From f5388cbbac29882d7fe210699c2b6da40092db91 Mon Sep 17 00:00:00 2001 From: Travis CI Date: Sun, 9 Apr 2017 13:56:44 +0000 Subject: [PATCH] Webpack build for branch master: d7cf4a09196477f64a44381e5aed6f564ec91e5e --- discord.master.js | 12049 ++++++++++++++++++++++++++++------------ discord.master.min.js | 34 +- 2 files changed, 8577 insertions(+), 3506 deletions(-) diff --git a/discord.master.js b/discord.master.js index cf9ac87d..a808a9e2 100644 --- a/discord.master.js +++ b/discord.master.js @@ -63,14 +63,14 @@ /******/ __webpack_require__.p = ""; /******/ // Load entry module and return exports -/******/ return __webpack_require__(__webpack_require__.s = 147); +/******/ return __webpack_require__(__webpack_require__.s = 179); /******/ }) /************************************************************************/ /******/ ([ /* 0 */ /***/ (function(module, exports, __webpack_require__) { -/* WEBPACK VAR INJECTION */(function(process) {exports.Package = __webpack_require__(28); +/* WEBPACK VAR INJECTION */(function(process) {exports.Package = __webpack_require__(39); /** * Options for a Client. @@ -125,7 +125,7 @@ exports.DefaultOptions = { */ ws: { large_threshold: 250, - compress: __webpack_require__(16).platform() !== 'browser', + compress: __webpack_require__(18).platform() !== 'browser', properties: { $os: process ? process.platform : 'discord.js', $browser: 'discord.js', @@ -657,7 +657,7 @@ exports.Colors = { NOT_QUITE_BLACK: 0x23272A, }; -/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(20))) +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(6))) /***/ }), /* 1 */ @@ -1101,7 +1101,7 @@ module.exports = Collection; /* 4 */ /***/ (function(module, exports, __webpack_require__) { -/* WEBPACK VAR INJECTION */(function(Buffer) {const snekfetch = __webpack_require__(26); +/* WEBPACK VAR INJECTION */(function(Buffer) {const snekfetch = __webpack_require__(36); const Constants = __webpack_require__(0); const ConstantsHttp = Constants.DefaultOptions.http; @@ -1316,2411 +1316,12 @@ class Util { module.exports = Util; -/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(14).Buffer)) +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(5).Buffer)) /***/ }), /* 5 */ /***/ (function(module, exports, __webpack_require__) { -const Long = __webpack_require__(25); - -// Discord epoch (2015-01-01T00:00:00.000Z) -const EPOCH = 1420070400000; -let INCREMENT = 0; - -/** - * A container for useful snowflake-related methods - */ -class SnowflakeUtil { - /** - * A Twitter snowflake, except the epoch is 2015-01-01T00:00:00.000Z - * ``` - * If we have a snowflake '266241948824764416' we can represent it as binary: - * - * 64 22 17 12 0 - * 000000111011000111100001101001000101000000 00001 00000 000000000000 - * number of ms since discord epoch worker pid increment - * ``` - * @typedef {string} Snowflake - */ - - /** - * Generates a Discord snowflake - * This hardcodes the worker ID as 1 and the process ID as 0. - * @returns {Snowflake} The generated snowflake - */ - static generate() { - if (INCREMENT >= 4095) INCREMENT = 0; - const BINARY = `${pad((Date.now() - EPOCH).toString(2), 42)}0000100000${pad((INCREMENT++).toString(2), 12)}`; - return Long.fromString(BINARY, 2).toString(); - } - - /** - * A deconstructed snowflake - * @typedef {Object} DeconstructedSnowflake - * @property {number} timestamp Timestamp the snowflake was created - * @property {Date} date Date the snowflake was created - * @property {number} workerID Worker ID in the snowflake - * @property {number} processID Process ID in the snowflake - * @property {number} increment Increment in the snowflake - * @property {string} binary Binary representation of the snowflake - */ - - /** - * Deconstructs a Discord snowflake - * @param {Snowflake} snowflake Snowflake to deconstruct - * @returns {DeconstructedSnowflake} Deconstructed snowflake - */ - static deconstruct(snowflake) { - const BINARY = pad(Long.fromString(snowflake).toString(2), 64); - const res = { - timestamp: parseInt(BINARY.substring(0, 42), 2) + EPOCH, - workerID: parseInt(BINARY.substring(42, 47), 2), - processID: parseInt(BINARY.substring(47, 52), 2), - increment: parseInt(BINARY.substring(52, 64), 2), - binary: BINARY, - }; - Object.defineProperty(res, 'date', { - get: function get() { return new Date(this.timestamp); }, - enumerable: true, - }); - return res; - } -} - -function pad(v, n, c = '0') { - return String(v).length >= n ? String(v) : (String(c).repeat(n) + v).slice(-n); -} - -module.exports = SnowflakeUtil; - - -/***/ }), -/* 6 */ -/***/ (function(module, exports, __webpack_require__) { - -const Constants = __webpack_require__(0); - -/** - * Data structure that makes it easy to interact with a permission bitfield. All {@link GuildMember}s have a set of - * permissions in their guild, and each channel in the guild may also have {@link PermissionOverwrites} for the member - * that override their default permissions. - */ -class Permissions { - /** - * @param {GuildMember} [member] Member the permissions are for **(deprecated)** - * @param {number|PermissionResolvable[]} permissions Permissions or bitfield to read from - */ - constructor(member, permissions) { - permissions = typeof member === 'object' && !(member instanceof Array) ? permissions : member; - - /** - * Member the permissions are for - * @type {GuildMember} - * @deprecated - */ - this.member = typeof member === 'object' ? member : null; - - /** - * Bitfield of the packed permissions - * @type {number} - */ - this.bitfield = typeof permissions === 'number' ? permissions : this.constructor.resolve(permissions); - } - - /** - * Bitfield of the packed permissions - * @type {number} - * @see {@link Permissions#bitfield} - * @deprecated - * @readonly - */ - get raw() { - return this.bitfield; - } - - set raw(raw) { - this.bitfield = raw; - } - - /** - * Checks whether the bitfield has a permission, or multiple permissions. - * @param {PermissionResolvable|PermissionResolvable[]} permission Permission(s) to check for - * @param {boolean} [checkAdmin=true] Whether to allow the administrator permission to override - * @returns {boolean} - */ - has(permission, checkAdmin = true) { - if (permission instanceof Array) return permission.every(p => this.has(p, checkAdmin)); - permission = this.constructor.resolve(permission); - if (checkAdmin && (this.bitfield & this.constructor.FLAGS.ADMINISTRATOR) > 0) return true; - return (this.bitfield & permission) === permission; - } - - /** - * Gets all given permissions that are missing from the bitfield. - * @param {PermissionResolvable[]} permissions Permissions to check for - * @param {boolean} [checkAdmin=true] Whether to allow the administrator permission to override - * @returns {PermissionResolvable[]} - */ - missing(permissions, checkAdmin = true) { - return permissions.filter(p => !this.has(p, checkAdmin)); - } - - /** - * Adds permissions to this one, creating a new instance to represent the new bitfield. - * @param {...PermissionResolvable} permissions Permissions to add - * @returns {Permissions} - */ - add(...permissions) { - let total = 0; - for (let p = 0; p < permissions.length; p++) { - const perm = this.constructor.resolve(permissions[p]); - if ((this.bitfield & perm) !== perm) total |= perm; - } - return new this.constructor(this.member, this.bitfield | total); - } - - /** - * Removes permissions to this one, creating a new instance to represent the new bitfield. - * @param {...PermissionResolvable} permissions Permissions to remove - * @returns {Permissions} - */ - remove(...permissions) { - let total = 0; - for (let p = 0; p < permissions.length; p++) { - const perm = this.constructor.resolve(permissions[p]); - if ((this.bitfield & perm) === perm) total |= perm; - } - return new this.constructor(this.member, this.bitfield & ~total); - } - - /** - * Gets an object mapping permission name (like `READ_MESSAGES`) to a {@link boolean} indicating whether the - * permission is available. - * @param {boolean} [checkAdmin=true] Whether to allow the administrator permission to override - * @returns {Object} - */ - serialize(checkAdmin = true) { - const serialized = {}; - for (const perm in this.constructor.FLAGS) serialized[perm] = this.has(perm, checkAdmin); - return serialized; - } - - /** - * Checks whether the user has a certain permission, e.g. `READ_MESSAGES`. - * @param {PermissionResolvable} permission The permission to check for - * @param {boolean} [explicit=false] Whether to require the user to explicitly have the exact permission - * @returns {boolean} - * @see {@link Permissions#has} - * @deprecated - */ - hasPermission(permission, explicit = false) { - return this.has(permission, !explicit); - } - - /** - * Checks whether the user has all specified permissions. - * @param {PermissionResolvable[]} permissions The permissions to check for - * @param {boolean} [explicit=false] Whether to require the user to explicitly have the exact permissions - * @returns {boolean} - * @see {@link Permissions#has} - * @deprecated - */ - hasPermissions(permissions, explicit = false) { - return this.has(permissions, !explicit); - } - - /** - * Checks whether the user has all specified permissions, and lists any missing permissions. - * @param {PermissionResolvable[]} permissions The permissions to check for - * @param {boolean} [explicit=false] Whether to require the user to explicitly have the exact permissions - * @returns {PermissionResolvable[]} - * @see {@link Permissions#missing} - * @deprecated - */ - missingPermissions(permissions, explicit = false) { - return this.missing(permissions, !explicit); - } - - /** - * Data that can be resolved to give a permission number. This can be: - * - A string (see {@link Permissions.flags}) - * - A permission number - * @typedef {string|number} PermissionResolvable - */ - - /** - * Resolves permissions to their numeric form. - * @param {PermissionResolvable|PermissionResolvable[]} permission - Permission(s) to resolve - * @returns {number} - */ - static resolve(permission) { - if (permission instanceof Array) return permission.map(p => this.resolve(p)).reduce((prev, p) => prev | p, 0); - if (typeof permission === 'string') permission = this.FLAGS[permission]; - if (typeof permission !== 'number' || permission < 1) throw new RangeError(Constants.Errors.NOT_A_PERMISSION); - return permission; - } -} - -/** - * Numeric permission flags. All available properties: - * - `ADMINISTRATOR` (implicitly has *all* permissions, and bypasses all channel overwrites) - * - `CREATE_INSTANT_INVITE` (create invitations to the guild) - * - `KICK_MEMBERS` - * - `BAN_MEMBERS` - * - `MANAGE_CHANNELS` (edit and reorder channels) - * - `MANAGE_GUILD` (edit the guild information, region, etc.) - * - `ADD_REACTIONS` (add new reactions to messages) - * - `READ_MESSAGES` - * - `SEND_MESSAGES` - * - `SEND_TTS_MESSAGES` - * - `MANAGE_MESSAGES` (delete messages and reactions) - * - `EMBED_LINKS` (links posted will have a preview embedded) - * - `ATTACH_FILES` - * - `READ_MESSAGE_HISTORY` (view messages that were posted prior to opening Discord) - * - `MENTION_EVERYONE` - * - `USE_EXTERNAL_EMOJIS` (use emojis from different guilds) - * - `EXTERNAL_EMOJIS` **(deprecated)** - * - `CONNECT` (connect to a voice channel) - * - `SPEAK` (speak in a voice channel) - * - `MUTE_MEMBERS` (mute members across all voice channels) - * - `DEAFEN_MEMBERS` (deafen members across all voice channels) - * - `MOVE_MEMBERS` (move members between voice channels) - * - `USE_VAD` (use voice activity detection) - * - `CHANGE_NICKNAME` - * - `MANAGE_NICKNAMES` (change other members' nicknames) - * - `MANAGE_ROLES` - * - `MANAGE_ROLES_OR_PERMISSIONS` **(deprecated)** - * - `MANAGE_WEBHOOKS` - * - `MANAGE_EMOJIS` - * @type {Object} - * @see {@link https://discordapp.com/developers/docs/topics/permissions} - */ -Permissions.FLAGS = { - CREATE_INSTANT_INVITE: 1 << 0, - KICK_MEMBERS: 1 << 1, - BAN_MEMBERS: 1 << 2, - ADMINISTRATOR: 1 << 3, - MANAGE_CHANNELS: 1 << 4, - MANAGE_GUILD: 1 << 5, - ADD_REACTIONS: 1 << 6, - - READ_MESSAGES: 1 << 10, - SEND_MESSAGES: 1 << 11, - SEND_TTS_MESSAGES: 1 << 12, - MANAGE_MESSAGES: 1 << 13, - EMBED_LINKS: 1 << 14, - ATTACH_FILES: 1 << 15, - READ_MESSAGE_HISTORY: 1 << 16, - MENTION_EVERYONE: 1 << 17, - EXTERNAL_EMOJIS: 1 << 18, - USE_EXTERNAL_EMOJIS: 1 << 18, - - CONNECT: 1 << 20, - SPEAK: 1 << 21, - MUTE_MEMBERS: 1 << 22, - DEAFEN_MEMBERS: 1 << 23, - MOVE_MEMBERS: 1 << 24, - USE_VAD: 1 << 25, - - CHANGE_NICKNAME: 1 << 26, - MANAGE_NICKNAMES: 1 << 27, - MANAGE_ROLES: 1 << 28, - MANAGE_ROLES_OR_PERMISSIONS: 1 << 28, - MANAGE_WEBHOOKS: 1 << 29, - MANAGE_EMOJIS: 1 << 30, -}; - -/** - * Bitfield representing every permission combined - * @type {number} - */ -Permissions.ALL = Object.keys(Permissions.FLAGS).reduce((all, p) => all | Permissions.FLAGS[p], 0); - -/** - * Bitfield representing the default permissions for users - * @type {number} - */ -Permissions.DEFAULT = 104324097; - -/** - * @class EvaluatedPermissions - * @classdesc The final evaluated permissions for a member in a channel - * @see {@link Permissions} - * @deprecated - */ - -module.exports = Permissions; - - -/***/ }), -/* 7 */ -/***/ (function(module, exports) { - -/** - * Represents a user's presence - */ -class Presence { - constructor(data = {}) { - /** - * The status of the presence: - * - * * **`online`** - user is online - * * **`offline`** - user is offline or invisible - * * **`idle`** - user is AFK - * * **`dnd`** - user is in Do not Disturb - * @type {string} - */ - this.status = data.status || 'offline'; - - /** - * The game that the user is playing, `null` if they aren't playing a game. - * @type {?Game} - */ - this.game = data.game ? new Game(data.game) : null; - } - - update(data) { - this.status = data.status || this.status; - this.game = data.game ? new Game(data.game) : null; - } - - /** - * Whether this presence is equal to another - * @param {Presence} presence Presence to compare with - * @returns {boolean} - */ - equals(presence) { - return this === presence || ( - presence && - this.status === presence.status && - this.game ? this.game.equals(presence.game) : !presence.game - ); - } -} - -/** - * Represents a game that is part of a user's presence. - */ -class Game { - constructor(data) { - /** - * The name of the game being played - * @type {string} - */ - this.name = data.name; - - /** - * The type of the game status - * @type {number} - */ - this.type = data.type; - - /** - * If the game is being streamed, a link to the stream - * @type {?string} - */ - this.url = data.url || null; - } - - /** - * Whether or not the game is being streamed - * @type {boolean} - * @readonly - */ - get streaming() { - return this.type === 1; - } - - /** - * Whether this game is equal to another game - * @param {Game} game Game to compare with - * @returns {boolean} - */ - equals(game) { - return this === game || ( - game && - this.name === game.name && - this.type === game.type && - this.url === game.url - ); - } -} - -exports.Presence = Presence; -exports.Game = Game; - - -/***/ }), -/* 8 */ -/***/ (function(module, exports, __webpack_require__) { - -const Snowflake = __webpack_require__(5); - -/** - * Represents any channel on Discord - */ -class Channel { - constructor(client, data) { - /** - * The client that instantiated the Channel - * @name Channel#client - * @type {Client} - * @readonly - */ - Object.defineProperty(this, 'client', { value: client }); - - /** - * The type of the channel, either: - * * `dm` - a DM channel - * * `group` - a Group DM channel - * * `text` - a guild text channel - * * `voice` - a guild voice channel - * @type {string} - */ - this.type = null; - - if (data) this.setup(data); - } - - setup(data) { - /** - * The unique ID of the channel - * @type {Snowflake} - */ - this.id = data.id; - } - - /** - * The timestamp the channel was created at - * @type {number} - * @readonly - */ - get createdTimestamp() { - return Snowflake.deconstruct(this.id).timestamp; - } - - /** - * The time the channel was created - * @type {Date} - * @readonly - */ - get createdAt() { - return new Date(this.createdTimestamp); - } - - /** - * Deletes the channel - * @returns {Promise} - * @example - * // delete the channel - * channel.delete() - * .then() // success - * .catch(console.error); // log error - */ - delete() { - return this.client.rest.methods.deleteChannel(this); - } -} - -module.exports = Channel; - - -/***/ }), -/* 9 */ -/***/ (function(module, exports, __webpack_require__) { - -const Attachment = __webpack_require__(33); -const Embed = __webpack_require__(35); -const MessageReaction = __webpack_require__(36); -const Util = __webpack_require__(4); -const Collection = __webpack_require__(3); -const Constants = __webpack_require__(0); -const Permissions = __webpack_require__(6); -let GuildMember; - -/** - * Represents a message on Discord - */ -class Message { - constructor(channel, data, client) { - /** - * The Client that instantiated the Message - * @name Message#client - * @type {Client} - * @readonly - */ - Object.defineProperty(this, 'client', { value: client }); - - /** - * The channel that the message was sent in - * @type {TextChannel|DMChannel|GroupDMChannel} - */ - this.channel = channel; - - if (data) this.setup(data); - } - - setup(data) { // eslint-disable-line complexity - /** - * The ID of the message (unique in the channel it was sent) - * @type {Snowflake} - */ - this.id = data.id; - - /** - * The type of the message - * @type {string} - */ - this.type = Constants.MessageTypes[data.type]; - - /** - * The content of the message - * @type {string} - */ - this.content = data.content; - - /** - * The author of the message - * @type {User} - */ - this.author = this.client.dataManager.newUser(data.author); - - /** - * Represents the author of the message as a guild member. Only available if the message comes from a guild - * where the author is still a member. - * @type {?GuildMember} - */ - this.member = this.guild ? this.guild.member(this.author) || null : null; - - /** - * Whether or not this message is pinned - * @type {boolean} - */ - this.pinned = data.pinned; - - /** - * Whether or not the message was Text-To-Speech - * @type {boolean} - */ - this.tts = data.tts; - - /** - * A random number or string used for checking message delivery - * @type {string} - */ - this.nonce = data.nonce; - - /** - * Whether or not this message was sent by Discord, not actually a user (e.g. pin notifications) - * @type {boolean} - */ - this.system = data.type === 6; - - /** - * A list of embeds in the message - e.g. YouTube Player - * @type {MessageEmbed[]} - */ - this.embeds = data.embeds.map(e => new Embed(this, e)); - - /** - * A collection of attachments in the message - e.g. Pictures - mapped by their ID. - * @type {Collection} - */ - this.attachments = new Collection(); - for (const attachment of data.attachments) this.attachments.set(attachment.id, new Attachment(this, attachment)); - - /** - * The timestamp the message was sent at - * @type {number} - */ - this.createdTimestamp = new Date(data.timestamp).getTime(); - - /** - * The timestamp the message was last edited at (if applicable) - * @type {?number} - */ - this.editedTimestamp = data.edited_timestamp ? new Date(data.edited_timestamp).getTime() : null; - - /** - * An object containing a further users, roles or channels collections - * @type {Object} - * @property {Collection} mentions.users Mentioned users, maps their ID to the user object. - * @property {Collection} mentions.members Mentioned members, maps their ID - * to the member object. - * @property {Collection} mentions.roles Mentioned roles, maps their ID to the role object. - * @property {Collection} mentions.channels Mentioned channels, - * maps their ID to the channel object. - * @property {boolean} mentions.everyone Whether or not @everyone was mentioned. - */ - this.mentions = { - users: new Collection(), - roles: new Collection(), - channels: new Collection(), - everyone: data.mention_everyone, - }; - - // Add user mentions - for (const mention of data.mentions) { - let user = this.client.users.get(mention.id); - if (!user) user = this.client.dataManager.newUser(mention); - this.mentions.users.set(user.id, user); - } - - // Add getter for member mentions - Object.defineProperty(this.mentions, 'members', { - get: () => { - if (this.channel.type !