flying-squid/config/default-settings.json
Dylan 3b563b64ce Implement difficulty
* added some code to set the difficulty of the server

* Add difficulty variable
 Added difficulty to default-settings.json
 changed difficulty: 0 to difficulty: serv.difficulty in
 -respawn.js
 -world.js
 -login.js

* set server diff
* added setting serv difficulty on server start in settings.js
* added serv in module.exports.player=function(player, serv) in player.js and in respawn.js
2016-05-01 01:25:12 +02:00

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JSON

{
"motd": "A Minecraft Server \nRunning flying-squid",
"port": 25565,
"max-players": 10,
"online-mode": true,
"logging": true,
"gameMode": 1,
"difficulty": 1,
"worldFolder":"world",
"generation": {
"name": "diamond_square",
"options":{
"worldHeight": 80
}
},
"kickTimeout": 10000,
"plugins": {
},
"modpe": false,
"view-distance": 10,
"player-list-text": {
"header":"Flying squid",
"footer":"Test server"
},
"everybody-op":true,
"max-entities":100
}