mirror of
https://github.com/danbulant/discord.js
synced 2026-06-14 04:01:21 +00:00
* fixed MessageEmbed#timestamp and changed attachFile to attachFiles as well as a few doc changes * Embed#files shouldn't be a nested array
87 lines
4.1 KiB
JavaScript
87 lines
4.1 KiB
JavaScript
const { register } = require('./DJSError');
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const Messages = {
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CLIENT_INVALID_OPTION: (prop, must) => `The ${prop} option must be ${must}`,
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TOKEN_INVALID: 'An invalid token was provided.',
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TOKEN_MISSING: 'Request to use token, but token was unavailable to the client.',
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FEATURE_BOT_ONLY: 'Only bot accounts are able to make use of this feature.',
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FEATURE_USER_ONLY: 'Only user accounts are able to make use of this feature.',
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WS_BAD_MESSAGE: 'A bad message was received from the websocket; either bad compression, or not JSON.',
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WS_CONNECTION_EXISTS: 'There is already an existing WebSocket connection.',
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WS_NOT_OPEN: (data = 'data') => `Websocket not open to send ${data}`,
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PERMISSIONS_INVALID: 'Invalid permission string or number.',
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PERMISSIONS_INVALID_FLAG: 'Invalid bitfield flag string or number',
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RATELIMIT_INVALID_METHOD: 'Unknown rate limiting method.',
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SHARDING_INVALID: 'Invalid shard settings were provided.',
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SHARDING_REQUIRED: 'This session would have handled too many guilds - Sharding is required.',
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SHARDING_CHILD_CONNECTION: 'Failed to send message to shard\'s process.',
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SHARDING_PARENT_CONNECTION: 'Failed to send message to master process.',
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SHARDING_NO_SHARDS: 'No shards have been spawned',
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SHARDING_IN_PROCESS: 'Shards are still being spawned',
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SHARDING_ALREADY_SPAWNED: count => `Already spawned ${count} shards`,
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COLOR_RANGE: 'Color must be within the range 0 - 16777215 (0xFFFFFF).',
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COLOR_CONVERT: 'Unable to convert color to a number.',
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EMBED_FIELD_COUNT: 'MessageEmbeds may not exceed 25 fields.',
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EMBED_FIELD_NAME: 'MessageEmbed field names may not exceed 256 characters or be empty.',
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EMBED_FIELD_VALUE: 'MessageEmbed field values may not exceed 1024 characters or be empty.',
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EMBED_DESCRIPTION: 'MessageEmbed descriptions may not exceed 2048 characters.',
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EMBED_FOOTER_TEXT: 'MessageEmbed footer text may not exceed 2048 characters.',
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EMBED_TITLE: 'MessageEmbed titles may not exceed 256 characters.',
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FILE_NOT_FOUND: file => `File could not be found: ${file}`,
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USER_STATUS: 'User status must be a string',
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SHARD_MESSAGE_FAILED: 'Failed to send message to master process.',
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VOICE_INVALID_HEARTBEAT: 'Tried to set voice heartbeat but no valid interval was specified.',
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VOICE_USER_MISSING: 'Couldn\'t resolve the user to create stream.',
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VOICE_STREAM_EXISTS: 'There is already an existing stream for that user.',
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VOICE_JOIN_CHANNEL: (full = false) =>
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`You do not have permission to join this voice channel${full ? '; it is full.' : '.'}`,
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VOICE_CONNECTION_TIMEOUT: 'Connection not established within 15 seconds.',
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VOICE_TOKEN_ABSENT: 'Token not provided from voice server packet.',
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VOICE_SESSION_ABSENT: 'Session ID not supplied.',
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VOICE_INVALID_ENDPOINT: 'Invalid endpoint received.',
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OPUS_ENGINE_MISSING: 'Couldn\'t find an Opus engine.',
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UDP_SEND_FAIL: 'Tried to send a UDP packet, but there is no socket available.',
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UDP_ADDRESS_MALFORMED: 'Malformed UDP address or port.',
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UDP_CONNECTION_EXISTS: 'There is already an existing UDP connection.',
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REQ_BODY_TYPE: 'The response body isn\'t a Buffer.',
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REQ_RESOURCE_TYPE: 'The resource must be a string or Buffer.',
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IMAGE_FORMAT: format => `Invalid image format: ${format}`,
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IMAGE_SIZE: size => `Invalid image size: ${size}`,
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MESSAGE_MISSING: 'Message not found',
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MESSAGE_BULK_DELETE_TYPE: 'The messages must be an Array, Collection, or number.',
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MESSAGE_NONCE_TYPE: 'Message nonce must fit in an unsigned 64-bit integer.',
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TYPING_COUNT: 'Count must be at least 1',
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SPLIT_MAX_LEN: 'Message exceeds the max length and contains no split characters.',
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BAN_RESOLVE_ID: 'Couldn\'t resolve the user ID to unban.',
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PRUNE_DAYS_TYPE: 'Days must be a number',
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SEARCH_CHANNEL_TYPE: 'Target must be a TextChannel, DMChannel, GroupDMChannel, or Guild.',
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MESSAGE_SPLIT_MISSING: 'Message exceeds the max length and contains no split characters.',
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GUILD_CHANNEL_RESOLVE: 'Could not resolve channel to a guild channel.',
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EMOJI_TYPE: 'Emoji must be a string or Emoji/ReactionEmoji',
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};
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for (const [name, message] of Object.entries(Messages)) register(name, message);
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