Commit graph

234 commits

Author SHA1 Message Date
Vlad Frangu
ea8b4e7355 docs/typings: Rename LURKABLE to PUBLIC and update GuildFeatures type (#3484)
* docs: Rename LURKABLE to PUBLIC

* typings: Update GuildFeatures type
2019-09-25 23:28:12 +02:00
BadCoder1337
d05334fd3c typings: make TypeScript interaction with channels better (#3469)
* make channel returning methods generic

* channel's type inference from kind of channel

* add extends

* rename generic due to name convention

* edit overload

* Update index.d.ts

* Update index.d.ts

* Update index.d.ts


Co-authored-by: Crawl <icrawltogo@gmail.com>
Co-authored-by: SpaceEEC <spaceeec@yahoo.com>
2019-09-19 23:01:08 +02:00
1Computer1
d5831df7b1 fix: typings for this-polymorphism of collections (#3472)
* Fix typings for this-polymorphism of collections

* Update index.d.ts


Co-authored-by: Crawl <icrawltogo@gmail.com>
2019-09-18 00:53:00 +02:00
iCrawl
ea9e144190
fix(typings): remove leftover typeof 2019-09-11 02:11:31 +02:00
iCrawl
33ecdd4c50
fix(typings): collection constructor 2019-09-11 01:58:12 +02:00
Crawl
ac44a7fc57
fix(typings): collections import 2019-09-10 20:34:47 +02:00
Crawl
321beb73bd
revert: "feat(Partials): add DMChannel/MessageReaction#fetch()… (#3468)
This reverts commit b0047c424b.
2019-09-10 19:49:56 +02:00
1Computer1
dad0cd8e81 feat: external collection package (#2934)
* Use external collection package

* Complete typings

* Document properly base collection class

* Add clone since sort is now in-place

* Update for latest changes to package

* Fix whitespace

* Update docs link

* Oops

* Update Collection.js

* Update index.d.ts
2019-09-10 17:44:47 +02:00
izexi
b0047c424b feat(Partials): add DMChannel/MessageReaction#fetch() and Parti… (#3261)
* add DMChannel#fetch() & Action#getChannel({recipients})

* ref for MessageReaction partial

* typings

* add PartialTypes.REACTION

* accommodate for fully removed reactions

* fix incorrect wording and typo

* typings: MessageReaction#count is nullable

* typings: mark MessageReaction#partial as readonly

Co-Authored-By: Vlad Frangu <kingdgrizzle@gmail.com>

* fix(User): fetch dm channel if cached one is partial

* docs: add missing comma

Co-Authored-By: Antonio Román <kyradiscord@gmail.com>
2019-09-10 16:09:06 +02:00
Carter
6f83e71555 feat: Guild#partnered (#3444)
* feat: Guild#partnered

* typings: added Guild#features

* fix: removed trailing space

* typings: made Guild#partnered readonly
2019-09-10 15:47:13 +02:00
SpaceEEC
4072ffb50d typings(GuildChannel): add members getter (#3467) 2019-09-10 15:44:00 +02:00
Will Nelson
c86a6154aa feat(VoiceState): add kick method (#3462)
* feat(VoiceState): add kick method

* feat(typings): add types for VoiceState#kick method
2019-09-10 10:00:04 +01:00
Ryan Munro
a6810e2eaa feat(Permissions): add new method Permissions#any (#3450)
* Add new method Permissions#any

* Update src/util/BitField.js

This is much better

Co-Authored-By: bdistin <bdistin@gmail.com>

* Remove unreachable code

* Gotta keep the linter happy

* Apply bdistin suggested change to both methods
2019-09-10 10:55:42 +02:00
iCrawl
c5cbf8677e
feat(typings): reply overloads for splitmessage 2019-09-06 12:03:21 +02:00
Schuyler Cebulskie
45af62a621 Update typings for renamed shard events 2019-08-31 17:18:18 -04:00
Yukine
9e6a73d1a0 typings(Client): remove 'resume', add 'replayed' parameter to 'shardResumed' (#3455)
corrected shardResumed & removed old resumed event
2019-08-31 22:17:46 +02:00
Crawl
89d9b0f498
fix(typings): partially revert #3448 2019-08-29 20:16:38 +02:00
didinele
745a0ea942 typings(DataStore): correct return types for resolve, resolveID and remove (#3448)
* fix(typings): DataStore#resolve & DataStore#resolveID can also return null.

* fix(typings): DataStore#remove returns a boolean, not void.