== 'text') return null; - const members = new Collection(); - this.mentions.users.forEach(user => { - const member = this.client.resolver.resolveGuildMember(this.channel.guild, user); - if (member) members.set(member.id, member); - }); - return members; - }, - }); - - // Add role mentions - if (data.mention_roles) { - for (const mention of data.mention_roles) { - const role = this.channel.guild.roles.get(mention); - if (role) this.mentions.roles.set(role.id, role); - } - } - - // Add channel mentions - if (this.channel.type === 'text') { - const channMentionsRaw = data.content.match(/<#([0-9]{14,20})>/g) || []; - for (const raw of channMentionsRaw) { - const chan = this.channel.guild.channels.get(raw.match(/([0-9]{14,20})/g)[0]); - if (chan) this.mentions.channels.set(chan.id, chan); - } - } - - this._edits = []; - - /** - * A collection of reactions to this message, mapped by the reaction "id". - * @type {Collection} - */ - this.reactions = new Collection(); - - if (data.reactions && data.reactions.length > 0) { - for (const reaction of data.reactions) { - const id = reaction.emoji.id ? `${reaction.emoji.name}:${reaction.emoji.id}` : reaction.emoji.name; - this.reactions.set(id, new MessageReaction(this, reaction.emoji, reaction.count, reaction.me)); - } - } - - /** - * ID of the webhook that sent the message, if applicable - * @type {?Snowflake} - */ - this.webhookID = data.webhook_id || null; - - /** - * Whether this message is a hit in a search - * @type {?boolean} - */ - this.hit = typeof data.hit === 'boolean' ? data.hit : null; - } - - /** - * The time the message was sent - * @type {Date} - * @readonly - */ - get createdAt() { - return new Date(this.createdTimestamp); - } - - /** - * The time the message was last edited at (if applicable) - * @type {?Date} - * @readonly - */ - get editedAt() { - return this.editedTimestamp ? new Date(this.editedTimestamp) : null; - } - - /** - * The guild the message was sent in (if in a guild channel) - * @type {?Guild} - * @readonly - */ - get guild() { - return this.channel.guild || null; - } - - /** - * The message contents with all mentions replaced by the equivalent text. If mentions cannot be resolved to a name, - * the relevant mention in the message content will not be converted. - * @type {string} - * @readonly - */ - get cleanContent() { - return this.content - .replace(/@(everyone|here)/g, '@\u200b$1') - .replace(/<@!?[0-9]+>/g, input => { - const id = input.replace(/<|!|>|@/g, ''); - if (this.channel.type === 'dm' || this.channel.type === 'group') { - return this.client.users.has(id) ? `@${this.client.users.get(id).username}` : input; - } - - const member = this.channel.guild.members.get(id); - if (member) { - if (member.nickname) return `@${member.nickname}`; - return `@${member.user.username}`; - } else { - const user = this.client.users.get(id); - if (user) return `@${user.username}`; - return input; - } - }) - .replace(/<#[0-9]+>/g, input => { - const channel = this.client.channels.get(input.replace(/<|#|>/g, '')); - if (channel) return `#${channel.name}`; - return input; - }) - .replace(/<@&[0-9]+>/g, input => { - if (this.channel.type === 'dm' || this.channel.type === 'group') return input; - const role = this.guild.roles.get(input.replace(/<|@|>|&/g, '')); - if (role) return `@${role.name}`; - return input; - }); - } - - /** - * An array of cached versions of the message, including the current version. - * Sorted from latest (first) to oldest (last). - * @type {Message[]} - * @readonly - */ - get edits() { - const copy = this._edits.slice(); - copy.unshift(this); - return copy; - } - - /** - * Whether the message is editable by the client user. - * @type {boolean} - * @readonly - */ - get editable() { - return this.author.id === this.client.user.id; - } - - /** - * Whether the message is deletable by the client user. - * @type {boolean} - * @readonly - */ - get deletable() { - return this.author.id === this.client.user.id || (this.guild && - this.channel.permissionsFor(this.client.user).hasPermission(Permissions.FLAGS.MANAGE_MESSAGES) - ); - } - - /** - * Whether the message is pinnable by the client user. - * @type {boolean} - * @readonly - */ - get pinnable() { - return !this.guild || - this.channel.permissionsFor(this.client.user).hasPermission(Permissions.FLAGS.MANAGE_MESSAGES); - } - - /** - * Whether or not a user, channel or role is mentioned in this message. - * @param {GuildChannel|User|Role|string} data either a guild channel, user or a role object, or a string representing - * the ID of any of these. - * @returns {boolean} - */ - isMentioned(data) { - data = data && data.id ? data.id : data; - return this.mentions.users.has(data) || this.mentions.channels.has(data) || this.mentions.roles.has(data); - } - - /** - * Whether or not a guild member is mentioned in this message. Takes into account - * user mentions, role mentions, and @everyone/@here mentions. - * @param {GuildMember|User} member Member/user to check for a mention of - * @returns {boolean} - */ - isMemberMentioned(member) { - // Lazy-loading is used here to get around a circular dependency that breaks things - if (!GuildMember) GuildMember = __webpack_require__(13); - if (this.mentions.everyone) return true; - if (this.mentions.users.has(member.id)) return true; - if (member instanceof GuildMember && member.roles.some(r => this.mentions.roles.has(r.id))) return true; - return false; - } - - /** - * Options that can be passed into editMessage - * @typedef {Object} MessageEditOptions - * @property {Object} [embed] An embed to be added/edited - * @property {string|boolean} [code] Language for optional codeblock formatting to apply - */ - - /** - * Edit the content of the message - * @param {StringResolvable} [content] The new content for the message - * @param {MessageEditOptions} [options] The options to provide - * @returns {Promise} - * @example - * // update the content of a message - * message.edit('This is my new content!') - * .then(msg => console.log(`Updated the content of a message from ${msg.author}`)) - * .catch(console.error); - */ - edit(content, options) { - if (!options && typeof content === 'object' && !(content instanceof Array)) { - options = content; - content = ''; - } else if (!options) { - options = {}; - } - return this.client.rest.methods.updateMessage(this, content, options); - } - - /** - * Edit the content of the message, with a code block - * @param {string} lang Language for the code block - * @param {StringResolvable} content The new content for the message - * @returns {Promise} - */ - editCode(lang, content) { - content = Util.escapeMarkdown(this.client.resolver.resolveString(content), true); - return this.edit(`\`\`\`${lang || ''}\n${content}\n\`\`\``); - } - - /** - * Pins this message to the channel's pinned messages - * @returns {Promise} - */ - pin() { - return this.client.rest.methods.pinMessage(this); - } - - /** - * Unpins this message from the channel's pinned messages - * @returns {Promise} - */ - unpin() { - return this.client.rest.methods.unpinMessage(this); - } - - /** - * Add a reaction to the message - * @param {string|Emoji|ReactionEmoji} emoji Emoji to react with - * @returns {Promise} - */ - react(emoji) { - emoji = this.client.resolver.resolveEmojiIdentifier(emoji); - if (!emoji) throw new TypeError('Emoji must be a string or Emoji/ReactionEmoji'); - - return this.client.rest.methods.addMessageReaction(this, emoji); - } - - /** - * Remove all reactions from a message - * @returns {Promise} - */ - clearReactions() { - return this.client.rest.methods.removeMessageReactions(this); - } - - /** - * Deletes the message - * @param {number} [timeout=0] How long to wait to delete the message in milliseconds - * @returns {Promise} - * @example - * // delete a message - * message.delete() - * .then(msg => console.log(`Deleted message from ${msg.author}`)) - * .catch(console.error); - */ - delete(timeout = 0) { - if (timeout <= 0) { - return this.client.rest.methods.deleteMessage(this); - } else { - return new Promise(resolve => { - this.client.setTimeout(() => { - resolve(this.delete()); - }, timeout); - }); - } - } - - /** - * Reply to the message - * @param {StringResolvable} [content] The content for the message - * @param {MessageOptions} [options] The options to provide - * @returns {Promise} - * @example - * // reply to a message - * message.reply('Hey, I\'m a reply!') - * .then(msg => console.log(`Sent a reply to ${msg.author}`)) - * .catch(console.error); - */ - reply(content, options) { - if (!options && typeof content === 'object' && !(content instanceof Array)) { - options = content; - content = ''; - } else if (!options) { - options = {}; - } - return this.channel.send(content, Object.assign(options, { reply: this.member || this.author })); - } - - /** - * Marks the message as read - * This is only available when using a user account. - * @returns {Promise} - */ - acknowledge() { - return this.client.rest.methods.ackMessage(this); - } - - /** - * Fetches the webhook used to create this message. - * @returns {Promise} - */ - fetchWebhook() { - if (!this.webhookID) return Promise.reject(new Error('The message was not sent by a webhook.')); - return this.client.fetchWebhook(this.webhookID); - } - - /** - * Used mainly internally. Whether two messages are identical in properties. If you want to compare messages - * without checking all the properties, use `message.id === message2.id`, which is much more efficient. This - * method allows you to see if there are differences in content, embeds, attachments, nonce and tts properties. - * @param {Message} message The message to compare it to - * @param {Object} rawData Raw data passed through the WebSocket about this message - * @returns {boolean} - */ - equals(message, rawData) { - if (!message) return false; - const embedUpdate = !message.author && !message.attachments; - if (embedUpdate) return this.id === message.id && this.embeds.length === message.embeds.length; - - let equal = this.id === message.id && - this.author.id === message.author.id && - this.content === message.content && - this.tts === message.tts && - this.nonce === message.nonce && - this.embeds.length === message.embeds.length && - this.attachments.length === message.attachments.length; - - if (equal && rawData) { - equal = this.mentions.everyone === message.mentions.everyone && - this.createdTimestamp === new Date(rawData.timestamp).getTime() && - this.editedTimestamp === new Date(rawData.edited_timestamp).getTime(); - } - - return equal; - } - - /** - * When concatenated with a string, this automatically concatenates the message's content instead of the object. - * @returns {string} - * @example - * // logs: Message: This is a message! - * console.log(`Message: ${message}`); - */ - toString() { - return this.content; - } - - _addReaction(emoji, user) { - const emojiID = emoji.id ? `${emoji.name}:${emoji.id}` : encodeURIComponent(emoji.name); - let reaction; - if (this.reactions.has(emojiID)) { - reaction = this.reactions.get(emojiID); - if (!reaction.me) reaction.me = user.id === this.client.user.id; - } else { - reaction = new MessageReaction(this, emoji, 0, user.id === this.client.user.id); - this.reactions.set(emojiID, reaction); - } - if (!reaction.users.has(user.id)) reaction.users.set(user.id, user); - reaction.count++; - return reaction; - } - - _removeReaction(emoji, user) { - const emojiID = emoji.id ? `${emoji.name}:${emoji.id}` : encodeURIComponent(emoji.name); - if (this.reactions.has(emojiID)) { - const reaction = this.reactions.get(emojiID); - if (reaction.users.has(user.id)) { - reaction.users.delete(user.id); - reaction.count--; - if (user.id === this.client.user.id) reaction.me = false; - return reaction; - } - } - return null; - } - - _clearReactions() { - this.reactions.clear(); - } -} - -module.exports = Message; - - -/***/ }), -/* 10 */ -/***/ (function(module, exports, __webpack_require__) { - -const Snowflake = __webpack_require__(5); -const Permissions = __webpack_require__(6); - -/** - * Represents a role on Discord - */ -class Role { - constructor(guild, data) { - /** - * The client that instantiated the role - * @name Role#client - * @type {Client} - * @readonly - */ - Object.defineProperty(this, 'client', { value: guild.client }); - - /** - * The guild that the role belongs to - * @type {Guild} - */ - this.guild = guild; - - if (data) this.setup(data); - } - - setup(data) { - /** - * The ID of the role (unique to the guild it is part of) - * @type {Snowflake} - */ - this.id = data.id; - - /** - * The name of the role - * @type {string} - */ - this.name = data.name; - - /** - * The base 10 color of the role - * @type {number} - */ - this.color = data.color; - - /** - * If true, users that are part of this role will appear in a separate category in the users list - * @type {boolean} - */ - this.hoist = data.hoist; - - /** - * The position of the role from the API - * @type {number} - */ - this.position = data.position; - - /** - * The permissions bitfield of the role - * @type {number} - */ - this.permissions = data.permissions; - - /** - * Whether or not the role is managed by an external service - * @type {boolean} - */ - this.managed = data.managed; - - /** - * Whether or not the role can be mentioned by anyone - * @type {boolean} - */ - this.mentionable = data.mentionable; - } - - /** - * The timestamp the role was created at - * @type {number} - * @readonly - */ - get createdTimestamp() { - return Snowflake.deconstruct(this.id).timestamp; - } - - /** - * The time the role was created - * @type {Date} - * @readonly - */ - get createdAt() { - return new Date(this.createdTimestamp); - } - - /** - * The hexadecimal version of the role color, with a leading hashtag. - * @type {string} - * @readonly - */ - get hexColor() { - let col = this.color.toString(16); - while (col.length < 6) col = `0${col}`; - return `#${col}`; - } - - /** - * The cached guild members that have this role. - * @type {Collection} - * @readonly - */ - get members() { - return this.guild.members.filter(m => m.roles.has(this.id)); - } - - /** - * Whether the role is editable by the client user. - * @type {boolean} - * @readonly - */ - get editable() { - if (this.managed) return false; - const clientMember = this.guild.member(this.client.user); - if (!clientMember.hasPermission(Permissions.FLAGS.MANAGE_ROLES_OR_PERMISSIONS)) return false; - return clientMember.highestRole.comparePositionTo(this) > 0; - } - - /** - * The position of the role in the role manager - * @type {number} - * @readonly - */ - get calculatedPosition() { - const sorted = this.guild._sortedRoles; - return sorted.array().indexOf(sorted.get(this.id)); - } - - /** - * Get an object mapping permission names to whether or not the role enables that permission - * @returns {Object} - * @example - * // print the serialized role permissions - * console.log(role.serialize()); - */ - serialize() { - return new Permissions(this.permissions).serialize(); - } - - /** - * Checks if the role has a permission. - * @param {PermissionResolvable|PermissionResolvable[]} permission Permission(s) to check for - * @param {boolean} [explicit=false] Whether to require the role to explicitly have the exact permission - * **(deprecated)** - * @param {boolean} [checkAdmin] Whether to allow the administrator permission to override - * (takes priority over `explicit`) - * @returns {boolean} - * @example - * // see if a role can ban a member - * if (role.hasPermission('BAN_MEMBERS')) { - * console.log('This role can ban members'); - * } else { - * console.log('This role can\'t ban members'); - * } - */ - hasPermission(permission, explicit = false, checkAdmin) { - return new Permissions(this.permissions).has( - permission, typeof checkAdmin !