Commit graph

16 commits

Author SHA1 Message Date
BorgerKing
bbdbc4cfa7
feat: remove datastores and implement Managers (#3696)
* Initial commit: add 5 initial managers

- Base manager
- GuildChannelManager
- MessageManager
- PresenceManager
- Reaction Manager
- Added LimitedCollection

* Add GuildEmojiManager, various fixes

* Modify some managers and add guildmembermanager

* Initial integration

* Delete old stores

* Integration part two, removed LRUCollection

- Most of the integration has been finished
- TODO typings
- Removed LRUCollection, needless sweeping

* Typings + stuff i somehow missed in ChannelManager

* LimitedCollection typings/ final changes

* Various jsdoc and syntactical fixes, Removed Util.mixin()

* tslint fix

* Grammatical and logical changes

* Delete temporary file placed by mistake

* Grammatical changes

* Add missing type

* Update jsdoc examples

* fix: ChannelManager#remove should call cache#delete not cache#remove

* fix recursive require

* Fix missed cache in util

* fix: more missed cache

* Remove accidental _fetchMany change from #3645

* fix: use .cache.delete() over .remove()

* fix: missing cache in ReactionCollector

* fix: missed cache in client

* fix: members is a collection not a manager

Co-Authored-By: Sugden <28943913+NotSugden@users.noreply.github.com>

* fix: various docs and cache fixes

* fix: missed cache

* fix: missing _roles

* Final testing and debugging

* LimitedCollection: return the Collection instead of undefined on .set

* Add cache to BaseManager in typings

* Commit fixes i forgot to stage yesterday

* Update invite events

* Account for new commit

* fix: MessageReactionRemoveAll should call .cache.clear()

* fix: add .cache at various places, correct return type

* docs: remove mentions of 'store'

* Add extra documented properties to typings

Co-authored-by: Sugden <28943913+NotSugden@users.noreply.github.com>
Co-authored-by: SpaceEEC <spaceeec@yahoo.com>
2020-02-11 20:21:07 +01:00
didinele
2df4f227a4 refactor: move Guild#defaultRole to RoleStore#everyone (#3347)
* remove guild#defaultRole

* add RoleStore#defaultRole

* typings

* fix trailing space

* another one

* Rename it to everyone
2019-08-17 18:02:17 +02:00
anandre
6100aceef2 docs(RoleStore): update -> create in create method (#3349)
Under `create`, change `update` -> `create` in the description
2019-06-19 18:49:33 +02:00
Kyra
c432591113 feat(RoleStore, ChannelStore): fetch() method (#3071)
* feat({Role,Channel}Store): fetch method

* docs: Add usage examples to the new methods

* misc: Add note of why we are fetching all roles even for a single one
2019-02-09 15:07:31 +00:00
Gus Caplan
42505b78c1 chore: add strict mode (#2974) 2018-12-03 15:19:10 -06:00
Isabella
2c8e15e31c docs fix: RoleResolvable typedef missing and incorrecty documented methods (#2640)
* docs fix: RoleResolvable typedef missing and incorrecty documented methods

* requested changes???

* REAL requested changes

* shhh
2018-08-10 11:08:48 +02:00
Lewdcario
9b41a6a8a6
fix: re-add highest property to RoleStore and GuildMemberRoleStore
closes #2302
2018-03-01 11:52:29 -06:00
Pascal
048e147497
fix(RoleStore): create method is supposed to take an options object 2018-01-24 09:02:37 +01:00
Frangu Vlad
00172e6c7d refactor: Move member role-related functions to a special store (#2242)
* Ignore this I need a patch branch for Git

* Move all member role related stuff to a new DataStore
GuildMemberRoleStore is a new store that holds all member role related stuffs
Because its consistent!

* Minorest doc fix ever
To whoever did this object, they forgot a `{`

* Fix the spacing in the docs

* Resue the stores resolve rather than copy paste
Cause I'm dum and it overwrite resolve to the guild role stores resolve soo

* Fix some requests
- Removed the bs private functions
- Set the roles in the constructor

But, I need feedback. There is no way, that I saw, to make a member have roles whenever GuildMmber#_patch is called,
due to the roles being null on the guild. So the only way might be the for loop and getter.

* Fix an issue that I caused in #add
I was testing some other things, and changed that to test. Forgot to change it back

* Actually make the store generate just once when the member is created by first initializing the roles in the guild
Also replaces GuildMember#_roles with GuildMemberRoleStore#_roles
Tested all functions to make sure the expected result happens.

* I missed this from moving remove from GuildMember to GuildMemberRoleStore

* Fix RoleStore#create docs
For real this time

* Do all the requested changes
- Rename all `somethingRole` to `something` (hoistRole => hoist)
- Refactor add and remove to be cleaner and re-use set

* Fix a bug where the store would loose some roles due to null roles that can throw an error in the for loop after they've been deleted

* Remove the `role.id || role` part of the add and remove functions as Appel suggested

* Replace roles.resolve with roles.resolveID for GuildMemberRoleStore#remove

* Don't use Array.isArray in checks
Use instanceof instead

* Woops, I forgot to change this
Renamed colorRole to color

* The docs have dots, so we place the dots back
2018-01-24 08:12:58 +01:00
Yukine
bf0a68dbac Mark DataStores as public to directly display them in the docs. (#2268)
* make EmojiStore not Private anymore.

