Commit graph

2201 commits

Author SHA1 Message Date
Dragoteryx
52b4f09e58 fix(Structures): allow multiple extensions by checking prototype chain (#3217) 2019-04-21 09:34:12 +02:00
Vlad Frangu
1514df0f87 fix: emit resume event, silent disconnects, error event param (#3192)
* src: Fix shardResumed event not being emitted

* docs: Document Client#error again

* src: Fix onError due to incorrect typings

* src: handle onError properly for both uws and ws

* src: Try to fix silent disconnects when using uWs

* fix(WebSocketShard): uws emits plain objects, not errors

Emitting line of code: 39aa429f94/src/uws.js (L80-L83)
Listener attaching is here: https://github.com/discordjs/uws/blob/master/src/uws.js#L128
For reference, found a clue here: https://github.com/discordjs/discord.js/issues/1528
2019-04-21 09:32:16 +02:00
SpaceEEC
cde955c766
fix(PresenceUpdateAction): emit presences again (#3214)
* fix(PresenceUpdateAction): emit presences again

* update typings
2019-04-19 08:49:17 +02:00
Gryffon Bellish
bccbb550b0 docs(Collector): specify the unit for CollectionOptions#time (#3219) 2019-04-19 08:47:39 +02:00
Deivu (Saya)
b5320299f7 Only reset sessionID when close code is 1000 or 4006 (#3213)
* Event code 1001 should not get its sessionID reset

* Reset sessionID when close code is 1000 or 4006
2019-04-17 14:32:57 +01:00
MoreThanTom
52bc5b0170 feat(MessageEmbed): resolve color in embed constructor (#2912)
* Resolve color in embed constructor

* Use ColorResolvable type for color parameter

* docs(MessageEmbed): color property is still a number
2019-04-15 20:46:59 +02:00
Vlad Frangu
eb537b6f48 docs(WebSocketShard): mark non-nullable parameters as non-nullable (#3209)
* docs: Imagine having an optional nullable param

* docs: Another one
2019-04-15 20:17:27 +02:00
izexi
d9a053df67 docs(Presence): add ClientPresenceStatus typedef (#3208) 2019-04-15 14:41:37 +02:00
izexi
520810d484 feat(Util): add YELLOW to ColorResolvable (#3182) 2019-04-14 14:58:33 +02:00
SpaceEEC
ca43919642
docs: document constructors of extendible structures (#3160)
* docs: document constructors of extendible structures

* docs(ClientPresence): document default value for data parameter

Co-Authored-By: SpaceEEC <spaceeec@yahoo.com>

* docs(Presence): document default value for data parameter

Co-Authored-By: SpaceEEC <spaceeec@yahoo.com>

* docs(DMChannel): capitalize DM in the constructor doc
2019-04-14 14:50:55 +02:00
izexi
5d10585af8 docs(Presence): add missing descriptions to clientStatus (#3127)
* add description on jsdocs for User.clientStatus

* Update src/structures/Presence.js

Co-Authored-By: izexi <43889168+izexi@users.noreply.github.com>

* Update src/structures/Presence.js

Co-Authored-By: izexi <43889168+izexi@users.noreply.github.com>

* Update src/structures/Presence.js

Co-Authored-By: izexi <43889168+izexi@users.noreply.github.com>

* update typings
2019-04-14 14:43:01 +02:00
SpaceEEC
97c196ca6a
docs(GuildEmoji): add @ name to requiresColons and managed properties 2019-04-13 19:32:43 +02:00
thomasxd24
8da141637c fix end method in VoiceBroadcast (#3194)
* fix end method in VoiceBroadcast

this.client is a ClientVoiceManager and thus its this.client.broadcasts  instead of this.client.voice.broascasts