== 'undefined' ? checkAdmin : !explicit - ); - } - - /** - * Checks if the role has all specified permissions. - * @param {PermissionResolvable[]} permissions The permissions to check for - * @param {boolean} [explicit=false] Whether to require the role to explicitly have the exact permissions - * @returns {boolean} - * @deprecated - */ - hasPermissions(permissions, explicit = false) { - return new Permissions(this.permissions).has(permissions, !explicit); - } - - /** - * Compares this role's position to another role's. - * @param {Role} role Role to compare to this one - * @returns {number} Negative number if the this role's position is lower (other role's is higher), - * positive number if the this one is higher (other's is lower), 0 if equal - */ - comparePositionTo(role) { - return this.constructor.comparePositions(this, role); - } - - /** - * The data for a role - * @typedef {Object} RoleData - * @property {string} [name] The name of the role - * @property {ColorResolvable} [color] The color of the role, either a hex string or a base 10 number - * @property {boolean} [hoist] Whether or not the role should be hoisted - * @property {number} [position] The position of the role - * @property {string[]} [permissions] The permissions of the role - * @property {boolean} [mentionable] Whether or not the role should be mentionable - */ - - /** - * Edits the role - * @param {RoleData} data The new data for the role - * @returns {Promise} - * @example - * // edit a role - * role.edit({name: 'new role'}) - * .then(r => console.log(`Edited role ${r}`)) - * .catch(console.error); - */ - edit(data) { - return this.client.rest.methods.updateGuildRole(this, data); - } - - /** - * Set a new name for the role - * @param {string} name The new name of the role - * @returns {Promise} - * @example - * // set the name of the role - * role.setName('new role') - * .then(r => console.log(`Edited name of role ${r}`)) - * .catch(console.error); - */ - setName(name) { - return this.edit({ name }); - } - - /** - * Set a new color for the role - * @param {ColorResolvable} color The color of the role - * @returns {Promise} - * @example - * // set the color of a role - * role.setColor('#FF0000') - * .then(r => console.log(`Set color of role ${r}`)) - * .catch(console.error); - */ - setColor(color) { - return this.edit({ color }); - } - - /** - * Set whether or not the role should be hoisted - * @param {boolean} hoist Whether or not to hoist the role - * @returns {Promise} - * @example - * // set the hoist of the role - * role.setHoist(true) - * .then(r => console.log(`Role hoisted: ${r.hoist}`)) - * .catch(console.error); - */ - setHoist(hoist) { - return this.edit({ hoist }); - } - - /** - * Set the position of the role - * @param {number} position The position of the role - * @param {boolean} [relative=false] Move the position relative to its current value - * @returns {Promise} - * @example - * // set the position of the role - * role.setPosition(1) - * .then(r => console.log(`Role position: ${r.position}`)) - * .catch(console.error); - */ - setPosition(position, relative) { - return this.guild.setRolePosition(this, position, relative).then(() => this); - } - - /** - * Set the permissions of the role - * @param {string[]} permissions The permissions of the role - * @returns {Promise} - * @example - * // set the permissions of the role - * role.setPermissions(['KICK_MEMBERS', 'BAN_MEMBERS']) - * .then(r => console.log(`Role updated ${r}`)) - * .catch(console.error); - */ - setPermissions(permissions) { - return this.edit({ permissions }); - } - - /** - * Set whether this role is mentionable - * @param {boolean} mentionable Whether this role should be mentionable - * @returns {Promise} - * @example - * // make the role mentionable - * role.setMentionable(true) - * .then(r => console.log(`Role updated ${r}`)) - * .catch(console.error); - */ - setMentionable(mentionable) { - return this.edit({ mentionable }); - } - - /** - * Deletes the role - * @returns {Promise} - * @example - * // delete a role - * role.delete() - * .then(r => console.log(`Deleted role ${r}`)) - * .catch(console.error); - */ - delete() { - return this.client.rest.methods.deleteGuildRole(this); - } - - /** - * Whether this role equals another role. It compares all properties, so for most operations - * it is advisable to just compare `role.id === role2.id` as it is much faster and is often - * what most users need. - * @param {Role} role Role to compare with - * @returns {boolean} - */ - equals(role) { - return role && - this.id === role.id && - this.name === role.name && - this.color === role.color && - this.hoist === role.hoist && - this.position === role.position && - this.permissions === role.permissions && - this.managed === role.managed; - } - - /** - * When concatenated with a string, this automatically concatenates the role mention rather than the Role object. - * @returns {string} - */ - toString() { - if (this.id === this.guild.id) return '@everyone'; - return `<@&${this.id}>`; - } - - /** - * Compares the positions of two roles. - * @param {Role} role1 First role to compare - * @param {Role} role2 Second role to compare - * @returns {number} Negative number if the first role's position is lower (second role's is higher), - * positive number if the first's is higher (second's is lower), 0 if equal - */ - static comparePositions(role1, role2) { - if (role1.position === role2.position) return role2.id - role1.id; - return role1.position - role2.position; - } -} - -module.exports = Role; - - -/***/ }), -/* 11 */ -/***/ (function(module, exports, __webpack_require__) { - -const TextBasedChannel = __webpack_require__(15); -const Constants = __webpack_require__(0); -const Presence = __webpack_require__(7).Presence; -const Snowflake = __webpack_require__(5); - -/** - * Represents a user on Discord. - * @implements {TextBasedChannel} - */ -class User { - constructor(client, data) { - /** - * The Client that created the instance of the the User. - * @name User#client - * @type {Client} - * @readonly - */ - Object.defineProperty(this, 'client', { value: client }); - - if (data) this.setup(data); - } - - setup(data) { - /** - * The ID of the user - * @type {Snowflake} - */ - this.id = data.id; - - /** - * The username of the user - * @type {string} - */ - this.username = data.username; - - /** - * A discriminator based on username for the user - * @type {string} - */ - this.discriminator = data.discriminator; - - /** - * The ID of the user's avatar - * @type {string} - */ - this.avatar = data.avatar; - - /** - * Whether or not the user is a bot. - * @type {boolean} - */ - this.bot = Boolean(data.bot); - - /** - * The ID of the last message sent by the user, if one was sent. - * @type {?Snowflake} - */ - this.lastMessageID = null; - - /** - * The Message object of the last message sent by the user, if one was sent. - * @type {?Message} - */ - this.lastMessage = null; - } - - patch(data) { - for (const prop of ['id', 'username', 'discriminator', 'avatar', 'bot']) { - if (typeof data[prop] !== 'undefined') this[prop] = data[prop]; - } - if (data.token) this.client.token = data.token; - } - - /** - * The timestamp the user was created at - * @type {number} - * @readonly - */ - get createdTimestamp() { - return Snowflake.deconstruct(this.id).timestamp; - } - - /** - * The time the user was created - * @type {Date} - * @readonly - */ - get createdAt() { - return new Date(this.createdTimestamp); - } - - /** - * The presence of this user - * @type {Presence} - * @readonly - */ - get presence() { - if (this.client.presences.has(this.id)) return this.client.presences.get(this.id); - for (const guild of this.client.guilds.values()) { - if (guild.presences.has(this.id)) return guild.presences.get(this.id); - } - return new Presence(); - } - - /** - * A link to the user's avatar (if they have one, otherwise null) - * @type {?string} - * @readonly - */ - get avatarURL() { - if (!this.avatar) return null; - return Constants.Endpoints.User(this).Avatar(this.client.options.http.cdn, this.avatar); - } - - /** - * A link to the user's default avatar - * @type {string} - * @readonly - */ - get defaultAvatarURL() { - const avatars = Object.keys(Constants.DefaultAvatars); - const avatar = avatars[this.discriminator % avatars.length]; - return Constants.Endpoints.CDN(this.client.options.http.host).Asset(`${Constants.DefaultAvatars[avatar]}.png`); - } - - /** - * A link to the user's avatar if they have one. Otherwise a link to their default avatar will be returned - * @type {string} - * @readonly - */ - get displayAvatarURL() { - return this.avatarURL || this.defaultAvatarURL; - } - - /** - * The note that is set for the user - * This is only available when using a user account. - * @type {?string} - * @readonly - */ - get note() { - return this.client.user.notes.get(this.id) || null; - } - - /** - * Check whether the user is typing in a channel. - * @param {ChannelResolvable} channel The channel to check in - * @returns {boolean} - */ - typingIn(channel) { - channel = this.client.resolver.resolveChannel(channel); - return channel._typing.has(this.id); - } - - /** - * Get the time that the user started typing. - * @param {ChannelResolvable} channel The channel to get the time in - * @returns {?Date} - */ - typingSinceIn(channel) { - channel = this.client.resolver.resolveChannel(channel); - return channel._typing.has(this.id) ? new Date(channel._typing.get(this.id).since) : null; - } - - /** - * Get the amount of time the user has been typing in a channel for (in milliseconds), or -1 if they're not typing. - * @param {ChannelResolvable} channel The channel to get the time in - * @returns {number} - */ - typingDurationIn(channel) { - channel = this.client.resolver.resolveChannel(channel); - return channel._typing.has(this.id) ? channel._typing.get(this.id).elapsedTime : -1; - } - - /** - * The DM between the client's user and this user - * @type {?DMChannel} - * @readonly - */ - get dmChannel() { - return this.client.channels.filter(c => c.type === 'dm').find(c => c.recipient.id === this.id); - } - - /** - * Creates a DM channel between the client and the user - * @returns {Promise} - */ - createDM() { - return this.client.rest.methods.createDM(this); - } - - /** - * Deletes a DM channel (if one exists) between the client and the user. Resolves with the channel if successful. - * @returns {Promise} - */ - deleteDM() { - return this.client.rest.methods.deleteChannel(this); - } - - /** - * Sends a friend request to the user - * This is only available when using a user account. - * @returns {Promise} - */ - addFriend() { - return this.client.rest.methods.addFriend(this); - } - - /** - * Removes the user from your friends - * This is only available when using a user account. - * @returns {Promise} - */ - removeFriend() { - return this.client.rest.methods.removeFriend(this); - } - - /** - * Blocks the user - * This is only available when using a user account. - * @returns {Promise} - */ - block() { - return this.client.rest.methods.blockUser(this); - } - - /** - * Unblocks the user - * This is only available when using a user account. - * @returns {Promise} - */ - unblock() { - return this.client.rest.methods.unblockUser(this); - } - - /** - * Get the profile of the user - * This is only available when using a user account. - * @returns {Promise} - */ - fetchProfile() { - return this.client.rest.methods.fetchUserProfile(this); - } - - /** - * Sets a note for the user - * This is only available when using a user account. - * @param {string} note The note to set for the user - * @returns {Promise} - */ - setNote(note) { - return this.client.rest.methods.setNote(this, note); - } - - /** - * Checks if the user is equal to another. It compares ID, username, discriminator, avatar, and bot flags. - * It is recommended to compare equality by using `user.id === user2.id` unless you want to compare all properties. - * @param {User} user User to compare with - * @returns {boolean} - */ - equals(user) { - let equal = user && - this.id === user.id && - this.username === user.username && - this.discriminator === user.discriminator && - this.avatar === user.avatar && - this.bot === Boolean(user.bot); - - return equal; - } - - /** - * When concatenated with a string, this automatically concatenates the user's mention instead of the User object. - * @returns {string} - * @example - * // logs: Hello from <@123456789>! - * console.log(`Hello from ${user}!`); - */ - toString() { - return `<@${this.id}>`; - } - - // These are here only for documentation purposes - they are implemented by TextBasedChannel - /* eslint-disable no-empty-function */ - send() {} - sendMessage() {} - sendEmbed() {} - sendFile() {} - sendCode() {} -} - -TextBasedChannel.applyToClass(User); - -module.exports = User; - - -/***/ }), -/* 12 */ -/***/ (function(module, exports, __webpack_require__) { - -const Constants = __webpack_require__(0); -const Collection = __webpack_require__(3); -const Snowflake = __webpack_require__(5); - -/** - * Represents a custom emoji - */ -class Emoji { - constructor(guild, data) { - /** - * The Client that instantiated this object - * @name Emoji#client - * @type {Client} - * @readonly - */ - Object.defineProperty(this, 'client', { value: guild.client }); - - /** - * The guild this emoji is part of - * @type {Guild} - */ - this.guild = guild; - - this.setup(data); - } - - setup(data) { - /** - * The ID of the emoji - * @type {Snowflake} - */ - this.id = data.id; - - /** - * The name of the emoji - * @type {string} - */ - this.name = data.name; - - /** - * Whether or not this emoji requires colons surrounding it - * @type {boolean} - */ - this.requiresColons = data.require_colons; - - /** - * Whether this emoji is managed by an external service - * @type {boolean} - */ - this.managed = data.managed; - - this._roles = data.roles; - } - - /** - * The timestamp the emoji was created at - * @type {number} - * @readonly - */ - get createdTimestamp() { - return Snowflake.deconstruct(this.id).timestamp; - } - - /** - * The time the emoji was created - * @type {Date} - * @readonly - */ - get createdAt() { - return new Date(this.createdTimestamp); - } - - /** - * A collection of roles this emoji is active for (empty if all), mapped by role ID. - * @type {Collection} - * @readonly - */ - get roles() { - const roles = new Collection(); - for (const role of this._roles) { - if (this.guild.roles.has(role)) roles.set(role, this.guild.roles.get(role)); - } - return roles; - } - - /** - * The URL to the emoji file - * @type {string} - * @readonly - */ - get url() { - return Constants.Endpoints.CDN(this.client.options.http.host).Emoji(this.id); - } - - /** - * The identifier of this emoji, used for message reactions - * @type {string} - * @readonly - */ - get identifier() { - if (this.id) return `${this.name}:${this.id}`; - return encodeURIComponent(this.name); - } - - /** - * Data for editing an emoji - * @typedef {Object} EmojiEditData - * @property {string} [name] The name of the emoji - * @property {Collection|Array} [roles] Roles to restrict emoji to - */ - - /** - * Edits the emoji - * @param {EmojiEditData} data The new data for the emoji - * @returns {Promise} - * @example - * // edit a emoji - * emoji.edit({name: 'newemoji'}) - * .then(e => console.log(`Edited emoji ${e}`)) - * .catch(console.error); - */ - edit(data) { - return this.client.rest.methods.updateEmoji(this, data); - } - - /** - * When concatenated with a string, this automatically returns the emoji mention rather than the object. - * @returns {string} - * @example - * // send an emoji: - * const emoji = guild.emojis.first(); - * msg.reply(`Hello! ${emoji}`); - */ - toString() { - return this.requiresColons ? `<:${this.name}:${this.id}>` : this.name; - } - - /** - * Whether this emoji is the same as another one - * @param {Emoji|Object} other the emoji to compare it to - * @returns {boolean} whether the emoji is equal to the given emoji or not - */ - equals(other) { - if (other instanceof Emoji) { - return ( - other.id === this.id && - other.name === this.name && - other.managed === this.managed && - other.requiresColons === this.requiresColons - ); - } else { - return ( - other.id === this.id && - other.name === this.name - ); - } - } -} - -module.exports = Emoji; - - -/***/ }), -/* 13 */ -/***/ (function(module, exports, __webpack_require__) { - -const TextBasedChannel = __webpack_require__(15); -const Role = __webpack_require__(10); -const Permissions = __webpack_require__(6); -const Collection = __webpack_require__(3); -const Presence = __webpack_require__(7).Presence; - -/** - * Represents a member of a guild on Discord - * @implements {TextBasedChannel} - */ -class GuildMember { - constructor(guild, data) { - /** - * The Client that instantiated this GuildMember - * @name GuildMember#client - * @type {Client} - * @readonly - */ - Object.defineProperty(this, 'client', { value: guild.client }); - - /** - * The guild that this member is part of - * @type {Guild} - */ - this.guild = guild; - - /** - * The user that this guild member instance Represents - * @type {User} - */ - this.user = {}; - - this._roles = []; - if (data) this.setup(data); - - /** - * The ID of the last message sent by the member in their guild, if one was sent. - * @type {?Snowflake} - */ - this.lastMessageID = null; - - /** - * The Message object of the last message sent by the member in their guild, if one was sent. - * @type {?Message} - */ - this.lastMessage = null; - } - - setup(data) { - /** - * Whether this member is deafened server-wide - * @type {boolean} - */ - this.serverDeaf = data.deaf; - - /** - * Whether this member is muted