Commit graph

15 commits

Author SHA1 Message Date
Romain Beaumont
865327b482 use require-self for better consistency with external plugins
require("flying-squid").someLib instead of require("../someLib")
2015-12-10 01:25:33 +01:00
Romain Beaumont
e7952f386f send equipment during spawn and fix some code style issues 2015-11-28 21:54:49 +01:00
Romain Beaumont
c8ce897013 start fixing inventory equipments 2015-11-28 21:40:09 +01:00
Romain Beaumont
b5d22e57f9 improve code with webstorm suggestion + split entities.js into spawn.js and other files 2015-11-28 18:23:26 +01:00
Romain Beaumont
23094fd152 try/catch acceptClick until everything is implemented 2015-11-28 01:53:35 +01:00
Romain Beaumont
af3cfeda51 fix place lime wool bug (use Item.fromNotch) 2015-11-28 01:48:54 +01:00
C109
69379d75e4 Not even shift clicking works... 2015-11-24 18:09:55 -05:00
C109
d5a8acbe3b No more crashes 2015-11-24 18:02:32 -05:00
C109
06eda4e2fc More skeletal code 2015-11-23 11:00:09 -05:00
C109
c1571c1bd3 Skeletal code for survival inventory clicks 2015-11-23 10:22:15 -05:00
C109
44f96dde73 Fixed sending malformed items, that caused the client to have visual bugs 2015-11-22 21:03:00 -05:00
C109
28343dc3d3 Implement player inventory using prismarine-windows and prismarine-item
* player can collect item
2015-11-23 00:47:02 +01:00
DemiPixel
180799e045 Attempting to convert Player into Entity 2015-11-19 17:17:33 -08:00
Romain Beaumont
9bcbb991bb serv, player -> player,serv because serv is often not needed 2015-11-16 21:24:19 +01:00
Romain Beaumont
39dc37f94d put together player plugins and server plugins 2015-11-16 20:23:09 +01:00
Renamed from src/lib/playerPlugins/inventory.js (Browse further)