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https://github.com/danbulant/dots-hyprland
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bar: add delay for autohide
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commit
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3 changed files with 25 additions and 3 deletions
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@ -40,7 +40,6 @@ Singleton {
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Timer {
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id: workspaceShowNumbersTimer
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interval: Config.options.bar.workspaces.showNumberDelay
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// interval: 0
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repeat: false
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onTriggered: {
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workspaceShowNumbers = true
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@ -39,7 +39,27 @@ Scope {
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property real useShortenedForm: (Appearance.sizes.barHellaShortenScreenWidthThreshold >= screen.width) ? 2 : (Appearance.sizes.barShortenScreenWidthThreshold >= screen.width) ? 1 : 0
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readonly property int centerSideModuleWidth: (useShortenedForm == 2) ? Appearance.sizes.barCenterSideModuleWidthHellaShortened : (useShortenedForm == 1) ? Appearance.sizes.barCenterSideModuleWidthShortened : Appearance.sizes.barCenterSideModuleWidth
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property bool mustShow: hoverRegion.containsMouse || (Config?.options.bar.autoHide.showWhenPressingSuper && GlobalStates.superDown)
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Timer {
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id: showBarTimer
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interval: (Config?.options.bar.autoHide.showWhenPressingSuper.delay ?? 100)
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repeat: false
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onTriggered: {
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barRoot.superShow = true
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}
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}
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Connections {
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target: GlobalStates
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function onSuperDownChanged() {
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if (!Config?.options.bar.autoHide.showWhenPressingSuper.enabled) return;
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if (GlobalStates.superDown) showBarTimer.restart();
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else {
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showBarTimer.stop();
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barRoot.superShow = false;
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}
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}
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}
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property bool superShow: false
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property bool mustShow: hoverRegion.containsMouse || superShow
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exclusionMode: ExclusionMode.Ignore
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exclusiveZone: (Config?.options.bar.autoHide.enabled && (!mustShow || !Config?.options.bar.autoHide.pushWindows)) ? 0 :
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Appearance.sizes.baseBarHeight + (Config.options.bar.cornerStyle === 1 ? Appearance.sizes.hyprlandGapsOut : 0)
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@ -127,7 +127,10 @@ Singleton {
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property JsonObject autoHide: JsonObject {
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property bool enabled: false
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property bool pushWindows: false
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property bool showWhenPressingSuper: true
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property JsonObject showWhenPressingSuper: JsonObject {
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property bool enabled: true
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property int delay: 100
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}
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}
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property bool bottom: false // Instead of top
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property int cornerStyle: 0 // 0: Hug | 1: Float | 2: Plain rectangle
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