server-wide - * @type {boolean} - */ - this.serverMute = data.mute; - - /** - * Whether this member is self-muted - * @type {boolean} - */ - this.selfMute = data.self_mute; - - /** - * Whether this member is self-deafened - * @type {boolean} - */ - this.selfDeaf = data.self_deaf; - - /** - * The voice session ID of this member, if any - * @type {?Snowflake} - */ - this.voiceSessionID = data.session_id; - - /** - * The voice channel ID of this member, if any - * @type {?Snowflake} - */ - this.voiceChannelID = data.channel_id; - - /** - * Whether this member is speaking - * @type {boolean} - */ - this.speaking = false; - - /** - * The nickname of this guild member, if they have one - * @type {?string} - */ - this.nickname = data.nick || null; - - /** - * The timestamp the member joined the guild at - * @type {number} - */ - this.joinedTimestamp = new Date(data.joined_at).getTime(); - - this.user = data.user; - this._roles = data.roles; - } - - /** - * The time the member joined the guild - * @type {Date} - * @readonly - */ - get joinedAt() { - return new Date(this.joinedTimestamp); - } - - /** - * The presence of this guild member - * @type {Presence} - * @readonly - */ - get presence() { - return this.frozenPresence || this.guild.presences.get(this.id) || new Presence(); - } - - /** - * A list of roles that are applied to this GuildMember, mapped by the role ID. - * @type {Collection} - * @readonly - */ - get roles() { - const list = new Collection(); - const everyoneRole = this.guild.roles.get(this.guild.id); - - if (everyoneRole) list.set(everyoneRole.id, everyoneRole); - - for (const roleID of this._roles) { - const role = this.guild.roles.get(roleID); - if (role) list.set(role.id, role); - } - - return list; - } - - /** - * The role of the member with the highest position. - * @type {Role} - * @readonly - */ - get highestRole() { - return this.roles.reduce((prev, role) => !prev || role.comparePositionTo(prev) > 0 ? role : prev); - } - - /** - * The role of the member used to set their color. - * @type {?Role} - * @readonly - */ - get colorRole() { - const coloredRoles = this.roles.filter(role => role.color); - if (!coloredRoles.size) return null; - return coloredRoles.reduce((prev, role) => !prev || role.comparePositionTo(prev) > 0 ? role : prev); - } - - /** - * The displayed color of the member in base 10. - * @type {number} - * @readonly - */ - get displayColor() { - const role = this.colorRole; - return (role && role.color) || 0; - } - - /** - * The displayed color of the member in hexadecimal. - * @type {string} - * @readonly - */ - get displayHexColor() { - const role = this.colorRole; - return (role && role.hexColor) || '#000000'; - } - - /** - * The role of the member used to hoist them in a separate category in the users list. - * @type {?Role} - * @readonly - */ - get hoistRole() { - const hoistedRoles = this.roles.filter(role => role.hoist); - if (!hoistedRoles.size) return null; - return hoistedRoles.reduce((prev, role) => !prev || role.comparePositionTo(prev) > 0 ? role : prev); - } - - /** - * Whether this member is muted in any way - * @type {boolean} - * @readonly - */ - get mute() { - return this.selfMute || this.serverMute; - } - - /** - * Whether this member is deafened in any way - * @type {boolean} - * @readonly - */ - get deaf() { - return this.selfDeaf || this.serverDeaf; - } - - /** - * The voice channel this member is in, if any - * @type {?VoiceChannel} - * @readonly - */ - get voiceChannel() { - return this.guild.channels.get(this.voiceChannelID); - } - - /** - * The ID of this user - * @type {Snowflake} - * @readonly - */ - get id() { - return this.user.id; - } - - /** - * The nickname of the member, or their username if they don't have one - * @type {string} - * @readonly - */ - get displayName() { - return this.nickname || this.user.username; - } - - /** - * The overall set of permissions for the guild member, taking only roles into account - * @type {Permissions} - * @readonly - */ - get permissions() { - if (this.user.id === this.guild.ownerID) return new Permissions(this, Permissions.ALL); - - let permissions = 0; - const roles = this.roles; - for (const role of roles.values()) permissions |= role.permissions; - - return new Permissions(this, permissions); - } - - /** - * Whether the member is kickable by the client user. - * @type {boolean} - * @readonly - */ - get kickable() { - if (this.user.id === this.guild.ownerID) return false; - if (this.user.id === this.client.user.id) return false; - const clientMember = this.guild.member(this.client.user); - if (!clientMember.hasPermission(Permissions.FLAGS.KICK_MEMBERS)) return false; - return clientMember.highestRole.comparePositionTo(this.highestRole) > 0; - } - - /** - * Whether the member is bannable by the client user. - * @type {boolean} - * @readonly - */ - get bannable() { - if (this.user.id === this.guild.ownerID) return false; - if (this.user.id === this.client.user.id) return false; - const clientMember = this.guild.member(this.client.user); - if (!clientMember.hasPermission(Permissions.FLAGS.BAN_MEMBERS)) return false; - return clientMember.highestRole.comparePositionTo(this.highestRole) > 0; - } - - /** - * Returns `channel.permissionsFor(guildMember)`. Returns permissions for a member in a guild channel, - * taking into account roles and permission overwrites. - * @param {ChannelResolvable} channel Guild channel to use as context - * @returns {?Permissions} - */ - permissionsIn(channel) { - channel = this.client.resolver.resolveChannel(channel); - if (!channel || !channel.guild) throw new Error('Could not resolve channel to a guild channel.'); - return channel.permissionsFor(this); - } - - /** - * Checks if any of the member's roles have a permission. - * @param {PermissionResolvable|PermissionResolvable[]} permission Permission(s) to check for - * @param {boolean} [explicit=false] Whether to require the role to explicitly have the exact permission - * **(deprecated)** - * @param {boolean} [checkAdmin] Whether to allow the administrator permission to override - * (takes priority over `explicit`) - * @param {boolean} [checkOwner] Whether to allow being the guild's owner to override - * (takes priority over `explicit`) - * @returns {boolean} - */ - hasPermission(permission, explicit = false, checkAdmin, checkOwner) { - if (typeof checkAdmin === 'undefined') checkAdmin = !explicit; - if (typeof checkOwner === 'undefined') checkOwner = !explicit; - if (checkOwner && this.user.id === this.guild.ownerID) return true; - return this.roles.some(r => r.hasPermission(permission, undefined, checkAdmin)); - } - - /** - * Checks whether the roles of the member allows them to perform specific actions. - * @param {PermissionResolvable[]} permissions The permissions to check for - * @param {boolean} [explicit=false] Whether to require the member to explicitly have the exact permissions - * @returns {boolean} - * @deprecated - */ - hasPermissions(permissions, explicit = false) { - if (!explicit && this.user.id === this.guild.ownerID) return true; - return permissions.every(p => this.hasPermission(p, explicit)); - } - - /** - * Checks whether the roles of the member allows them to perform specific actions, and lists any missing permissions. - * @param {PermissionResolvable[]} permissions The permissions to check for - * @param {boolean} [explicit=false] Whether to require the member to explicitly have the exact permissions - * @returns {PermissionResolvable[]} - */ - missingPermissions(permissions, explicit = false) { - return permissions.filter(p => !this.hasPermission(p, explicit)); - } - - /** - * The data for editing a guild member - * @typedef {Object} GuildMemberEditData - * @property {string} [nick] The nickname to set for the member - * @property {Collection|Role[]|Snowflake[]} [roles] The roles or role IDs to apply - * @property {boolean} [mute] Whether or not the member should be muted - * @property {boolean} [deaf] Whether or not the member should be deafened - * @property {ChannelResolvable} [channel] Channel to move member to (if they are connected to voice) - */ - - /** - * Edit a guild member - * @param {GuildMemberEditData} data The data to edit the member with - * @returns {Promise} - */ - edit(data) { - return this.client.rest.methods.updateGuildMember(this, data); - } - - /** - * Mute/unmute a user - * @param {boolean} mute Whether or not the member should be muted - * @returns {Promise} - */ - setMute(mute) { - return this.edit({ mute }); - } - - /** - * Deafen/undeafen a user - * @param {boolean} deaf Whether or not the member should be deafened - * @returns {Promise} - */ - setDeaf(deaf) { - return this.edit({ deaf }); - } - - /** - * Moves the guild member to the given channel. - * @param {ChannelResolvable} channel The channel to move the member to - * @returns {Promise} - */ - setVoiceChannel(channel) { - return this.edit({ channel }); - } - - /** - * Sets the roles applied to the member. - * @param {Collection|Role[]|Snowflake[]} roles The roles or role IDs to apply - * @returns {Promise} - */ - setRoles(roles) { - return this.edit({ roles }); - } - - /** - * Adds a single role to the member. - * @param {Role|Snowflake} role The role or ID of the role to add - * @returns {Promise} - */ - addRole(role) { - if (!(role instanceof Role)) role = this.guild.roles.get(role); - return this.client.rest.methods.addMemberRole(this, role); - } - - /** - * Adds multiple roles to the member. - * @param {Collection|Role[]|Snowflake[]} roles The roles or role IDs to add - * @returns {Promise} - */ - addRoles(roles) { - let allRoles; - if (roles instanceof Collection) { - allRoles = this._roles.slice(); - for (const role of roles.values()) allRoles.push(role.id); - } else { - allRoles = this._roles.concat(roles); - } - return this.edit({ roles: allRoles }); - } - - /** - * Removes a single role from the member. - * @param {Role|Snowflake} role The role or ID of the role to remove - * @returns {Promise} - */ - removeRole(role) { - if (!(role instanceof Role)) role = this.guild.roles.get(role); - return this.client.rest.methods.removeMemberRole(this, role); - } - - /** - * Removes multiple roles from the member. - * @param {Collection|Role[]|Snowflake[]} roles The roles or role IDs to remove - * @returns {Promise} - */ - removeRoles(roles) { - const allRoles = this._roles.slice(); - if (roles instanceof Collection) { - for (const role of roles.values()) { - const index = allRoles.indexOf(role.id); - if (index >= 0) allRoles.splice(index, 1); - } - } else { - for (const role of roles) { - const index = allRoles.indexOf(role instanceof Role ? role.id : role); - if (index >= 0) allRoles.splice(index, 1); - } - } - return this.edit({ roles: allRoles }); - } - - /** - * Set the nickname for the guild member - * @param {string} nick The nickname for the guild member - * @returns {Promise} - */ - setNickname(nick) { - return this.edit({ nick }); - } - - /** - * Creates a DM channel between the client and the member - * @returns {Promise} - */ - createDM() { - return this.user.createDM(); - } - - /** - * Deletes any DMs with this guild member - * @returns {Promise} - */ - deleteDM() { - return this.user.deleteDM(); - } - - /** - * Kick this member from the guild - * @returns {Promise} - */ - kick() { - return this.client.rest.methods.kickGuildMember(this.guild, this); - } - - /** - * Ban this guild member - * @param {number} [deleteDays=0] The amount of days worth of messages from this member that should - * also be deleted. Between `0` and `7`. - * @returns {Promise} - * @example - * // ban a guild member - * guildMember.ban(7); - */ - ban(deleteDays = 0) { - return this.client.rest.methods.banGuildMember(this.guild, this, deleteDays); - } - - /** - * When concatenated with a string, this automatically concatenates the user's mention instead of the Member object. - * @returns {string} - * @example - * // logs: Hello from <@123456789>! - * console.log(`Hello from ${member}!`); - */ - toString() { - return `<@${this.nickname ? '!' : ''}${this.user.id}>`; - } - - // These are here only for documentation purposes - they are implemented by TextBasedChannel - /* eslint-disable no-empty-function */ - send() {} - sendMessage() {} - sendEmbed() {} - sendFile() {} - sendCode() {} -} - -TextBasedChannel.applyToClass(GuildMember); - -module.exports = GuildMember; - - -/***/ }), -/* 14 */ -/***/ (function(module, exports, __webpack_require__) { - "use strict"; /* WEBPACK VAR INJECTION */(function(global) {/*! * The buffer module from node.js, for the browser. @@ -3732,8 +1333,8 @@ module.exports = GuildMember; -var base64 = __webpack_require__(52) -var ieee754 = __webpack_require__(53) +var base64 = __webpack_require__(70) +var ieee754 = __webpack_require__(73) var isArray = __webpack_require__(54) exports.Buffer = Buffer @@ -5512,15 +3113,3343 @@ function isnan (val) { return val !== val // eslint-disable-line no-self-compare } -/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(63))) +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(9))) + +/***/ }), +/* 6 */ +/***/ (function(module, exports) { + +// shim for using process in browser +var process = module.exports = {}; + +// cached from whatever global is present so that test runners that stub it +// don't break things. But we need to wrap it in a try catch in case it is +// wrapped in strict mode code which doesn't define any globals. It's inside a +// function because try/catches deoptimize in certain engines. + +var cachedSetTimeout; +var cachedClearTimeout; + +function defaultSetTimout() { + throw new Error('setTimeout has not been defined'); +} +function defaultClearTimeout () { + throw new Error('clearTimeout has not been defined'); +} +(function () { + try { + if (typeof setTimeout === 'function') { + cachedSetTimeout = setTimeout; + } else { + cachedSetTimeout = defaultSetTimout; + } + } catch (e) { + cachedSetTimeout = defaultSetTimout; + } + try { + if (typeof clearTimeout === 'function') { + cachedClearTimeout = clearTimeout; + } else { + cachedClearTimeout = defaultClearTimeout; + } + } catch (e) { + cachedClearTimeout = defaultClearTimeout; + } +} ()) +function runTimeout(fun) { + if (cachedSetTimeout === setTimeout) { + //normal enviroments in sane situations + return setTimeout(fun, 0); + } + // if setTimeout wasn't available but was latter defined + if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) { + cachedSetTimeout = setTimeout; + return setTimeout(fun, 0); + } + try { + // when when somebody has screwed with setTimeout but no I.E. maddness + return cachedSetTimeout(fun, 0); + } catch(e){ + try { + // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally + return cachedSetTimeout.call(null, fun, 0); + } catch(e){ + // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error + return cachedSetTimeout.call(this, fun, 0); + } + } + + +} +function runClearTimeout(marker) { + if (cachedClearTimeout === clearTimeout) { + //normal enviroments in sane situations + return clearTimeout(marker); + } + // if clearTimeout wasn't available but was latter defined + if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) { + cachedClearTimeout = clearTimeout; + return clearTimeout(marker); + } + try { + // when when somebody has screwed with setTimeout but no I.E. maddness + return cachedClearTimeout(marker); + } catch (e){ + try { + // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally + return cachedClearTimeout.call(null, marker); + } catch (e){ + // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error. + // Some versions of I.E. have different rules for clearTimeout vs setTimeout + return cachedClearTimeout.call(this, marker); + } + } + + + +} +var queue = []; +var draining = false; +var currentQueue; +var queueIndex = -1; + +function cleanUpNextTick() { + if (!draining || !currentQueue) { + return; + } + draining = false; + if (currentQueue.length) { + queue = currentQueue.concat(queue); + } else { + queueIndex = -1; + } + if (queue.length) { + drainQueue(); + } +} + +function drainQueue() { + if (draining) { + return; + } + var timeout = runTimeout(cleanUpNextTick); + draining = true; + + var len = queue.length; + while(len) { + currentQueue = queue; + queue = []; + while (++queueIndex < len) { + if (currentQueue) { + currentQueue[queueIndex].run(); + } + } + queueIndex = -1; + len = queue.length; + } + currentQueue = null; + draining = false; + runClearTimeout(timeout); +} + +process.nextTick = function (fun) { + var args = new Array(arguments.length - 1); + if (arguments.length > 1) { + for (var i = 1; i < arguments.length; i++) { + args[i - 1] = arguments[i]; + } + } + queue.push(new Item(fun, args)); + if (queue.length === 1 && !draining) { + runTimeout(drainQueue); + } +}; + +// v8 likes predictible objects +function Item(fun, array) { + this.fun = fun; + this.array = array; +} +Item.prototype.run = function () { + this.fun.apply(null, this.array); +}; +process.title = 'browser'; +process.browser = true; +process.env = {}; +process.argv = []; +process.version = ''; // empty string to avoid regexp issues +process.versions = {}; + +function noop() {} + +process.on = noop; +process.addListener = noop; +process.once = noop; +process.off = noop; +process.removeListener = noop; +process.removeAllListeners = noop; +process.emit = noop; + +process.binding = function (name) { + throw new Error('process.binding is not supported'); +}; + +process.cwd = function () { return '/' }; +process.chdir = function (dir) { + throw new Error('process.chdir is not supported'); +}; +process.umask = function() { return 0; }; + + +/***/ }), +/* 7 */ +/***/ (function(module, exports, __webpack_require__) { + +const Long = __webpack_require__(31); + +// Discord epoch (2015-01-01T00:00:00.000Z) +const EPOCH = 1420070400000; +let INCREMENT = 0; + +/** + * A container for useful snowflake-related methods + */ +class SnowflakeUtil { + /** + * A Twitter snowflake, except the