From 1ef8f617bc973b0096cd3c6fb3961c6c59a566db Mon Sep 17 00:00:00 2001 From: mhsjlw Date: Fri, 18 Mar 2016 16:54:43 -0400 Subject: [PATCH] add node-voxel-worldgen plugin to plugin list --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index 0dfd48f..36d1cfa 100644 --- a/README.md +++ b/README.md @@ -44,6 +44,7 @@ Currently used between our test server (rom1504.fr) and our gitter room (through You can add schema through a simple http api and then add them in your world by just calling /loadSchema in game. Http api available in the test instance at [flying-squid.rom1504.fr](http://flying-squid.rom1504.fr) * [flying-squid-modpe](https://github.com/PrismarineJS/flying-squid-modpe) load modpe plugins +* [node-voxel-worldgen](https://github.com/mhsjlw/node-voxel-worldgen) a voxel world generator written in Rust, compatible with flying-squid and allows basic minecraft-like generation including caves. ## Documentation Documentation for how to operate and how to customize your server are coming soon!