mirror of
https://github.com/danbulant/discord.js
synced 2026-05-27 22:11:53 +00:00
* tojson things * fix client * ignore private properties * remove extra property descriptors * handle primitive flattening * remove unused import * add toJSON to collections * reduce stateful props * state * allow custom prop names when flattening * fix client * fix build * fix flatten docs * remove guild.available, cleanup permissions, remove arbitrary id reduction * fix util import * add valueOf as needed, update member props * fix incorrect merge * update permissionoverwrites and permissions remove serialization of permissions in PermissionOverwrites#toJSON. change Permissions#toJSON to serialize permissions, by default excluding admin checks. * change Permissions#toJSON to return the primitive * Permissions#toJSON explicitly return bitfield
440 lines
12 KiB
JavaScript
440 lines
12 KiB
JavaScript
const TextBasedChannel = require('./interfaces/TextBasedChannel');
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const Role = require('./Role');
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const Permissions = require('../util/Permissions');
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const GuildMemberRoleStore = require('../stores/GuildMemberRoleStore');
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const Base = require('./Base');
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const { Presence } = require('./Presence');
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const { Error } = require('../errors');
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/**
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* Represents a member of a guild on Discord.
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* @implements {TextBasedChannel}
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* @extends {Base}
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*/
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class GuildMember extends Base {
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constructor(client, data, guild) {
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super(client);
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/**
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* The guild that this member is part of
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* @type {Guild}
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*/
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this.guild = guild;
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/**
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* The user that this guild member instance represents
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* @type {User}
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*/
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this.user = {};
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/**
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* A list of roles that are applied to this GuildMember, mapped by the role ID
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* @type {GuildMemberRoleStore<Snowflake, Role>}
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*/
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this.roles = new GuildMemberRoleStore(this);
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if (data) this._patch(data);
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/**
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* The ID of the last message sent by the member in their guild, if one was sent
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* @type {?Snowflake}
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*/
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this.lastMessageID = null;
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/**
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* The Message object of the last message sent by the member in their guild, if one was sent
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* @type {?Message}
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*/
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this.lastMessage = null;
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}
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_patch(data) {
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/**
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* Whether this member is speaking
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* @type {boolean}
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* @name GuildMember#speaking
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*/
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if (typeof this.speaking === 'undefined') this.speaking = false;
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/**
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* The nickname of this guild member, if they have one
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* @type {?string}
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* @name GuildMember#nickname
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*/
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if (typeof data.nick !== 'undefined') this.nickname = data.nick;
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/**
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* The timestamp the member joined the guild at
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* @type {number}
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* @name GuildMember#joinedTimestamp
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*/
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if (data.joined_at) this.joinedTimestamp = new Date(data.joined_at).getTime();
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this.user = this.guild.client.users.add(data.user);
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if (data.roles) this.roles._patch(data.roles);
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}
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_clone() {
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const clone = super._clone();
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clone.roles = this.roles.clone();
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return clone;
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}
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get voiceState() {
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return this._frozenVoiceState || this.guild.voiceStates.get(this.id) || {};
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}
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/**
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* Whether this member is deafened server-wide
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* @type {boolean}
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* @readonly
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*/
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get serverDeaf() { return this.voiceState.deaf; }
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/**
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* Whether this member is muted server-wide
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* @type {boolean}
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* @readonly
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*/
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get serverMute() { return this.voiceState.mute; }
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/**
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* Whether this member is self-muted
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* @type {boolean}
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* @readonly
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*/
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get selfMute() { return this.voiceState.self_mute; }
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/**
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* Whether this member is self-deafened
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* @type {boolean}
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* @readonly
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*/
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get selfDeaf() { return this.voiceState.self_deaf; }
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/**
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* The voice session ID of this member (if any)
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* @type {?Snowflake}
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* @readonly
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*/
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get voiceSessionID() { return this.voiceState.session_id; }
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/**
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* The voice channel ID of this member, (if any)
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* @type {?Snowflake}
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* @readonly
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*/
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get voiceChannelID() { return this.voiceState.channel_id; }
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/**
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* The time the member joined the guild
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* @type {Date}
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* @readonly
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*/
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get joinedAt() {
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return new Date(this.joinedTimestamp);
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}
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/**
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* The presence of this guild member
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* @type {Presence}
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* @readonly
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*/
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get presence() {
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return this.frozenPresence || this.guild.presences.get(this.id) || new Presence(this.client);
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}
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/**
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* The displayed color of the member in base 10
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* @type {number}
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* @readonly
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*/
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get displayColor() {
