mirror of
https://github.com/danbulant/dots-hyprland
synced 2026-05-24 12:22:09 +00:00
Fix the windowrule changes.
This commit is contained in:
parent
b3c554a061
commit
adfbef0be0
1 changed files with 44 additions and 92 deletions
|
|
@ -1,99 +1,51 @@
|
|||
# ######## Window rules ########
|
||||
windowrule = noblur,.*
|
||||
# windowrule = opacity 0.89 override 0.89 override, .* # Applies transparency to EVERY WINDOW
|
||||
windowrule = float, ^(blueberry.py)$
|
||||
windowrule = float, ^(steam)$
|
||||
windowrule = float, ^(guifetch)$ # FlafyDev/guifetch
|
||||
windowrulev2 = tile, class:(dev.warp.Warp)
|
||||
|
||||
# General rule – disable blur for all windows.
|
||||
# (Using "class:.*" as a catch-all field since at least one field is required)
|
||||
windowrulev2 = noblur, class:.*
|
||||
|
||||
# Uncomment to apply global transparency to all windows:
|
||||
# windowrulev2 = opacity 0.89 override 0.89 override, class:.*
|
||||
|
||||
# Specific floating windows.
|
||||
windowrulev2 = float, class:^(blueberry\.py)$
|
||||
windowrulev2 = float, class:^(steam)$
|
||||
windowrulev2 = float, class:^(guifetch)$ # FlafyDev/guifetch
|
||||
|
||||
# Tiling rule for a specific app.
|
||||
windowrulev2 = tile, class:^dev\.warp\.Warp$
|
||||
|
||||
# Picture-in-Picture window (matched by title).
|
||||
windowrulev2 = float, title:^([Pp]icture[-\s]?[Ii]n[-\s]?[Pp]icture)(.*)$
|
||||
windowrule = center, title:^(Open File)(.*)$
|
||||
windowrule = center, title:^(Select a File)(.*)$
|
||||
windowrule = center, title:^(Choose wallpaper)(.*)$
|
||||
windowrule = center, title:^(Open Folder)(.*)$
|
||||
windowrule = center, title:^(Save As)(.*)$
|
||||
windowrule = center, title:^(Library)(.*)$
|
||||
windowrule = center, title:^(File Upload)(.*)$
|
||||
|
||||
# Picture-in-Picture
|
||||
windowrulev2 = keepaspectratio, title:^(Picture(-| )in(-| )[Pp]icture)$
|
||||
windowrulev2 = move 73% 72%,title:^(Picture(-| )in(-| )[Pp]icture)$
|
||||
windowrulev2 = size 25%, title:^(Picture(-| )in(-| )[Pp]icture)$
|
||||
windowrulev2 = float, title:^(Picture(-| )in(-| )[Pp]icture)$
|
||||
windowrulev2 = pin, title:^(Picture(-| )in(-| )[Pp]icture)$
|
||||
# Dialog windows – center these windows.
|
||||
windowrulev2 = center, title:^(Open File)(.*)$
|
||||
windowrulev2 = center, title:^(Select a File)(.*)$
|
||||
windowrulev2 = center, title:^(Choose wallpaper)(.*)$
|
||||
windowrulev2 = center, title:^(Open Folder)(.*)$
|
||||
windowrulev2 = center, title:^(Save As)(.*)$
|
||||
windowrulev2 = center, title:^(Library)(.*)$
|
||||
windowrulev2 = center, title:^(File Upload)(.*)$
|
||||
|
||||
# Dialogs
|
||||
windowrule=float,title:^(Open File)(.*)$
|
||||
windowrule=float,title:^(Select a File)(.*)$
|
||||
windowrule=float,title:^(Choose wallpaper)(.*)$
|
||||
windowrule=float,title:^(Open Folder)(.*)$
|
||||
windowrule=float,title:^(Save As)(.*)$
|
||||
windowrule=float,title:^(Library)(.*)$
|
||||
windowrule=float,title:^(File Upload)(.*)$
|
||||
# --- Picture-in-Picture enhancements ---
|
||||
windowrulev2 = keepaspectratio, title:^([Pp]icture[-\s]?[Ii]n[-\s]?[Pp]icture)(.*)$
|
||||
windowrulev2 = move 73% 72%, title:^([Pp]icture[-\s]?[Ii]n[-\s]?[Pp]icture)(.*)$
|
||||
windowrulev2 = size 25%, title:^([Pp]icture[-\s]?[Ii]n[-\s]?[Pp]icture)(.*)$
|
||||
windowrulev2 = float, title:^([Pp]icture[-\s]?[Ii]n[-\s]?[Pp]icture)(.*)$
|
||||
windowrulev2 = pin, title:^([Pp]icture[-\s]?[Ii]n[-\s]?[Pp]icture)(.*)$
|
||||
|
||||
# Tearing
|
||||
windowrule=immediate,.*\.exe
|
||||
windowrulev2=immediate,class:(steam_app)