* revert the voicebroadcast and pass this.client at clientvoice

* passed this.client
2019-04-11 21:34:12 +01:00
izexi
62cba2e148 docs(GuildChannel): fix setPosition's reason type (#3199) 2019-04-11 10:10:31 +02:00
anandre
266ac1c659 docs(Role): fix setPosition's reason type (#3198) 2019-04-10 21:40:22 +02:00
Reseq64
6be5051f92 typo(RequestHandler): fix spelling of 'requests' (#3196)
Removed the additional "s" to "requessts"
2019-04-10 17:07:50 +02:00
Vlad Frangu
89e27e5071 src: Make broadcasts work again (#3190) 2019-04-08 17:29:19 +01:00
SpaceEEC
f479afca82
src: Fix TypeError (#3187) 2019-04-08 14:21:48 +02:00
Vlad Frangu
70d4b4455b refactor(ClientVoiceManager): make public, remove Client#voiceConnections (#3186)
* docs: make voice public

* typings: Update typings to match the docs

* typings: ClientVoiceManager is nullable in Client

Co-Authored-By: vladfrangu <kingdgrizzle@gmail.com>

* typings: Mark client as readonly

Co-Authored-By: vladfrangu <kingdgrizzle@gmail.com>

* src: Make the client readonly

* src: Remove Client#voiceConnections getter in favor of ClientVoiceManager#connections
2019-04-08 14:20:53 +02:00
izexi
152d2e88bd refactor(WebSocket): utilize URLSearchParams (#3185)
* replace querystring with URLSearchParams

* looks a bit nicer using urlSearchParams.set(...)
2019-04-08 14:06:23 +02:00
Vlad Frangu
982f48ce6a
src: Fix TypeError 2019-04-07 10:57:11 +03:00
SpaceEEC
00eb7e325a
fix(ApiRequest): filter out null query values
Fixes #3183
2019-04-05 16:32:50 +02:00
SpaceEEC
bfab203934
fix(ShardingManager): do not spawn the last shard early
An off-by-one error resulted in the last shard getting the delay of the second last one.
Closes #3181
2019-04-05 14:46:25 +02:00
bdistin
5e9bd786d1 refactor(APIRequest): utilize URLSearchParams (#3180)
* utilize URLSearchParams

* options.query can be undefined/null

* oops

* remembered what I intended
2019-04-05 11:32:19 +02:00
izexi
c078682722 feat(Webhook): add url getter (#3178)
* add Webhook#url

* set typing as readonly

* suggested change

* another one
2019-04-05 11:09:58 +02:00
bdistin
bb92289e45 fix: remove GuildChannel fallback, and remove GuildChannel as extendable (#3165)
* remake pr

* typings
2019-04-03 23:02:19 +02:00
SpaceEEC
089f65fd2a
fix(RequestHandler): pass HTTPError pass path instead of route as path 2019-04-03 22:45:51 +02:00
SpaceEEC
32a432f4a5
cleanup(ShardClientUtil): rename id to ids 2019-04-01 13:46:27 +02:00
Vlad Frangu
3f5161eb76 fix: Internal Sharding, this time fixed™ (#3140)
* src: WIP Internal Sharding refactor

* src: Refactor unavailable guild check
Co-Authored-By: kyranet <kyradiscord@gmail.com>

* src: More WIP Code
F in the chat to the old manager

* src: It should work but Discord says no.
Seriously why is this not working!

* fix: Inflator causing issues

* src: Finishing touches and typings

* misc: Proper debug message

* fix: Making things hidden needs writable: true as well

* fix: Sharding allowing multiple of the same shard, negative shards or strings

* fix: Again... edge cases
I love you guys .w.

* misc: Touchups

* misc: Better error?

