Webpack build for branch 11.1-dev: c7d1507e19

This commit is contained in:
Travis CI 2017-08-20 20:12:24 +00:00
parent 965c5b87ee
commit f65de8f971

View file

@ -289,12 +289,12 @@ const Endpoints = exports.Endpoints = {
/** /**
* The current status of the client. Here are the available statuses: * The current status of the client. Here are the available statuses:
* - READY * * READY
* - CONNECTING * * CONNECTING
* - RECONNECTING * * RECONNECTING
* - IDLE * * IDLE
* - NEARLY * * NEARLY
* - DISCONNECTED * * DISCONNECTED
* @typedef {number} Status * @typedef {number} Status
*/ */
exports.Status = { exports.Status = {
@ -308,11 +308,11 @@ exports.Status = {
/** /**
* The current status of a voice connection. Here are the available statuses: * The current status of a voice connection. Here are the available statuses:
* - CONNECTED * * CONNECTED
* - CONNECTING * * CONNECTING
* - AUTHENTICATING * * AUTHENTICATING
* - RECONNECTING * * RECONNECTING
* - DISCONNECTED * * DISCONNECTED
* @typedef {number} VoiceStatus * @typedef {number} VoiceStatus
*/ */
exports.VoiceStatus = { exports.VoiceStatus = {
@ -402,41 +402,41 @@ exports.Events = {
/** /**
* The type of a websocket message event, e.g. `MESSAGE_CREATE`. Here are the available events: * The type of a websocket message event, e.g. `MESSAGE_CREATE`. Here are the available events:
* - READY * * READY
* - RESUMED * * RESUMED
* - GUILD_SYNC * * GUILD_SYNC
* - GUILD_CREATE * * GUILD_CREATE
* - GUILD_DELETE * * GUILD_DELETE
* - GUILD_UPDATE * * GUILD_UPDATE
* - GUILD_MEMBER_ADD * * GUILD_MEMBER_ADD
* - GUILD_MEMBER_REMOVE * * GUILD_MEMBER_REMOVE
* - GUILD_MEMBER_UPDATE * * GUILD_MEMBER_UPDATE
* - GUILD_MEMBERS_CHUNK * * GUILD_MEMBERS_CHUNK
* - GUILD_ROLE_CREATE * * GUILD_ROLE_CREATE
* - GUILD_ROLE_DELETE * * GUILD_ROLE_DELETE
* - GUILD_ROLE_UPDATE * * GUILD_ROLE_UPDATE
* - GUILD_BAN_ADD * * GUILD_BAN_ADD
* - GUILD_BAN_REMOVE * * GUILD_BAN_REMOVE
* - CHANNEL_CREATE * * CHANNEL_CREATE
* - CHANNEL_DELETE * * CHANNEL_DELETE
* - CHANNEL_UPDATE * * CHANNEL_UPDATE
* - CHANNEL_PINS_UPDATE * * CHANNEL_PINS_UPDATE
* - MESSAGE_CREATE * * MESSAGE_CREATE
* - MESSAGE_DELETE * * MESSAGE_DELETE
* - MESSAGE_UPDATE * * MESSAGE_UPDATE
* - MESSAGE_DELETE_BULK * * MESSAGE_DELETE_BULK
* - MESSAGE_REACTION_ADD * * MESSAGE_REACTION_ADD
* - MESSAGE_REACTION_REMOVE * * MESSAGE_REACTION_REMOVE
* - MESSAGE_REACTION_REMOVE_ALL * * MESSAGE_REACTION_REMOVE_ALL
* - USER_UPDATE * * USER_UPDATE
* - USER_NOTE_UPDATE * * USER_NOTE_UPDATE
* - USER_SETTINGS_UPDATE * * USER_SETTINGS_UPDATE
* - PRESENCE_UPDATE * * PRESENCE_UPDATE
* - VOICE_STATE_UPDATE * * VOICE_STATE_UPDATE
* - TYPING_START * * TYPING_START
* - VOICE_SERVER_UPDATE * * VOICE_SERVER_UPDATE
* - RELATIONSHIP_ADD * * RELATIONSHIP_ADD
* - RELATIONSHIP_REMOVE * * RELATIONSHIP_REMOVE
* @typedef {string} WSEventType * @typedef {string} WSEventType
*/ */
exports.WSEvents = { exports.WSEvents = {
@ -478,6 +478,18 @@ exports.WSEvents = {
RELATIONSHIP_REMOVE: 'RELATIONSHIP_REMOVE', RELATIONSHIP_REMOVE: 'RELATIONSHIP_REMOVE',
}; };
/**
* The type of a message, e.g. `DEFAULT`. Here are the available types:
* * DEFAULT
* * RECIPIENT_ADD
* * RECIPIENT_REMOVE
* * CALL
* * CHANNEL_NAME_CHANGE
* * CHANNEL_ICON_CHANGE
* * PINS_ADD
* * GUILD_MEMBER_JOIN
* @typedef {string} MessageType
*/
exports.MessageTypes = [ exports.MessageTypes = [
'DEFAULT', 'DEFAULT',
'RECIPIENT_ADD', 'RECIPIENT_ADD',
@ -666,49 +678,49 @@ exports.Colors = {