Co-Authored-By: izexi <43889168+izexi@users.noreply.github.com>
2019-08-28 11:11:15 +02:00
Amish Shah
c715ed9f8b voice: remove passes
(discord will begin dropping duplicated audio packets from tomorrow, you should not set passes > 1)
2019-08-22 12:15:20 +01:00
Vlad Frangu
fbd811517a src: Update Webhook#sendSlackMessage to be accurate with what the API returns (#3429)
* src: Update sendSlackMessage

* typings
2019-08-19 21:02:33 +01:00
Saya
e4309b23d5 feat: abort Requests that takes a lot of time to resolve (#3327)
* Add Request Timeout

* Add abort controller in packages

* Fix Lint Error.

* Fix Lint Errors

* Make Timeout Customizable & use finally

* Fixed a minor issue

* Fix eslint

* Update request timeout to use d.js client timeout methods.
2019-08-19 18:55:07 +02:00
izexi
d62db232e7 feat(Invite): add targetUser(Type) (#3262)
* add Invite#targetUser(Type)

* incase discord decides to add 0
2019-08-17 20:31:04 +02:00
Gryffon Bellish
ab27dd0218 refactor(TeamMember): remove client from constructor (#3409)
* Remove client from TeamMember constructor part 1

* Remove client from TeamMember constructor part 2

* update typings
2019-08-17 18:24:16 +02:00
didinele
2df4f227a4 refactor: move Guild#defaultRole to RoleStore#everyone (#3347)
* remove guild#defaultRole

* add RoleStore#defaultRole

* typings

* fix trailing space

* another one

* Rename it to everyone
2019-08-17 18:02:17 +02:00
bdistin
6d3c55b68c feat(Collector): allow collectors to be consumed by for-await-of loops (#3269) 2019-08-17 17:57:45 +02:00
Carter
7fae6e5bca typings: switch overloads of RoleStore#fetch (#3397)
because compu told me to
2019-08-17 17:51:52 +02:00
iCrawl
d14db52158
fix(typings): send overloads 2019-08-04 15:57:39 +02:00
Crawl
5af8cb8e6e
feat: overload for split always returning an array (#3411)
* feat: overload for split always returning an array

* feat: update Util.splitMessage
2019-07-30 00:25:45 +02:00
Alex
e562564123 docs(Guild): add missing features (#3406)
* Update Guild.js

* Update Guild.js

* style(Guild): remove trailing space

* typings(Guild): add new features
2019-07-28 15:24:27 +02:00
Kitten King
d8516efa36 docs: fix typos (#3404) 2019-07-25 17:18:23 +02:00
MoreThanTom
547bf83100 feat(typings): constants export (#2915)
* Added typings for Constants export

* Full typing of list Constants

* Fix mistake in Package typing

* Cleanup for requested changes

moved fs import to import cluster
WSEvents using WSEventType to build type

* Satisfy tslint rules

* Update Constants.js

* Update index.d.ts

* Update index.d.ts

* Update index.d.ts

* Update index.d.ts

* Update index.d.ts

* Update index.d.ts

* Update index.d.ts

* Update index.d.ts
2019-07-12 17:02:45 +02:00
bdistin
00c4098bb3 refactor(Util.escapeMarkdown): allow separate escaping and add tests (#3241)
* wip refactor

* add escapeMarkdown tests

* italics can be done with a single underscore too

* more refined

* fix test name

* unnecessary eslint ignores

* use jest

* make eslint less annoying in this test file

* more testing

* fix lib usage

* more tests and a small fix
2019-07-11 22:08:40 +02:00
Eduardo Londero
f1433a2d97 feat(Collector): add idle time for a Collector to stop itself (#2942)
* Implement idle feature

* Add typings

* Minimal fixes

* Make everything in Collector and not attached to ReactionCollector

* set this._idletimeout to null when collector ends

* also set this._timeout to null when collector ends
2019-07-11 21:40:12 +02:00
Jisagi
adb082305d feat(Guild): add banner to edit method and add setBanner method (#3364)
* add setBanner method to Guild

* typos fixed & typings added

* more typings

* docs(Guild): add banner to GuildEditData
2019-07-11 13:09:43 +02:00
Skillz4Killz
20d7b3de59 docs/typings(VoiceStateStore): document and type the class (#3294)
* Update index.d.ts

* Update Guild.js

* Update Guild.js

* docs/typings(VoiceStateStore): document and add typings
2019-07-04 16:20:28 +02:00
SpaceEEC
1dd4c041e0
fix(ClientApplication): owner is still nullable
Fixes #3358
2019-06-26 20:12:05 +02:00
SpaceEEC
d7b2146c81
refactor(TeamMember): make id a getter 2019-06-25 20:40:15 +02:00
bdistin
a22aabf6a8 feature: teams support (#3350)
* basic teams support

* export Team & TeamMember

* use typedef

* typings and some fixes

* Update src/structures/TeamMember.js

Co-Authored-By: Vlad Frangu <kingdgrizzle@gmail.com>

* fix Team#iconURL()

