module.exports=inject; function inject(serv, player) { heldItemSlot=0; heldItem=0; inventory=new Array(44); player._client.on("held_item_slot", function (packet) { heldItemSlot = packet.slotId; if(inventory[36+heldItemSlot]===undefined){ inventory[36+heldItemSlot]={ blockId:-1 }; } heldItem = inventory[36+heldItemSlot]; }); player._client.on("set_creative_slot", function (packet) { inventory[packet.slot]=packet.item; }); player.heldItem = heldItem; player.heldItemSlot = heldItemSlot; player.inventory = inventory; }