diff --git a/.config/quickshell/modules/common/functions/fuzzysort.js b/.config/quickshell/modules/common/functions/fuzzysort.js new file mode 100644 index 00000000..1c1d9b9d --- /dev/null +++ b/.config/quickshell/modules/common/functions/fuzzysort.js @@ -0,0 +1,682 @@ +.pragma library + +// https://github.com/farzher/fuzzysort +// License: MIT | Copyright (c) 2018 Stephen Kamenar +// A copy of the license is available in the `licenses` folder of this repository + +var single = (search, target) => { + if(!search || !target) return NULL + + var preparedSearch = getPreparedSearch(search) + if(!isPrepared(target)) target = getPrepared(target) + + var searchBitflags = preparedSearch.bitflags + if((searchBitflags & target._bitflags) !== searchBitflags) return NULL + + return algorithm(preparedSearch, target) +} + +var go = (search, targets, options) => { + if(!search) return options?.all ? all(targets, options) : noResults + + var preparedSearch = getPreparedSearch(search) + var searchBitflags = preparedSearch.bitflags + var containsSpace = preparedSearch.containsSpace + + var threshold = denormalizeScore( options?.threshold || 0 ) + var limit = options?.limit || INFINITY + + var resultsLen = 0; var limitedCount = 0 + var targetsLen = targets.length + + function push_result(result) { + if(resultsLen < limit) { q.add(result); ++resultsLen } + else { + ++limitedCount + if(result._score > q.peek()._score) q.replaceTop(result) + } + } + + // This code is copy/pasted 3 times for performance reasons [options.key, options.keys, no keys] + + // options.key + if(options?.key) { + var key = options.key + for(var i = 0; i < targetsLen; ++i) { var obj = targets[i] + var target = getValue(obj, key) + if(!target) continue + if(!isPrepared(target)) target = getPrepared(target) + + if((searchBitflags & target._bitflags) !== searchBitflags) continue + var result = algorithm(preparedSearch, target) + if(result === NULL) continue + if(result._score < threshold) continue + + result.obj = obj + push_result(result) + } + + // options.keys + } else if(options?.keys) { + var keys = options.keys + var keysLen = keys.length + + outer: for(var i = 0; i < targetsLen; ++i) { var obj = targets[i] + + { // early out based on bitflags + var keysBitflags = 0 + for (var keyI = 0; keyI < keysLen; ++keyI) { + var key = keys[keyI] + var target = getValue(obj, key) + if(!target) { tmpTargets[keyI] = noTarget; continue } + if(!isPrepared(target)) target = getPrepared(target) + tmpTargets[keyI] = target + + keysBitflags |= target._bitflags + } + + if((searchBitflags & keysBitflags) !== searchBitflags) continue + } + + if(containsSpace) for(let i=0; i -1000) { + if(keysSpacesBestScores[i] > NEGATIVE_INFINITY) { + var tmp = (keysSpacesBestScores[i] + allowPartialMatchScores[i]) / 4/*bonus score for having multiple matches*/ + if(tmp > keysSpacesBestScores[i]) keysSpacesBestScores[i] = tmp + } + } + if(allowPartialMatchScores[i] > keysSpacesBestScores[i]) keysSpacesBestScores[i] = allowPartialMatchScores[i] + } + } + + if(containsSpace) { + for(let i=0; i -1000) { + if(score > NEGATIVE_INFINITY) { + var tmp = (score + result._score) / 4/*bonus score for having multiple matches*/ + if(tmp > score) score = tmp + } + } + if(result._score > score) score = result._score + } + } + + objResults.obj = obj + objResults._score = score + if(options?.scoreFn) { + score = options.scoreFn(objResults) + if(!score) continue + score = denormalizeScore(score) + objResults._score = score + } + + if(score < threshold) continue + push_result(objResults) + } + + // no keys + } else { + for(var i = 0; i < targetsLen; ++i) { var target = targets[i] + if(!target) continue + if(!isPrepared(target)) target = getPrepared(target) + + if((searchBitflags & target._bitflags) !