diff --git a/lib/serverPlugins/modpe.js b/lib/serverPlugins/modpe.js index f144f7f..333f269 100644 --- a/lib/serverPlugins/modpe.js +++ b/lib/serverPlugins/modpe.js @@ -16,105 +16,8 @@ function log(msg) { } function modpeApi() { - function euclideanMod(numerator, denominator) { - var result = numerator % denominator; - return result < 0 ? result + denominator : result; - } - - function Vec3(x, y, z) { - this.x = x; - this.y = y; - this.z = z; - } - Vec3.prototype.set = function (x, y, z) { - this.x = x; - this.y = y; - this.z = z; - return this; - }; - - Vec3.prototype.update = function (other) { - this.x = other.x; - this.y = other.y; - this.z = other.z; - return this; - }; - - Vec3.prototype.floored = function () { - return new Vec3(Math.floor(this.x), Math.floor(this.y), Math.floor(this.z)); - }; - - Vec3.prototype.floor = function () { - this.x = Math.floor(this.x); - this.y = Math.floor(this.y); - this.z = Math.floor(this.z); - return this; - }; - - Vec3.prototype.offset = function (dx, dy, dz) { - return new Vec3(this.x + dx, this.y + dy, this.z + dz); - }; - Vec3.prototype.translate = function (dx, dy, dz) { - this.x += dx; - this.y += dy; - this.z += dz; - return this; - }; - Vec3.prototype.add = function (other) { - this.x += other.x; - this.y += other.y; - this.z += other.z; - return this; - }; - Vec3.prototype.subtract = function (other) { - this.x -= other.x; - this.y -= other.y; - this.z -= other.z; - return this; - }; - Vec3.prototype.plus = function (other) { - return this.offset(other.x, other.y, other.z); - }; - Vec3.prototype.minus = function (other) { - return this.offset(-other.x, -other.y, -other.z); - }; - Vec3.prototype.scaled = function (scalar) { - return new Vec3(this.x * scalar, this.y * scalar, this.z * scalar); - }; - Vec3.prototype.abs = function () { - return new Vec3(Math.abs(this.x), Math.abs(this.y), Math.abs(this.z)); - }; - Vec3.prototype.volume = function () { - return this.x * this.y * this.z; - }; - Vec3.prototype.modulus = function (other) { - return new Vec3( - euclideanMod(this.x, other.x) - , euclideanMod(this.y, other.y) - , euclideanMod(this.z, other.z)); - }; - Vec3.prototype.distanceTo = function (other) { - var dx = other.x - this.x; - var dy = other.y - this.y; - var dz = other.z - this.z; - return Math.sqrt(dx * dx + dy * dy + dz * dz); - }; - Vec3.prototype.equals = function (other) { - return this.x === other.x && this.y === other.y && this.z === other.z; - }; - Vec3.prototype.toString = function () { - return "(" + this.x + ", " + this.y + ", " + this.z + ")"; - }; - Vec3.prototype.clone = function () { - return this.offset(0, 0, 0); - }; - Vec3.prototype.min = function (other) { - return new Vec3(Math.min(this.x, other.x), Math.min(this.y, other.y), Math.min(this.z, other.z)); - }; - Vec3.prototype.max = function (other) { - return new Vec3(Math.max(this.x, other.x), Math.max(this.y, other.y), Math.max(this.z, other.z)); - }; - vec3 = Vec3; + var Vec3 = null; + var vec3 = null; var server = null; var player = null; @@ -136,9 +39,11 @@ function modpeApi() { function procCmd(command){} function exec(code){eval(code)} - function initSquid(pl1, srv) { + function initSquid(pl1, srv, v3) { player = pl1; server = srv; + vec3=v3; + Vec3=v3; } function clientMessage(message) {