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const role = this.roles.color;
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return (role && role.color) || 0;
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}
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/**
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* The displayed color of the member in hexadecimal
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* @type {string}
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* @readonly
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*/
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get displayHexColor() {
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const role = this.roles.color;
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return (role && role.hexColor) || '#000000';
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}
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/**
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* Whether this member is muted in any way
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* @type {boolean}
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* @readonly
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*/
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get mute() {
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return this.selfMute || this.serverMute;
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}
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/**
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* Whether this member is deafened in any way
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* @type {boolean}
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* @readonly
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*/
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get deaf() {
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return this.selfDeaf || this.serverDeaf;
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}
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/**
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* The voice channel this member is in, if any
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* @type {?VoiceChannel}
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* @readonly
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*/
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get voiceChannel() {
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return this.guild.channels.get(this.voiceChannelID);
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}
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/**
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* The ID of this user
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* @type {Snowflake}
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* @readonly
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*/
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get id() {
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return this.user.id;
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}
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/**
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* The nickname of the member, or their username if they don't have one
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* @type {string}
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* @readonly
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*/
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get displayName() {
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return this.nickname || this.user.username;
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}
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/**
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* The overall set of permissions for the guild member, taking only roles into account
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* @type {Permissions}
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* @readonly
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*/
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get permissions() {
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if (this.user.id === this.guild.ownerID) return new Permissions(Permissions.ALL).freeze();
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return new Permissions(this.roles.map(role => role.permissions)).freeze();
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}
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/**
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* Whether the member is manageable in terms of role hierarchy by the client user
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* @type {boolean}
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* @readonly
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*/
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get manageable() {
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if (this.user.id === this.guild.ownerID) return false;
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if (this.user.id === this.client.user.id) return false;
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return this.guild.me.roles.highest.comparePositionTo(this.roles.highest) > 0;
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}
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/**
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* Whether the member is kickable by the client user
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* @type {boolean}
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* @readonly
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*/
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get kickable() {
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return this.manageable && this.guild.me.permissions.has(Permissions.FLAGS.KICK_MEMBERS);
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}
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/**
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* Whether the member is bannable by the client user
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* @type {boolean}
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* @readonly
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*/
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get bannable() {
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return this.manageable && this.guild.me.permissions.has(Permissions.FLAGS.BAN_MEMBERS);
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}
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/**
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* Returns `channel.permissionsFor(guildMember)`. Returns permissions for a member in a guild channel,
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* taking into account roles and permission overwrites.
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* @param {ChannelResolvable} channel The guild channel to use as context
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* @returns {?Permissions}
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*/
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permissionsIn(channel) {
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channel = this.guild.channels.resolve(channel);
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if (!channel) throw new Error('GUILD_CHANNEL_RESOLVE');
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return channel.memberPermissions(this);
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}
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/**
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* Checks if any of the member's roles have a permission.
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* @param {PermissionResolvable} permission Permission(s) to check for
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* @param {Object} [options] Options
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* @param {boolean} [options.checkAdmin=true] Whether to allow the administrator permission to override
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* @param {boolean} [options.checkOwner=true] Whether to allow being the guild's owner to override
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* @returns {boolean}
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*/
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hasPermission(permission, { checkAdmin = true, checkOwner = true } = {}) {
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if (checkOwner && this.user.id === this.guild.ownerID) return true;
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return this.roles.some(r => r.permissions.has(permission, checkAdmin));
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}
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/**
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* Checks whether the roles of the member allows them to perform specific actions, and lists any missing permissions.
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* @param {PermissionResolvable} permissions The permissions to check for
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* @param {boolean} [explicit=false] Whether to require the member to explicitly have the exact permissions
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* @returns {PermissionResolvable[]}
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*/
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missingPermissions(permissions, explicit = false) {
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return this.permissions.missing(permissions, explicit);
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}
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/**
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* The data for editing a guild member.
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* @typedef {Object} GuildMemberEditData
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* @property {string} [nick] The nickname to set for the member
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* @property {Collection<Snowflake, Role>|RoleResolvable[]} [roles] The roles or role IDs to apply
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* @property {boolean} [mute] Whether or not the member should be muted
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* @property {boolean} [deaf] Whether or not the member should be deafened
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* @property {ChannelResolvable} [channel] Channel to move member to (if they are connected to voice)
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*/
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/**
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* Edits a guild member.