* docs: Typo

* typings: Requested changes

* src: Requested changes

* src: Fix issues, validate provided shard options and more

* src: Forgot to remove the listener

* lint: eslint complaining

* fix: Setting shardCount to auto crashing the process

* misc: Requested changes

* typings: Correct typings for shardCount client option

* typings: Add invalidSession event to the shard and correct typings

* src: Minor docs adjustements, and code consistency between setHelloTimeout and setHeartbeatTimeout

* src: Don't block reconnect while creating shards
Might fix silent disconnects *again*

* src: Prevent reconnect from running if the Manager isn't READY
That way, if a shard dies while we're still spawning, it won't cause issues

* fix: Retry to reconnect if there's a network error going on.
The manager *should* keep reconnecting unless the token is invalid

* src: Enhance onClose handler for shards in the manager
- If the close code is between 1000 and 2000 (inclusive), you cannot resume
I tested this locally
- If there's a session ID still present, immediately try to resume
Faster resumes :papaBless:
Otherwise, the invalid session event will trigger and it'll handle accordingly

I swear if I see a SINGULAR Silent DC I'm yeeting

* src: Fix error check

* src: Make sure message exists on the error

* src: Used the wrong property for the shardQueue

* src: Make the hello timeout be made by the client
god help

* docs: Correct docs for WSEvents

* misc: Remove old events from the Events constant

* src: Throw the HTTP error if we don't get a 401

* typings: Can't forget about them

* src: Implement some more fail safes just in case
Seriously, better safe than sorry! Gotta failproof it completely
2019-04-01 09:43:45 +02:00
Schuyler Cebulskie
04fa56d0c0 Improve structure extension errors 2019-03-24 16:45:34 -04:00
Amish Shah
b74a4356dd fix lint errors 2019-03-23 12:54:22 +00:00
Amish Shah
6adb0a6609 voice: add ability to delete broadcasts 2019-03-23 12:52:18 +00:00
Amish Shah
9a092b6e57 voice: rename createVoiceBroadcast to createBroadcast 2019-03-23 12:37:55 +00:00
Amish Shah
c8225631c9 voice: move broadcasts to client.voice 2019-03-23 12:36:53 +00:00
Amish Shah
3df56540e2 voice: add documentation to VoiceBroadcast 2019-03-23 12:22:55 +00:00
izexi
9b2bf03ff6 feat(MessageStore): add cache parameter to fetchPinned() (#3154)
* add cache param to MessageStore#fetchPinned()

* typings for cache param

* set cache to true by default
2019-03-19 20:35:58 +01:00
izexi
2341d13615 fix: messageReactionRemove not emitting for partial messages (#3125) 2019-03-19 20:32:11 +01:00
SpaceEEC
e62833b5e1
docs: mark getters as @ readonly 2019-03-19 19:59:45 +01:00
Ryan Munro
df1889ab49 cleanup(Guild): removed fetchAuditLogs' "after" option (#3142)
* Removed code and documentation for Guild.fetchAuditLogs "after" option

* Also removed the option from typings
2019-03-12 19:14:32 +01:00
bdistin
1673b6f8f5 fix(APIMessage): edit shouldn't remove content (#3129)
* edit shouldn't remove content

If undefined is passed to the api, content isn't removed in such a case where you are only editing the embed.

* fix a related doc string

* update typings

* requested changes
2019-03-08 17:57:59 +01:00
Antonio Román
132788937a src: add missing events in constants (#3124)
* src: Add missing events in constants

* fix: Restore 'use strict';
2019-03-05 17:18:11 +01:00
SpaceEEC
579283dfe9
fix(Role): proper undefined check for data.permission when editing 2019-03-02 21:58:40 +01:00
bdistin
fe5563e158 refactor(User): avoid invoking dmChannel getter more than once per method (#3108)
also refactors to async methods
2019-02-24 09:37:10 +01:00
Linn Dahlgren
7006f00ae4 feat(MessageEmbed): add missing proxyURL property to video (#3109)
* Added missing property to MessageEmbed.video

