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flying-squid

NPM version Join the chat at https://gitter.im/PrismarineJS/flying-squid License Minecraft version Github issues Build Status

A semi-functional minecraft server in Node.js

Features

  • Support for Minecraft 1.8
  • Players can see the world
  • Players see each other in-game and in tab
  • Digging
  • Placing blocks
  • Player movement
  • World generation
  • Anvil loading
  • Multi-world

Test server

Building / Running

Before running or building it is recommended that you configure the server in config/settings.json

npm install
node app.js

Or try our autoupdating flying-squid server autonomous-squid

You can also install flying-squid globally with sudo npm install -g flying-squid and then run it with flying-squid command.

Plugins

  • flying-squid-irc a bridge between a irc chan and the minecraft server. Currently used between our test server (rom1504.fr) and our gitter room (through the official gitter irc bridge)

Documentation

Documentation for how to operate and how to customize your server are coming soon!

Development Documentation

For development see API.md, CONTRIBUTE.md and HISTORY.md

Using as a lib

flying-squid is also a server lib. Here is a basic example of usage:

var mcServer = require("flying-squid");

mcServer.createMCServer({
  "motd": "A Minecraft Server \nRunning flying-squid",
  "port": 25565,
  "max-players": 10,
  "online-mode": true,
  "logging": true,
  "gameMode": 1,
  "generation": {
    "name": "diamond_square",
    "options":{
      "worldHeight": 80
    }
  },
  "kickTimeout": 10000,
  "plugins": {

  },
  "modpe": false,
  "view-distance": 10
});

You can add server plugins and player plugins in your package, following CONTRIBUTE.md.

Contributors

  • @roblabla for helping out with the protocols
  • @rom1504 for massive contributions to the code
  • @demipixel
  • The PrismarineJS team for creating prismarine-chunk and node-minecraft-protocol
  • wiki.vg for documenting minecraft protocols
  • All of our other awesome contributors!