flying-squid/src/lib/worldGenerations/nether.js

31 lines
No EOL
957 B
JavaScript

var Chunk = require('prismarine-chunk')(require("../version"));
var Vec3 = require('vec3');
function generation({level=50}={}) {
function generateChunk(chunkX, chunkZ) {
var chunk=new Chunk();
for (var x = 0; x < 16; x++) {
for (var z = 0; z < 16; z++) {
var bedrockheighttop = 1 + Math.round(Math.random()*3)
var bedrockheightbottom = 1 + Math.round(Math.random()*3)
for (var y = 0; y < 128; y++) { // Nether only goes up to 128
let block;
let data;
if (y < bedrockheightbottom) block = 7;
else if (y < 50) block = 87;
else if (y > 127 - bedrockheighttop) block = 7;
var pos = new Vec3(x, y, z);
if (block) chunk.setBlockType(pos, block);
if (data) chunk.setBlockData(pos, data);
// Don't need to set light data in nether
}
}
}
return chunk;
}
return generateChunk;
}
module.exports = generation;