* Updated typings for MessageEmbed.video
2019-02-24 09:27:57 +01:00
Linn Dahlgren
4d3f76656a docs(MessageEmbed): add missing type value (#3106) 2019-02-23 10:05:04 +01:00
Amish Shah
efbbfbcec6 fix #3102 2019-02-20 19:15:33 +00:00
Amish Shah
6aa792f9ab voice: cleanup internals whether end() or destroy() is called 2019-02-19 13:16:48 +00:00
Amish Shah
4009986bc8 voice: destroy opus 2019-02-17 21:48:47 +00:00
Amish Shah
0564c5c777 voice: update prism 2019-02-14 16:57:26 +00:00
SpaceEEC
4289b18ab2
docs(GuildMember): add missing @name to document user property
Fixes #3090
2019-02-14 11:19:05 +01:00
Amish Shah
5c3f5d7048
Partials (#3070)
* Remove GroupDMChannels

they sparked no joy

* Start partials for message deletion

* MessageUpdate partials

* Add partials as an opt-in client option

* Add fetch() to Message

* Message.author should never be undefined

* Fix channels being the wrong type

* Allow fetching channels

* Refactor and add reaction add partials

* Reaction remove partials

* Check for emoji first

* fix message fetching

janky

* User partials in audit logs

* refactor overwrite code

* guild member partials

* partials as a whitelist

* document GuildMember#fetch

* fix: check whether a structure is a partial, not whether cache is true

* typings: Updated for latest commit (#3075)

* partials: fix messageUpdate behaviour (now "old" message can be partial)

* partials: add warnings and docs

* partials: add partials to index.yml

* partials: tighten "partial" definitions

* partials: fix embed-only messages counting as partials
2019-02-13 17:39:39 +00:00
Amish Shah
8910fed729 voice: debug UDP (#3044) 2019-02-12 16:29:11 +00:00
Kyra
5c19ad7252 cleanup: Error messages cleanup (#3079)
Removed keys that return zero occurrences in the library's source code
2019-02-12 08:13:15 +00:00
Kyra
0c7a618f10 cleanup: remove unused members of classes (#3078)
* cleanup: Remove unused members of classes

* typings: Remove hit from Message
2019-02-11 20:33:13 +01:00
Amish Shah
c362ba0dd5 voice: more debug 2019-02-11 18:37:33 +00:00
Amish Shah
fe51b4e89b voice: more debug information, correctly listen to vws 2019-02-11 18:28:37 +00:00
Amish Shah
375706beac voice: replace self.xyz events 2019-02-11 18:03:35 +00:00
Amish Shah
810b5a5f71 voice: more debug info 2019-02-11 17:57:56 +00:00
Amish Shah
283fc54ce4 More debug information 2019-02-11 17:39:19 +00:00
Amish Shah
a705edfd0d voice: more debug information 2019-02-11 17:22:17 +00:00
Amish Shah
aab3523fb5 voice: more debug information
#3074, #2979, #3044
2019-02-10 20:18:08 +00:00
Vlad Frangu
793341dbb4 fix: Sharding issues, silent disconnects and code cleanup (#2976)
* fix: Sharding bugs, silent disconnects and cleanup code

* typings

* fix: Destroy connecting with close code different from 1000
Per `If a client does not receive a heartbeat ack between its attempts at sending heartbeats, it should immediately terminate the connection with a non-1000 close code, reconnect, and attempt to resume.`

* misc: Wait x ms before reconnecting
Per https://discordapp.com/developers/docs/topics/gateway#resuming

* docs

* nit: docs

* misc: Prevent multiple calls to WebSocketManager#destroy

* fix: Implement destroying if you reset the token

* misc: Clear the WS packet queue on WebSocketShard#destroy
You can't send those packets anywhere anymore, so no point in keeping them

* fix: Handle session limits when reconnecting a full shard, cleanup

* misc: No need to create a new shard instance

* fix: closeSequence being null, thus emitting null on Client#resumed

* misc: Remove GUILD_SYNC Gateway handler and add missing dot to string

* misc: Close WS with code 4000 if we didn't get a heartbeat in time

As said in the Discord API server

* fix: Handle ready emitting in onPacket
Doesn't allow broken packets

* misc: Close the connection if Discord asks for a reconnect
Prevents double triggers

* testing: Prevent multiple reconnect attempts on a shard

Should fix some issues some people have had.