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* @param {GuildMemberEditData} data The data to edit the member with
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* @param {string} [reason] Reason for editing this user
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* @returns {Promise<GuildMember>}
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*/
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edit(data, reason) {
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if (data.channel) {
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data.channel_id = this.client.channels.resolve(data.channel).id;
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data.channel = null;
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}
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if (data.roles) data.roles = data.roles.map(role => role instanceof Role ? role.id : role);
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let endpoint = this.client.api.guilds(this.guild.id);
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if (this.user.id === this.client.user.id) {
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const keys = Object.keys(data);
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if (keys.length === 1 && keys[0] === 'nick') endpoint = endpoint.members('@me').nick;
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else endpoint = endpoint.members(this.id);
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} else {
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endpoint = endpoint.members(this.id);
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}
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return endpoint.patch({ data, reason }).then(() => {
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const clone = this._clone();
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data.user = this.user;
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clone._patch(data);
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clone._frozenVoiceState = {};
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Object.assign(clone._frozenVoiceState, this.voiceState);
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if (typeof data.mute !== 'undefined') clone._frozenVoiceState.mute = data.mute;
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if (typeof data.deaf !== 'undefined') clone._frozenVoiceState.mute = data.deaf;
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if (typeof data.channel_id !== 'undefined') clone._frozenVoiceState.channel_id = data.channel_id;
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return clone;
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});
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}
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/**
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* Mutes/unmutes a user.
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* @param {boolean} mute Whether or not the member should be muted
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* @param {string} [reason] Reason for muting or unmuting
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* @returns {Promise<GuildMember>}
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*/
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setMute(mute, reason) {
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return this.edit({ mute }, reason);
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}
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/**
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* Deafens/undeafens a user.
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* @param {boolean} deaf Whether or not the member should be deafened
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* @param {string} [reason] Reason for deafening or undeafening
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* @returns {Promise<GuildMember>}
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*/
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setDeaf(deaf, reason) {
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return this.edit({ deaf }, reason);
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}
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/**
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* Moves the guild member to the given channel.
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* @param {ChannelResolvable} channel The channel to move the member to
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* @returns {Promise<GuildMember>}
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*/
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setVoiceChannel(channel) {
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return this.edit({ channel });
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}
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/**
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* Sets the nickname for the guild member.
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* @param {string} nick The nickname for the guild member
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* @param {string} [reason] Reason for setting the nickname
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* @returns {Promise<GuildMember>}
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*/
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setNickname(nick, reason) {
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return this.edit({ nick }, reason);
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}
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/**
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* Creates a DM channel between the client and the member.
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* @returns {Promise<DMChannel>}
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*/
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createDM() {
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return this.user.createDM();
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}
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/**
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* Deletes any DMs with this guild member.
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* @returns {Promise<DMChannel>}
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*/
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deleteDM() {
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return this.user.deleteDM();
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}
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/**
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* Kicks this member from the guild.
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* @param {string} [reason] Reason for kicking user
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* @returns {Promise<GuildMember>}
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*/
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kick(reason) {
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return this.client.api.guilds(this.guild.id).members(this.user.id).delete({ reason })
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.then(() => this);
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}
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/**
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* Bans this guild member.
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* @param {Object} [options] Options for the ban
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* @param {number} [options.days=0] Number of days of messages to delete
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* @param {string} [options.reason] Reason for banning
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* @returns {Promise<GuildMember>}
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* @example
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* // ban a guild member
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* guildMember.ban({ days: 7, reason: 'They deserved it' })
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* .then(console.log)
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* .catch(console.error);
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*/
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ban(options) {
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return this.guild.members.ban(this, options);
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}
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/**
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* When concatenated with a string, this automatically returns the user's mention instead of the GuildMember object.
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* @returns {string}
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* @example
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* // Logs: Hello from <@123456789012345678>!
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* console.log(`Hello from ${member}!`);
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*/
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toString() {
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return `<@${this.nickname ? '!' : ''}${this.user.id}>`;
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}
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toJSON() {
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return super.toJSON({
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guild: 'guildID',
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user: 'userID',
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displayName: true,
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speaking: false,
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lastMessage: false,
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lastMessageID: false,
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});
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}
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// These are here only for documentation purposes - they are implemented by TextBasedChannel
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/* eslint-disable no-empty-function */
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send() {}
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}
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TextBasedChannel.applyToClass(GuildMember);
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module.exports = GuildMember;
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