mirror of
https://github.com/danbulant/discord.js
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Previously if the client was already part of a server and attempted to accept an invite to it again, it would stall and not work correctly.
35 lines
No EOL
1.6 KiB
JavaScript
35 lines
No EOL
1.6 KiB
JavaScript
"use strict";
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var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })();
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function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
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var Invite = (function () {
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function Invite(data, client) {
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_classCallCheck(this, Invite);
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this.max_age = data.max_age;
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this.code = data.code;
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this.server = client.getServer("id", data.guild.id);
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this.revoked = data.revoked;
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this.created_at = Date.parse(data.created_at);
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this.temporary = data.temporary;
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this.uses = data.uses;
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this.max_uses = data.uses;
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this.inviter = client.addUser(data.inviter);
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this.xkcd = data.xkcdpass;
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this.channel = client.getChannel("id", data.channel.id);
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}
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_createClass(Invite, [{
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key: "URL",
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get: function get() {
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var code = this.xkcd ? this.xkcdpass : this.code;
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return "https://discord.gg/" + code;
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}
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}]);
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return Invite;
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})();
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module.exports = Invite; |