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craftyjs becomes flying-squid (due to name conflict)
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4 changed files with 18 additions and 18 deletions
14
README.md
14
README.md
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Craftyjs
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Flying-squid
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================
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[](https://gitter.im/mhsjlw/craftyjs?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
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[](https://github.com/mhsjlw/craftyjs/blob/master/LICENSE)
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[](https://gitter.im/mhsjlw/flying-squid?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
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[](LICENSE)
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[](http://wiki.vg/Protocol)
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[](https://img.shields.io/github/issues/mhsjlw/craftyjs.svg)
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[](https://circleci.com/gh/mhsjlw/craftyjs) [](https://gratipay.com/~mhsjlw/)
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[](https://img.shields.io/github/issues/mhsjlw/flying-squid.svg)
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[](https://circleci.com/gh/mhsjlw/flying-squid) [](https://gratipay.com/~mhsjlw/)
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A semi-functional minecraft server in Node.js
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@ -18,7 +18,7 @@ A semi-functional minecraft server in Node.js
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* Player movement
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## Test server!
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We created an auto updating test server (see the repository [here](https://github.com/mhsjlw/auto-craftyjs))
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We created an auto updating test server (see the repository [here](https://github.com/mhsjlw/autonomous-squid))
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Connection address: 45.55.62.8 (Port 25565, default port)
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@ -28,7 +28,7 @@ Before running or building it is recommended that you configure the server in co
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npm install
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node app.js
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Or try our autoupdating craftyjs server [auto-craftyjs](https://github.com/mhsjlw/auto-craftyjs)
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Or try our autoupdating flying-squid server [autonomous-squid](https://github.com/mhsjlw/autonomous-squid)
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## Documentation
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Documentation for how to operate and how to customize your server are coming soon!
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{
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"help": "Available commands: /version and /bug",
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"version": "This server is running craftyjs version 0.1.0",
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"bug": "Report bugs / issues here: https://github.com/mhsjlw/craftyjs/issues"
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"version": "This server is running flying-squid version 0.1.0",
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"bug": "Report bugs / issues here: https://github.com/mhsjlw/flying-squid/issues"
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}
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10
doc/api.md
10
doc/api.md
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@ -4,7 +4,7 @@
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- [API](#api)
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- [Classes](#classes)
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- [CraftyJS.Entity](#craftyjsentity)
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- [Flying-squid.Entity](#flying-squidentity)
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- [entity.id](#entityid)
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- [entity.type](#entitytype)
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- [entity.username](#entityusername)
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- [entity.food](#entityfood)
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- [entity.player](#entityplayer)
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- [MCServer](#mcserver)
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- [CraftyJS.createMCServer(options)](#craftyjscreatemcserveroptions)
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- [Flying-squid.createMCServer(options)](#flying-squidcreatemcserveroptions)
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- [Properties](#properties)
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- [serv.entityMaxId](#serventitymaxid)
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- [serv.players](#servplayers)
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## Classes
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### CraftyJS.Entity
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### Flying-squid.Entity
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Entities represent players, mobs, and objects. They are emitted
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in many events, and you can access your own entity with `bot.entity`.
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@ -165,7 +165,7 @@ The player
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## MCServer
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### CraftyJS.createMCServer(options)
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### Flying-squid.createMCServer(options)
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Create and return an instance of the class MCServer.
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@ -227,7 +227,7 @@ broadcasts `message` to all the players with the optional `color`.
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#### player.entity
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The entity of the player, of type `CraftyJS.Entity`
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The entity of the player, of type `Flying-squid.Entity`
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#### player.username
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{
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"name": "craftyjs",
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"name": "flying-squid",
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"description": "A minecraft server written in node.js",
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"version": "0.1.0",
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"main": "index.js",
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}
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],
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"bin": {
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"craftyjs": "./app.js"
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"flying-squid": "./app.js"
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},
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"scripts": {
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"test": "mocha --reporter spec"
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},
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"repository": {
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"type": "git",
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"url": "git://github.com/mhsjlw/craftyjs.git"
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"url": "git://github.com/mhsjlw/flying-squid.git"
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},
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"bugs": {
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"url": "http://github.com/mhsjlw/craftyjs/issues"
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"url": "http://github.com/mhsjlw/flying-squid/issues"
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},
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"devDependencies": {
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"doctoc": "^0.15.0",
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