Add few info to readme

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Daniel Bulant 2020-04-02 16:22:51 +02:00
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flying-squid
flying-squid - fork by Daniel Bulant
================
[![NPM version](https://img.shields.io/npm/v/flying-squid.svg)](http://npmjs.com/package/flying-squid)
[![Build Status](https://img.shields.io/circleci/project/github/PrismarineJS/flying-squid/master.svg)](https://circleci.com/gh/PrismarineJS/flying-squid)
[![Discord](https://img.shields.io/badge/chat-on%20discord-brightgreen.svg)](https://discord.gg/GsEFRM8)
[![Gitter](https://img.shields.io/badge/chat-on%20gitter-brightgreen.svg)](https://gitter.im/PrismarineJS/general)
[![Irc](https://img.shields.io/badge/chat-on%20irc-brightgreen.svg)](https://irc.gitter.im/)
[![Discord](https://img.shields.io/badge/chat-on%20discord-brightgreen.svg)](https://discord.gg/dZtq4Qu)
Create Minecraft servers with a powerful, stable, and high level JavaScript API.
## Features
* Support for Minecraft 1.8 and 1.12
* Players can see the world
* Players see each other in-game and in tab
* Digging
* Placing blocks
* Player movement
* World generation
* Anvil loading
* Multi-world
## New features (I added to fork)
* Permissions
* Player grouping
* Prefixes
## Test server
* rom1504.fr (Port 25565) using [auto-squid](https://github.com/rom1504/auto-squid)
* No test server currently 24/7 of this fork *
## Building / Running
Before running or building it is recommended that you configure the server in `config/settings.json`