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https://github.com/danbulant/flying-squid
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improve spawn point
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parent
c26b11bb74
commit
50785a9e5e
2 changed files with 10 additions and 6 deletions
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@ -1,11 +1,7 @@
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module.exports=inject;
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function randomInt (low, high) {
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return Math.floor(Math.random() * (high - low) + low);
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}
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function inject(serv,player)
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{
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player.gameMode=serv.gameMode;
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player.spawnPoint=serv.spawnPoints[randomInt(0,serv.spawnPoints.length)];
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player.spawnPoint=serv.getSpawnPoint();
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}
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@ -2,8 +2,16 @@ var vec3=require("vec3");
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module.exports=inject;
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function randomInt (low, high) {
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return Math.floor(Math.random() * (high - low) + low);
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}
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function inject(serv,settings)
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{
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serv.gameMode=settings.gameMode;
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serv.spawnPoints=[new vec3(6,81,6),new vec3(3,81,6),new vec3(8,81,6)];
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serv.getSpawnPoint = function() {
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return new vec3(randomInt(5,20),81,randomInt(5,20));
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}
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}
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