* fix typings and a bug

* fix states start at 1

* team icon hash can be null

* fix owner typings
2019-06-25 20:31:48 +02:00
SpaceEEC
8e1857286d
typings(Guild): add typings for setRolePositions
See:
PR: #3317
Commit: 8bc8ffe168
2019-06-05 22:18:01 +02:00
Skillz4Killz
e87e4a6f0e typings(GuildChannelStore): add CategoryChannel as possible return value (#3326) 2019-06-05 21:46:11 +02:00
izexi
c87758086b feat: add support for premium guilds (#3316)
* add premiumTier and premiumSubscriptionCount

* add premiumSinceTimestamp and premiumSince

* add premium message types

* typings

* add GuildEmoji#available

* fix doc description
2019-06-05 21:34:33 +02:00
DeJay
5aa9425040 Removes the trace packet (#3312)
* Removes the trace packet

* Update src/client/websocket/WebSocketShard.js

Co-Authored-By: Amish Shah <amishshah.2k@gmail.com>

* Update src/client/websocket/WebSocketShard.js

Co-Authored-By: Amish Shah <amishshah.2k@gmail.com>
2019-05-30 19:57:34 +01:00
bdistin
5154850a54 Add Stream permission (#3309)
* Add Stream permission

* update docs, and DEFAULT

Created a new guild to test DEFAULT

* update typings
2019-05-30 08:26:49 +01:00
Will Nelson
d34b62414b fix: StreamOptions#volume typings (#3303) 2019-05-27 20:56:40 +01:00
Will Nelson
9ca36b8eea typings(VoiceState): add connection getter (#3292)
* fix: add connection to voice state typings

* Update typings/index.d.ts

Co-Authored-By: SpaceEEC <spaceeec@yahoo.com>
2019-05-25 16:18:44 +02:00
SpaceEEC
97f3b6c5eb
typings(Guild): remove voiceConnection, add voice, cleanup rest
Fixes #3293
2019-05-24 15:42:09 +02:00
Antonio Román
b3060ea229 typings(Collection): use T in accumulator and initialValue when reducing (#3284)
This brings some consistency with Array#reduce's typings and to reality.
2019-05-20 20:49:28 +02:00
didinele
97de79bd5e fix(typings): Guild#member can return null (#3274)
* fix(typings): Guild#member did not have undefined as a return type

* oops, it can apparently return null
2019-05-16 21:14:45 +02:00
SpaceEEC
8b83e2fdcb
typings(Presence): add missing guild property 2019-05-04 19:05:04 +02:00
Amish Shah
e64773e21b
Add ability to kick members from VoiceChannels and remove duplicated methods (#3242)
* feat(voice): kick members from voice channels

* fix(VoiceState): improve stability in checking for client user

* feat(VoiceState): add setChannel for moving/kicking members

* update typings

* remove duplicated methods across GuildMember and VoiceState

member.setDeaf => member.voice.setDeaf
member.setMute => member.voice.setMute
member.setVoiceChannel => member.voice.setChannel
2019-05-04 16:46:42 +01:00
Jacz
692494dc04 feat(VoiceState): self mute/deaf methods (#3243)
* Implemented setSelfMute/Deaf, done typings, fixed bug in VoiceState with errors.

* Completed requested changes

* return send in sendVoiceStateUpdate so its a promise, update typings

* Updated methods to return a boolean

* Requested changes

* Fix bug

* Update src/structures/VoiceState.js

Co-Authored-By: MrJacz <23615291+MrJacz@users.noreply.github.com>

* fix
2019-05-03 17:11:11 +02:00
Vlad Frangu
a59968f7de src: add news and store channels, and missing guild props (#3168)
* src: Implement store and news channels!

* src: Remove code dupe

* src: Add missing guild properties

* docs: Add a small notice that the channel type may also change

* src: Remove re-creation of the MessageStore

* lint: Unused Import

* src: Requested changes for StoreChannels

* typings: Fix typings

* src: Moar guild updates

* src: Set maximumPresence to the data prop, the already existent one, or default to 5000

* typings: afkChannel is a VC

I keep confusing them, ffs

Co-Authored-By: vladfrangu <kingdgrizzle@gmail.com>

* docs: Document that maximumMembers and maximumPresences may be inaccurate before fetching

* src Appels requested changes
2019-05-03 17:08:07 +02:00
bdistin
2666a9d6db feat(MessageStore): add remove() (#2468)
* MessageStore#remove()

* typings
2019-04-29 17:53:32 +01:00
bdistin
9b0f4b298d feature: public raw events (#3159)
* add a public alternative to the private raw event

while retaining raw for use in debugging privately

* only emit dispatch packets

* requested changes

TIL, that's neat

* fix padding

* requested changes

* Update WebSocketManager.js
2019-04-29 17:37:57 +01:00
izexi
870528ed33 feat(VoiceChannel): add editable (#3173)
* add VoiceChannel#editable

