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https://github.com/danbulant/flying-squid
synced 2026-06-14 03:51:07 +00:00
commit
0448c19111
9 changed files with 125 additions and 21 deletions
34
doc/api.md
34
doc/api.md
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@ -14,11 +14,15 @@
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- [serv.world](#servworld)
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- [serv.entities](#serventities)
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- [serv.bannedPlayers](#servbannedplayers)
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- [serv.time](#servtime)
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- [serv.tickCount](#servtickcount)
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- [serv.doDaylightCycle](#servdodaylightcycle)
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- [Events](#events)
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- ["error" (error)](#error-error)
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- ["listening" (port)](#listening-port)
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- ["newPlayer" (player)](#newplayer-player)
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- ["banned" (banner,bannedUsername,reason)](#banned-bannerbannedusernamereason)
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- ["tick" (count)](#tick-count)
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- [Methods](#methods)
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- [serv.createLog()](#servcreatelog)
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- [serv.log(message)](#servlogmessage)
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@ -30,6 +34,8 @@
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- [server.pardonUsername(username,callback)](#serverpardonusernameusernamecallback)
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- [server.pardon(uuid)](#serverpardonuuid)
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- [server.getUUIDFromUsername(username,callback)](#servergetuuidfromusernameusernamecallback)
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- [server.setTime(time)](#serversettimetime)
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- [server.setTickInterval(ticksPerSecond)](#serversettickintervaltickspersecond)
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- [Player](#player)
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- [Properties](#properties-1)
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- [player.entity](#playerentity)
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@ -112,6 +118,20 @@ Example player:
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}
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```
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#### serv.time
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Current daylight cycle time in ticks. Morning is 0, noon is 6000, evening is 12000, and night is 18000.
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Resets to 0 at 24000. Use `serv.setTime(time)` to set the time.
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#### serv.tickCount
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Total number of ticks that have passed since the start of the world.
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Best to use with modulo (e.g. Something every 10 seconds is `serv.tickCount % 20*10 == 0`)
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#### serv.doDaylightCycle
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Default `true`. If false, time will not automatically pass.
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### Events
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#### "error" (error)
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@ -130,6 +150,10 @@ Fires when `player` login, allow external player plugins.
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`banner` banned `bannedUsername` with `reason`
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#### "tick" (count)
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Fires when one tick has passed (default is 50ms). count is the total world ticks (same as serv.tickCount)
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### Methods
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#### serv.createLog()
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@ -174,6 +198,16 @@ Gets UUID from username. Since it needs to fetch from mojang servers, it is not
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Arguments in format: `callback(uuid)`. `uuid` is null if no such username exists.
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#### server.setTime(time)
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Set daylight cycle time in ticks. See `serv.time` for more info.
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#### server.setTickInterval(ticksPerSecond)
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Resets tick interval to occur `ticksPerSecond` times per second.
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Use `server.stopTickInterval()` if you want but this method already calls that and you can use `serv.doDaylightCycle` to stop it anyway.
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## Player
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### Properties
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@ -19,13 +19,16 @@ function inject(serv, player)
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}
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player._client.on("entity_action", function(packet) {
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if(packet.actionId == 3)
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if(packet.actionId == 3) {
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setMetadata([{"key":0,"type":0,"value": 0x08}]);
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if(packet.actionId == 4)
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} else if(packet.actionId == 4) {
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setMetadata([{"key":0,"type":0,"value": 0x00}]);
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if(packet.actionId == 0)
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} else if(packet.actionId == 0) {
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setMetadata([{"key":0,"type":0,"value": 0x02}]);
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if(packet.actionId == 1)
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player.entity.crouching = true;
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} else if(packet.actionId == 1) {
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setMetadata([{"key":0,"type":0,"value": 0x00}]);
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player.entity.crouching = false;
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}
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});
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}
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@ -4,16 +4,23 @@ module.exports=inject;
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function inject(serv, player)
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{
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player._client.on('block_place', function (packet) {
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player._client.on('block_place', async function (packet) {
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var referencePosition=new vec3(packet.location.x,packet.location.y,packet.location.z);
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var id = serv.world.getBlock(referencePosition).type;
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if(id==54)
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if (player.entity.crouching) return;
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var id = await serv.world.getBlockType(referencePosition);
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var blockAbove = await serv.world.getBlockType(referencePosition.clone().add(new vec3(0, 1, 0)));
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if(id==54) {
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if (blockAbove) {
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return;
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}
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player._client.write("open_window",{
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windowId:165,
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inventoryType:"minecraft:chest",
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windowTitle:JSON.stringify("Chest"),
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slotCount:26
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slotCount:9*3 + 8 // 3 rows, make nicer later
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});
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}
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});
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}
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@ -5,8 +5,6 @@ module.exports = inject;
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function inject(serv, player, options) {
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function handleCommand(command) {
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var results;