/** /**
* An error encountered while performing an API request. Here are the potential errors: * An error encountered while performing an API request. Here are the potential errors:
* - UNKNOWN_ACCOUNT * * UNKNOWN_ACCOUNT
* - UNKNOWN_APPLICATION * * UNKNOWN_APPLICATION
* - UNKNOWN_CHANNEL * * UNKNOWN_CHANNEL
* - UNKNOWN_GUILD * * UNKNOWN_GUILD
* - UNKNOWN_INTEGRATION * * UNKNOWN_INTEGRATION
* - UNKNOWN_INVITE * * UNKNOWN_INVITE
* - UNKNOWN_MEMBER * * UNKNOWN_MEMBER
* - UNKNOWN_MESSAGE * * UNKNOWN_MESSAGE
* - UNKNOWN_OVERWRITE * * UNKNOWN_OVERWRITE
* - UNKNOWN_PROVIDER * * UNKNOWN_PROVIDER
* - UNKNOWN_ROLE * * UNKNOWN_ROLE
* - UNKNOWN_TOKEN * * UNKNOWN_TOKEN
* - UNKNOWN_USER * * UNKNOWN_USER
* - UNKNOWN_EMOJI * * UNKNOWN_EMOJI
* - BOT_PROHIBITED_ENDPOINT * * BOT_PROHIBITED_ENDPOINT
* - BOT_ONLY_ENDPOINT * * BOT_ONLY_ENDPOINT
* - MAXIMUM_GUILDS * * MAXIMUM_GUILDS
* - MAXIMUM_FRIENDS * * MAXIMUM_FRIENDS
* - MAXIMUM_PINS * * MAXIMUM_PINS
* - MAXIMUM_ROLES * * MAXIMUM_ROLES
* - MAXIMUM_REACTIONS * * MAXIMUM_REACTIONS
* - UNAUTHORIZED * * UNAUTHORIZED
* - MISSING_ACCESS * * MISSING_ACCESS
* - INVALID_ACCOUNT_TYPE * * INVALID_ACCOUNT_TYPE
* - CANNOT_EXECUTE_ON_DM * * CANNOT_EXECUTE_ON_DM
* - EMBED_DISABLED * * EMBED_DISABLED
* - CANNOT_EDIT_MESSAGE_BY_OTHER * * CANNOT_EDIT_MESSAGE_BY_OTHER
* - CANNOT_SEND_EMPTY_MESSAGE * * CANNOT_SEND_EMPTY_MESSAGE
* - CANNOT_MESSAGE_USER * * CANNOT_MESSAGE_USER
* - CANNOT_SEND_MESSAGES_IN_VOICE_CHANNEL * * CANNOT_SEND_MESSAGES_IN_VOICE_CHANNEL
* - CHANNEL_VERIFICATION_LEVEL_TOO_HIGH * * CHANNEL_VERIFICATION_LEVEL_TOO_HIGH
* - OAUTH2_APPLICATION_BOT_ABSENT * * OAUTH2_APPLICATION_BOT_ABSENT
* - MAXIMUM_OAUTH2_APPLICATIONS * * MAXIMUM_OAUTH2_APPLICATIONS
* - INVALID_OAUTH_STATE * * INVALID_OAUTH_STATE
* - MISSING_PERMISSIONS * * MISSING_PERMISSIONS
* - INVALID_AUTHENTICATION_TOKEN * * INVALID_AUTHENTICATION_TOKEN
* - NOTE_TOO_LONG * * NOTE_TOO_LONG
* - INVALID_BULK_DELETE_QUANTITY * * INVALID_BULK_DELETE_QUANTITY
* - CANNOT_PIN_MESSAGE_IN_OTHER_CHANNEL * * CANNOT_PIN_MESSAGE_IN_OTHER_CHANNEL
* - CANNOT_EXECUTE_ON_SYSTEM_MESSAGE * * CANNOT_EXECUTE_ON_SYSTEM_MESSAGE
* - BULK_DELETE_MESSAGE_TOO_OLD * * BULK_DELETE_MESSAGE_TOO_OLD
* - INVITE_ACCEPTED_TO_GUILD_NOT_CONTANING_BOT * * INVITE_ACCEPTED_TO_GUILD_NOT_CONTANING_BOT
* - REACTION_BLOCKED * * REACTION_BLOCKED
* @typedef {string} APIError * @typedef {string} APIError
*/ */
exports.APIErrors = { exports.APIErrors = {
@ -1309,9 +1321,9 @@ class Util {
/** /**
* Parses emoji info out of a string. The string must be one of: * Parses emoji info out of a string. The string must be one of:
* - A UTF-8 emoji (no ID) * * A UTF-8 emoji (no ID)
* - A URL-encoded UTF-8 emoji (no ID) * * A URL-encoded UTF-8 emoji (no ID)
* - A Discord custom emoji (`<:name:id>`) * * A Discord custom emoji (`<:name:id>`)
* @param {string} text Emoji string to parse * @param {string} text Emoji string to parse
* @returns {Object} Object with `name` and `id` properties * @returns {Object} Object with `name` and `id` properties
* @private * @private
@ -3997,7 +4009,7 @@ class Permissions {
} }
/** /**
* Gets an object mapping permission name (like `READ_MESSAGES`) to a {@link boolean} indicating whether the * Gets an object mapping permission name (like `VIEW_CHANNEL`) to a {@link boolean} indicating whether the
* permission is available. * permission is available.