* replace unnecessary super with this

Co-Authored-By: izexi <43889168+izexi@users.noreply.github.com>
2019-04-29 17:35:48 +01:00
izexi
7b531648e0 feat(GuildMemberStore) add options.count to prune (#3189)
* add GuildMemberStore#prune(options.count)

* typings: proper typings for null return value
2019-04-23 21:59:52 +02:00
didinele
3f6d08a499 fix(typings): Collection#find & findKey can return undefined (#3228)
* fix(typings): [Collection#find](https://github.com/didinele/discord.js/blob/master/src/util/Collection.js#L172) can also return undefined

* same thing for findKey
2019-04-23 18:47:42 +02:00
izexi
c4b79571ba feat(Invite): add deletable getter (#3203)
* add Invite#deletable

* fix ci

* reee

* since guild is nullable

* accommodate for external invites

* nit(Invite): use guild instead of channel.guild
2019-04-22 09:24:32 +02:00
Antonio Román
01c708bc75 feat(Sharding): change waitForReady to spawnTimeout (#3080)
This means that you'll not only be able to choose between having a timeout or not, but also to set the amount of milliseconds as you wish.
2019-04-21 13:34:09 +02:00
Vlad Frangu
1514df0f87 fix: emit resume event, silent disconnects, error event param (#3192)
* src: Fix shardResumed event not being emitted

* docs: Document Client#error again

* src: Fix onError due to incorrect typings

* src: handle onError properly for both uws and ws

* src: Try to fix silent disconnects when using uWs

* fix(WebSocketShard): uws emits plain objects, not errors

Emitting line of code: 39aa429f94/src/uws.js (L80-L83)
Listener attaching is here: https://github.com/discordjs/uws/blob/master/src/uws.js#L128
For reference, found a clue here: https://github.com/discordjs/discord.js/issues/1528
2019-04-21 09:32:16 +02:00
SpaceEEC
cde955c766
fix(PresenceUpdateAction): emit presences again (#3214)
* fix(PresenceUpdateAction): emit presences again

* update typings
2019-04-19 08:49:17 +02:00
izexi
39fd8fd645 fix(typings): remove duplicated Guild#defaultRole (#3211) 2019-04-16 22:14:01 +02:00
izexi
0b1176d9a1 chore(typings): declaring explicit nullable returns (#3134)
* strict nullable & WebSocketManager private typings

* missing semicolon

* kyra suggestion #1

Co-Authored-By: izexi <43889168+izexi@users.noreply.github.com>

* kyra suggestion #2&3

* space's requested changes

* space's requested change

* strict nullable & WebSocketManager private typings

missing semicolon

kyra suggestion #1

Co-Authored-By: izexi <43889168+izexi@users.noreply.github.com>

kyra suggestion #2&3

space's requested changes

space's requested change

* resolve conflicts

* deflate
2019-04-15 21:01:39 +02:00
MoreThanTom
52bc5b0170 feat(MessageEmbed): resolve color in embed constructor (#2912)
* Resolve color in embed constructor

* Use ColorResolvable type for color parameter

* docs(MessageEmbed): color property is still a number
2019-04-15 20:46:59 +02:00
izexi
d9a053df67 docs(Presence): add ClientPresenceStatus typedef (#3208) 2019-04-15 14:41:37 +02:00
izexi
520810d484 feat(Util): add YELLOW to ColorResolvable (#3182) 2019-04-14 14:58:33 +02:00
SpaceEEC
ca43919642
docs: document constructors of extendible structures (#3160)
* docs: document constructors of extendible structures

* docs(ClientPresence): document default value for data parameter

Co-Authored-By: SpaceEEC <spaceeec@yahoo.com>

* docs(Presence): document default value for data parameter

Co-Authored-By: SpaceEEC <spaceeec@yahoo.com>

* docs(DMChannel): capitalize DM in the constructor doc
2019-04-14 14:50:55 +02:00
izexi
5d10585af8 docs(Presence): add missing descriptions to clientStatus (#3127)
* add description on jsdocs for User.clientStatus

* Update src/structures/Presence.js

Co-Authored-By: izexi <43889168+izexi@users.noreply.github.com>

* Update src/structures/Presence.js

Co-Authored-By: izexi <43889168+izexi@users.noreply.github.com>

* Update src/structures/Presence.js

Co-Authored-By: izexi <43889168+izexi@users.noreply.github.com>

* update typings
2019-04-14 14:43:01 +02:00
Vlad Frangu
70d4b4455b refactor(ClientVoiceManager): make public, remove Client#voiceConnections (#3186)
* docs: make voice public