epoch is 2015-01-01T00:00:00.000Z + * ``` + * If we have a snowflake '266241948824764416' we can represent it as binary: + * + * 64 22 17 12 0 + * 000000111011000111100001101001000101000000 00001 00000 000000000000 + * number of ms since discord epoch worker pid increment + * ``` + * @typedef {string} Snowflake + */ + + /** + * Generates a Discord snowflake + * This hardcodes the worker ID as 1 and the process ID as 0. + * @returns {Snowflake} The generated snowflake + */ + static generate() { + if (INCREMENT >= 4095) INCREMENT = 0; + const BINARY = `${pad((Date.now() - EPOCH).toString(2), 42)}0000100000${pad((INCREMENT++).toString(2), 12)}`; + return Long.fromString(BINARY, 2).toString(); + } + + /** + * A deconstructed snowflake + * @typedef {Object} DeconstructedSnowflake + * @property {number} timestamp Timestamp the snowflake was created + * @property {Date} date Date the snowflake was created + * @property {number} workerID Worker ID in the snowflake + * @property {number} processID Process ID in the snowflake + * @property {number} increment Increment in the snowflake + * @property {string} binary Binary representation of the snowflake + */ + + /** + * Deconstructs a Discord snowflake + * @param {Snowflake} snowflake Snowflake to deconstruct + * @returns {DeconstructedSnowflake} Deconstructed snowflake + */ + static deconstruct(snowflake) { + const BINARY = pad(Long.fromString(snowflake).toString(2), 64); + const res = { + timestamp: parseInt(BINARY.substring(0, 42), 2) + EPOCH, + workerID: parseInt(BINARY.substring(42, 47), 2), + processID: parseInt(BINARY.substring(47, 52), 2), + increment: parseInt(BINARY.substring(52, 64), 2), + binary: BINARY, + }; + Object.defineProperty(res, 'date', { + get: function get() { return new Date(this.timestamp); }, + enumerable: true, + }); + return res; + } +} + +function pad(v, n, c = '0') { + return String(v).length >= n ? String(v) : (String(c).repeat(n) + v).slice(-n); +} + +module.exports = SnowflakeUtil; + + +/***/ }), +/* 8 */ +/***/ (function(module, exports, __webpack_require__) { + +const Constants = __webpack_require__(0); + +/** + * Data structure that makes it easy to interact with a permission bitfield. All {@link GuildMember}s have a set of + * permissions in their guild, and each channel in the guild may also have {@link PermissionOverwrites} for the member + * that override their default permissions. + */ +class Permissions { + /** + * @param {GuildMember} [member] Member the permissions are for **(deprecated)** + * @param {number|PermissionResolvable[]} permissions Permissions or bitfield to read from + */ + constructor(member, permissions) { + permissions = typeof member === 'object' && !(member instanceof Array) ? permissions : member; + + /** + * Member the permissions are for + * @type {GuildMember} + * @deprecated + */ + this.member = typeof member === 'object' ? member : null; + + /** + * Bitfield of the packed permissions + * @type {number} + */ + this.bitfield = typeof permissions === 'number' ? permissions : this.constructor.resolve(permissions); + } + + /** + * Bitfield of the packed permissions + * @type {number} + * @see {@link Permissions#bitfield} + * @deprecated + * @readonly + */ + get raw() { + return this.bitfield; + } + + set raw(raw) { + this.bitfield = raw; + } + + /** + * Checks whether the bitfield has a permission, or multiple permissions. + * @param {PermissionResolvable|PermissionResolvable[]} permission Permission(s) to check for + * @param {boolean} [checkAdmin=true] Whether to allow the administrator permission to override + * @returns {boolean} + */ + has(permission, checkAdmin = true) { + if (permission instanceof Array) return permission.every(p => this.has(p, checkAdmin)); + permission = this.constructor.resolve(permission); + if (checkAdmin && (this.bitfield & this.constructor.FLAGS.ADMINISTRATOR) > 0) return true; + return (this.bitfield & permission) === permission; + } + + /** + * Gets all given permissions that are missing from the bitfield. + * @param {PermissionResolvable[]} permissions Permissions to check for + * @param {boolean} [checkAdmin=true] Whether to allow the administrator permission to override + * @returns {PermissionResolvable[]} + */ + missing(permissions, checkAdmin = true) { + return permissions.filter(p => !this.has(p, checkAdmin)); + } + + /** + * Adds permissions to this one, creating a new instance to represent the new bitfield. + * @param {...PermissionResolvable} permissions Permissions to add + * @returns {Permissions} + */ + add(...permissions) { + let total = 0; + for (let p = 0; p < permissions.length; p++) { + const perm = this.constructor.resolve(permissions[p]); + if ((this.bitfield & perm) !== perm) total |= perm; + } + return new this.constructor(this.member, this.bitfield | total); + } + + /** + * Removes permissions to this one, creating a new instance to represent the new bitfield. + * @param {...PermissionResolvable} permissions Permissions to remove + * @returns {Permissions} + */ + remove(...permissions) { + let total = 0; + for (let p = 0; p < permissions.length; p++) { + const perm = this.constructor.resolve(permissions[p]); + if ((this.bitfield & perm) === perm) total |= perm; + } + return new this.constructor(this.member, this.bitfield & ~total); + } + + /** + * Gets an object mapping permission name (like `READ_MESSAGES`) to a {@link boolean} indicating whether the + * permission is available. + * @param {boolean} [checkAdmin=true] Whether to allow the administrator permission to override + * @returns {Object} + */ + serialize(checkAdmin = true) { + const serialized = {}; + for (const perm in this.constructor.FLAGS) serialized[perm] = this.has(perm, checkAdmin); + return serialized; + } + + /** + * Checks whether the user has a certain permission, e.g. `READ_MESSAGES`. + * @param {PermissionResolvable} permission The permission to check for + * @param {boolean} [explicit=false] Whether to require the user to explicitly have the exact permission + * @returns {boolean} + * @see {@link Permissions#has} + * @deprecated + */ + hasPermission(permission, explicit = false) { + return this.has(permission, !explicit); + } + + /** + * Checks whether the user has all specified permissions. + * @param {PermissionResolvable[]} permissions The permissions to check for + * @param {boolean} [explicit=false] Whether to require the user to explicitly have the exact permissions + * @returns {boolean} + * @see {@link Permissions#has} + * @deprecated + */ + hasPermissions(permissions, explicit = false) { + return this.has(permissions, !explicit); + } + + /** + * Checks whether the user has all specified permissions, and lists any missing permissions. + * @param {PermissionResolvable[]} permissions The permissions to check for + * @param {boolean} [explicit=false] Whether to require the user to explicitly have the exact permissions + * @returns {PermissionResolvable[]} + * @see {@link Permissions#missing} + * @deprecated + */ + missingPermissions(permissions, explicit = false) { + return this.missing(permissions, !explicit); + } + + /** + * Data that can be resolved to give a permission number. This can be: + * - A string (see {@link Permissions.flags}) + * - A permission number + * @typedef {string|number} PermissionResolvable + */ + + /** + * Resolves permissions to their numeric form. + * @param {PermissionResolvable|PermissionResolvable[]} permission - Permission(s) to resolve + * @returns {number} + */ + static resolve(permission) { + if (permission instanceof Array) return permission.map(p => this.resolve(p)).reduce((prev, p) => prev | p, 0); + if (typeof permission === 'string') permission = this.FLAGS[permission]; + if (typeof permission !== 'number' || permission < 1) throw new RangeError(Constants.Errors.NOT_A_PERMISSION); + return permission; + } +} + +/** + * Numeric permission flags. All available properties: + * - `ADMINISTRATOR` (implicitly has *all* permissions, and bypasses all channel overwrites) + * - `CREATE_INSTANT_INVITE` (create invitations to the guild) + * - `KICK_MEMBERS` + * - `BAN_MEMBERS` + * - `MANAGE_CHANNELS` (edit and reorder channels) + * - `MANAGE_GUILD` (edit the guild information, region, etc.) + * - `ADD_REACTIONS` (add new reactions to messages) + * - `READ_MESSAGES` + * - `SEND_MESSAGES` + * - `SEND_TTS_MESSAGES` + * - `MANAGE_MESSAGES` (delete messages and reactions) + * - `EMBED_LINKS` (links posted will have a preview embedded) + * - `ATTACH_FILES` + * - `READ_MESSAGE_HISTORY` (view messages that were posted prior to opening Discord) + * - `MENTION_EVERYONE` + * - `USE_EXTERNAL_EMOJIS` (use emojis from different guilds) + * - `EXTERNAL_EMOJIS` **(deprecated)** + * - `CONNECT` (connect to a voice channel) + * - `SPEAK` (speak in a voice channel) + * - `MUTE_MEMBERS` (mute members across all voice channels) + * - `DEAFEN_MEMBERS` (deafen members across all voice channels) + * - `MOVE_MEMBERS` (move members between voice channels) + * - `USE_VAD` (use voice activity detection) + * - `CHANGE_NICKNAME` + * - `MANAGE_NICKNAMES` (change other members' nicknames) + * - `MANAGE_ROLES` + * - `MANAGE_ROLES_OR_PERMISSIONS` **(deprecated)** + * - `MANAGE_WEBHOOKS` + * - `MANAGE_EMOJIS` + * @type {Object} + * @see {@link https://discordapp.com/developers/docs/topics/permissions} + */ +Permissions.FLAGS = { + CREATE_INSTANT_INVITE: 1 << 0, + KICK_MEMBERS: 1 << 1, + BAN_MEMBERS: 1 << 2, + ADMINISTRATOR: 1 << 3, + MANAGE_CHANNELS: 1 << 4, + MANAGE_GUILD: 1 << 5, + ADD_REACTIONS: 1 << 6, + + READ_MESSAGES: 1 << 10, + SEND_MESSAGES: 1 << 11, + SEND_TTS_MESSAGES: 1 << 12, + MANAGE_MESSAGES: 1 << 13, + EMBED_LINKS: 1 << 14, + ATTACH_FILES: 1 << 15, + READ_MESSAGE_HISTORY: 1 << 16, + MENTION_EVERYONE: 1 << 17, + EXTERNAL_EMOJIS: 1 << 18, + USE_EXTERNAL_EMOJIS: 1 << 18, + + CONNECT: 1 << 20, + SPEAK: 1 << 21, + MUTE_MEMBERS: 1 << 22, + DEAFEN_MEMBERS: 1 << 23, + MOVE_MEMBERS: 1 << 24, + USE_VAD: 1 << 25, + + CHANGE_NICKNAME: 1 << 26, + MANAGE_NICKNAMES: 1 << 27, + MANAGE_ROLES: 1 << 28, + MANAGE_ROLES_OR_PERMISSIONS: 1 << 28, + MANAGE_WEBHOOKS: 1 << 29, + MANAGE_EMOJIS: 1 << 30, +}; + +/** + * Bitfield representing every permission combined + * @type {number} + */ +Permissions.ALL = Object.keys(Permissions.FLAGS).reduce((all, p) => all | Permissions.FLAGS[p], 0); + +/** + * Bitfield representing the default permissions for users + * @type {number} + */ +Permissions.DEFAULT = 104324097; + +/** + * @class EvaluatedPermissions + * @classdesc The final evaluated permissions for a member in a channel + * @see {@link Permissions} + * @deprecated + */ + +module.exports = Permissions; + + +/***/ }), +/* 9 */ +/***/ (function(module, exports) { + +var g; + +// This works in non-strict mode +g = (function() { + return this; +})(); + +try { + // This works if eval is allowed (see CSP) + g = g || Function("return this")() || (1,eval)("this"); +} catch(e) { + // This works if the window reference is available + if(typeof window === "object") + g = window; +} + +// g can still be undefined, but nothing to do about it... +// We return undefined, instead of nothing here, so it's +// easier to handle this case. if(!global) { ...} + +module.exports = g; + + +/***/ }), +/* 10 */ +/***/ (function(module, exports) { + +if (typeof Object.create === 'function') { + // implementation from standard node.js 'util' module + module.exports = function inherits(ctor, superCtor) { + ctor.super_ = superCtor + ctor.prototype = Object.create(superCtor.prototype, { + constructor: { + value: ctor, + enumerable: false, + writable: true, + configurable: true + } + }); + }; +} else { + // old school shim for old browsers + module.exports = function inherits(ctor, superCtor) { + ctor.super_ = superCtor + var TempCtor = function () {} + TempCtor.prototype = superCtor.prototype + ctor.prototype = new TempCtor() + ctor.prototype.constructor = ctor + } +} + + +/***/ }), +/* 11 */ +/***/ (function(module, exports) { + +/** + * Represents a user's presence + */ +class Presence { + constructor(data = {}) { + /** + * The status of the presence: + * + * * **`online`** - user is online + * * **`offline`** - user is offline or invisible + * * **`idle`** - user is AFK + * * **`dnd`** - user is in Do not Disturb + * @type {string} + */ + this.status = data.status || 'offline'; + + /** + * The game that the user is playing, `null` if they aren't playing a game. + * @type {?Game} + */ + this.game = data.game ? new Game(data.game) : null; + } + + update(data) { + this.status = data.status || this.status; + this.game = data.game ? new Game(data.game) : null; + } + + /** + * Whether this presence is equal to another + * @param {Presence} presence Presence to compare with + * @returns {boolean} + */ + equals(presence) { + return this === presence || ( + presence && + this.status === presence.status && + this.game ? this.game.equals(presence.game) : !presence.game + ); + } +} + +/** + * Represents a game that is part of a user's presence. + */ +class Game { + constructor(data) { + /** + * The name of the game being played + * @type {string} + */ + this.name = data.name; + + /** + * The type of the game status + * @type {number} + */ + this.type = data.type; + + /** + * If the game is being streamed, a link to the stream + * @type {?string} + */ + this.url = data.url || null; + } + + /** + * Whether or not the game is being streamed + * @type {boolean} + * @readonly + */ + get streaming() { + return this.type === 1; + } + + /** + * Whether this game is equal to another game + * @param {Game} game Game to compare with + * @returns {boolean} + */ + equals(game) { + return this === game || ( + game && + this.name === game.name && + this.type === game.type && + this.url === game.url + ); + } +} + +exports.Presence = Presence; +exports.Game = Game; + + +/***/ }), +/* 12 */ +/***/ (function(module, exports) { + +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +function EventEmitter() { + this._events = this._events || {}; + this._maxListeners = this._maxListeners || undefined; +} +module.exports = EventEmitter; + +// Backwards-compat with node 0.10.x +EventEmitter.EventEmitter = EventEmitter; + +EventEmitter.prototype._events = undefined; +EventEmitter.prototype._maxListeners = undefined; + +// By default EventEmitters will print a warning if more than 10 listeners are +// added to it. This is a useful default which helps finding memory leaks. +EventEmitter.defaultMaxListeners = 10; + +// Obviously not all Emitters should be limited to 10. This function allows +// that to be increased. Set to zero for unlimited. +EventEmitter.prototype.setMaxListeners = function(n) { + if (!isNumber(n) || n < 0 || isNaN(n)) + throw TypeError('n must be a positive number'); + this._maxListeners = n; + return this; +}; + +EventEmitter.prototype.emit = function(type) { + var er, handler, len, args, i, listeners; + + if (!this._events) + this._events = {}; + + // If there is no 'error' event listener then throw. + if (type === 'error') { + if (!this._events.error || + (isObject(this._events.error) && !this._events.error.length)) { + er = arguments[1]; + if (er instanceof Error) { + throw er; // Unhandled 'error' event + } else { + // At least give some kind of context to the user + var err = new Error('Uncaught, unspecified "error" event. (' + er + ')'); + err.context = er; + throw err; + } + } + } + + handler = this._events[type]; + + if (isUndefined(handler)) + return false; + + if (isFunction(handler)) { + switch (arguments.length) { + // fast cases + case 1: + handler.call(this); + break; + case 2: + handler.call(this, arguments[1]); + break; + case 3: + handler.call(this, arguments[1], arguments[2]); + break; + // slower + default: + args = Array.prototype.slice.call(arguments, 1); + handler.apply(this, args); + } + } else if (isObject(handler)) { + args = Array.prototype.slice.call(arguments, 1); + listeners = handler.slice(); + len = listeners.length; + for (i = 0; i < len; i++) + listeners[i].apply(this, args); + } + + return true; +}; + +EventEmitter.prototype.addListener = function(type, listener) { + var m; + + if (!isFunction(listener)) + throw TypeError('listener must be a function'); + + if (!this._events) + this._events = {}; + + // To avoid recursion in the case that type === "newListener"! Before + // adding it to the listeners, first emit "newListener". + if (this._events.newListener) + this.emit('newListener', type, + isFunction(listener.listener) ? + listener.listener : listener); + + if (!this._events[type]) + // Optimize the case of one listener. Don't need the extra array object. + this._events[type] = listener; + else if (isObject(this._events[type])) + // If we've already got an array, just append. + this._events[type].push(listener); + else + // Adding the second element, need to change to array. + this._events[type] = [this._events[type], listener]; + + // Check for listener leak + if (isObject(this._events[type]) && !this._events[type].warned) { + if (!isUndefined(this._maxListeners)) { + m = this._maxListeners; + } else { + m = EventEmitter.defaultMaxListeners; + } + + if (m && m > 0 && this._events[type].length > m) { + this._events[type].warned = true; + console.error('(node) warning: possible EventEmitter memory ' + + 'leak detected. %d listeners added. ' + + 'Use emitter.setMaxListeners() to increase limit.', + this._events[type].length); + if (typeof console.trace === 'function') { + // not supported in IE 10 + console.trace(); + } + } + } + + return this; +}; + +EventEmitter.prototype.on = EventEmitter.prototype.addListener; + +EventEmitter.prototype.once = function(type, listener) { + if (!isFunction(listener)) + throw TypeError('listener must be a function'); + + var fired = false; + + function g() { + this.removeListener(type, g); + + if (!fired) { + fired = true; + listener.apply(this, arguments); + } + } + + g.listener = listener; + this.on(type, g); + + return this; +}; + +// emits a 'removeListener' event iff