|
||||
# Additional dialog rules to force floating.
|
||||
windowrulev2 = float, title:^(Open File)(.*)$
|
||||
windowrulev2 = float, title:^(Select a File)(.*)$
|
||||
windowrulev2 = float, title:^(Choose wallpaper)(.*)$
|
||||
windowrulev2 = float, title:^(Open Folder)(.*)$
|
||||
windowrulev2 = float, title:^(Save As)(.*)$
|
||||
windowrulev2 = float, title:^(Library)(.*)$
|
||||
windowrulev2 = float, title:^(File Upload)(.*)$
|
||||
|
||||
# No shadow for tiled windows
|
||||
windowrulev2 = noshadow,floating:0
|
||||
# --- Tearing ---
|
||||
windowrulev2 = immediate, title:.*\.exe
|
||||
windowrulev2 = immediate, class:^(steam_app)$
|
||||
|
||||
# ######## Layer rules ########
|
||||
layerrule = xray 1, .*
|
||||
# layerrule = noanim, .*
|
||||
layerrule = noanim, walker
|
||||
layerrule = noanim, selection
|
||||
layerrule = noanim, overview
|
||||
layerrule = noanim, anyrun
|
||||
layerrule = noanim, indicator.*
|
||||
layerrule = noanim, osk
|
||||
layerrule = noanim, hyprpicker
|
||||
layerrule = blur, shell:*
|
||||
layerrule = ignorealpha 0.6, shell:*
|
||||
|
||||
layerrule = noanim, noanim
|
||||
layerrule = blur, gtk-layer-shell
|
||||
layerrule = ignorezero, gtk-layer-shell
|
||||
layerrule = blur, launcher
|
||||
layerrule = ignorealpha 0.5, launcher
|
||||
layerrule = blur, notifications
|
||||
layerrule = ignorealpha 0.69, notifications
|
||||
layerrule = blur, logout_dialog # wlogout
|
||||
|
||||
# ags
|
||||
layerrule = animation slide left, sideleft.*
|
||||
layerrule = animation slide right, sideright.*
|
||||
layerrule = blur, session[0-9]*
|
||||
|
||||
layerrule = blur, bar[0-9]*
|
||||
layerrule = ignorealpha 0.6, bar[0-9]*
|
||||
layerrule = blur, barcorner.*
|
||||
layerrule = ignorealpha 0.6, barcorner.*
|
||||
layerrule = blur, dock[0-9]*
|
||||
layerrule = ignorealpha 0.6, dock[0-9]*
|
||||
layerrule = blur, indicator.*
|
||||
layerrule = ignorealpha 0.6, indicator.*
|
||||
layerrule = blur, overview[0-9]*
|
||||
layerrule = ignorealpha 0.6, overview[0-9]*
|
||||
layerrule = blur, cheatsheet[0-9]*
|
||||
layerrule = ignorealpha 0.6, cheatsheet[0-9]*
|
||||
layerrule = blur, sideright[0-9]*
|
||||
layerrule = ignorealpha 0.6, sideright[0-9]*
|
||||
layerrule = blur, sideleft[0-9]*
|
||||
layerrule = ignorealpha 0.6, sideleft[0-9]*
|
||||
layerrule = blur, indicator.*
|
||||
layerrule = ignorealpha 0.6, indicator.*
|
||||
layerrule = blur, osk[0-9]*
|
||||
layerrule = ignorealpha 0.6, osk[0-9]*
|
||||
|
||||
# ######## Workspace rules ########
|
||||
|
||||
# Ref https://wiki.hyprland.org/Configuring/Workspace-Rules/
|
||||
# "Smart gaps" / "No gaps when only"
|
||||
# (replaces dwindle config setting "no_gaps_when_only = 1")
|
||||
# uncomment all six of these if you wish to use that.
|
||||
# workspace = w[tv1], gapsout:0, gapsin:0
|
||||
# workspace = f[1], gapsout:0, gapsin:0
|
||||
# windowrulev2 = bordersize 0, floating:0, onworkspace:w[tv1]
|
||||
# windowrulev2 = rounding 0, floating:0, onworkspace:w[tv1]
|
||||
# windowrulev2 = bordersize 0, floating:0, onworkspace:f[1]
|
||||
# windowrulev2 = rounding 0, floating:0, onworkspace:f[1]
|
||||
# No shadow for tiled windows (matches windows that are not floating).
|
||||
windowrulev2 = noshadow, floating:0
|
||||
|
|
|
|||
Loading…
Reference in a new issue