* typings: Update typings to match the docs

* typings: ClientVoiceManager is nullable in Client

Co-Authored-By: vladfrangu <kingdgrizzle@gmail.com>

* typings: Mark client as readonly

Co-Authored-By: vladfrangu <kingdgrizzle@gmail.com>

* src: Make the client readonly

* src: Remove Client#voiceConnections getter in favor of ClientVoiceManager#connections
2019-04-08 14:20:53 +02:00
izexi
c078682722 feat(Webhook): add url getter (#3178)
* add Webhook#url

* set typing as readonly

* suggested change

* another one
2019-04-05 11:09:58 +02:00
bdistin
bb92289e45 fix: remove GuildChannel fallback, and remove GuildChannel as extendable (#3165)
* remake pr

* typings
2019-04-03 23:02:19 +02:00
SpaceEEC
32a432f4a5
cleanup(ShardClientUtil): rename id to ids 2019-04-01 13:46:27 +02:00
Vlad Frangu
3f5161eb76 fix: Internal Sharding, this time fixed™ (#3140)
* src: WIP Internal Sharding refactor

* src: Refactor unavailable guild check
Co-Authored-By: kyranet <kyradiscord@gmail.com>

* src: More WIP Code
F in the chat to the old manager

* src: It should work but Discord says no.
Seriously why is this not working!

* fix: Inflator causing issues

* src: Finishing touches and typings

* misc: Proper debug message

* fix: Making things hidden needs writable: true as well

* fix: Sharding allowing multiple of the same shard, negative shards or strings

* fix: Again... edge cases
I love you guys .w.

* misc: Touchups

* misc: Better error?

* docs: Typo

* typings: Requested changes

* src: Requested changes

* src: Fix issues, validate provided shard options and more

* src: Forgot to remove the listener

* lint: eslint complaining

* fix: Setting shardCount to auto crashing the process

* misc: Requested changes

* typings: Correct typings for shardCount client option

* typings: Add invalidSession event to the shard and correct typings

* src: Minor docs adjustements, and code consistency between setHelloTimeout and setHeartbeatTimeout

* src: Don't block reconnect while creating shards
Might fix silent disconnects *again*

* src: Prevent reconnect from running if the Manager isn't READY
That way, if a shard dies while we're still spawning, it won't cause issues

* fix: Retry to reconnect if there's a network error going on.
The manager *should* keep reconnecting unless the token is invalid

* src: Enhance onClose handler for shards in the manager
- If the close code is between 1000 and 2000 (inclusive), you cannot resume
I tested this locally
- If there's a session ID still present, immediately try to resume
Faster resumes :papaBless:
Otherwise, the invalid session event will trigger and it'll handle accordingly

I swear if I see a SINGULAR Silent DC I'm yeeting

* src: Fix error check

* src: Make sure message exists on the error

* src: Used the wrong property for the shardQueue

* src: Make the hello timeout be made by the client
god help

* docs: Correct docs for WSEvents

* misc: Remove old events from the Events constant

* src: Throw the HTTP error if we don't get a 401

* typings: Can't forget about them

* src: Implement some more fail safes just in case
Seriously, better safe than sorry! Gotta failproof it completely
2019-04-01 09:43:45 +02:00
Ryan Munro
4b6e8fcab5 typings(Collection): add missing thisArg to partition (#3167) 2019-04-01 09:36:03 +02:00
izexi
9b2bf03ff6 feat(MessageStore): add cache parameter to fetchPinned() (#3154)
* add cache param to MessageStore#fetchPinned()

* typings for cache param

* set cache to true by default
2019-03-19 20:35:58 +01:00
Ryan Munro
df1889ab49 cleanup(Guild): removed fetchAuditLogs' "after" option (#3142)
* Removed code and documentation for Guild.fetchAuditLogs "after" option

* Also removed the option from typings
2019-03-12 19:14:32 +01:00
bdistin
1673b6f8f5 fix(APIMessage): edit shouldn't remove content (#3129)
* edit shouldn't remove content

If undefined is passed to the api, content isn't removed in such a case where you are only editing the embed.

* fix a related doc string

* update typings

* requested changes
2019-03-08 17:57:59 +01:00
Antonio Román
132788937a src: add missing events in constants (#3124)
* src: Add missing events in constants

* fix: Restore 'use strict';
2019-03-05 17:18:11 +01:00
Kamran Mackey
1207c243d1 typings(Guild): add missing defaultRole property (#3126)
* [typings] Fix missing defaultRole property under Guild.

Signed-off-by: Kamran Mackey <kamranm1200@gmail.com>

* [typings] Added missing readonly identifier.