the listener was removed +EventEmitter.prototype.removeListener = function(type, listener) { + var list, position, length, i; + + if (!isFunction(listener)) + throw TypeError('listener must be a function'); + + if (!this._events || !this._events[type]) + return this; + + list = this._events[type]; + length = list.length; + position = -1; + + if (list === listener || + (isFunction(list.listener) && list.listener === listener)) { + delete this._events[type]; + if (this._events.removeListener) + this.emit('removeListener', type, listener); + + } else if (isObject(list)) { + for (i = length; i-- > 0;) { + if (list[i] === listener || + (list[i].listener && list[i].listener === listener)) { + position = i; + break; + } + } + + if (position < 0) + return this; + + if (list.length === 1) { + list.length = 0; + delete this._events[type]; + } else { + list.splice(position, 1); + } + + if (this._events.removeListener) + this.emit('removeListener', type, listener); + } + + return this; +}; + +EventEmitter.prototype.removeAllListeners = function(type) { + var key, listeners; + + if (!this._events) + return this; + + // not listening for removeListener, no need to emit + if (!this._events.removeListener) { + if (arguments.length === 0) + this._events = {}; + else if (this._events[type]) + delete this._events[type]; + return this; + } + + // emit removeListener for all listeners on all events + if (arguments.length === 0) { + for (key in this._events) { + if (key === 'removeListener') continue; + this.removeAllListeners(key); + } + this.removeAllListeners('removeListener'); + this._events = {}; + return this; + } + + listeners = this._events[type]; + + if (isFunction(listeners)) { + this.removeListener(type, listeners); + } else if (listeners) { + // LIFO order + while (listeners.length) + this.removeListener(type, listeners[listeners.length - 1]); + } + delete this._events[type]; + + return this; +}; + +EventEmitter.prototype.listeners = function(type) { + var ret; + if (!this._events || !this._events[type]) + ret = []; + else if (isFunction(this._events[type])) + ret = [this._events[type]]; + else + ret = this._events[type].slice(); + return ret; +}; + +EventEmitter.prototype.listenerCount = function(type) { + if (this._events) { + var evlistener = this._events[type]; + + if (isFunction(evlistener)) + return 1; + else if (evlistener) + return evlistener.length; + } + return 0; +}; + +EventEmitter.listenerCount = function(emitter, type) { + return emitter.listenerCount(type); +}; + +function isFunction(arg) { + return typeof arg === 'function'; +} + +function isNumber(arg) { + return typeof arg === 'number'; +} + +function isObject(arg) { + return typeof arg === 'object' && arg !== null; +} + +function isUndefined(arg) { + return arg === void 0; +} + + +/***/ }), +/* 13 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +// a duplex stream is just a stream that is both readable and writable. +// Since JS doesn't have multiple prototypal inheritance, this class +// prototypally inherits from Readable, and then parasitically from +// Writable. + + + +/**/ + +var objectKeys = Object.keys || function (obj) { + var keys = []; + for (var key in obj) { + keys.push(key); + }return keys; +}; +/**/ + +module.exports = Duplex; + +/**/ +var processNextTick = __webpack_require__(32); +/**/ + +/**/ +var util = __webpack_require__(21); +util.inherits = __webpack_require__(10); +/**/ + +var Readable = __webpack_require__(57); +var Writable = __webpack_require__(34); + +util.inherits(Duplex, Readable); + +var keys = objectKeys(Writable.prototype); +for (var v = 0; v < keys.length; v++) { + var method = keys[v]; + if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method]; +} + +function Duplex(options) { + if (!(this instanceof Duplex)) return new Duplex(options); + + Readable.call(this, options); + Writable.call(this, options); + + if (options && options.readable === false) this.readable = false; + + if (options && options.writable === false) this.writable = false; + + this.allowHalfOpen = true; + if (options && options.allowHalfOpen === false) this.allowHalfOpen = false; + + this.once('end', onend); +} + +// the no-half-open enforcer +function onend() { + // if we allow half-open state, or if the writable side ended, + // then we're ok. + if (this.allowHalfOpen || this._writableState.ended) return; + + // no more data can be written. + // But allow more writes to happen in this tick. + processNextTick(onEndNT, this); +} + +function onEndNT(self) { + self.end(); +} + +function forEach(xs, f) { + for (var i = 0, l = xs.length; i < l; i++) { + f(xs[i], i); + } +} + +/***/ }), +/* 14 */ +/***/ (function(module, exports, __webpack_require__) { + +const Snowflake = __webpack_require__(7); + +/** + * Represents any channel on Discord + */ +class Channel { + constructor(client, data) { + /** + * The client that instantiated the Channel + * @name Channel#client + * @type {Client} + * @readonly + */ + Object.defineProperty(this, 'client', { value: client }); + + /** + * The type of the channel, either: + * * `dm` - a DM channel + * * `group` - a Group DM channel + * * `text` - a guild text channel + * * `voice` - a guild voice channel + * @type {string} + */ + this.type = null; + + if (data) this.setup(data); + } + + setup(data) { + /** + * The unique ID of the channel + * @type {Snowflake} + */ + this.id = data.id; + } + + /** + * The timestamp the channel was created at + * @type {number} + * @readonly + */ + get createdTimestamp() { + return Snowflake.deconstruct(this.id).timestamp; + } + + /** + * The time the channel was created + * @type {Date} + * @readonly + */ + get createdAt() { + return new Date(this.createdTimestamp); + } + + /** + * Deletes the channel + * @returns {Promise} + * @example + * // delete the channel + * channel.delete() + * .then() // success + * .catch(console.error); // log error + */ + delete() { + return this.client.rest.methods.deleteChannel(this); + } +} + +module.exports = Channel; + /***/ }), /* 15 */ /***/ (function(module, exports, __webpack_require__) { -const path = __webpack_require__(19); -const Message = __webpack_require__(9); -const MessageCollector = __webpack_require__(34); +const Attachment = __webpack_require__(44); +const Embed = __webpack_require__(46); +const MessageReaction = __webpack_require__(47); +const Util = __webpack_require__(4); +const Collection = __webpack_require__(3); +const Constants = __webpack_require__(0); +const Permissions = __webpack_require__(8); +let GuildMember; + +/** + * Represents a message on Discord + */ +class Message { + constructor(channel, data, client) { + /** + * The Client that instantiated the Message + * @name Message#client + * @type {Client} + * @readonly + */ + Object.defineProperty(this, 'client', { value: client }); + + /** + * The channel that the message was sent in + * @type {TextChannel|DMChannel|GroupDMChannel} + */ + this.channel = channel; + + if (data) this.setup(data); + } + + setup(data) { // eslint-disable-line complexity + /** + * The ID of the message (unique in the channel it was sent) + * @type {Snowflake} + */ + this.id = data.id; + + /** + * The type of the message + * @type {string} + */ + this.type = Constants.MessageTypes[data.type]; + + /** + * The content of the message + * @type {string} + */ + this.content = data.content; + + /** + * The author of the message + * @type {User} + */ + this.author = this.client.dataManager.newUser(data.author); + + /** + * Represents the author of the message as a guild member. Only available if the message comes from a guild + * where the author is still a member. + * @type {?GuildMember} + */ + this.member = this.guild ? this.guild.member(this.author) || null : null; + + /** + * Whether or not this message is pinned + * @type {boolean} + */ + this.pinned = data.pinned; + + /** + * Whether or not the message was Text-To-Speech + * @type {boolean} + */ + this.tts = data.tts; + + /** + * A random number or string used for checking message delivery + * @type {string} + */ + this.nonce = data.nonce; + + /** + * Whether or not this message was sent by Discord, not actually a user (e.g. pin notifications) + * @type {boolean} + */ + this.system = data.type === 6; + + /** + * A list of embeds in the message - e.g. YouTube Player + * @type {MessageEmbed[]} + */ + this.embeds = data.embeds.map(e => new Embed(this, e)); + + /** + * A collection of attachments in the message - e.g. Pictures - mapped by their ID. + * @type {Collection} + */ + this.attachments = new Collection(); + for (const attachment of data.attachments) this.attachments.set(attachment.id, new Attachment(this, attachment)); + + /** + * The timestamp the message was sent at + * @type {number} + */ + this.createdTimestamp = new Date(data.timestamp).getTime(); + + /** + * The timestamp the message was last edited at (if applicable) + * @type {?number} + */ + this.editedTimestamp = data.edited_timestamp ? new Date(data.edited_timestamp).getTime() : null; + + /** + * An object containing a further users, roles or channels collections + * @type {Object} + * @property {Collection} mentions.users Mentioned users, maps their ID to the user object. + * @property {Collection} mentions.members Mentioned members, maps their ID + * to the member object. + * @property {Collection} mentions.roles Mentioned roles, maps their ID to the role object. + * @property {Collection} mentions.channels Mentioned channels, + * maps their ID to the channel object. + * @property {boolean} mentions.everyone Whether or not @everyone was mentioned. + */ + this.mentions = { + users: new Collection(), + roles: new Collection(), + channels: new Collection(), + everyone: data.mention_everyone, + }; + + // Add user mentions + for (const mention of data.mentions) { + let user = this.client.users.get(mention.id); + if (!user) user = this.client.dataManager.newUser(mention); + this.mentions.users.set(user.id, user); + } + + // Add getter for member mentions + Object.defineProperty(this.mentions, 'members', { + get: () => { + if (this.channel.type !== 'text') return null; + const members = new Collection(); + this.mentions.users.forEach(user => { + const member = this.client.resolver.resolveGuildMember(this.channel.guild, user); + if (member) members.set(member.id, member); + }); + return members; + }, + }); + + // Add role mentions + if (data.mention_roles) { + for (const mention of data.mention_roles) { + const role = this.channel.guild.roles.get(mention); + if (role) this.mentions.roles.set(role.id, role); + } + } + + // Add channel mentions + if (this.channel.type === 'text') { + const channMentionsRaw = data.content.match(/<#([0-9]{14,20})>/g) || []; + for (const raw of channMentionsRaw) { + const chan = this.channel.guild.channels.get(raw.match(/([0-9]{14,20})/g)[0]); + if (chan) this.mentions.channels.set(chan.id, chan); + } + } + + this._edits = []; + + /** + * A collection of reactions to this message, mapped by the reaction "id". + * @type {Collection} + */ + this.reactions = new Collection(); + + if (data.reactions && data.reactions.length > 0) { + for (const reaction of data.reactions) { + const id = reaction.emoji.id ? `${reaction.emoji.name}:${reaction.emoji.id}` : reaction.emoji.name; + this.reactions.set(id, new MessageReaction(this, reaction.emoji, reaction.count, reaction.me)); + } + } + + /** + * ID of the webhook that sent the message, if applicable + * @type {?Snowflake} + */ + this.webhookID = data.webhook_id || null; + + /** + * Whether this message is a hit in a search + * @type {?boolean} + */ + this.hit = typeof data.hit === 'boolean' ? data.hit : null; + } + + /** + * The time the message was sent + * @type {Date} + * @readonly + */ + get createdAt() { + return new Date(this.createdTimestamp); + } + + /** + * The time the message was last edited at (if applicable) + * @type {?Date} + * @readonly + */ + get editedAt() { + return this.editedTimestamp ? new Date(this.editedTimestamp) : null; + } + + /** + * The guild the message was sent in (if in a guild channel) + * @type {?Guild} + * @readonly + */ + get guild() { + return this.channel.guild || null; + } + + /** + * The message contents with all mentions replaced by the equivalent text. If mentions cannot be resolved to a name, + * the relevant mention in the message content will not be converted. + * @type {string} + * @readonly + */ + get cleanContent() { + return this.content + .replace(/@(everyone|here)/g, '@\u200b$1') + .replace(/<@!?[0-9]+>/g, input => { + const id = input.replace(/<|!|>|@/g, ''); + if (this.channel.type === 'dm' || this.channel.type === 'group') { + return this.client.users.has(id) ? `@${this.client.users.get(id).username}` : input; + } + + const member = this.channel.guild.members.get(id); + if (member) { + if (member.nickname) return `@${member.nickname}`; + return `@${member.user.username}`; + } else { + const user = this.client.users.get(id); + if (user) return `@${user.username}`; + return input; + } + }) + .replace(/<#[0-9]+>/g, input => { + const channel = this.client.channels.get(input.replace(/<|#|>/g, '')); + if (channel) return `#${channel.name}`; + return input; + }) + .replace(/<@&[0-9]+>/g, input => { + if (this.channel.type === 'dm' || this.channel.type === 'group') return input; + const role = this.guild.roles.get(input.replace(/<|@|>|&/g, '')); + if (role) return `@${role.name}`; + return input; + }); + } + + /** + * An array of cached versions of the message, including the current version. + * Sorted from latest (first) to oldest (last). + * @type {Message[]} + * @readonly + */ + get edits() { + const copy = this._edits.slice(); + copy.unshift(this); + return copy; + } + + /** + * Whether the message is editable by the client user. + * @type {boolean} + * @readonly + */ + get editable() { + return this.author.id === this.client.user.id; + } + + /** + * Whether the message is deletable by the client user. + * @type {boolean} + * @readonly + */ + get deletable() { + return this.author.id === this.client.user.id || (this.guild && + this.channel.permissionsFor(this.client.user).hasPermission(Permissions.FLAGS.MANAGE_MESSAGES) + ); + } + + /** + * Whether the message is pinnable by the client user. + * @type {boolean} + * @readonly + */ + get pinnable() { + return !this.guild || + this.channel.permissionsFor(this.client.user).hasPermission(Permissions.FLAGS.MANAGE_MESSAGES); + } + + /** + * Whether or not a user, channel or role is mentioned in this message. + * @param {GuildChannel|User|Role|string} data either a guild channel, user or a role object, or a string representing + * the ID of any of these. + * @returns {boolean} + */ + isMentioned(data) { + data = data && data.id ? data.id : data; + return this.mentions.users.has(data) || this.mentions.channels.has(data) || this.mentions.roles.has(data); + } + + /** + * Whether or not a guild member is mentioned in this message. Takes into account + * user mentions, role mentions, and @everyone/@here mentions. + * @param {GuildMember|User} member Member/user to check for a mention of + * @returns {boolean} + */ + isMemberMentioned(member) { + // Lazy-loading is used here to get around a circular dependency that breaks things + if (!GuildMember) GuildMember = __webpack_require__(20); + if (this.mentions.everyone) return true; + if (this.mentions.users.has(member.id)) return true; + if (member instanceof GuildMember && member.roles.some(r => this.mentions.roles.has(r.id))) return true; + return false; + } + + /** + * Options that can be passed into editMessage + * @typedef {Object} MessageEditOptions + * @property {Object} [embed] An embed to be added/edited + * @property {string|boolean} [code] Language for optional codeblock formatting to apply + */ + + /** + * Edit the content of the message + * @param {StringResolvable} [content] The new content for the message + * @param {MessageEditOptions} [options] The options to provide + * @returns {Promise} + * @example + * // update the content of a message + * message.edit('This is my new content!') + * .then(msg => console.log(`Updated the content of a message from ${msg.author}`)) + * .catch(console.error); + */ + edit(content, options) { + if (!options && typeof content === 'object' && !(content instanceof Array)) { + options = content; + content = ''; + } else if (!options) { + options = {}; + } + return this.client.rest.methods.updateMessage(this, content, options); + } + + /** + * Edit the content of the message, with a code block + * @param {string} lang Language for the code block + * @param {StringResolvable} content The new content for the message + * @returns {Promise} + */ + editCode(lang, content) { + content = Util.escapeMarkdown(this.client.resolver.resolveString(content), true); + return this.edit(`\`\`\`${lang || ''}\n${content}\n\`\`\``); + } + + /** + * Pins this message to the channel's pinned messages + * @returns {Promise} + */ + pin() { + return this.client.rest.methods.pinMessage(this); + } + + /** + * Unpins this message from the channel's pinned messages + * @returns {Promise} + */ + unpin() { + return this.client.rest.methods.unpinMessage(this); + } + + /** + * Add a reaction to the message + * @param {string|Emoji|ReactionEmoji} emoji Emoji to react with + * @returns {Promise} + */ + react(emoji) { + emoji = this.client.resolver.resolveEmojiIdentifier(emoji); + if (!emoji) throw new TypeError('Emoji must be a string or Emoji/ReactionEmoji'); + + return this.client.rest.methods.addMessageReaction(this, emoji); + } + + /** + * Remove all reactions from a message + * @returns {Promise} + */ + clearReactions() { + return this.client.rest.methods.removeMessageReactions(this); + } + + /** + * Deletes the message + * @param {number} [timeout=0] How long to wait to delete the message in milliseconds + * @returns {Promise} + * @example + * // delete a message + * message.delete() + * .then(msg => console.log(`Deleted message from ${msg.author}`)) + * .catch(console.error); + */ + delete(timeout = 0) { + if (timeout <= 0) { + return this.client.rest.methods.deleteMessage(this); + } else { + return new Promise(resolve => { + this.client.setTimeout(() => { + resolve(this.delete()); + }, timeout); + }); + } + } + + /** + * Reply to the message + * @param {StringResolvable} [content] The content for the message + * @param {MessageOptions} [options] The options to provide + * @returns {Promise} + * @example + * // reply to a message + * message.reply('Hey, I\'m a reply!') + * .then(msg => console.log(`Sent a reply to ${msg.author}`)) + * .catch(console.error); + */ + reply(content, options) { + if (!options && typeof content === 'object' && !