module.exports=inject; function inject(serv, player, options) { function handleCommand(command) { var results; if(options.commands[command]) player.chat("" + options.commands[command]); else if(results=command.match(/^gamemode ([0-3])$/)) { var gameMode=parseInt(results[1]); player.setGameMode(gameMode); } else player.chat("Invalid command."); } player.handleCommand=handleCommand; }