Signed-off-by: Kamran Mackey <kamranm1200@gmail.com>
2019-03-04 20:32:15 +01:00
Linn Dahlgren
7006f00ae4 feat(MessageEmbed): add missing proxyURL property to video (#3109)
* Added missing property to MessageEmbed.video

* Updated typings for MessageEmbed.video
2019-02-24 09:27:57 +01:00
Kyra
bc0a761e22 typings: Convert types to interfaces where applicable (#3068) 2019-02-23 22:14:09 -06:00
Amish Shah
5c3f5d7048
Partials (#3070)
* Remove GroupDMChannels

they sparked no joy

* Start partials for message deletion

* MessageUpdate partials

* Add partials as an opt-in client option

* Add fetch() to Message

* Message.author should never be undefined

* Fix channels being the wrong type

* Allow fetching channels

* Refactor and add reaction add partials

* Reaction remove partials

* Check for emoji first

* fix message fetching

janky

* User partials in audit logs

* refactor overwrite code

* guild member partials

* partials as a whitelist

* document GuildMember#fetch

* fix: check whether a structure is a partial, not whether cache is true

* typings: Updated for latest commit (#3075)

* partials: fix messageUpdate behaviour (now "old" message can be partial)

* partials: add warnings and docs

* partials: add partials to index.yml

* partials: tighten "partial" definitions

* partials: fix embed-only messages counting as partials
2019-02-13 17:39:39 +00:00
Kyra
0c7a618f10 cleanup: remove unused members of classes (#3078)
* cleanup: Remove unused members of classes

* typings: Remove hit from Message
2019-02-11 20:33:13 +01:00
Vlad Frangu
793341dbb4 fix: Sharding issues, silent disconnects and code cleanup (#2976)
* fix: Sharding bugs, silent disconnects and cleanup code

* typings

* fix: Destroy connecting with close code different from 1000
Per `If a client does not receive a heartbeat ack between its attempts at sending heartbeats, it should immediately terminate the connection with a non-1000 close code, reconnect, and attempt to resume.`

* misc: Wait x ms before reconnecting
Per https://discordapp.com/developers/docs/topics/gateway#resuming

* docs

* nit: docs

* misc: Prevent multiple calls to WebSocketManager#destroy

* fix: Implement destroying if you reset the token

* misc: Clear the WS packet queue on WebSocketShard#destroy
You can't send those packets anywhere anymore, so no point in keeping them

* fix: Handle session limits when reconnecting a full shard, cleanup

* misc: No need to create a new shard instance

* fix: closeSequence being null, thus emitting null on Client#resumed

* misc: Remove GUILD_SYNC Gateway handler and add missing dot to string

* misc: Close WS with code 4000 if we didn't get a heartbeat in time

As said in the Discord API server

* fix: Handle ready emitting in onPacket
Doesn't allow broken packets

* misc: Close the connection if Discord asks for a reconnect
Prevents double triggers

* testing: Prevent multiple reconnect attempts on a shard

Should fix some issues some people have had.

* fix: Prevent multiple reconnect calls on the shard, re-use conn to identify, remove reconnect function
Note: Closing the WS with 1000 makes the session invalid

* misc: Forgot to remove 2 unneeded setters

* docs: Wrong param docstring for WebSocketShard#destroy

* misc: Set status to reconnecting after destroying

* misc: Close connection with code 1000 on session invalidated
Allows us to cleanup the shard and do a full reconnect
Also remove identify wait delay, not used anywhere

* fix: Fix zlib crash on node
And with that, the PR is done!

* misc: Implement a reconnect queue
And that is all there was to be done in this PR.
Shards now queue up for a reconnect

* nit: Debug the queue after destroying

* docs: Make the invalidated event clearer

* lint: I'm good at my job

* docs

* docs: Make description for isReconnectingShards accurate
*can I stop finding issues, this PR is meant to be done*

* misc: Remove shard from bind params

* misc: Code re-ordering and cleanup
Resumes do not need to be queued up, as they do not count to the identify limit, and after some testing, they don't have the 5 second delay required, like in identify

* fix: Issues with token regeneration and shards not properly handling them
We close the ws connection with code 1000 if we get an invalid session payload,
that way we can queue the reconnects and handle any issues

* misc: Remove useless delays on session invalidated
They get handled by the rest of the code already

* lint

* misc: reset the sequence on Shard#destroy
This especially is a problem if you need to re-identify, as the sequence doesn't get set to the current one,
causing the sequence to be wrong

* fix: GitHub rebase and minor tweak
* Implement a 15 second timeout if shards don't connect till then
Should prevent shards that never reconnect

* revert: Make WebSocketShard#send and WebSocketManager#broadcast public

* typings: Set type to void instead of undefined

* docs: Requested Changes
2019-02-10 16:28:03 +00:00
SpaceEEC
7324a993ed fix: ensure VIEW_CHANNEL permissions before trying to join (#3046)
* fix: ensure VIEW_CHANNEL permissions before joining

* nit(GuildChannel): remove the redundant truthy check
2019-02-10 15:21:59 +00:00
Kyra
c432591113 feat(RoleStore, ChannelStore): fetch() method (#3071)
* feat({Role,Channel}Store): fetch method