* fix: Prevent multiple reconnect calls on the shard, re-use conn to identify, remove reconnect function
Note: Closing the WS with 1000 makes the session invalid

* misc: Forgot to remove 2 unneeded setters

* docs: Wrong param docstring for WebSocketShard#destroy

* misc: Set status to reconnecting after destroying

* misc: Close connection with code 1000 on session invalidated
Allows us to cleanup the shard and do a full reconnect
Also remove identify wait delay, not used anywhere

* fix: Fix zlib crash on node
And with that, the PR is done!

* misc: Implement a reconnect queue
And that is all there was to be done in this PR.
Shards now queue up for a reconnect

* nit: Debug the queue after destroying

* docs: Make the invalidated event clearer

* lint: I'm good at my job

* docs

* docs: Make description for isReconnectingShards accurate
*can I stop finding issues, this PR is meant to be done*

* misc: Remove shard from bind params

* misc: Code re-ordering and cleanup
Resumes do not need to be queued up, as they do not count to the identify limit, and after some testing, they don't have the 5 second delay required, like in identify

* fix: Issues with token regeneration and shards not properly handling them
We close the ws connection with code 1000 if we get an invalid session payload,
that way we can queue the reconnects and handle any issues

* misc: Remove useless delays on session invalidated
They get handled by the rest of the code already

* lint

* misc: reset the sequence on Shard#destroy
This especially is a problem if you need to re-identify, as the sequence doesn't get set to the current one,
causing the sequence to be wrong

* fix: GitHub rebase and minor tweak
* Implement a 15 second timeout if shards don't connect till then
Should prevent shards that never reconnect

* revert: Make WebSocketShard#send and WebSocketManager#broadcast public

* typings: Set type to void instead of undefined

* docs: Requested Changes
2019-02-10 16:28:03 +00:00
SpaceEEC
7324a993ed fix: ensure VIEW_CHANNEL permissions before trying to join (#3046)
* fix: ensure VIEW_CHANNEL permissions before joining

* nit(GuildChannel): remove the redundant truthy check
2019-02-10 15:21:59 +00:00
Kyra
9449f8df8f cleanup(GuildMember{RoleStore}): Rewrite to async/await (#3072)
- Fixed a bug where `GuildMemberRoleStore#{add,remove}` would create a rejected promise inside a promise, instead of rejecting the first one.
- Fixed a bug where `GuildMember#edit` with a specified unknown channel would throw synchronously, instead of rejecting asynchronously.
2019-02-09 17:20:10 +00:00
Kyra
c432591113 feat(RoleStore, ChannelStore): fetch() method (#3071)
* feat({Role,Channel}Store): fetch method

* docs: Add usage examples to the new methods

* misc: Add note of why we are fetching all roles even for a single one
2019-02-09 15:07:31 +00:00
Amish Shah
f826c9c75e voice: workaround for receiving audio
(#2929 and discordapp/discord-api-docs#808)
2019-02-05 10:26:16 +00:00
Kyra
dd8ba00af4 misc(index): export HTTPError class (#3051) 2019-02-04 16:44:21 +01:00
Isabella
75e264da57 feat: Presence#clientStatus (#2997)
* feat: Presence#clientStatus

* fix Presence#equals check

* fix typings

* vlad changes

* presence consistency docs

* fix docs

* fix big docs fail
2019-02-02 20:29:47 +01:00
Rattmann (fallen)
1db78994dd feat: MessageEmbed#length (#3003)
* add MessageEmbed#length

* update typings (+MessageEmbed#length)

* eslint: L181 (max line length), L183 (missing semi)