== searchBitflags) continue + var result = algorithm(preparedSearch, target) + if(result === NULL) continue + if(result._score < threshold) continue + + push_result(result) + } + } + + if(resultsLen === 0) return noResults + var results = new Array(resultsLen) + for(var i = resultsLen - 1; i >= 0; --i) results[i] = q.poll() + results.total = resultsLen + limitedCount + return results +} + + +// this is written as 1 function instead of 2 for minification. perf seems fine ... +// except when minified. the perf is very slow +var highlight = (result, open='', close='') => { + var callback = typeof open === 'function' ? open : undefined + + var target = result.target + var targetLen = target.length + var indexes = result.indexes + var highlighted = '' + var matchI = 0 + var indexesI = 0 + var opened = false + var parts = [] + + for(var i = 0; i < targetLen; ++i) { var char = target[i] + if(indexes[indexesI] === i) { + ++indexesI + if(!opened) { opened = true + if(callback) { + parts.push(highlighted); highlighted = '' + } else { + highlighted += open + } + } + + if(indexesI === indexes.length) { + if(callback) { + highlighted += char + parts.push(callback(highlighted, matchI++)); highlighted = '' + parts.push(target.substr(i+1)) + } else { + highlighted += char + close + target.substr(i+1) + } + break + } + } else { + if(opened) { opened = false + if(callback) { + parts.push(callback(highlighted, matchI++)); highlighted = '' + } else { + highlighted += close + } + } + } + highlighted += char + } + + return callback ? parts : highlighted +} + + +var prepare = (target) => { + if(typeof target === 'number') target = ''+target + else if(typeof target !== 'string') target = '' + var info = prepareLowerInfo(target) + return new_result(target, {_targetLower:info._lower, _targetLowerCodes:info.lowerCodes, _bitflags:info.bitflags}) +} + +var cleanup = () => { preparedCache.clear(); preparedSearchCache.clear() } + + +// Below this point is only internal code +// Below this point is only internal code +// Below this point is only internal code +// Below this point is only internal code + + +class Result { + get ['indexes']() { return this._indexes.slice(0, this._indexes.len).sort((a,b)=>a-b) } + set ['indexes'](indexes) { return this._indexes = indexes } + ['highlight'](open, close) { return highlight(this, open, close) } + get ['score']() { return normalizeScore(this._score) } + set ['score'](score) { this._score = denormalizeScore(score) } +} + +class KeysResult extends Array { + get ['score']() { return normalizeScore(this._score) } + set ['score'](score) { this._score = denormalizeScore(score) } +} + +var new_result = (target, options) => { + const result = new Result() + result['target'] = target + result['obj'] = options.obj ?? NULL + result._score = options._score ?? NEGATIVE_INFINITY + result._indexes = options._indexes ?? [] + result._targetLower = options._targetLower ?? '' + result._targetLowerCodes = options._targetLowerCodes ?? NULL + result._nextBeginningIndexes = options._nextBeginningIndexes ?? NULL + result._bitflags = options._bitflags ?? 0 + return result +} + + +var normalizeScore = score => { + if(score === NEGATIVE_INFINITY) return 0 + if(score > 1) return score + return Math.E ** ( ((-score + 1)**.04307 - 1) * -2) +} +var denormalizeScore = normalizedScore => { + if(normalizedScore === 0) return NEGATIVE_INFINITY + if(normalizedScore > 1) return normalizedScore + return 1 - Math.pow((Math.log(normalizedScore) / -2 + 1), 1 / 0.04307) +} + + +var prepareSearch = (search) => { + if(typeof search === 'number') search = ''+search + else if(typeof search !