because why have something private if there is priority functionality on that class? also that causes that the docs wont show it directly

* make GuildChannelStore not private anymore

because why have something private if there is priority functionality on that class? also that causes that the docs wont show it directly

* make RoleStore not private anymore

because why have something private if there is priority functionality on that class? also that causes that the docs wont show it directly

* make ReactionStore not private anymore

because why have something private if there is priority functionality on that class? also that causes that the docs wont show it directly

* make all non private to stay consistent

* fix merge conflicts because of other PRs.
2018-01-20 08:00:44 +01:00
Jisagi
ea028ae074 Fix destructuring errors in GuildChannelStore and RoleStore (#2244)
* Permissions#resolve fix

* Travis failed because >120 chars per line

* better fix

Permissions#resolve reverted
removed destructuring in GuildChannelStore and RoleStore
2018-01-13 12:51:09 +00:00
Isabella
9eac19d9d8 refactor: more oop with stores (#2216)
* refactor: more oop with stores

* forgot bulk delete

* Revert "forgot bulk delete"

This reverts commit 1b4fb999ee07b358ee6e1af9efb8981b84f83af1.

* appease linter

* missed some


shh

* fail
2018-01-11 16:33:30 +00:00
SpaceEEC
0101392334 Documentation improvements (#2069)
* docs: fix documentation in various places

All stores: resolveID returns a nullable Snowflake
GuildAuditLogs: ActionType also can be ALL
MessageEmbed: make files property show up in the docs
ClientApplication: resetSecret and resetToken return a promise
ClientManager: status is readonly
Guild: features is an array of strings and ban no longer accepts a number or string
Guild: ban method no longer accepts a string or number
GuildMember: ^
RichPresenceAssets: small and large Image are Snowflakes, also fixed parameter documentation for small and large image url method
WebhookMessageOptions: file property is no longer a thing

* docs: improve GuildAuditLogs documentation

Prefix types with AuditLog to avoid confusion
Document GuildAuditLogs' static Targets and Actions properties and add necessary typedefs
Use typdefs over primitives where possible.

* fix documentation for Guild#defaultRole
2017-10-28 19:04:03 +02:00
bdistin
4748577194 Fix DataStore cleanup docs (#1911)
* fix RoleStore Docs

* fix ChannelStore docs

* fix GuildChannelStore docs

* fix GuildStore docs

* fix MessageStore docs

* fix ReactionStore docs
2017-09-09 00:16:43 +02:00
bdistin
dd085ceaee Datastore cleanup (#1892)
* Start Store cleanup

* wip store cleanup

* fix iterables initiating datastores

* handle the possibility of a datastore with no holds and no its own 'create' method

* more cleanup (instances that need more than just client/data)

* missed RoleStore extras

* not sure how eslint didn't catch that tab...

* avoid re-getting the channel we already have...

* cleanup resolvers and refactor them into DataStores

* ^

* and remove

* fix some bugs

* fix lint

* fix documentation maybe?

* formatting

* fix presences

* really fix presences this time

* bad fix was bad... let;s see how bad this one is..

* forgot to save a file

* make presence resolving take userresolveables too

* fix tabs in jsdocs

* fix bad fix from last night that caused issues, with better fix...

* oops
2017-09-08 23:06:10 +02:00
Amish Shah
b8315b79c7 Store and Model Refactor (#1618)
* UserStore refactor

* Create ChannelStore, remove redundant methods in ClientDataManager

* Create GuildStore

* Emoji stuff

* Use a Base class where possible to reduce code duplication

* Remove unnecessary comments from ChannelStore

* Add Base._clone();

* Remove unused ClientDataManager methods

* Refactor some more stuff

* ESLint

* Move Client#fetchUser to client.users.fetch

* Remove .has checks and just see if .get is truthy

* Fix guild member chunk error

* ESLint

* Fix typo

* Fix channel storing for user bots

* Remove ClientDataManager

* GuildChannelStore

* Reduce use of Util.cloneObject

* and this one too

* update typings

* Fix MessageUpdate handling (#1507)

* Fix role updates (probably fixes #1525)

* fix for eslint

* Address some of appell's comments

* Use debug constant

* start message store crap if it's ugly tell me later k

* fix that

* message store but works™️

* clean up guild stuff

* clean up channel store stuff

* clean up channel event handling

* does this message stuff work? find out soon in the next episode of dIsCoRd.Js

* eslint

* emojis

* emojis and reactions

* hi my name is eslint and im A LIL SHIT

* so i forgot this huh

* user stuff

* Fix @class

* Fix message stuff

* Fix user store docs

* Document all the bases

* fix the super things

* tidy up remove

* fix textbasedchannel

* fix that too

* fix emoji store

* make voice state stuff less ugly

* make voice states even less ugly

* make members less bad

* fix bug

* fix that too

* fix reactions

* how was this broken for so long

* role store

* remove super._patch from UserConnection

* Rename UserProfile#setup to _patch

* remove unnecessary super calls

* update docgen dep (pls fix travis thx)

* doc messagestore

* fix docs

* message store docs

* things

* DOCS PLS

* more things

* Document TextBasedChannel#messages as a MessageStore

* Rebase

* All the stores!
2017-08-25 21:08:58 +01:00