DemiPixel
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d269b0a49d
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Fix a few things for FX
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2015-12-13 19:35:13 -08:00 |
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Romain Beaumont
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ce1ffe9c4f
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fix error handling in /kill and disable /kill test until we figure out whether the server should send the despawn packet or not when the entity dies
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2015-12-11 04:32:33 +01:00 |
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Romain Beaumont
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6207010a02
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don't force entities to despawn when they die, the client figures out when to do that itself, fix #156
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2015-12-11 01:14:39 +01:00 |
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Romain Beaumont
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a770046407
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properly implement /kill using selectors
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2015-12-09 01:12:04 +01:00 |
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DemiPixel
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f17f54fe92
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Adding op 'n stuff
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2015-12-05 21:52:46 -08:00 |
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Romain Beaumont
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57ff06a805
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map 7 dragon parts to dragon when attacking the dragon, fix #109
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2015-11-29 22:03:42 +01:00 |
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Romain Beaumont
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64c1a5921d
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entity should despawn even if animation=false
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2015-11-29 20:35:58 +01:00 |
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Romain Beaumont
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c34ebb1f5e
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fix entity dying, add /killall commands, add entity.takeDamage method, remove despawnPlayers (same as despawnEntities)
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2015-11-29 20:08:42 +01:00 |
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Romain Beaumont
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b5d22e57f9
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improve code with webstorm suggestion + split entities.js into spawn.js and other files
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2015-11-28 18:23:26 +01:00 |
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DemiPixel
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93ab42152c
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Add behaviors, edit docs a TON (YOU'RE WELCOME)
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2015-11-22 18:35:33 -08:00 |
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DemiPixel
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3ba46f0e97
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Adding behaviors
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2015-11-22 18:35:33 -08:00 |
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DemiPixel
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8215985f7f
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Fix a lot of communication things, added lots of semicolons, started on entity knockback (hehe, doesn't work well, needs improvement)
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2015-11-20 13:52:19 -08:00 |
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DemiPixel
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180799e045
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Attempting to convert Player into Entity
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2015-11-19 17:17:33 -08:00 |
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Romain Beaumont
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9bcbb991bb
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serv, player -> player,serv because serv is often not needed
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2015-11-16 21:24:19 +01:00 |
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Romain Beaumont
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39dc37f94d
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put together player plugins and server plugins
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2015-11-16 20:23:09 +01:00 |
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