* @param {boolean} [checkAdmin=true] Whether to allow the administrator permission to override * @param {boolean} [checkAdmin=true] Whether to allow the administrator permission to override
* @returns {Object} * @returns {Object}
@ -4046,8 +4058,8 @@ class Permissions {
/** /**
* Data that can be resolved to give a permission number. This can be: * Data that can be resolved to give a permission number. This can be:
* - A string (see {@link Permissions.FLAGS}) * * A string (see {@link Permissions.FLAGS})
* - A permission number * * A permission number
* @typedef {string|number} PermissionResolvable * @typedef {string|number} PermissionResolvable
*/ */
@ -5342,7 +5354,7 @@ class Role {
} }
/** /**
* Get an object mapping permission names to whether or not the role enables that permission * Get an object mapping permission names to whether or not the role enables that permission.
* @returns {Object<string, boolean>} * @returns {Object<string, boolean>}
* @example * @example
* // Print the serialized role permissions * // Print the serialized role permissions
@ -6669,8 +6681,8 @@ class Message {
this.author = this.client.dataManager.newUser(data.author); this.author = this.client.dataManager.newUser(data.author);
/** /**
* Represents the author of the message as a guild member. Only available if the message comes from a guild * Represents the author of the message as a guild member
* where the author is still a member. * Only available if the message comes from a guild where the author is still a member
* @type {?GuildMember} * @type {?GuildMember}
*/ */
this.member = this.guild ? this.guild.member(this.author) || null : null; this.member = this.guild ? this.guild.member(this.author) || null : null;
@ -6821,8 +6833,8 @@ class Message {
} }
/** /**
* The message contents with all mentions replaced by the equivalent text. If mentions cannot be resolved to a name, * The message contents with all mentions replaced by the equivalent text.
* the relevant mention in the message content will not be converted * If mentions cannot be resolved to a name, the relevant mention in the message content will not be converted.
* @type {string} * @type {string}
* @readonly * @readonly
*/ */
@ -6883,8 +6895,8 @@ class Message {
*/ */
/** /**
* Similar to createCollector but in promise form. Resolves with a collection of reactions that pass the specified * Similar to createCollector but in promise form.
* filter. * Resolves with a collection of reactions that pass the specified filter.
* @param {CollectorFilter} filter The filter function to use * @param {CollectorFilter} filter The filter function to use
* @param {AwaitReactionsOptions} [options={}] Optional options to pass to the internal collector * @param {AwaitReactionsOptions} [options={}] Optional options to pass to the internal collector
* @returns {Promise<Collection<string, MessageReaction>>} * @returns {Promise<Collection<string, MessageReaction>>}
@ -7305,7 +7317,7 @@ class Emoji {
* @param {EmojiEditData} data The new data for the emoji * @param {EmojiEditData} data The new data for the emoji
* @returns {Promise<Emoji>} * @returns {Promise<Emoji>}
* @example * @example
* // Edit a emoji * // Edit an emoji
* emoji.edit({name: 'newemoji'}) * emoji.edit({name: 'newemoji'})
* .then(e => console.log(`Edited emoji ${e}`)) * .then(e => console.log(`Edited emoji ${e}`))
* .catch(console.error); * .catch(console.error);
@ -7891,7 +7903,7 @@ class GuildMember {
} }
/** /**
* Ban this guild member * Ban this guild member.
