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https://github.com/danbulant/flying-squid
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I experimented with vanilla, and its "MultiplayerChunkCache" indicates this behavior for a vanilla server progress on #127
20 lines
340 B
JSON
20 lines
340 B
JSON
{
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"motd": "A Minecraft Server \nRunning flying-squid",
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"port": 25565,
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"max-players": 10,
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"online-mode": true,
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"logging": true,
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"gameMode": 1,
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"generation": {
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"name":"diamond_square",
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"options":{
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"worldHeight":80
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}
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},
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"kickTimeout":10000,
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"plugins": {
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},
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"modpe": false,
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"view-distance":10
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}
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