mirror of
https://github.com/danbulant/discord.js
synced 2026-05-26 05:22:15 +00:00
* friggin webpack tho
* probably important
* add all the stuff to the package.json
* add minify builds and a nice package.json script to run it all
* clean up
* use uglify harmony branch so we can actually run minify builds that work
* update build system
* make test better
* clean up
* fix issues with compression
*
* c++ requirements in a node lib? whaaaaat?
* fix travis yml?
* put railings on voice connections
* 🖕🏻
* aaaaaa
* handle arraybuffers in the unlikely event one is sent
* support arraybuffers in resolvebuffer
* this needs to be fixed at some point
* this was fixed
* disable filename versioning if env VERSIONED is set to false
* Update ClientDataResolver.js
* Update ClientVoiceManager.js
* Update WebSocketManager.js
* Update ConvertArrayBuffer.js
* Update webpack.html
* enable compression for browser and fix ws error handler
* Update WebSocketManager.js
* everything will be okay gawdl3y
* compression is slower in browser, so rip the last three hours of my life
* Update Constants.js
* Update .gitignore
45 lines
2.1 KiB
JavaScript
45 lines
2.1 KiB
JavaScript
module.exports = {
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Client: require('./client/Client'),
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WebhookClient: require('./client/WebhookClient'),
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Shard: require('./sharding/Shard'),
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ShardClientUtil: require('./sharding/ShardClientUtil'),
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ShardingManager: require('./sharding/ShardingManager'),
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Collection: require('./util/Collection'),
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splitMessage: require('./util/SplitMessage'),
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escapeMarkdown: require('./util/EscapeMarkdown'),
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fetchRecommendedShards: require('./util/FetchRecommendedShards'),
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Channel: require('./structures/Channel'),
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ClientOAuth2Application: require('./structures/ClientOAuth2Application'),
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ClientUser: require('./structures/ClientUser'),
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DMChannel: require('./structures/DMChannel'),
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Emoji: require('./structures/Emoji'),
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EvaluatedPermissions: require('./structures/EvaluatedPermissions'),
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Game: require('./structures/Presence').Game,
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GroupDMChannel: require('./structures/GroupDMChannel'),
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Guild: require('./structures/Guild'),
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GuildChannel: require('./structures/GuildChannel'),
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GuildMember: require('./structures/GuildMember'),
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Invite: require('./structures/Invite'),
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Message: require('./structures/Message'),
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MessageAttachment: require('./structures/MessageAttachment'),
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MessageCollector: require('./structures/MessageCollector'),
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MessageEmbed: require('./structures/MessageEmbed'),
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MessageReaction: require('./structures/MessageReaction'),
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OAuth2Application: require('./structures/OAuth2Application'),
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PartialGuild: require('./structures/PartialGuild'),
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PartialGuildChannel: require('./structures/PartialGuildChannel'),
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PermissionOverwrites: require('./structures/PermissionOverwrites'),
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Presence: require('./structures/Presence').Presence,
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ReactionEmoji: require('./structures/ReactionEmoji'),
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Role: require('./structures/Role'),
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TextChannel: require('./structures/TextChannel'),
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User: require('./structures/User'),
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VoiceChannel: require('./structures/VoiceChannel'),
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Webhook: require('./structures/Webhook'),
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version: require('../package').version,
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};
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if (typeof window !== 'undefined') window.Discord = module.exports; // eslint-disable-line no-undef
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