Commit graph

15 commits

Author SHA1 Message Date
DemiPixel
d269b0a49d Fix a few things for FX 2015-12-13 19:35:13 -08:00
Romain Beaumont
ce1ffe9c4f fix error handling in /kill and disable /kill test until we figure out whether the server should send the despawn packet or not when the entity dies 2015-12-11 04:32:33 +01:00
Romain Beaumont
6207010a02 don't force entities to despawn when they die, the client figures out when to do that itself, fix #156 2015-12-11 01:14:39 +01:00
Romain Beaumont
a770046407 properly implement /kill using selectors 2015-12-09 01:12:04 +01:00
DemiPixel
f17f54fe92 Adding op 'n stuff 2015-12-05 21:52:46 -08:00
Romain Beaumont
57ff06a805 map 7 dragon parts to dragon when attacking the dragon, fix #109 2015-11-29 22:03:42 +01:00
Romain Beaumont
64c1a5921d entity should despawn even if animation=false 2015-11-29 20:35:58 +01:00
Romain Beaumont
c34ebb1f5e fix entity dying, add /killall commands, add entity.takeDamage method, remove despawnPlayers (same as despawnEntities) 2015-11-29 20:08:42 +01:00
Romain Beaumont
b5d22e57f9 improve code with webstorm suggestion + split entities.js into spawn.js and other files 2015-11-28 18:23:26 +01:00
DemiPixel
93ab42152c Add behaviors, edit docs a TON (YOU'RE WELCOME) 2015-11-22 18:35:33 -08:00
DemiPixel
3ba46f0e97 Adding behaviors 2015-11-22 18:35:33 -08:00
DemiPixel
8215985f7f Fix a lot of communication things, added lots of semicolons, started on entity knockback (hehe, doesn't work well, needs improvement) 2015-11-20 13:52:19 -08:00
DemiPixel
180799e045 Attempting to convert Player into Entity 2015-11-19 17:17:33 -08:00
Romain Beaumont
9bcbb991bb serv, player -> player,serv because serv is often not needed 2015-11-16 21:24:19 +01:00
Romain Beaumont
39dc37f94d put together player plugins and server plugins 2015-11-16 20:23:09 +01:00
Renamed from src/lib/playerPlugins/pvp.js (Browse further)