discord.js/src/client/websocket/packets/handlers/MessageUpdate.js
2016-04-18 18:12:57 +01:00

35 lines
877 B
JavaScript

'use strict';
const AbstractHandler = require('./AbstractHandler');
const Structure = name => require(`../../../../structures/${name}`);
const Constants = require('../../../../util/Constants');
const CloneObject = require('../../../../util/CloneObject');
const Message = Structure('Message');
const Guild = Structure('Guild');
class MessageUpdateHandler extends AbstractHandler {
constructor(packetManager) {
super(packetManager);
}
handle(packet) {
let data = packet.d;
let client = this.packetManager.client;
let channel = client.store.get('channels', data.channel_id);
if (channel) {
let message = channel.store.get('messages', data.id);
if (message) {
let oldMessage = CloneObject(message);
message.patch(data);
client.emit(Constants.Events.MESSAGE_UPDATE, oldMessage, message);
}
}
}
};
module.exports = MessageUpdateHandler;