* eslint: L181 (trailing space)
2019-02-02 20:29:10 +01:00
SpaceEEC
db3ae0159b docs(Structures): note about extending prior to instantiating client (#2884) 2019-02-02 20:28:24 +01:00
Marcel Menzel
f2ed93c08a fix(WebSocketShard): report correct resumed event count (#3019)
This PR attempts to fix the reported resumed event count in the debug output (where it is always displayed only as 1 event replayed) and in the emitted `resumed` event, where it passed the current sequence instead of passing the actual replayed event count (which was an utopic high number for smaller bots on resume).
2019-02-02 11:28:45 +01:00
Isabella
8230255c68
fix(ShardClientUtil#id): erroneously reporting as an array 2019-01-15 01:45:29 -06:00
SpaceEEC
28db527370
docs(Guild): use 'updated' variable in example for setRegion 2019-01-10 16:54:02 +01:00
SpaceEEC
840d22f892
docs(Webhook): add mising '@name' to Webhook#token's docstring 2018-12-30 12:52:33 +01:00
Amish Shah
0bde9ca2c5 voice: set seek parameter before input (#2993) 2018-12-27 18:05:54 +00:00
SpaceEEC
21ec03140f
feat(GuildChannelStore): add support for create to accept a position (#2965) 2018-12-22 08:50:33 +01:00
Will Nelson
5cbdf38028 fix(WebSocketShard): add websocket send error handling (#2981)
* websocket send error handling

* fix: emit only when error is present

* refactor: use an if instead
2018-12-22 08:49:56 +01:00
August
b5d5c699e6 fix: guildBanRemove event name (#2983)
- "Events.GUILD_BAN_REMOVEGUILD_BAN_REMOVE" -> "Events.GUILD_BAN_REMOVE"
2018-12-09 09:30:46 +01:00
Gus Caplan
42505b78c1 chore: add strict mode (#2974) 2018-12-03 15:19:10 -06:00
SpaceEEC
ecaec29380
fix(Util): throw an explicit error if a chunk exceeds the max length (#2936)
* fix(Util): throw an explicit error if a chunk exceeds the max length

* refactor(Util): consolidate both errors in splitMessage into one

* revert(Messages): do not unnecessarily change the error code

* revert(Messages): do not remove the word 'the'
2018-11-27 21:42:28 +01:00
Darqam
23a16c3a73 fix(GuildChannel): add explicit channel resolve error to member edit (#2958)
* Add explicit error to setting invalid voice channel

* restrict to guild

Co-Authored-By: Darqam <anhim2@gmail.com>

* add a more explicit error and channel type check

* bad tab
2018-11-27 21:41:34 +01:00
SpaceEEC
fd21bbb7bf
docs: move event docstrings to the emitting line of code 2018-11-27 21:28:36 +01:00
Skillz4Killz
1d1b3f25e1 docs: add documentation for Client#channelCreate (#2967) 2018-11-27 21:12:25 +01:00
SpaceEEC
a8b47a7a6c
feat(GuildChannelStore): add support for create to accept a position 2018-11-23 19:46:11 +01:00
Frangu Vlad
9085138f0d fix: Sharding Issues & Cleanup (#2952)
* fix: Sharding causing constant heartbeat / identify spam

* misc: Remove wait param in connect

* misc: Wait 2.5 seconds before sending identify again if session is resumable

* misc: Remove useless destroy call

* nit: Capitalization

* fix: Identify on HELLO not connectionOpen

* misc: Add different intervals for identify after invalid session
- 2500 if we couldn't resume in time
- 5000 if we didn't have a session ID (per the docs on identify, that a client can only connect every 5 seconds)
- Otherwise, just identify again

* misc: Only clear heartbeat if shard is fully dead

Reconnect clears it otherwise

* fix: Accessing .length on a Collection
2018-11-21 13:42:37 -06:00
Crawl
377ecd73ea
docs(GuildChannel): fix doc string for clone method 2018-11-20 16:42:27 +01:00
SpaceEEC
d92ee2ff99
feat(GuildChannel): allow to set all options when cloning (#2937) 2018-11-17 15:43:04 +01:00
Yukine
e793338d74 fix: ShardClientUtil#count and ShardClientUtil#id typedef (#2956) 2018-11-16 22:46:02 -06:00
Kyra
54aff3191e feat(Constants): add error code 50020 (#2953)
* feat(Constants): Add error code 50020