== 'string') search = '' + search = search.trim() + var info = prepareLowerInfo(search) + + var spaceSearches = [] + if(info.containsSpace) { + var searches = search.split(/\s+/) + searches = [...new Set(searches)] // distinct + for(var i=0; i { + if(target.length > 999) return prepare(target) // don't cache huge targets + var targetPrepared = preparedCache.get(target) + if(targetPrepared !== undefined) return targetPrepared + targetPrepared = prepare(target) + preparedCache.set(target, targetPrepared) + return targetPrepared +} +var getPreparedSearch = (search) => { + if(search.length > 999) return prepareSearch(search) // don't cache huge searches + var searchPrepared = preparedSearchCache.get(search) + if(searchPrepared !== undefined) return searchPrepared + searchPrepared = prepareSearch(search) + preparedSearchCache.set(search, searchPrepared) + return searchPrepared +} + + +var all = (targets, options) => { + var results = []; results.total = targets.length // this total can be wrong if some targets are skipped + + var limit = options?.limit || INFINITY + + if(options?.key) { + for(var i=0;i= limit) return results + } + } else if(options?.keys) { + for(var i=0;i= 0; --keyI) { + var target = getValue(obj, options.keys[keyI]) + if(!target) { objResults[keyI] = noTarget; continue } + if(!isPrepared(target)) target = getPrepared(target) + target._score = NEGATIVE_INFINITY + target._indexes.len = 0 + objResults[keyI] = target + } + objResults.obj = obj + objResults._score = NEGATIVE_INFINITY + results.push(objResults); if(results.length >= limit) return results + } + } else { + for(var i=0;i= limit) return results + } + } + + return results +} + + +var algorithm = (preparedSearch, prepared, allowSpaces=false, allowPartialMatch=false) => { + if(allowSpaces===false && preparedSearch.containsSpace) return algorithmSpaces(preparedSearch, prepared, allowPartialMatch) + + var searchLower = preparedSearch._lower + var searchLowerCodes = preparedSearch.lowerCodes + var searchLowerCode = searchLowerCodes[0] + var targetLowerCodes = prepared._targetLowerCodes + var searchLen = searchLowerCodes.length + var targetLen = targetLowerCodes.length + var searchI = 0 // where we at + var targetI = 0 // where you at + var matchesSimpleLen = 0 + + // very basic fuzzy match; to remove non-matching targets ASAP! + // walk through target. find sequential matches. + // if all chars aren't found then exit + for(;;) { + var isMatch = searchLowerCode === targetLowerCodes[targetI] + if(isMatch) { + matchesSimple[matchesSimpleLen++] = targetI + ++searchI; if(searchI === searchLen) break + searchLowerCode = searchLowerCodes[searchI] + } + ++targetI; if(targetI >= targetLen) return NULL // Failed to find searchI + } + + var searchI = 0 + var successStrict = false + var matchesStrictLen = 0 + + var nextBeginningIndexes = prepared._nextBeginningIndexes + if(nextBeginningIndexes === NULL) nextBeginningIndexes = prepared._nextBeginningIndexes = prepareNextBeginningIndexes(prepared.target) + targetI = matchesSimple[0]===0 ? 0 : nextBeginningIndexes[matchesSimple[0]-1] + + // Our target string successfully matched all characters in sequence! + // Let's try a more advanced and strict test to improve the score + // only count it as a match if it's consecutive or a beginning character! + var backtrackCount = 0 + if(targetI !