(content instanceof Array)) { + options = content; + content = ''; + } else if (!options) { + options = {}; + } + return this.channel.send(content, Object.assign(options, { reply: this.member || this.author })); + } + + /** + * Marks the message as read + * This is only available when using a user account. + * @returns {Promise} + */ + acknowledge() { + return this.client.rest.methods.ackMessage(this); + } + + /** + * Fetches the webhook used to create this message. + * @returns {Promise} + */ + fetchWebhook() { + if (!this.webhookID) return Promise.reject(new Error('The message was not sent by a webhook.')); + return this.client.fetchWebhook(this.webhookID); + } + + /** + * Used mainly internally. Whether two messages are identical in properties. If you want to compare messages + * without checking all the properties, use `message.id === message2.id`, which is much more efficient. This + * method allows you to see if there are differences in content, embeds, attachments, nonce and tts properties. + * @param {Message} message The message to compare it to + * @param {Object} rawData Raw data passed through the WebSocket about this message + * @returns {boolean} + */ + equals(message, rawData) { + if (!message) return false; + const embedUpdate = !message.author && !message.attachments; + if (embedUpdate) return this.id === message.id && this.embeds.length === message.embeds.length; + + let equal = this.id === message.id && + this.author.id === message.author.id && + this.content === message.content && + this.tts === message.tts && + this.nonce === message.nonce && + this.embeds.length === message.embeds.length && + this.attachments.length === message.attachments.length; + + if (equal && rawData) { + equal = this.mentions.everyone === message.mentions.everyone && + this.createdTimestamp === new Date(rawData.timestamp).getTime() && + this.editedTimestamp === new Date(rawData.edited_timestamp).getTime(); + } + + return equal; + } + + /** + * When concatenated with a string, this automatically concatenates the message's content instead of the object. + * @returns {string} + * @example + * // logs: Message: This is a message! + * console.log(`Message: ${message}`); + */ + toString() { + return this.content; + } + + _addReaction(emoji, user) { + const emojiID = emoji.id ? `${emoji.name}:${emoji.id}` : encodeURIComponent(emoji.name); + let reaction; + if (this.reactions.has(emojiID)) { + reaction = this.reactions.get(emojiID); + if (!reaction.me) reaction.me = user.id === this.client.user.id; + } else { + reaction = new MessageReaction(this, emoji, 0, user.id === this.client.user.id); + this.reactions.set(emojiID, reaction); + } + if (!reaction.users.has(user.id)) reaction.users.set(user.id, user); + reaction.count++; + return reaction; + } + + _removeReaction(emoji, user) { + const emojiID = emoji.id ? `${emoji.name}:${emoji.id}` : encodeURIComponent(emoji.name); + if (this.reactions.has(emojiID)) { + const reaction = this.reactions.get(emojiID); + if (reaction.users.has(user.id)) { + reaction.users.delete(user.id); + reaction.count--; + if (user.id === this.client.user.id) reaction.me = false; + return reaction; + } + } + return null; + } + + _clearReactions() { + this.reactions.clear(); + } +} + +module.exports = Message; + + +/***/ }), +/* 16 */ +/***/ (function(module, exports, __webpack_require__) { + +const Snowflake = __webpack_require__(7); +const Permissions = __webpack_require__(8); + +/** + * Represents a role on Discord + */ +class Role { + constructor(guild, data) { + /** + * The client that instantiated the role + * @name Role#client + * @type {Client} + * @readonly + */ + Object.defineProperty(this, 'client', { value: guild.client }); + + /** + * The guild that the role belongs to + * @type {Guild} + */ + this.guild = guild; + + if (data) this.setup(data); + } + + setup(data) { + /** + * The ID of the role (unique to the guild it is part of) + * @type {Snowflake} + */ + this.id = data.id; + + /** + * The name of the role + * @type {string} + */ + this.name = data.name; + + /** + * The base 10 color of the role + * @type {number} + */ + this.color = data.color; + + /** + * If true, users that are part of this role will appear in a separate category in the users list + * @type {boolean} + */ + this.hoist = data.hoist; + + /** + * The position of the role from the API + * @type {number} + */ + this.position = data.position; + + /** + * The permissions bitfield of the role + * @type {number} + */ + this.permissions = data.permissions; + + /** + * Whether or not the role is managed by an external service + * @type {boolean} + */ + this.managed = data.managed; + + /** + * Whether or not the role can be mentioned by anyone + * @type {boolean} + */ + this.mentionable = data.mentionable; + } + + /** + * The timestamp the role was created at + * @type {number} + * @readonly + */ + get createdTimestamp() { + return Snowflake.deconstruct(this.id).timestamp; + } + + /** + * The time the role was created + * @type {Date} + * @readonly + */ + get createdAt() { + return new Date(this.createdTimestamp); + } + + /** + * The hexadecimal version of the role color, with a leading hashtag. + * @type {string} + * @readonly + */ + get hexColor() { + let col = this.color.toString(16); + while (col.length < 6) col = `0${col}`; + return `#${col}`; + } + + /** + * The cached guild members that have this role. + * @type {Collection} + * @readonly + */ + get members() { + return this.guild.members.filter(m => m.roles.has(this.id)); + } + + /** + * Whether the role is editable by the client user. + * @type {boolean} + * @readonly + */ + get editable() { + if (this.managed) return false; + const clientMember = this.guild.member(this.client.user); + if (!clientMember.hasPermission(Permissions.FLAGS.MANAGE_ROLES_OR_PERMISSIONS)) return false; + return clientMember.highestRole.comparePositionTo(this) > 0; + } + + /** + * The position of the role in the role manager + * @type {number} + * @readonly + */ + get calculatedPosition() { + const sorted = this.guild._sortedRoles; + return sorted.array().indexOf(sorted.get(this.id)); + } + + /** + * Get an object mapping permission names to whether or not the role enables that permission + * @returns {Object} + * @example + * // print the serialized role permissions + * console.log(role.serialize()); + */ + serialize() { + return new Permissions(this.permissions).serialize(); + } + + /** + * Checks if the role has a permission. + * @param {PermissionResolvable|PermissionResolvable[]} permission Permission(s) to check for + * @param {boolean} [explicit=false] Whether to require the role to explicitly have the exact permission + * **(deprecated)** + * @param {boolean} [checkAdmin] Whether to allow the administrator permission to override + * (takes priority over `explicit`) + * @returns {boolean} + * @example + * // see if a role can ban a member + * if (role.hasPermission('BAN_MEMBERS')) { + * console.log('This role can ban members'); + * } else { + * console.log('This role can\'t ban members'); + * } + */ + hasPermission(permission, explicit = false, checkAdmin) { + return new Permissions(this.permissions).has( + permission, typeof checkAdmin !== 'undefined' ? checkAdmin : !explicit + ); + } + + /** + * Checks if the role has all specified permissions. + * @param {PermissionResolvable[]} permissions The permissions to check for + * @param {boolean} [explicit=false] Whether to require the role to explicitly have the exact permissions + * @returns {boolean} + * @deprecated + */ + hasPermissions(permissions, explicit = false) { + return new Permissions(this.permissions).has(permissions, !explicit); + } + + /** + * Compares this role's position to another role's. + * @param {Role} role Role to compare to this one + * @returns {number} Negative number if the this role's position is lower (other role's is higher), + * positive number if the this one is higher (other's is lower), 0 if equal + */ + comparePositionTo(role) { + return this.constructor.comparePositions(this, role); + } + + /** + * The data for a role + * @typedef {Object} RoleData + * @property {string} [name] The name of the role + * @property {ColorResolvable} [color] The color of the role, either a hex string or a base 10 number + * @property {boolean} [hoist] Whether or not the role should be hoisted + * @property {number} [position] The position of the role + * @property {string[]} [permissions] The permissions of the role + * @property {boolean} [mentionable] Whether or not the role should be mentionable + */ + + /** + * Edits the role + * @param {RoleData} data The new data for the role + * @returns {Promise} + * @example + * // edit a role + * role.edit({name: 'new role'}) + * .then(r => console.log(`Edited role ${r}`)) + * .catch(console.error); + */ + edit(data) { + return this.client.rest.methods.updateGuildRole(this, data); + } + + /** + * Set a new name for the role + * @param {string} name The new name of the role + * @returns {Promise} + * @example + * // set the name of the role + * role.setName('new role') + * .then(r => console.log(`Edited name of role ${r}`)) + * .catch(console.error); + */ + setName(name) { + return this.edit({ name }); + } + + /** + * Set a new color for the role + * @param {ColorResolvable} color The color of the role + * @returns {Promise} + * @example + * // set the color of a role + * role.setColor('#FF0000') + * .then(r => console.log(`Set color of role ${r}`)) + * .catch(console.error); + */ + setColor(color) { + return this.edit({ color }); + } + + /** + * Set whether or not the role should be hoisted + * @param {boolean} hoist Whether or not to hoist the role + * @returns {Promise} + * @example + * // set the hoist of the role + * role.setHoist(true) + * .then(r => console.log(`Role hoisted: ${r.hoist}`)) + * .catch(console.error); + */ + setHoist(hoist) { + return this.edit({ hoist }); + } + + /** + * Set the position of the role + * @param {number} position The position of the role + * @param {boolean} [relative=false] Move the position relative to its current value + * @returns {Promise} + * @example + * // set the position of the role + * role.setPosition(1) + * .then(r => console.log(`Role position: ${r.position}`)) + * .catch(console.error); + */ + setPosition(position, relative) { + return this.guild.setRolePosition(this, position, relative).then(() => this); + } + + /** + * Set the permissions of the role + * @param {string[]} permissions The permissions of the role + * @returns {Promise} + * @example + * // set the permissions of the role + * role.setPermissions(['KICK_MEMBERS', 'BAN_MEMBERS']) + * .then(r => console.log(`Role updated ${r}`)) + * .catch(console.error); + */ + setPermissions(permissions) { + return this.edit({ permissions }); + } + + /** + * Set whether this role is mentionable + * @param {boolean} mentionable Whether this role should be mentionable + * @returns {Promise} + * @example + * // make the role mentionable + * role.setMentionable(true) + * .then(r => console.log(`Role updated ${r}`)) + * .catch(console.error); + */ + setMentionable(mentionable) { + return this.edit({ mentionable }); + } + + /** + * Deletes the role + * @returns {Promise} + * @example + * // delete a role + * role.delete() + * .then(r => console.log(`Deleted role ${r}`)) + * .catch(console.error); + */ + delete() { + return this.client.rest.methods.deleteGuildRole(this); + } + + /** + * Whether this role equals another role. It compares all properties, so for most operations + * it is advisable to just compare `role.id === role2.id` as it is much faster and is often + * what most users need. + * @param {Role} role Role to compare with + * @returns {boolean} + */ + equals(role) { + return role && + this.id === role.id && + this.name === role.name && + this.color === role.color && + this.hoist === role.hoist && + this.position === role.position && + this.permissions === role.permissions && + this.managed === role.managed; + } + + /** + * When concatenated with a string, this automatically concatenates the role mention rather than the Role object. + * @returns {string} + */ + toString() { + if (this.id === this.guild.id) return '@everyone'; + return `<@&${this.id}>`; + } + + /** + * Compares the positions of two roles. + * @param {Role} role1 First role to compare + * @param {Role} role2 Second role to compare + * @returns {number} Negative number if the first role's position is lower (second role's is higher), + * positive number if the first's is higher (second's is lower), 0 if equal + */ + static comparePositions(role1, role2) { + if (role1.position === role2.position) return role2.id - role1.id; + return role1.position - role2.position; + } +} + +module.exports = Role; + + +/***/ }), +/* 17 */ +/***/ (function(module, exports, __webpack_require__) { + +const TextBasedChannel = __webpack_require__(23); +const Constants = __webpack_require__(0); +const Presence = __webpack_require__(11).Presence; +const Snowflake = __webpack_require__(7); + +/** + * Represents a user on Discord. + * @implements {TextBasedChannel} + */ +class User { + constructor(client, data) { + /** + * The Client that created the instance of the the User. + * @name User#client + * @type {Client} + * @readonly + */ + Object.defineProperty(this, 'client', { value: client }); + + if (data) this.setup(data); + } + + setup(data) { + /** + * The ID of the user + * @type {Snowflake} + */ + this.id = data.id; + + /** + * The username of the user + * @type {string} + */ + this.username = data.username; + + /** + * A discriminator based on username for the user + * @type {string} + */ + this.discriminator = data.discriminator; + + /** + * The ID of the user's avatar + * @type {string} + */ + this.avatar = data.avatar; + + /** + * Whether or not the user is a bot. + * @type {boolean} + */ + this.bot = Boolean(data.bot); + + /** + * The ID of the last message sent by the user, if one was sent. + * @type {?Snowflake} + */ + this.lastMessageID = null; + + /** + * The Message object of the last message sent by the user, if one was sent. + * @type {?Message} + */ + this.lastMessage = null; + } + + patch(data) { + for (const prop of ['id', 'username', 'discriminator', 'avatar', 'bot']) { + if (typeof data[prop] !== 'undefined') this[prop] = data[prop]; + } + if (data.token) this.client.token = data.token; + } + + /** + * The timestamp the user was created at + * @type {number} + * @readonly + */ + get createdTimestamp() { + return Snowflake.deconstruct(this.id).timestamp; + } + + /** + * The time the user was created + * @type {Date} + * @readonly + */ + get createdAt() { + return new Date(this.createdTimestamp); + } + + /** + * The presence of this user + * @type {Presence} + * @readonly + */ + get presence() { + if (this.client.presences.has(this.id)) return this.client.presences.get(this.id); + for (const guild of this.client.guilds.values()) { + if (guild.presences.has(this.id)) return guild.presences.get(this.id); + } + return new Presence(); + } + + /** + * A link to the user's avatar (if they have one, otherwise null) + * @type {?string} + * @readonly + */ + get avatarURL() { + if (!this.avatar) return null; + return Constants.Endpoints.User(this).Avatar(this.client.options.http.cdn, this.avatar); + } + + /** + * A link to the user's default avatar + * @type {string} + * @readonly + */ + get defaultAvatarURL() { + const avatars = Object.keys(Constants.DefaultAvatars); + const avatar = avatars[this.discriminator % avatars.length]; + return Constants.Endpoints.CDN(this.client.options.http.host).Asset(`${Constants.DefaultAvatars[avatar]}.png`); + } + + /** + * A link to the user's avatar if they have one. Otherwise a link to their default avatar will be returned + * @type {string} + * @readonly + */ + get displayAvatarURL() { + return this.avatarURL || this.defaultAvatarURL; + } + + /** + * The note that is set for the user + * This is only available when using a user account. + * @type {?string} + * @readonly + */ + get note() { + return this.client.user.notes.get(this.id) || null; + } + + /** + * Check whether the user is typing in a channel. + * @param {ChannelResolvable} channel The channel to check in + * @returns {boolean} + */ + typingIn(channel) { + channel = this.client.resolver.resolveChannel(channel); + return channel._typing.has(this.id); + } + + /** + * Get the time that the user started typing. + * @param {ChannelResolvable} channel The channel to get the time in + * @returns {?Date} + */ + typingSinceIn(channel) { + channel = this.client.resolver.resolveChannel(channel); + return channel._typing.has(this.id) ? new Date(channel._typing.get(this.id).since) : null; + } + + /** + * Get the amount of time the user has been typing in a channel for (in milliseconds), or -1 if they're not typing. + * @param {ChannelResolvable} channel The channel to get the time in + * @returns {number} + */ + typingDurationIn(channel) { + channel = this.client.resolver.resolveChannel(channel); + return channel._typing.has(this.id) ? channel._typing.get(this.id).elapsedTime : -1; + } + + /** + * The DM between the client's user and this user + * @type {?DMChannel} + * @readonly + */ + get dmChannel() { + return this.client.channels.filter(c => c.type === 'dm').find(c => c.recipient.id === this.id); + } + + /** + * Creates a DM channel between the client and the user + * @returns {Promise} + */ + createDM() { + return this.client.rest.methods.createDM(this); + } + + /** + * Deletes a DM channel (if one exists) between the client and the user. Resolves with the channel if successful. + * @returns {Promise} + */ + deleteDM() { + return this.client.rest.methods.deleteChannel(this); + } + + /** + * Sends a friend request to the user + * This is only available when using a user account. + * @returns {Promise} + */ + addFriend() { + return this.client.rest.methods.addFriend(this); + } + + /** + * Removes the user from your friends + * This is only available when using a user account. + * @returns {Promise} + */ + removeFriend() { + return this.client.rest.methods.removeFriend(this); + } + + /** + * Blocks the user + * This is only available when using a user account. + * @returns {Promise} + */ + block() { + return this.client.rest.methods.blockUser(this); + } + + /** + * Unblocks the user + * This is only available when using a user account. + * @returns {Promise} + */ + unblock() { + return this.client.rest.methods.unblockUser(this); + } + + /** + * Get the profile of the user + * This is only available when using a user account. + * @returns {Promise} + */ + fetchProfile() { + return this.client.rest.methods.fetchUserProfile(this); + } + + /** + * Sets a note for the user + * This is only available when using a user account. + * @param {string} note The note to set for the user + * @returns {Promise} + */ + setNote(note) { + return this.client.rest.methods.setNote(this, note); + } + + /** + * Checks if the user is equal to another. It compares ID, username, discriminator, avatar, and bot flags. + * It is recommended to compare equality by using `user.id === user2.id` unless you want to compare all properties. + * @param {User} user User to compare with + * @returns {boolean} + */ + equals(user) { + let equal = user && + this.id === user.id && + this.username === user.username && + this.discriminator === user.discriminator && + this.avatar === user.avatar && + this.bot === Boolean(user.bot); + + return equal; + } + + /** + * When concatenated with a string, this automatically concatenates the user's mention instead of the User object. + * @returns {string} + * @example + * // logs: Hello from <@123456789>! + * console.log(`Hello from ${user}!