Which is throw when using the vanity-url endpoint: https://github.com/discordapp/discord-api-docs/pull/748/

* docs: Document the new code
2018-11-16 16:55:15 +01:00
Amish Shah
2d68e837e5 voice: fix receiver null on immediate voiceStateUpdate 2018-11-15 21:38:02 +00:00
Lewdcario
3418b5a1a2
docs: restore Client#error docs that went missing 2018-11-06 14:59:02 -06:00
Lewdcario
08002d0576
fix: Client#userUpdate receiving wrong packet 2018-11-05 18:24:50 -06:00
Lewdcario
b59c75e402
docs: add missing docstring for Client#guildDelete 2018-11-05 13:29:07 -06:00
Souji
905f1c3262 docs: add missing docstring for Client#userUpdate (#2930)
* docs: add missing docstring for Client#userUpdate

* docs: indentn't

* docs: indentn't 2
2018-11-05 17:46:47 +01:00
Lewdcario
7796cb5d05
fix: Client#raw emitting twice 2018-11-04 23:26:40 -06:00
Lewdcario
be0d1cd663
fix: Client#shards not being set properly 2018-11-04 23:25:54 -06:00
Isabella
f3cad81f53
feat: Internal sharding (#2902)
* internal sharding

* ready event

* the square deal

* the new deal

* the second new deal

* add actual documentation

* the new freedom

* the great society

* federal intervention

* some of requested changes

* i ran out of things to call these

* destroy this

* fix: Client#uptime went missing

* fix(Client): destroy the client on login failure

This may happen duo invalid sharding config / invalid token / user requested destroy

* fix(Client): reject login promise when the client is destroyed before ready

* fix(WebSocketManager): remove redundancy in destroy method (#2491)

* typo(ErrorMessages): duo -> duo to

* typo(ErrorMessages): duo -> due

* fix: docs and options

* docs(WebSocketManager): WebSockethard -> WebSocketShard (#2502)

* fix(ClientUser): lazily load to account for extended user structure (#2501)

* docs(WebSocketShard): document class to make it visible in documentation (#2504)

* fix: WebSocketShard#reconnect

* fix: presenceUpdate & userUpdate
* presenceUpdate wasn't really being handled at all
* userUpdate handled incorrectly because as of v7 in the Discord API, it comes inside presenceUpdate

* re-add raw event

* member is now part of message create payload

* feat: Add functionality to support multiple servers with different shards (#2395)

* Added functionallity to spawn multiple sharding managers due to adding start and end shards

* Small fixes and limiting shard amount to max recommended

* Forgot a check in spawn()

* Fixed indentation

* Removed optiosn object documentation for totalShards

* More fixes and a check that the startShard + amount doesnt go over the recommended shard amount

* fix getting max recommended

* Removed async from constructor (my fault)

* Changed start and end shard to a shardList or "auto" + fixed some brainfarts with isNaN

* Changed the loop and totalShard count calculation

* shards are actually 0 based

* Fixed a problem with the gateway and handled some range errors and type errors

* Changed Number.isNan to isNaN and changed a few Integer checks to use Number.isInteger

* Added check if shardList contains smth greater than totalShards; made spawn use totalShards again; shardList will be ignored and rebuild if totalShards is 'auto'; fixed docs

* ShardingManager#spawn now uses a for..of loop; fixed the if statement inside the new for..of loop to still work as intended; made the totalShards be set to a new amount if smth manual is put into ShardingManager#spawn just like before; Fixed some spelling

* internal sharding

* ready event

* the square deal

* the new deal

* the second new deal

* add actual documentation

* the new freedom

* the great society

* federal intervention

* some of requested changes

* i ran out of things to call these

* destroy this

* fix: Client#uptime went missing

* fix(Client): destroy the client on login failure

This may happen duo invalid sharding config / invalid token / user requested destroy

* fix(Client): reject login promise when the client is destroyed before ready

* fix(WebSocketManager): remove redundancy in destroy method (#2491)

