From 2424dac368fef5b59e0d7bd609531fabf819e339 Mon Sep 17 00:00:00 2001 From: Romain Beaumont Date: Fri, 9 Oct 2015 00:23:34 +0200 Subject: [PATCH] increase the kickTimeout to 10min, fix "disconnected" infinite world bug --- app.js | 3 ++- src/lib/playerPlugins/login.js | 2 +- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/app.js b/app.js index c251796..019f444 100644 --- a/app.js +++ b/app.js @@ -12,7 +12,8 @@ var options = { 'online-mode': settings.onlineMode, gameMode:settings.gameMode, commands: commands, - logging:settings.logging + logging:settings.logging, + kickTimeout:10*60*1000 }; mcServer.createMCServer(options); diff --git a/src/lib/playerPlugins/login.js b/src/lib/playerPlugins/login.js index 8d30834..36c08d2 100644 --- a/src/lib/playerPlugins/login.js +++ b/src/lib/playerPlugins/login.js @@ -76,7 +76,7 @@ function inject(serv,player) }) .reduce((acc,{chunkX,chunkZ})=> acc - .then(() => sleep(100)) + //.then(() => sleep(100)) .then(() => serv.world.getColumn(chunkX,chunkZ)) .then((column) => sendChunk(chunkX,chunkZ,column)) ,Promise.resolve());