game mode toggle: fix reversed button appearance

This commit is contained in:
end-4 2025-02-08 14:09:50 +01:00
parent a94389ed69
commit ebb243f2a9

View file

@ -212,14 +212,13 @@ export const ModuleGameMode = async (props = {}) => {
onClicked: (button) => {
Hyprland.messageAsync('j/getoption animations:enabled')
.then((output) => {
const value = JSON.parse(output)["int"];
if (value == 1) {
const enabled = JSON.parse(output)["int"] === 1;
if (enabled) {
execAsync(['bash', '-c', `hyprctl --batch "keyword animations:enabled 0; keyword decoration:shadow:enabled 0; keyword decoration:blur:enabled 0; keyword general:gaps_in 0; keyword general:gaps_out 0; keyword general:border_size 1; keyword decoration:rounding 0; keyword general:allow_tearing 1" & hyprctl reload`]).catch(print);
button.toggleClassName('sidebar-button-active', false);
} else {
execAsync(['bash', '-c', `hyprctl --batch "keyword animations:enabled 1; keyword general:allow_tearing 0" & hyprctl reload`]).catch(print);
button.toggleClassName('sidebar-button-active', true);
}
button.toggleClassName('sidebar-button-active', enabled);
})
},
child: MaterialIcon('gamepad', 'norm'),