Big changes to player/entity.sendPosition and entity/player.teleport. Not fully working yet.

This commit is contained in:
DemiPixel 2015-12-09 18:31:05 -08:00
parent 67af4a8144
commit fe2f220f10
9 changed files with 55 additions and 83 deletions

View file

@ -13,13 +13,20 @@ module.exports = (obj) => {
defaultCancel = dC;
};
var resp;
await obj.emitThen(eventName + '_cancel', data, cancel).catch((err)=> setTimeout(() => {throw err;},0));
await obj.emitThen(eventName, data, cancelled, cancelCount).catch((err)=> setTimeout(() => {throw err;},0));
if (!hiddenCancelled && !cancelled) await func(data).catch((err)=> setTimeout(() => {throw err;},0));
else if (cancelFunc && defaultCancel) await cancelFunc(data).catch((err)=> setTimeout(() => {throw err;},0));
if (!hiddenCancelled && !cancelled) {
resp = await func(data).catch((err)=> setTimeout(() => {throw err;},0));
if (typeof resp == 'undefined') resp = true;
} else if (cancelFunc && defaultCancel) {
resp = await cancelFunc(data).catch((err)=> setTimeout(() => {throw err;},0));
if (typeof resp == 'undefined') resp = false;
}
await obj.emitThen(eventName + '_done', data, cancelled).catch((err)=> setTimeout(() => {throw err;},0));
return data;
return resp;
}
};

View file

@ -212,10 +212,11 @@ module.exports.server = function(serv) {
else return sample.slice(count); // Negative, returns from end
}
serv.selectorString = (str, pos, world) => {
serv.selectorString = (str, pos, world, allowUser=true) => {
pos = pos.clone();
var player = serv.getPlayer(str);
if (!player && str[0] != '@') return null;
else if (player) return allowUser ? [player] : null;
var match = str.match(/^@([a,r,p,e])(?:\[([^\]]+)\])?$/);
if (match == null) throw new UserError('Invalid selector format');
var typeConversion = {

View file

@ -19,9 +19,8 @@ module.exports.server=function(serv,options) {
}
}
if (!entity.velocity || !entity.size) return;
var oldPosAndOnGround = await entity.calculatePhysics(delta);
if (!oldPosAndOnGround.oldPos.equals(new Vec3(0,0,0)))
if (entity.type == 'mob') entity.sendPosition(oldPosAndOnGround);
var posAndOnGround = await entity.calculatePhysics(delta);
if (entity.type == 'mob') entity.sendPosition(posAndOnGround);
})
).catch((err)=> setTimeout(() => {throw err;},0));
});

View file

@ -158,7 +158,7 @@ module.exports.player=function(player,serv)
sendLogin();
await player.sendMap();
player.sendSpawnPosition();
player.sendPosition();
player.sendSelfPosition();
player.updateHealth(player.health);

View file

@ -27,14 +27,14 @@ module.exports.entity=function(entity){
entity.velocity.z = getFriction(entity.velocity.z, entity.friction.z, delta);
}
var oldPos = entity.position.clone();
var newPos = entity.position.clone();
entity.position.x += getMoveAmount('x', xBlock, entity, delta, sizeSigned.x);
entity.position.y += getMoveAmount('y', yBlock, entity, delta, sizeSigned.y);
entity.position.z += getMoveAmount('z', zBlock, entity, delta, sizeSigned.z);
newPos.x += getMoveAmount('x', xBlock, entity, delta, sizeSigned.x);
newPos.y += getMoveAmount('y', yBlock, entity, delta, sizeSigned.y);
newPos.z += getMoveAmount('z', zBlock, entity, delta, sizeSigned.z);
//serv.emitParticle(30, serv.overworld, entity.position.scaled(1/32), { size: new Vec3(0, 0, 0) });
return { oldPos: oldPos, onGround: yBlock}
return { position: newPos, onGround: yBlock}
};

View file

@ -9,7 +9,7 @@ module.exports.player=function(player)
gamemode:player.gameMode,
levelType:'default'
});
player.sendPosition();
player.sendSelfPosition();
player.updateHealth(20);
player.nearbyEntities=[];
player.updateAndSpawn();

View file

@ -9,17 +9,14 @@ module.exports.player = (player, serv) => {
usage: '/teleport [target player] <destination player or x> [y] [z]',
op: true,
parse(str) {
return str.match(/^(((\w* )?~?-?\d* ~?-?\d* ~?-?\d*)|(\w* \w*))$/) ? str.split(' ') : false;
return str.match(/^(((.* )?~?-?\d* ~?-?\d* ~?-?\d*)|(.+ .+))$/) ? str.split(' ') : false;
},
action(args) {
if(args.length === 2 && args[0] !== args[1]) {
let player_from;
let player_to;
if(args.length === 2) {
let entities_from = serv.selectorString(args[0]);
let entity_to = serv.selectorString(args[1])[0];
if(!(player_from = serv.getPlayer(args[0])) || !(player_to = serv.getPlayer(args[1])))
return false;
player_from.teleport(player_to.position.clone());
entities_from.forEach(e => e.teleport(entity_to.position.scaled(1/32)));
} else if(args.length === 3) {
let x = serv.posFromString(args[0], player.position.x / 32);
let y = serv.posFromString(args[1], player.position.y / 32);
@ -27,16 +24,13 @@ module.exports.player = (player, serv) => {
player.teleport(new Vec3(x, y, z));
} else if(args.length === 4) {
let player_from;
if(!(player_from = serv.getPlayer(args[0])))
return false;
let entities_from = serv.selectorString(args[0]);
let x = serv.posFromString(args[1], player_from.x / 32);
let y = serv.posFromString(args[2], player_from.y / 32);
let z = serv.posFromString(args[3], player_from.z / 32);
player_from.teleport(new Vec3(x, y, z));
entities_from.forEach(e => e.teleport(new Vec3(x, y, z)));
}
}
});

