discord.js/src/client/ClientManager.js
2016-11-12 21:07:22 -05:00

72 lines
2.2 KiB
JavaScript

const Constants = require('../util/Constants');
/**
* Manages the State and Background Tasks of the Client
* @private
*/
class ClientManager {
constructor(client) {
/**
* The Client that instantiated this Manager
* @type {Client}
*/
this.client = client;
/**
* The heartbeat interval, null if not yet set
* @type {?number}
*/
this.heartbeatInterval = null;
}
/**
* Connects the Client to the WebSocket
* @param {string} token The authorization token
* @param {Function} resolve Function to run when connection is successful
* @param {Function} reject Function to run when connection fails
*/
connectToWebSocket(token, resolve, reject) {
this.client.emit(Constants.Events.DEBUG, `Authenticated using token ${token}`);
this.client.token = token;
const timeout = this.client.setTimeout(() => reject(new Error(Constants.Errors.TOOK_TOO_LONG)), 1000 * 300);
this.client.rest.methods.getGateway().then(gateway => {
this.client.emit(Constants.Events.DEBUG, `Using gateway ${gateway}`);
this.client.ws.connect(gateway);
this.client.ws.once('close', event => {
if (event.code === 4004) reject(new Error(Constants.Errors.BAD_LOGIN));
if (event.code === 4010) reject(new Error(Constants.Errors.INVALID_SHARD));
});
this.client.once(Constants.Events.READY, () => {
resolve(token);
this.client.clearTimeout(timeout);
});
}, reject);
}
/**
* Sets up a keep-alive interval to keep the Client's connection valid
* @param {number} time The interval in milliseconds at which heartbeat packets should be sent
*/
setupKeepAlive(time) {
this.heartbeatInterval = this.client.setInterval(() => {
this.client.emit('debug', 'Sending heartbeat');
this.client.ws.send({
op: Constants.OPCodes.HEARTBEAT,
d: this.client.ws.sequence,
}, true);
}, time);
}
destroy() {
return new Promise(resolve => {
this.client.ws.destroy();
if (!this.client.user.bot) {
resolve(this.client.rest.methods.logout());
} else {
resolve();
}
});
}
}
module.exports = ClientManager;