module.exports.player = function (player) { // WIP: Does't work /* player._client.write('world_border', { action: 3, x: 0, z: 0, old_radius: 15, new_radius: 15, speed: 10000000, portalBoundary: 15, warning_time: 5, warning_blocks: 15 }); player._client.write('world_border', { action: 0, radius: 15 }); */ }