* docs: Add usage examples to the new methods

* misc: Add note of why we are fetching all roles even for a single one
2019-02-09 15:07:31 +00:00
Kyra
ae7269088b typings(ShardClientUtil): fix id property type (#3054)
Ref: d98d464d74/src/sharding/ShardClientUtil.js (L50)
2019-02-06 18:15:05 +01:00
Kyra
d98d464d74 typings(GuildCreateChannelOptions): added missing properties (#3052)
* typings(GuildCreateChannelOptions): Added missing properties

* typings: Added `GuildChannelCloneOptions`
2019-02-04 17:57:13 +01:00
Isabella
75e264da57 feat: Presence#clientStatus (#2997)
* feat: Presence#clientStatus

* fix Presence#equals check

* fix typings

* vlad changes

* presence consistency docs

* fix docs

* fix big docs fail
2019-02-02 20:29:47 +01:00
Rattmann (fallen)
1db78994dd feat: MessageEmbed#length (#3003)
* add MessageEmbed#length

* update typings (+MessageEmbed#length)

* eslint: L181 (max line length), L183 (missing semi)

* eslint: L181 (trailing space)
2019-02-02 20:29:10 +01:00
Kyra
2dcdc798ac typings: add missing ImageSize numbers (#3045)
To match the JS typedef: https://discord.js.org/#/docs/main/master/typedef/ImageURLOptions
2019-02-02 10:42:13 +01:00
Kyra
8a76cc5c72 typings(TextBasedChannel): add Snowflake[] overload to bulkDelete (#3001)
* typings: Add `string[]` overload to bulkDelete

* misc: Requested changes
2018-12-25 22:00:46 +01:00
Lucas Kellar
8286d1a0fc typings(SnowflakeUtil): add optional "timestamp" parameter to generate (#2998) 2018-12-23 23:16:28 +01:00
SpaceEEC
a8b47a7a6c
feat(GuildChannelStore): add support for create to accept a position 2018-11-23 19:46:11 +01:00
Frangu Vlad
9085138f0d fix: Sharding Issues & Cleanup (#2952)
* fix: Sharding causing constant heartbeat / identify spam

* misc: Remove wait param in connect

* misc: Wait 2.5 seconds before sending identify again if session is resumable

* misc: Remove useless destroy call

* nit: Capitalization

* fix: Identify on HELLO not connectionOpen

* misc: Add different intervals for identify after invalid session
- 2500 if we couldn't resume in time
- 5000 if we didn't have a session ID (per the docs on identify, that a client can only connect every 5 seconds)
- Otherwise, just identify again

* misc: Only clear heartbeat if shard is fully dead

Reconnect clears it otherwise

* fix: Accessing .length on a Collection
2018-11-21 13:42:37 -06:00
SpaceEEC
d92ee2ff99
feat(GuildChannel): allow to set all options when cloning (#2937) 2018-11-17 15:43:04 +01:00
Lewdcario
6b886b0aba
typings: add Guild#shard and Guild#shardID 2018-11-06 11:23:17 -06:00
Isabella
f3cad81f53
feat: Internal sharding (#2902)
* internal sharding

* ready event

* the square deal

* the new deal

* the second new deal

* add actual documentation

* the new freedom

* the great society

* federal intervention

* some of requested changes

* i ran out of things to call these

* destroy this

* fix: Client#uptime went missing

* fix(Client): destroy the client on login failure

This may happen duo invalid sharding config / invalid token / user requested destroy

* fix(Client): reject login promise when the client is destroyed before ready

* fix(WebSocketManager): remove redundancy in destroy method (#2491)

* typo(ErrorMessages): duo -> duo to

* typo(ErrorMessages): duo -> due

* fix: docs and options

* docs(WebSocketManager): WebSockethard -> WebSocketShard (#2502)

* fix(ClientUser): lazily load to account for extended user structure (#2501)

* docs(WebSocketShard): document class to make it visible in documentation (#2504)

* fix: WebSocketShard#reconnect

* fix: presenceUpdate & userUpdate
* presenceUpdate wasn't really being handled at all
* userUpdate handled incorrectly because as of v7 in the Discord API, it comes inside presenceUpdate

* re-add raw event

* member is now part of message create payload

* feat: Add functionality to support multiple servers with different shards (#2395)

* Added functionallity to spawn multiple sharding managers due to adding start and end shards

* Small fixes and limiting shard amount to max recommended

* Forgot a check in spawn()

* Fixed indentation

* Removed optiosn object documentation for totalShards

* More fixes and a check that the startShard + amount doesnt go over the recommended shard amount

* fix getting max recommended

* Removed async from constructor (my fault)

* Changed start and end shard to a shardList or "auto" + fixed some brainfarts with isNaN

