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actually use teleport
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1 changed files with 1 additions and 1 deletions
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@ -26,7 +26,7 @@ function inject(serv,player)
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var diff = newPosition.minus(player.entity.position);
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var diff = newPosition.minus(player.entity.position);
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if(diff.abs().x>256 || diff.abs().y>256 || diff.abs().z>256)
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if(diff.abs().x>256 || diff.abs().y>256 || diff.abs().z>256)
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{
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{
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player._client.write('entity_teleport', {
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player._writeOthers('entity_teleport', {
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entityId:player.entity.id,
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entityId:player.entity.id,
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x: newPosition.x,
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x: newPosition.x,
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y: newPosition.y,
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y: newPosition.y,
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