* @param {Object|number|string} [options] Ban options. If a number, the number of days to delete messages for, if a * @param {Object|number|string} [options] Ban options. If a number, the number of days to delete messages for, if a
* string, the ban reason. Supplying an object allows you to do both. * string, the ban reason. Supplying an object allows you to do both.
* @param {number} [options.days=0] Number of days of messages to delete * @param {number} [options.days=0] Number of days of messages to delete
@ -8266,7 +8278,8 @@ class Guild {
if (!this.emojis) { if (!this.emojis) {
/** /**
* A collection of emojis that are in this guild. The key is the emoji's ID, the value is the emoji. * A collection of emojis that are in this guild
* The key is the emoji's ID, the value is the emoji
* @type {Collection<Snowflake, Emoji>} * @type {Collection<Snowflake, Emoji>}
*/ */
this.emojis = new Collection(); this.emojis = new Collection();
@ -8317,7 +8330,7 @@ class Guild {
} }
/** /**
* Gets the acronym that shows up in place of a guild icon * The acronym that shows up in place of a guild icon.
* @type {string} * @type {string}
* @readonly * @readonly
*/ */
@ -8438,7 +8451,8 @@ class Guild {
} }
/** /**
* Fetch a collection of invites to this guild. Resolves with a collection mapping invites by their codes. * Fetch a collection of invites to this guild.
* Resolves with a collection mapping invites by their codes.
* @returns {Promise<Collection<string, Invite>>} * @returns {Promise<Collection<string, Invite>>}
*/ */
fetchInvites() { fetchInvites() {
@ -12541,7 +12555,7 @@ class ClientDataResolver {
/** /**
* Data that resolves to give a User object. This can be: * Data that resolves to give a User object. This can be:
* * A User object * * A User object
* * A user ID * * A Snowflake
* * A Message object (resolves to the message author) * * A Message object (resolves to the message author)
* * A Guild object (owner of the guild) * * A Guild object (owner of the guild)
* * A GuildMember object * * A GuildMember object
@ -12578,7 +12592,7 @@ class ClientDataResolver {
/** /**
* Data that resolves to give a Guild object. This can be: * Data that resolves to give a Guild object. This can be:
* * A Guild object * * A Guild object
* * A Guild ID * * A Snowflake
* @typedef {Guild|Snowflake} GuildResolvable * @typedef {Guild|Snowflake} GuildResolvable
*/ */
@ -12619,7 +12633,7 @@ class ClientDataResolver {
* * A Channel object * * A Channel object
* * A Message object (the channel the message was sent in) * * A Message object (the channel the message was sent in)
* * A Guild object (the #general channel) * * A Guild object (the #general channel)
* * A channel ID * * A Snowflake
* @typedef {Channel|Guild|Message|Snowflake} ChannelResolvable * @typedef {Channel|Guild|Message|Snowflake} ChannelResolvable
*/ */
@ -16154,7 +16168,7 @@ class ReactionCollector extends Collector {
/** /**
* Handle an incoming reaction for possible collection. * Handle an incoming reaction for possible collection.
* @param {MessageReaction} reaction The reaction to possibly collect * @param {MessageReaction} reaction The reaction to possibly collect
* @returns {?{key: Snowflake, value: MessageReaction}} Reaction data to collect * @returns {?{key: Snowflake, value: MessageReaction}}
* @private * @private
*/ */
handle(reaction) { handle(reaction) {
@ -16220,7 +16234,8 @@ class MessageCollector extends Collector {
super(channel.client, filter, options); super(channel.client, filter, options);
/** /**
* @type {TextBasedChannel} channel The channel * The channel
* @type {TextBasedChannel}
*/ */
this.channel = channel; this.channel = channel;
@ -16258,7 +16273,7 @@ class MessageCollector extends Collector {
/** /**
* Handle an incoming message for possible collection. * Handle an incoming message for possible collection.
* @param {Message} message The message that could be collected * @param {Message} message The message that could be collected
* @returns {?{key: Snowflake, value: Message}} Message data to collect * @returns {?{key: Snowflake, value: Message}}
* @private * @private
*/ */
handle(message) { handle(message) {
@ -16747,7 +16762,7 @@ class GuildAuditLogsEntry {
this.executor = guild.client.users.get(data.user_id); this.executor = guild.client.users.get(data.user_id);
/** /**
* An entry in the audit log representing a specific change * An entry in the audit log representing a specific change.