* typo(ErrorMessages): duo -> duo to

* typo(ErrorMessages): duo -> due

* fix: docs and options

* docs(WebSocketManager): WebSockethard -> WebSocketShard (#2502)

* fix(ClientUser): lazily load to account for extended user structure (#2501)

* docs(WebSocketShard): document class to make it visible in documentation (#2504)

* fix: WebSocketShard#reconnect

* fix: presenceUpdate & userUpdate
* presenceUpdate wasn't really being handled at all
* userUpdate handled incorrectly because as of v7 in the Discord API, it comes inside presenceUpdate

* Internal Sharding adaptation

Adapted to internal sharding
Fixed a bug where non ready invalidated sessions wouldnt respawn

* Fixed shardCount not retrieving

* Fixing style

removed unnecessary parenthesis

* Fixing and rebasing

lets hope i didnt dun hecklered it

* Fixing my own retardation

* Thanks git rebase

* fix: assigning member in message create payload

* fix: resumes

* fix: IS wont give up reconnecting now

* docs: add missing docs mostly

* fix: found lost methods

* fix: WebSocketManager#broadcast check if shard exists

* fix: ShardClientUtil#id returning undefined

* feat: handle new session rate limits (#2796)

* feat: handle new session rate limits

* i have no idea what i was doing last night

* fix if statement weirdness

* fix: re-add presence parsing from ClientOptions (#2893)

* resolve conflicts

* typings: missing typings

* re-add missing linter rule

* fix: replacing ClientUser wrongly

* address unecessary performance waste

* docs: missing disconnect event

* fix(typings): Fix 2 issues with typings (#2909)

* (Typings) Update typings to reflect current ClientOptions

* fix(Typings) fixes a bug with Websockets and DOM Types

* fix travis

* feat: allow setting presence per shard

* add WebSocketManager#shardX events

* adjust typings, docs and performance issues

* readjust shard events, now provide shardId parameter instead

* fix: ready event should check shardCount, not actualShardCount

* fix: re-add replayed parameter of Client#resume

* fix(Sharding): fixes several things in Internal Sharding (#2914)

* fix(Sharding) fixes several things in Internal Sharding

* add default value for shards property

* better implement checking for shards array

* fix travis & some casing

* split shard count into 2 words

* update to latest Internal Sharding, fix requested changes

* make sure totalShardCount is a number

* fix comment

* fix small typo

* dynamically set totalShardCount if either shards or shardCount is provided

* consistency: rename shardID to shardId

* remove Client#shardIds

* fix: typo in GuildIntegrationsUpdate handler

* fix: incorrect packet data being passed in some events (#2919)

* fix: edgecase of ShardingManager and totalShardCount (#2918)

* fix: Client#userUpdate being passed wrong parameter
and fix a potential edgecase of returning null in ClientUser#edit from this event

* fix consistency and typings issues

* consistency: shardId instances renamed to shardID

* typings: fix typings regarding WebSocket

* style(.eslintrc): remove additional whitespace

* fix(Client): remove ondisconnect handler on timeout

* docs(BaseClient): fix typo of Immediate

* nitpick: typings, private fields and methods

* typo: improve grammar a bit

* fix: error assigning client in WebSocketManager

* typo: actually spell milliseconds properly
2018-11-03 13:21:23 -05:00
Schuyler Cebulskie
ab3a439198
Add worker-based sharding to the ShardingManager (#2908)
* Add worker-based sharding mode to ShardingManager

* Fix ClientShardUtil mode

* Fix worker not being cleared on shard death

* Update docs and typings

* Clean up Client sharding logic a bit

* Add info about requirements for worker mode
2018-10-29 15:02:36 -04:00
Schuyler Cebulskie
b759fc415e Slightly simplify logic in APIMessage.transformOptions 2018-10-27 15:28:05 -04:00
SpaceEEC
01476de582
fix(VoiceConnection): compare new speaking to old to avoid TypeError 2018-10-20 12:12:21 +02:00