discord.js/src/structures/Invite.js
SpaceEEC c4b5736a16 refactor/fix(DataStores): move instantiating of store related classes into their date stores (#1869)
* refactor/fix(DataStores): move instantiating of store related classes into the relevant create methods and fixed FetchMemberOptions

* Renamed ChannelStore's constructor parameter for claritiy

* define client property before creating items from passed iterable to avoid the client property being undefined

* Fix fetching members with a limit

* add static Channel#create back and moved channel instantiating there

* make ChannelStore's constructor accept an iterable

* make iterable an optional parameter, allow to just pass client and options

* fixed a little typo in docs of <User>.displayAvatarURL() (#1872)

* Rewrite presence a little bit (#1853)

* such presence many good

* Update PresenceStore.js

* Update index.js

* Update ClientPresenceStore.js

* Update Presence.js

* Update ClientPresenceStore.js

* Update ClientUser.js

* Update Presence.js

* add timestamps and party

* Update Presence.js

* Update PresenceStore.js

* Update ClientPresenceStore.js

* Update ClientPresenceStore.js

* fix: made options.type optional in ClientUser#setActivity (#1875)

* fix: made options.type optional in ClientUser#setActivity

* some changes, smol fix

due to too many types being possible, it should just be defaulted to 0. this means streamers will have to set the type manually, though.
also mistake with activity.name check

* docs(Collection): Adjust exists documentation (#1876)

Since the return value of Collection#exists is basically just a boolean of Collection#find's result, the same documentation and arguments can and should be applied.

* refactor(Emoji): remove Guild#deleteEmoji in favour of Emoji#delete (#1877)

* refactor/fix(DataStores): move instantiating of store related classes into the relevant create methods and fixed FetchMemberOptions

* Renamed ChannelStore's constructor parameter for claritiy

* define client property before creating items from passed iterable to avoid the client property being undefined

* Fix fetching members with a limit

* add static Channel#create back and moved channel instantiating there

* make ChannelStore's constructor accept an iterable

* make iterable an optional parameter, allow to just pass client and options

* rebase, this time with saving the file

* address issue with falsy activity throwing errors when setting client's presence
2017-09-03 12:57:49 +02:00

154 lines
3.4 KiB
JavaScript

const Constants = require('../util/Constants');
const Base = require('./Base');
/**
* Represents an invitation to a guild channel.
* <warn>The only guaranteed properties are `code`, `guild` and `channel`. Other properties can be missing.</warn>
* @extends {Base}
*/
class Invite extends Base {
constructor(client, data) {
super(client);
this._patch(data);
}
_patch(data) {
/**
* The guild the invite is for
* @type {Guild}
*/
this.guild = this.client.guilds.create(data.guild, false);
/**
* The code for this invite
* @type {string}
*/
this.code = data.code;
/**
* The approximate number of online members of the guild this invite is for
* @type {number}
*/
this.presenceCount = data.approximate_presence_count;
/**
* The approximate total number of members of the guild this invite is for
* @type {number}
*/
this.memberCount = data.approximate_member_count;
/**
* The number of text channels the guild this invite goes to has
* @type {number}
*/
this.textChannelCount = data.guild.text_channel_count;
/**
* The number of voice channels the guild this invite goes to has
* @type {number}
*/
this.voiceChannelCount = data.guild.voice_channel_count;
/**
* Whether or not this invite is temporary
* @type {boolean}
*/
this.temporary = data.temporary;
/**
* The maximum age of the invite, in seconds
* @type {?number}
*/
this.maxAge = data.max_age;
/**
* How many times this invite has been used
* @type {number}
*/
this.uses = data.uses;
/**
* The maximum uses of this invite
* @type {number}
*/
this.maxUses = data.max_uses;
if (data.inviter) {
/**
* The user who created this invite
* @type {User}
*/
this.inviter = this.client.users.create(data.inviter);
}
/**
* The channel the invite is for
* @type {GuildChannel}
*/
this.channel = this.client.channels.create(data.channel, this.guild, false);
/**
* The timestamp the invite was created at
* @type {number}
*/
this.createdTimestamp = new Date(data.created_at).getTime();
}
/**
* The time the invite was created
* @type {Date}
* @readonly
*/
get createdAt() {
return new Date(this.createdTimestamp);
}
/**
* The timestamp the invite will expire at
* @type {number}
* @readonly
*/
get expiresTimestamp() {
return this.createdTimestamp + (this.maxAge * 1000);
}
/**
* The time the invite will expire
* @type {Date}
* @readonly
*/
get expiresAt() {
return new Date(this.expiresTimestamp);
}
/**
* The URL to the invite
* @type {string}
* @readonly
*/
get url() {
return Constants.Endpoints.invite(this.client.options.http.invite, this.code);
}
/**
* Deletes this invite.
* @param {string} [reason] Reason for deleting this invite
* @returns {Promise<Invite>}
*/
delete(reason) {
return this.client.api.invites[this.code].delete({ reason }).then(() => this);
}
/**
* When concatenated with a string, this automatically concatenates the invite's URL instead of the object.
* @returns {string}
* @example
* // Logs: Invite: https://discord.gg/A1b2C3
* console.log(`Invite: ${invite}`);
*/
toString() {
return this.url;
}
}
module.exports = Invite;