* @typedef {object} AuditLogChange * @typedef {object} AuditLogChange
* @property {string} key The property that was changed, e.g. `nick` for nickname changes * @property {string} key The property that was changed, e.g. `nick` for nickname changes
* @property {*} [old] The old value of the change, e.g. for nicknames, the old nickname * @property {*} [old] The old value of the change, e.g. for nicknames, the old nickname
@ -17049,7 +17064,7 @@ class TextChannel extends GuildChannel {
* @param {BufferResolvable|Base64Resolvable} avatar The avatar for the webhook * @param {BufferResolvable|Base64Resolvable} avatar The avatar for the webhook
* @returns {Promise<Webhook>} webhook The created webhook * @returns {Promise<Webhook>} webhook The created webhook
* @example * @example
* channel.createWebhook('Snek', 'http://snek.s3.amazonaws.com/topSnek.png') * channel.createWebhook('Snek', 'https://i.imgur.com/mI8XcpG.jpg')
* .then(webhook => console.log(`Created webhook ${webhook}`)) * .then(webhook => console.log(`Created webhook ${webhook}`))
* .catch(console.error) * .catch(console.error)
*/ */
@ -17318,12 +17333,12 @@ const WebSocket = (function findWebSocket() {
class WebSocketConnection extends EventEmitter { class WebSocketConnection extends EventEmitter {
/** /**
* @param {WebSocketManager} manager The WebSocket manager * @param {WebSocketManager} manager The WebSocket manager
* @param {string} gateway WebSocket gateway to connect to * @param {string} gateway The WebSocket gateway to connect to
*/ */
constructor(manager, gateway) { constructor(manager, gateway) {
super(); super();
/** /**
* WebSocket Manager of this connection * The WebSocket Manager of this connection
* @type {WebSocketManager} * @type {WebSocketManager}
*/ */
this.manager = manager; this.manager = manager;
@ -17521,7 +17536,7 @@ class WebSocketConnection extends EventEmitter {
/** /**
* Creates a connection to a gateway. * Creates a connection to a gateway.
* @param {string} gateway Gateway to connect to * @param {string} gateway The gateway to connect to
* @param {number} [after=0] How long to wait before connecting * @param {number} [after=0] How long to wait before connecting
* @param {boolean} [force=false] Whether or not to force a new connection even if one already exists * @param {boolean} [force=false] Whether or not to force a new connection even if one already exists
* @returns {boolean} * @returns {boolean}
@ -17645,7 +17660,7 @@ class WebSocketConnection extends EventEmitter {
/** /**
* Called whenever an error occurs with the WebSocket. * Called whenever an error occurs with the WebSocket.
* @param {Error} error Error that occurred * @param {Error} error The error that occurred
*/ */
onError(error) { onError(error) {
if (error && error.message === 'uWs client connection error') { if (error && error.message === 'uWs client connection error') {
@ -18014,10 +18029,10 @@ class ClientUser extends User {
/** /**
* A user's status. Must be one of: * A user's status. Must be one of:
* - `online` * * `online`
* - `idle` * * `idle`
* - `invisible` * * `invisible`
* - `dnd` (do not disturb) * * `dnd` (do not disturb)
* @typedef {string} PresenceStatus * @typedef {string} PresenceStatus
*/ */
@ -23081,7 +23096,7 @@ class UserProfile {
this.user = user; this.user = user;
/** /**
* The client that created the instance of the the UserProfile. * The client that created the instance of the UserProfile
* @name UserProfile#client * @name UserProfile#client
* @type {Client} * @type {Client}
* @readonly * @readonly
@ -24858,7 +24873,7 @@ const Constants = __webpack_require__(0);
const WebSocketConnection = __webpack_require__(70); const WebSocketConnection = __webpack_require__(70);
/** /**
* WebSocket Manager of the client * WebSocket Manager of the client.
* @private * @private
*/ */
class WebSocketManager extends EventEmitter { class WebSocketManager extends EventEmitter {
@ -24878,7 +24893,7 @@ class WebSocketManager extends EventEmitter {
} }
/** /**
* Sends a heartbeat on the available connection * Sends a heartbeat on the available connection.
* @returns {void} * @returns {void}
*/ */
heartbeat() { heartbeat() {
@ -24922,7 +24937,7 @@ class WebSocketManager extends EventEmitter {
/** /**
* Connects the client to a gateway. * Connects the client to a gateway.
* @param {string} gateway Gateway to connect to * @param {string} gateway The gateway to connect to
* @returns {boolean} * @returns {boolean}
*/ */
connect(gateway) { connect(gateway) {