diff --git a/src/lib/plugins/digging.js b/src/lib/plugins/digging.js index 2061cd7..04dbce8 100644 --- a/src/lib/plugins/digging.js +++ b/src/lib/plugins/digging.js @@ -3,7 +3,7 @@ var Vec3 = require("vec3").Vec3 module.exports.player=function(player,serv) { player._client.on("block_dig",({location,status} = {}) => { - var pos=new Vec3(location); + var pos=new Vec3(location.x,location.y,location.z); player.world.getBlock(pos) .then(block => { currentlyDugBlock=block; diff --git a/src/lib/plugins/modpe.js b/src/lib/plugins/modpe.js index 2b0398c..16a3691 100644 --- a/src/lib/plugins/modpe.js +++ b/src/lib/plugins/modpe.js @@ -158,7 +158,7 @@ module.exports.server=function(serv,settings) newLevel(); player._client.on("block_dig", function (packet) { - var pos = new Vec3(packet.location); + var pos = new Vec3(packet.location.x,packet.location.y,packet.location.z); if (packet.status == 0 && player.gameMode != 1) startDestroyBlock(pos.x, pos.y, pos.z, 0); else if (packet.status == 2)