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animations.js
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Adding behaviors
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2015-11-22 18:35:33 -08:00 |
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behavior.js
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improve code with webstorm suggestion + split entities.js into spawn.js and other files
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2015-11-28 18:23:26 +01:00 |
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blocks.js
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improve code with webstorm suggestion + split entities.js into spawn.js and other files
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2015-11-28 18:23:26 +01:00 |
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border.js
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serv, player -> player,serv because serv is often not needed
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2015-11-16 21:24:19 +01:00 |
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chat.js
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improve code with webstorm suggestion + split entities.js into spawn.js and other files
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2015-11-28 18:23:26 +01:00 |
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chest.js
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improve code with webstorm suggestion + split entities.js into spawn.js and other files
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2015-11-28 18:23:26 +01:00 |
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commands.js
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improve code with webstorm suggestion + split entities.js into spawn.js and other files
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2015-11-28 18:23:26 +01:00 |
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communication.js
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improve code with webstorm suggestion + split entities.js into spawn.js and other files
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2015-11-28 18:23:26 +01:00 |
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daycycle.js
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improve code with webstorm suggestion + split entities.js into spawn.js and other files
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2015-11-28 18:23:26 +01:00 |
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digging.js
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improve code with webstorm suggestion + split entities.js into spawn.js and other files
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2015-11-28 18:23:26 +01:00 |
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entities.js
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improve code with webstorm suggestion + split entities.js into spawn.js and other files
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2015-11-28 18:23:26 +01:00 |
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external.js
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improve code with webstorm suggestion + split entities.js into spawn.js and other files
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2015-11-28 18:23:26 +01:00 |
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header.js
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serv, player -> player,serv because serv is often not needed
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2015-11-16 21:24:19 +01:00 |
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inventory.js
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send equipment during spawn and fix some code style issues
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2015-11-28 21:54:49 +01:00 |
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log.js
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fix settings, cleanup logs (fix #125)
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2015-11-25 19:49:38 +01:00 |
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login.js
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start fixing inventory equipments
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2015-11-28 21:40:09 +01:00 |
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logout.js
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fix entity dying, add /killall commands, add entity.takeDamage method, remove despawnPlayers (same as despawnEntities)
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2015-11-29 20:08:42 +01:00 |
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moderation.js
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improve code with webstorm suggestion + split entities.js into spawn.js and other files
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2015-11-28 18:23:26 +01:00 |
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modpe.js
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improve code with webstorm suggestion + split entities.js into spawn.js and other files
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2015-11-28 18:23:26 +01:00 |
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particle.js
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improve code with webstorm suggestion + split entities.js into spawn.js and other files
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2015-11-28 18:23:26 +01:00 |
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physics.js
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Fixed friction bug
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2015-12-01 11:35:20 -05:00 |
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placeBlock.js
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improve code with webstorm suggestion + split entities.js into spawn.js and other files
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2015-11-28 18:23:26 +01:00 |
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players.js
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use Vec3 correctly + move commands in the related plugins
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2015-11-16 22:22:58 +01:00 |
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pvp.js
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map 7 dragon parts to dragon when attacking the dragon, fix #109
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2015-11-29 22:03:42 +01:00 |
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respawn.js
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Adding behaviors
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2015-11-22 18:35:33 -08:00 |
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settings.js
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use Vec3 correctly + move commands in the related plugins
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2015-11-16 22:22:58 +01:00 |
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signs.js
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serv, player -> player,serv because serv is often not needed
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2015-11-16 21:24:19 +01:00 |
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sound.js
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improve code with webstorm suggestion + split entities.js into spawn.js and other files
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2015-11-28 18:23:26 +01:00 |
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spawn.js
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add /attach <carrierId> <attachedId> to attach an entity on an other one
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2015-11-30 02:51:25 +01:00 |
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stats.js
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serv, player -> player,serv because serv is often not needed
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2015-11-16 21:24:19 +01:00 |
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tick.js
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improve ticking, fix #101
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2015-11-19 23:46:03 +01:00 |
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tp.js
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Add ~ tp /tp, small fixes
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2015-12-05 21:24:38 -08:00 |
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updatePositions.js
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Add ~ tp /tp, small fixes
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2015-12-05 21:24:38 -08:00 |
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world.js
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send equipment during spawn and fix some code style issues
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2015-11-28 21:54:49 +01:00 |