View file

@ -39,55 +39,21 @@ module.exports.player=function(player)
headYaw: convYaw
});
}, () => {
player.sendPosition();
player.sendSelfPosition();
});
}
player._client.on('position', ({x,y,z,onGround} = {}) =>
player.sendRelativePositionChange((new Vec3(x, y, z)).toFixedPosition(), onGround));
player._client.on('position', ({x,y,z,onGround} = {}) => {
console.log(x,y,z);
player.sendPosition((new Vec3(x, y, z)).toFixedPosition(), onGround);
});
player._client.on('position_look', ({x,y,z,onGround,yaw,pitch} = {}) => {
player.sendRelativePositionChange((new Vec3(x, y, z)).toFixedPosition(), onGround);
player.sendPosition((new Vec3(x, y, z)).toFixedPosition(), onGround);
sendLook(yaw,pitch,onGround);
});
player.sendRelativePositionChange = (newPosition, onGround) => {
return player.behavior('move', {
onGround: onGround,
position: newPosition
}, async ({onGround, position}) => {
if (player.position.distanceTo(new Vec3(0, 0, 0)) != 0) {
var diff = position.minus(player.position);
if(diff.abs().x>127 || diff.abs().y>127 || diff.abs().z>127)
{
player._writeOthersNearby('entity_teleport', {
entityId:player.id,
x: position.x,
y: position.y,
z: position.z,
yaw: player.yaw,
pitch: player.pitch,
onGround: onGround
});
}
else if (diff.distanceTo(new Vec3(0, 0, 0)) != 0) {
player._writeOthersNearby('rel_entity_move', {
entityId: player.id,
dX: diff.x,
dY: diff.y,
dZ: diff.z,
onGround: onGround
});
}
}
player.position = position;
player.onGround = onGround;
}, () => {
player.sendPosition();
});
};
player.sendPosition = () => {
player.sendSelfPosition = () => {
player._client.write('position', {
x: player.position.x/32,
y: player.position.y/32,
@ -99,25 +65,25 @@ module.exports.player=function(player)
};
player.teleport = async (position) => {
await player.sendRelativePositionChange(position.scaled(32).floored(), false);
player.sendPosition();
var notCancelled = await player.sendSelfPosition(position.scaled(32).floored(), false, true);
if (notCancelled) player.sendSelfPosition();
}
};
module.exports.entity=function(entity,serv){
entity.sendPosition = ({oldPos,onGround}) => {
entity.behavior('move', {
old: oldPos,
entity.sendPosition = (position, onGround, teleport=false) => {
if (entity.position.equals(position) && entity.onGround == onGround) return Promise.resolve();
return entity.behavior(teleport ? 'teleport' : 'move', {
position: position,
onGround: onGround
}, ({old,onGround}) => {
var diff = entity.position.minus(old);
}, ({position,onGround}) => {
var diff = position.minus(entity.position);
if(diff.abs().x>127 || diff.abs().y>127 || diff.abs().z>127)
entity._writeOthersNearby('entity_teleport', {
entityId: entity.id,
x: entity.position.x,
y: entity.position.y,
z: entity.position.z,
x: position.x,
y: position.y,
z: position.z,
yaw: entity.yaw,
pitch: entity.pitch,
onGround: onGround
@ -129,13 +95,14 @@ module.exports.entity=function(entity,serv){
dZ: diff.z,
onGround: onGround
}, entity);
entity.position = position;
entity.onGround = onGround;
}, () => {
entity.position = oldPos;
if (entity.type == 'player') player.sendSelfPosition();
});
};
entity.sendVelocity = (vel, maxVel) => {
var velocity = vel.scaled(32).floored(); // Make fixed point
var maxVelocity = maxVel.scaled(32).floored();
@ -152,6 +119,10 @@ module.exports.entity=function(entity,serv){
}
};
entity.teleport = (pos) => { // Overwritten in players inject above
entity.sendPosition(entity.position, false, true);
}
function addVelocityWithMax(current, newVel, max) {
var x, y, z;
if (current.x > max.x || current.x < -max.x) x = current.x;

View file

@ -159,7 +159,7 @@ module.exports.player=function(player,serv,settings) {
await player.sendMap();
player.sendPosition();
player.sendSelfPosition();
player.emit('change_world');
await player.waitPlayerLogin();