diff --git a/src/lib/playerPlugins/digging.js b/src/lib/playerPlugins/digging.js index 269285b..bc871e6 100644 --- a/src/lib/playerPlugins/digging.js +++ b/src/lib/playerPlugins/digging.js @@ -91,9 +91,8 @@ function inject(serv,player) var vec = Vec3(location.x, location.y, location.z); var id = await player.world.getBlockType(vec); var damage = await player.world.getBlockData(vec); - console.log('meh',id,damage); serv.spawnObject(2, player.world, vec.clone().add(Vec3(0.5, 0.5, 0.5)), { - velocity: Vec3(Math.random()*4 - 2, Math.random()*2 + 2 + 20, Math.random()*4 - 2), + velocity: Vec3(Math.random()*4 - 2, Math.random()*2 + 2, Math.random()*4 - 2), itemId: id, itemDamage: damage }); diff --git a/src/lib/serverPlugins/entities.js b/src/lib/serverPlugins/entities.js index 4f37f9c..6a318cf 100644 --- a/src/lib/serverPlugins/entities.js +++ b/src/lib/serverPlugins/entities.js @@ -10,7 +10,6 @@ function inject(serv) { serv.initEntity = (type, entityType, world, position) => { serv.entityMaxId++; var entity = new Entity(serv.entityMaxId); - console.log('Spawn entity',entity.id); entity.type = type; entity.entityType = entityType; entity.world = world; @@ -121,7 +120,6 @@ function inject(serv) { }, object); if (typeof itemId != 'undefined') { - console.log(itemId, itemDamage); object.setMetadata([{ "key": 10, "type": 5,