discord.js/src/client/websocket/packets/handlers/VoiceStateUpdate.js

34 lines
1.1 KiB
JavaScript

const AbstractHandler = require('./AbstractHandler');
const Constants = require('../../../../util/Constants');
const cloneObject = require('../../../../util/CloneObject');
class VoiceStateUpdateHandler extends AbstractHandler {
handle(packet) {
const data = packet.d;
const client = this.packetManager.client;
const guild = client.store.get('guilds', data.guild_id);
if (guild) {
const member = guild.members.get(data.user_id);
if (member) {
const oldVoiceChannelMember = cloneObject(member);
if (member.voiceChannel && member.voiceChannel.id !== data.channel_id) {
member.voiceChannel.store.remove('members', oldVoiceChannelMember);
}
member.serverMute = data.mute;
member.serverDeaf = data.deaf;
member.selfMute = data.self_mute;
member.selfDeaf = data.self_deaf;
member.voiceSessionID = data.session_id;
member.voiceChannelID = data.channel_id;
client.emit(Constants.Events.VOICE_STATE_UPDATE, oldVoiceChannelMember, member);
}
}
}
}
module.exports = VoiceStateUpdateHandler;