== targetLen) for(;;) { + if(targetI >= targetLen) { + // We failed to find a good spot for this search char, go back to the previous search char and force it forward + if(searchI <= 0) break // We failed to push chars forward for a better match + + ++backtrackCount; if(backtrackCount > 200) break // exponential backtracking is taking too long, just give up and return a bad match + + --searchI + var lastMatch = matchesStrict[--matchesStrictLen] + targetI = nextBeginningIndexes[lastMatch] + + } else { + var isMatch = searchLowerCodes[searchI] === targetLowerCodes[targetI] + if(isMatch) { + matchesStrict[matchesStrictLen++] = targetI + ++searchI; if(searchI === searchLen) { successStrict = true; break } + ++targetI + } else { + targetI = nextBeginningIndexes[targetI] + } + } + } + + // check if it's a substring match + var substringIndex = searchLen <= 1 ? -1 : prepared._targetLower.indexOf(searchLower, matchesSimple[0]) // perf: this is slow + var isSubstring = !!~substringIndex + var isSubstringBeginning = !isSubstring ? false : substringIndex===0 || prepared._nextBeginningIndexes[substringIndex-1] === substringIndex + + // if it's a substring match but not at a beginning index, let's try to find a substring starting at a beginning index for a better score + if(isSubstring && !isSubstringBeginning) { + for(var i=0; i { + var score = 0 + + var extraMatchGroupCount = 0 + for(var i = 1; i < searchLen; ++i) { + if(matches[i] - matches[i-1] !== 1) {score -= matches[i]; ++extraMatchGroupCount} + } + var unmatchedDistance = matches[searchLen-1] - matches[0] - (searchLen-1) + + score -= (12+unmatchedDistance) * extraMatchGroupCount // penality for more groups + + if(matches[0] !== 0) score -= matches[0]*matches[0]*.2 // penality for not starting near the beginning + + if(!successStrict) { + score *= 1000 + } else { + // successStrict on a target with too many beginning indexes loses points for being a bad target + var uniqueBeginningIndexes = 1 + for(var i = nextBeginningIndexes[0]; i < targetLen; i=nextBeginningIndexes[i]) ++uniqueBeginningIndexes + + if(uniqueBeginningIndexes > 24) score *= (uniqueBeginningIndexes-24)*10 // quite arbitrary numbers here ... + } + + score -= (targetLen - searchLen)/2 // penality for longer targets + + if(isSubstring) score /= 1+searchLen*searchLen*1 // bonus for being a full substring + if(isSubstringBeginning) score /= 1+searchLen*searchLen*1 // bonus for substring starting on a beginningIndex + + score -= (targetLen - searchLen)/2 // penality for longer targets + + return score + } + + if(!successStrict) { + if(isSubstring) for(var i=0; i { + var seen_indexes = new Set() + var score = 0 + var result = NULL + + var first_seen_index_last_search = 0 + var searches = preparedSearch.spaceSearches + var searchesLen = searches.length + var changeslen = 0 + + // Return _nextBeginningIndexes back to its normal state + var resetNextBeginningIndexes = () => { + for(let i=changeslen-1; i>=0; i--) target._nextBeginningIndexes[nextBeginningIndexesChanges[i*2 + 0]] = nextBeginningIndexesChanges[i*2 + 1] + } + + var hasAtLeast1Match = false + for(var i=0; i=0; i--) { + if(toReplace !== target._nextBeginningIndexes[i]) break + target._nextBeginningIndexes[i] = newBeginningIndex + nextBeginningIndexesChanges[changeslen*2 + 0] = i + nextBeginningIndexesChanges[changeslen*2 + 1] = toReplace + changeslen++ + } + } + } + + score += result._score / searchesLen + allowPartialMatchScores[i] = result._score / searchesLen + + // dock points based on order otherwise "c man" returns Manifest.cpp instead of CheatManager.h + if(result._indexes[0] < first_seen_index_last_search) { + score -= (first_seen_index_last_search - result._indexes[0]) * 2 + } + first_seen_index_last_search = result._indexes[0] + + for(var j=0; j score) { + if(allowPartialMatch) { + for(var i=0; i str.replace(/\p{Script=Latin}+/gu, match => match.normalize('NFD')).replace(/[\u0300-\u036f]/g, '') + +var prepareLowerInfo = (str) => { + str = remove_accents(str) + var strLen = str.length + var lower = str.toLowerCase() + var lowerCodes = [] // new Array(strLen) sparse array is too slow + var bitflags = 0 + var containsSpace = false // space isn't stored in bitflags because of how searching with a space works + + for(var i = 0; i < strLen; ++i) { + var lowerCode = lowerCodes[i] = lower.charCodeAt(i) + + if(lowerCode === 32) { + containsSpace = true + continue // it's important that we don't set any bitflags for space + } + + var bit = lowerCode>=97&&lowerCode<=122 ? lowerCode-97 // alphabet + : lowerCode>=48&&lowerCode<=57 ? 26 // numbers + // 3 bits available + : lowerCode<=127 ? 30 // other ascii + : 31 // other utf8 + bitflags |= 1< { + var targetLen = target.length + var beginningIndexes = []; var beginningIndexesLen = 0 + var wasUpper = false + var wasAlphanum = false + for(var i = 0; i < targetLen; ++i) { + var targetCode = target.charCodeAt(i) + var isUpper = targetCode>=65&&targetCode<=90 + var isAlphanum = isUpper || targetCode>=97&&targetCode<=122 || targetCode>=48&&targetCode<=57 + var isBeginning = isUpper && !wasUpper || !wasAlphanum || !isAlphanum + wasUpper = isUpper + wasAlphanum = isAlphanum + if(isBeginning) beginningIndexes[beginningIndexesLen++] = i + } + return beginningIndexes +} +var prepareNextBeginningIndexes = (target) => { + target = remove_accents(target) + var targetLen = target.length + var beginningIndexes = prepareBeginningIndexes(target) + var nextBeginningIndexes = [] // new Array(targetLen) sparse array is too slow + var lastIsBeginning = beginningIndexes[0] + var lastIsBeginningI = 0 + for(var i = 0; i < targetLen; ++i) { + if(lastIsBeginning > i) { + nextBeginningIndexes[i] = lastIsBeginning + } else { + lastIsBeginning = beginningIndexes[++lastIsBeginningI] + nextBeginningIndexes[i] = lastIsBeginning===undefined ? targetLen : lastIsBeginning + } + } + return nextBeginningIndexes +} + +var preparedCache = new Map() +var preparedSearchCache = new Map() + +// the theory behind these being globals is to reduce garbage collection by not making new arrays +var matchesSimple = []; var matchesStrict = [] +var nextBeginningIndexesChanges = [] // allows straw berry to match strawberry well, by modifying the end of a substring to be considered a beginning index for the rest of the search +var keysSpacesBestScores = []; var allowPartialMatchScores = [] +var tmpTargets = []; var tmpResults = [] + +// prop = 'key' 2.5ms optimized for this case, seems to be about as fast as direct obj[prop] +// prop = 'key1.key2' 10ms +// prop = ['key1', 'key2'] 27ms +// prop = obj => obj.tags.join() ??ms +var getValue = (obj, prop) => { + var tmp = obj[prop]; if(tmp !== undefined) return tmp + if(typeof prop === 'function') return prop(obj) // this should run first. but that makes string props slower + var segs = prop + if(!Array.isArray(prop)) segs = prop.split('.') + var len = segs.length + var i = -1 + while (obj && (++i < len)) obj = obj[segs[i]] + return obj +} + +var isPrepared = (x) => { return typeof x === 'object' && typeof x._bitflags === 'number' } +var INFINITY = Infinity; var NEGATIVE_INFINITY = -INFINITY +var noResults = []; noResults.total = 0 +var NULL = null + +var noTarget = prepare('') + +// Hacked version of https://github.com/lemire/FastPriorityQueue.js +var fastpriorityqueue=r=>{var e=[],o=0,a={},v=r=>{for(var a=0,v=e[a],c=1;c>1]=e[a],c=1+(a<<1)}for(var f=a-1>>1;a>0&&v._score>1)e[a]=e[f];e[a]=v};return a.add=(r=>{var a=o;e[o++]=r;for(var v=a-1>>1;a>0&&r._score>1)e[a]=e[v];e[a]=r}),a.poll=(r=>{if(0!