discord.js/src/Client.js
2015-08-23 21:19:48 +01:00

267 lines
No EOL
4.8 KiB
JavaScript

//discord.js modules
var Endpoints = require("./Endpoints.js");
var User = require("./User.js");
var Server = require("./Server.js");
var Channel = require("./Channel.js");
//node modules
var request = require("superagent");
var WebSocket = require("ws");
var defaultOptions = {
cache_tokens: false
}
class Client {
constructor(options = defaultOptions, token = undefined) {
/*
When created, if a token is specified the Client will
try connecting with it. If the token is incorrect, no
further efforts will be made to connect.
*/
this.options = options;
this.token = token;
this.state = 0;
this.websocket = null;
this.events = new Map();
this.user = null;
this.alreadySentData = false;
/*
State values:
0 - idle
1 - logging in
2 - logged in
3 - ready
4 - disconnected
*/
this.userCache = new Map();
this.channelCache = new Map();
this.serverCache = new Map();
}
get ready() {
return this.state === 3;
}
get servers() {
return this.serverCache;
}
get channels() {
return this.channelCache;
}
get users() {
return this.userCache;
}
//def debug
debug(message) {
console.log(message);
}
on(event, fn){
this.events.set(event, fn);
}
off(event, fn){
this.events.delete(event);
}
//def trigger
trigger(event) {
var args = [];
for(var arg in arguments){
args.push(arguments[arg]);
}
var evt = this.events.get(event);
if(evt){
evt.apply(this, args.slice(1));
}
}
//def login
login(email = "foo@bar.com", password = "pass1234", callback = function () { }) {
var self = this;
this.createws();
if (this.state === 0 || this.state === 4) {
this.state = 1; //set the state to logging in
request
.post(Endpoints.LOGIN)
.send({
email: email,
password: password
}).end(function (err, res) {
if (err) {
self.state = 4; //set state to disconnected
self.trigger("disconnected");
self.websocket.close();
callback(err);
} else {
self.state = 2; //set state to logged in (not yet ready)
self.token = res.body.token; //set our token
self.trySendConnData();
callback(null, self.token);
}
});
}
}
//def createws
createws() {
if (this.websocket)
return false;
var self = this;
//good to go
this.websocket = new WebSocket(Endpoints.WEBSOCKET_HUB);
//open
this.websocket.onopen = function () {
self.trySendConnData(); //try connecting
};
//close
this.websocket.onclose = function () {
self.trigger("disconnected");
}
//message
this.websocket.onmessage = function (e) {
var dat = false, data = false;
try {
dat = JSON.parse(e.data);
data = dat.d;
} catch (err) {
self.trigger("error", err, e);
return;
}
//valid message
switch (dat.t) {
case "READY":
self.debug("received ready packet");
self.user = self.addUser( data.user );
for(var _server of data.guilds){
self.addServer(_server);
}
self.trigger("ready");
self.debug(`cached ${self.serverCache.size} servers, ${self.channelCache.size} channels and ${self.userCache.size} users.`);
break;
default:
self.debug("received unknown packet");
self.trigger("unknown", dat);
break;
}
}
}
//def addUser
addUser(data) {
if (!this.userCache.has(data.id)){
this.userCache.set(data.id, new User(data));
}
return this.userCache.get(data.id);
}
//def addChannel
addChannel(data, serverId) {
if (!this.channelCache.has(data.id)){
this.channelCache.set(data.id, new Channel(data, this.getServer("id", serverId)));
}
return this.channelCache.get(data.id);
}
//def addServer
addServer(data){
if(!this.serverCache.has(data.id)){
this.serverCache.set(data.id, new Server(data, this));
}
return this.serverCache.get(data.id);
}
//def getUser
getUser(key, value){
for (var row of this.userCache) {
var obj = row[1];
if (obj[key] === value) {
return obj;
}
}
return null;
}
//def getChannel
getChannel(key, value){
for (var row of this.channelCache) {
var obj = row[1];
if (obj[key] === value) {
return obj;
}
}
return null;
}
//def getServer
getServer(key, value){
for (var row of this.serverCache) {
var obj = row[1];
if (obj[key] === value) {
return obj;
}
}
return null;
}
//def trySendConnData
trySendConnData() {
if (this.token && this.websocket.readyState === WebSocket.OPEN && !this.alreadySentData) {
this.alreadySentData = true;
var data = {
op: 2,
d: {
token: this.token,
v: 2,
properties: {
"$os": "discord.js",
"$browser": "discord.js",
"$device": "discord.js",
"$referrer": "",
"$referring_domain": ""
}
}
};
this.websocket.send(JSON.stringify(data));
}
}
}
module.exports = Client;