fixed nether by adding some glowstone to have some light

(necessary in 1.12)
This commit is contained in:
Romain Beaumont 2018-05-27 19:14:41 +02:00
parent efc4ab786d
commit 36b11e6163
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@ -16,7 +16,7 @@ function generation ({version, seed, level = 50} = {}) {
let data
if (y < bedrockheightbottom) block = 7
else if (y < level) block = 87
else if (y < level) block = seedRand(50) === 0 ? 89 : 87
else if (y > 127 - bedrockheighttop) block = 7
const pos = new Vec3(x, y, z)