==o){var a=e[0];return e[0]=e[--o],v(),a}}),a.peek=(r=>{if(0!==o)return e[0]}),a.replaceTop=(r=>{e[0]=r,v()}),a} +var q = fastpriorityqueue() // reuse this diff --git a/.config/quickshell/modules/common/functions/icons.js b/.config/quickshell/modules/common/functions/icons.js index 56b00988..e92fcc03 100644 --- a/.config/quickshell/modules/common/functions/icons.js +++ b/.config/quickshell/modules/common/functions/icons.js @@ -1,3 +1,5 @@ +.pragma library + const substitutions = { "code-url-handler": "visual-studio-code", "Code": "visual-studio-code", diff --git a/.config/quickshell/modules/overview/SearchWidget.qml b/.config/quickshell/modules/overview/SearchWidget.qml index 186b0ef1..358653b7 100644 --- a/.config/quickshell/modules/overview/SearchWidget.qml +++ b/.config/quickshell/modules/overview/SearchWidget.qml @@ -294,11 +294,7 @@ Item { // Wrapper // Add filtered application entries result = result.concat( - DesktopEntries.applications.values - .filter((entry) => { - if (root.searchingText == "") return false - return entry.name.toLowerCase().includes(root.searchingText.toLowerCase()) - }) + AppSearch.fuzzyQuery(root.searchingText) .map((entry) => { entry.clickActionName = "Launch"; entry.type = "App" @@ -322,17 +318,6 @@ Item { // Wrapper }); } } - // Qalc math result - result.push({ - name: root.mathResult, - clickActionName: "Copy", - type: qsTr("Math result"), - fontType: "monospace", - materialSymbol: 'calculate', - execute: () => { - Hyprland.dispatch(`exec wl-copy '${root.mathResult}'`) - } - }); // Run command result.push({ name: searchingText, @@ -344,6 +329,17 @@ Item { // Wrapper executor.executeCommand(searchingText.startsWith('sudo') ? `${ConfigOptions.apps.terminal} fish -C '${root.searchingText}'` : root.searchingText); } }); + // Qalc math result + result.push({ + name: root.mathResult, + clickActionName: "Copy", + type: qsTr("Math result"), + fontType: "monospace", + materialSymbol: 'calculate', + execute: () => { + Hyprland.dispatch(`exec wl-copy '${root.mathResult}'`) + } + }); // Web search result.push({ name: root.searchingText, diff --git a/.config/quickshell/services/AppSearch.qml b/.config/quickshell/services/AppSearch.qml new file mode 100644 index 00000000..9c15a0ad --- /dev/null +++ b/.config/quickshell/services/AppSearch.qml @@ -0,0 +1,22 @@ +pragma Singleton + +import "root:/modules/common/functions/fuzzysort.js" as Fuzzy +import Quickshell +import Quickshell.Io + +Singleton { + id: root + + readonly property list list: DesktopEntries.applications.values.filter(a => !a.noDisplay).sort((a, b) => a.name.localeCompare(b.name)) + readonly property list preppedNames: list.map(a => ({ + name: Fuzzy.prepare(a.name), + entry: a + })) + + function fuzzyQuery(search: string): var { // Idk why list doesn't work + return Fuzzy.go(search, preppedNames, { + all: true, + key: "name" + }).map(r => r.obj.entry); + } +} diff --git a/licenses/MIT.txt b/licenses/MIT.txt new file mode 100644 index 00000000..9a739292 --- /dev/null +++ b/licenses/MIT.txt @@ -0,0 +1,9 @@ +MIT License + +Copyright + +Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. diff --git a/licenses/README.md b/licenses/README.md new file mode 100644 index 00000000..02bf9af7 --- /dev/null +++ b/licenses/README.md @@ -0,0 +1,3 @@ +# Licenses + +This repository contains code from other repositories. Files containing such code should include a license notice, and a copy should be stored in this folder.