* Changed the loop and totalShard count calculation

* shards are actually 0 based

* Fixed a problem with the gateway and handled some range errors and type errors

* Changed Number.isNan to isNaN and changed a few Integer checks to use Number.isInteger

* Added check if shardList contains smth greater than totalShards; made spawn use totalShards again; shardList will be ignored and rebuild if totalShards is 'auto'; fixed docs

* ShardingManager#spawn now uses a for..of loop; fixed the if statement inside the new for..of loop to still work as intended; made the totalShards be set to a new amount if smth manual is put into ShardingManager#spawn just like before; Fixed some spelling

* internal sharding

* ready event

* the square deal

* the new deal

* the second new deal

* add actual documentation

* the new freedom

* the great society

* federal intervention

* some of requested changes

* i ran out of things to call these

* destroy this

* fix: Client#uptime went missing

* fix(Client): destroy the client on login failure

This may happen duo invalid sharding config / invalid token / user requested destroy

* fix(Client): reject login promise when the client is destroyed before ready

* fix(WebSocketManager): remove redundancy in destroy method (#2491)

* typo(ErrorMessages): duo -> duo to

* typo(ErrorMessages): duo -> due

* fix: docs and options

* docs(WebSocketManager): WebSockethard -> WebSocketShard (#2502)

* fix(ClientUser): lazily load to account for extended user structure (#2501)

* docs(WebSocketShard): document class to make it visible in documentation (#2504)

* fix: WebSocketShard#reconnect

* fix: presenceUpdate & userUpdate
* presenceUpdate wasn't really being handled at all
* userUpdate handled incorrectly because as of v7 in the Discord API, it comes inside presenceUpdate

* Internal Sharding adaptation

Adapted to internal sharding
Fixed a bug where non ready invalidated sessions wouldnt respawn

* Fixed shardCount not retrieving

* Fixing style

removed unnecessary parenthesis

* Fixing and rebasing

lets hope i didnt dun hecklered it

* Fixing my own retardation

* Thanks git rebase

* fix: assigning member in message create payload

* fix: resumes

* fix: IS wont give up reconnecting now

* docs: add missing docs mostly

* fix: found lost methods

* fix: WebSocketManager#broadcast check if shard exists

* fix: ShardClientUtil#id returning undefined

* feat: handle new session rate limits (#2796)

* feat: handle new session rate limits

* i have no idea what i was doing last night

* fix if statement weirdness

* fix: re-add presence parsing from ClientOptions (#2893)

* resolve conflicts

* typings: missing typings

* re-add missing linter rule

* fix: replacing ClientUser wrongly

* address unecessary performance waste

* docs: missing disconnect event

* fix(typings): Fix 2 issues with typings (#2909)

* (Typings) Update typings to reflect current ClientOptions

* fix(Typings) fixes a bug with Websockets and DOM Types

* fix travis

* feat: allow setting presence per shard

* add WebSocketManager#shardX events

* adjust typings, docs and performance issues

* readjust shard events, now provide shardId parameter instead

* fix: ready event should check shardCount, not actualShardCount

* fix: re-add replayed parameter of Client#resume

* fix(Sharding): fixes several things in Internal Sharding (#2914)

* fix(Sharding) fixes several things in Internal Sharding

* add default value for shards property

* better implement checking for shards array

* fix travis & some casing

* split shard count into 2 words

* update to latest Internal Sharding, fix requested changes

* make sure totalShardCount is a number

* fix comment

* fix small typo

* dynamically set totalShardCount if either shards or shardCount is provided

* consistency: rename shardID to shardId

* remove Client#shardIds

* fix: typo in GuildIntegrationsUpdate handler

* fix: incorrect packet data being passed in some events (#2919)

* fix: edgecase of ShardingManager and totalShardCount (#2918)

* fix: Client#userUpdate being passed wrong parameter
and fix a potential edgecase of returning null in ClientUser#edit from this event

* fix consistency and typings issues

* consistency: shardId instances renamed to shardID

* typings: fix typings regarding WebSocket

* style(.eslintrc): remove additional whitespace

* fix(Client): remove ondisconnect handler on timeout

* docs(BaseClient): fix typo of Immediate

* nitpick: typings, private fields and methods

* typo: improve grammar a bit

* fix: error assigning client in WebSocketManager

* typo: actually spell milliseconds properly
2018-11-03 13:21:23 -05:00
Schuyler Cebulskie
18f065867c Fix #2924 with a bandage (Node typings not updated) 2018-11-03 13:09:56 -04:00
Schuyler Cebulskie
ab3a439198
Add worker-based sharding to the ShardingManager (#2908)
* Add worker-based sharding mode to ShardingManager

* Fix ClientShardUtil mode

* Fix worker not being cleared on shard death

* Update docs and typings

* Clean up Client sharding logic a bit

* Add info about requirements for worker mode
2018-10-29 15:02:36 -04:00