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if (options.modpe)
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player.chat("§1######## VANILLA ########");
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if (options.commands[command])
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player.chat("" + options.commands[command]);
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else if (results = command.match(/^gamemode ([0-3])$/)) {
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@ -81,6 +79,23 @@ function inject(serv, player, options) {
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.catch(err => player.chat(results[1] + " is not banned"));
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}
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}
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else if(results = command.match(/^time (add|query|set)(?: ([0-9]+))?/)) {
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var action=results[1];
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var value=results[2]!==undefined ? parseInt(results[2]) : null;
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if(action=="query")
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player.chat("It is "+serv.time);
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else if(action=="set") {
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player.chat("Time was changed from "+serv.time+" to "+value);
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serv.setTime(value);
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}
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else if(action=="add") {
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player.chat("Time was changed from "+serv.time+" to "+(value + serv.time));
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serv.setTime(value + serv.time);
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}
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}
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else if(results = command.match(/^modpe (.+)$/)) {
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player.emit("modpe",results[1]);
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}
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else
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player.chat("Invalid command.");
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}
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@ -8,16 +8,16 @@ function inject(serv, player)
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player._client.on("held_item_slot", function (packet) {
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player.heldItemSlot = packet.slotId;
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if(player.inventory[36+heldItemSlot]===undefined){
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player.inventory[36+heldItemSlot]={
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if(player.inventory[36+player.heldItemSlot]===undefined){
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player.inventory[36+player.heldItemSlot]={
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blockId:-1
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};
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}
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player.heldItem = player.inventory[36+heldItemSlot];
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player.heldItem = player.inventory[36+player.heldItemSlot];
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player._writeOthers("entity_equipment",{
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entityId:player.entity.id,
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slot:0,
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item:heldItem
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item:player.heldItem
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});
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});
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@ -136,7 +136,7 @@ function inject(serv,player)
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{
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player._client.write('update_time', {
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age: [0, 0],
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time: [0, 1]
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time: [0, serv.time]
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});
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}
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23
src/lib/serverPlugins/daycycle.js
Normal file
23
src/lib/serverPlugins/daycycle.js
Normal file
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@ -0,0 +1,23 @@
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module.exports = inject;
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function inject(serv, settings) {
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serv.setTime = function(time) {
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serv.time = time;
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serv._writeAll('update_time', {
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age: [0, 0], // TODO
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time: [0, serv.time]
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});
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}
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serv.doDaylightCycle = true;
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serv.time = 0;
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serv.on('tick', function(count) {
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if (!serv.doDaylightCycle) return;
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if (count % 20 == 0) {
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serv.setTime((serv.time + 20) % 24000); // Vanilla only does it every second
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}
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})
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}
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@ -183,11 +183,9 @@ function inject(serv,settings)
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serv.world.getBlockType(new vec3(packet.location.x, packet.location.y, packet.location.z)));
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});
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player._client.on('chat', function (packet) {
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if(packet.message[0]=="/") {
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var command = packet.message.slice(1);
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procCmd(command);
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}
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player.on('modpe', function (command) {
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console.log(command);
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procCmd(command);
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});
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function newLevel() {
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@ -216,7 +214,6 @@ function inject(serv,settings)
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}
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function procCmd(command) {
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player.chat("§2######### MODPE #########");
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mods.forEach(function (element, index, array) {
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element.procCmd(command);
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});
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25
src/lib/serverPlugins/tick.js
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25
src/lib/serverPlugins/tick.js
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module.exports = inject;
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function inject(serv, settings) {
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serv.setTickInterval = setTickInterval;
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serv.stopTickInterval = stopTickInterval;
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serv.tickCount = 0;
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serv.setTickInterval(20);
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}
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function setTickInterval(ticksPerSecond) {
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var serv = this;
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serv.stopTickInterval();
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serv.tickInterval = setInterval(function() {
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serv.tickCount++;
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serv.emit('tick', serv.tickCount);
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}, 1000/ticksPerSecond);
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}
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function stopTickInterval() {
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if (this.tickInterval) clearInterval(serv.tickInterval);
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this.tickInterval = null;
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}
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