`); + */ + toString() { + return `<@${this.id}>`; + } + + // These are here only for documentation purposes - they are implemented by TextBasedChannel + /* eslint-disable no-empty-function */ + send() {} + sendMessage() {} + sendEmbed() {} + sendFile() {} + sendCode() {} +} + +TextBasedChannel.applyToClass(User); + +module.exports = User; + + +/***/ }), +/* 18 */ +/***/ (function(module, exports) { + +exports.endianness = function () { return 'LE' }; + +exports.hostname = function () { + if (typeof location !== 'undefined') { + return location.hostname + } + else return ''; +}; + +exports.loadavg = function () { return [] }; + +exports.uptime = function () { return 0 }; + +exports.freemem = function () { + return Number.MAX_VALUE; +}; + +exports.totalmem = function () { + return Number.MAX_VALUE; +}; + +exports.cpus = function () { return [] }; + +exports.type = function () { return 'Browser' }; + +exports.release = function () { + if (typeof navigator !== 'undefined') { + return navigator.appVersion; + } + return ''; +}; + +exports.networkInterfaces += exports.getNetworkInterfaces += function () { return {} }; + +exports.arch = function () { return 'javascript' }; + +exports.platform = function () { return 'browser' }; + +exports.tmpdir = exports.tmpDir = function () { + return '/tmp'; +}; + +exports.EOL = '\n'; + + +/***/ }), +/* 19 */ +/***/ (function(module, exports, __webpack_require__) { + +const Constants = __webpack_require__(0); +const Collection = __webpack_require__(3); +const Snowflake = __webpack_require__(7); + +/** + * Represents a custom emoji + */ +class Emoji { + constructor(guild, data) { + /** + * The Client that instantiated this object + * @name Emoji#client + * @type {Client} + * @readonly + */ + Object.defineProperty(this, 'client', { value: guild.client }); + + /** + * The guild this emoji is part of + * @type {Guild} + */ + this.guild = guild; + + this.setup(data); + } + + setup(data) { + /** + * The ID of the emoji + * @type {Snowflake} + */ + this.id = data.id; + + /** + * The name of the emoji + * @type {string} + */ + this.name = data.name; + + /** + * Whether or not this emoji requires colons surrounding it + * @type {boolean} + */ + this.requiresColons = data.require_colons; + + /** + * Whether this emoji is managed by an external service + * @type {boolean} + */ + this.managed = data.managed; + + this._roles = data.roles; + } + + /** + * The timestamp the emoji was created at + * @type {number} + * @readonly + */ + get createdTimestamp() { + return Snowflake.deconstruct(this.id).timestamp; + } + + /** + * The time the emoji was created + * @type {Date} + * @readonly + */ + get createdAt() { + return new Date(this.createdTimestamp); + } + + /** + * A collection of roles this emoji is active for (empty if all), mapped by role ID. + * @type {Collection} + * @readonly + */ + get roles() { + const roles = new Collection(); + for (const role of this._roles) { + if (this.guild.roles.has(role)) roles.set(role, this.guild.roles.get(role)); + } + return roles; + } + + /** + * The URL to the emoji file + * @type {string} + * @readonly + */ + get url() { + return Constants.Endpoints.CDN(this.client.options.http.host).Emoji(this.id); + } + + /** + * The identifier of this emoji, used for message reactions + * @type {string} + * @readonly + */ + get identifier() { + if (this.id) return `${this.name}:${this.id}`; + return encodeURIComponent(this.name); + } + + /** + * Data for editing an emoji + * @typedef {Object} EmojiEditData + * @property {string} [name] The name of the emoji + * @property {Collection|Array} [roles] Roles to restrict emoji to + */ + + /** + * Edits the emoji + * @param {EmojiEditData} data The new data for the emoji + * @returns {Promise} + * @example + * // edit a emoji + * emoji.edit({name: 'newemoji'}) + * .then(e => console.log(`Edited emoji ${e}`)) + * .catch(console.error); + */ + edit(data) { + return this.client.rest.methods.updateEmoji(this, data); + } + + /** + * When concatenated with a string, this automatically returns the emoji mention rather than the object. + * @returns {string} + * @example + * // send an emoji: + * const emoji = guild.emojis.first(); + * msg.reply(`Hello! ${emoji}`); + */ + toString() { + return this.requiresColons ? `<:${this.name}:${this.id}>` : this.name; + } + + /** + * Whether this emoji is the same as another one + * @param {Emoji|Object} other the emoji to compare it to + * @returns {boolean} whether the emoji is equal to the given emoji or not + */ + equals(other) { + if (other instanceof Emoji) { + return ( + other.id === this.id && + other.name === this.name && + other.managed === this.managed && + other.requiresColons === this.requiresColons + ); + } else { + return ( + other.id === this.id && + other.name === this.name + ); + } + } +} + +module.exports = Emoji; + + +/***/ }), +/* 20 */ +/***/ (function(module, exports, __webpack_require__) { + +const TextBasedChannel = __webpack_require__(23); +const Role = __webpack_require__(16); +const Permissions = __webpack_require__(8); +const Collection = __webpack_require__(3); +const Presence = __webpack_require__(11).Presence; + +/** + * Represents a member of a guild on Discord + * @implements {TextBasedChannel} + */ +class GuildMember { + constructor(guild, data) { + /** + * The Client that instantiated this GuildMember + * @name GuildMember#client + * @type {Client} + * @readonly + */ + Object.defineProperty(this, 'client', { value: guild.client }); + + /** + * The guild that this member is part of + * @type {Guild} + */ + this.guild = guild; + + /** + * The user that this guild member instance Represents + * @type {User} + */ + this.user = {}; + + this._roles = []; + if (data) this.setup(data); + + /** + * The ID of the last message sent by the member in their guild, if one was sent. + * @type {?Snowflake} + */ + this.lastMessageID = null; + + /** + * The Message object of the last message sent by the member in their guild, if one was sent. + * @type {?Message} + */ + this.lastMessage = null; + } + + setup(data) { + /** + * Whether this member is deafened server-wide + * @type {boolean} + */ + this.serverDeaf = data.deaf; + + /** + * Whether this member is muted server-wide + * @type {boolean} + */ + this.serverMute = data.mute; + + /** + * Whether this member is self-muted + * @type {boolean} + */ + this.selfMute = data.self_mute; + + /** + * Whether this member is self-deafened + * @type {boolean} + */ + this.selfDeaf = data.self_deaf; + + /** + * The voice session ID of this member, if any + * @type {?Snowflake} + */ + this.voiceSessionID = data.session_id; + + /** + * The voice channel ID of this member, if any + * @type {?Snowflake} + */ + this.voiceChannelID = data.channel_id; + + /** + * Whether this member is speaking + * @type {boolean} + */ + this.speaking = false; + + /** + * The nickname of this guild member, if they have one + * @type {?string} + */ + this.nickname = data.nick || null; + + /** + * The timestamp the member joined the guild at + * @type {number} + */ + this.joinedTimestamp = new Date(data.joined_at).getTime(); + + this.user = data.user; + this._roles = data.roles; + } + + /** + * The time the member joined the guild + * @type {Date} + * @readonly + */ + get joinedAt() { + return new Date(this.joinedTimestamp); + } + + /** + * The presence of this guild member + * @type {Presence} + * @readonly + */ + get presence() { + return this.frozenPresence || this.guild.presences.get(this.id) || new Presence(); + } + + /** + * A list of roles that are applied to this GuildMember, mapped by the role ID. + * @type {Collection} + * @readonly + */ + get roles() { + const list = new Collection(); + const everyoneRole = this.guild.roles.get(this.guild.id); + + if (everyoneRole) list.set(everyoneRole.id, everyoneRole); + + for (const roleID of this._roles) { + const role = this.guild.roles.get(roleID); + if (role) list.set(role.id, role); + } + + return list; + } + + /** + * The role of the member with the highest position. + * @type {Role} + * @readonly + */ + get highestRole() { + return this.roles.reduce((prev, role) => !prev || role.comparePositionTo(prev) > 0 ? role : prev); + } + + /** + * The role of the member used to set their color. + * @type {?Role} + * @readonly + */ + get colorRole() { + const coloredRoles = this.roles.filter(role => role.color); + if (!coloredRoles.size) return null; + return coloredRoles.reduce((prev, role) => !prev || role.comparePositionTo(prev) > 0 ? role : prev); + } + + /** + * The displayed color of the member in base 10. + * @type {number} + * @readonly + */ + get displayColor() { + const role = this.colorRole; + return (role && role.color) || 0; + } + + /** + * The displayed color of the member in hexadecimal. + * @type {string} + * @readonly + */ + get displayHexColor() { + const role = this.colorRole; + return (role && role.hexColor) || '#000000'; + } + + /** + * The role of the member used to hoist them in a separate category in the users list. + * @type {?Role} + * @readonly + */ + get hoistRole() { + const hoistedRoles = this.roles.filter(role => role.hoist); + if (!hoistedRoles.size) return null; + return hoistedRoles.reduce((prev, role) => !prev || role.comparePositionTo(prev) > 0 ? role : prev); + } + + /** + * Whether this member is muted in any way + * @type {boolean} + * @readonly + */ + get mute() { + return this.selfMute || this.serverMute; + } + + /** + * Whether this member is deafened in any way + * @type {boolean} + * @readonly + */ + get deaf() { + return this.selfDeaf || this.serverDeaf; + } + + /** + * The voice channel this member is in, if any + * @type {?VoiceChannel} + * @readonly + */ + get voiceChannel() { + return this.guild.channels.get(this.voiceChannelID); + } + + /** + * The ID of this user + * @type {Snowflake} + * @readonly + */ + get id() { + return this.user.id; + } + + /** + * The nickname of the member, or their username if they don't have one + * @type {string} + * @readonly + */ + get displayName() { + return this.nickname || this.user.username; + } + + /** + * The overall set of permissions for the guild member, taking only roles into account + * @type {Permissions} + * @readonly + */ + get permissions() { + if (this.user.id === this.guild.ownerID) return new Permissions(this, Permissions.ALL); + + let permissions = 0; + const roles = this.roles; + for (const role of roles.values()) permissions |= role.permissions; + + return new Permissions(this, permissions); + } + + /** + * Whether the member is kickable by the client user. + * @type {boolean} + * @readonly + */ + get kickable() { + if (this.user.id === this.guild.ownerID) return false; + if (this.user.id === this.client.user.id) return false; + const clientMember = this.guild.member(this.client.user); + if (!clientMember.hasPermission(Permissions.FLAGS.KICK_MEMBERS)) return false; + return clientMember.highestRole.comparePositionTo(this.highestRole) > 0; + } + + /** + * Whether the member is bannable by the client user. + * @type {boolean} + * @readonly + */ + get bannable() { + if (this.user.id === this.guild.ownerID) return false; + if (this.user.id === this.client.user.id) return false; + const clientMember = this.guild.member(this.client.user); + if (!clientMember.hasPermission(Permissions.FLAGS.BAN_MEMBERS)) return false; + return clientMember.highestRole.comparePositionTo(this.highestRole) > 0; + } + + /** + * Returns `channel.permissionsFor(guildMember)`. Returns permissions for a member in a guild channel, + * taking into account roles and permission overwrites. + * @param {ChannelResolvable} channel Guild channel to use as context + * @returns {?Permissions} + */ + permissionsIn(channel) { + channel = this.client.resolver.resolveChannel(channel); + if (!channel || !channel.guild) throw new Error('Could not resolve channel to a guild channel.'); + return channel.permissionsFor(this); + } + + /** + * Checks if any of the member's roles have a permission. + * @param {PermissionResolvable|PermissionResolvable[]} permission Permission(s) to check for + * @param {boolean} [explicit=false] Whether to require the role to explicitly have the exact permission + * **(deprecated)** + * @param {boolean} [checkAdmin] Whether to allow the administrator permission to override + * (takes priority over `explicit`) + * @param {boolean} [checkOwner] Whether to allow being the guild's owner to override + * (takes priority over `explicit`) + * @returns {boolean} + */ + hasPermission(permission, explicit = false, checkAdmin, checkOwner) { + if (typeof checkAdmin === 'undefined') checkAdmin = !explicit; + if (typeof checkOwner === 'undefined') checkOwner = !explicit; + if (checkOwner && this.user.id === this.guild.ownerID) return true; + return this.roles.some(r => r.hasPermission(permission, undefined, checkAdmin)); + } + + /** + * Checks whether the roles of the member allows them to perform specific actions. + * @param {PermissionResolvable[]} permissions The permissions to check for + * @param {boolean} [explicit=false] Whether to require the member to explicitly have the exact permissions + * @returns {boolean} + * @deprecated + */ + hasPermissions(permissions, explicit = false) { + if (!explicit && this.user.id === this.guild.ownerID) return true; + return permissions.every(p => this.hasPermission(p, explicit)); + } + + /** + * Checks whether the roles of the member allows them to perform specific actions, and lists any missing permissions. + * @param {PermissionResolvable[]} permissions The permissions to check for + * @param {boolean} [explicit=false] Whether to require the member to explicitly have the exact permissions + * @returns {PermissionResolvable[]} + */ + missingPermissions(permissions, explicit = false) { + return permissions.filter(p => !this.hasPermission(p, explicit)); + } + + /** + * The data for editing a guild member + * @typedef {Object} GuildMemberEditData + * @property {string} [nick] The nickname to set for the member + * @property {Collection|Role[]|Snowflake[]} [roles] The roles or role IDs to apply + * @property {boolean} [mute] Whether or not the member should be muted + * @property {boolean} [deaf] Whether or not the member should be deafened + * @property {ChannelResolvable} [channel] Channel to move member to (if they are connected to voice) + */ + + /** + * Edit a guild member + * @param {GuildMemberEditData} data The data to edit the member with + * @returns {Promise} + */ + edit(data) { + return this.client.rest.methods.updateGuildMember(this, data); + } + + /** + * Mute/unmute a user + * @param {boolean} mute Whether or not the member should be muted + * @returns {Promise} + */ + setMute(mute) { + return this.edit({ mute }); + } + + /** + * Deafen/undeafen a user + * @param {boolean} deaf Whether or not the member should be deafened + * @returns {Promise} + */ + setDeaf(deaf) { + return this.edit({ deaf }); + } + + /** + * Moves the guild member to the given channel. + * @param {ChannelResolvable} channel The channel to move the member to + * @returns {Promise} + */ + setVoiceChannel(channel) { + return this.edit({ channel }); + } + + /** + * Sets the roles applied to the member. + * @param {Collection|Role[]|Snowflake[]} roles The roles or role IDs to apply + * @returns {Promise} + */ + setRoles(roles) { + return this.edit({ roles }); + } + + /** + * Adds a single role to the member. + * @param {Role|Snowflake} role The role or ID of the role to add + * @returns {Promise} + */ + addRole(role) { + if (!(role instanceof Role)) role = this.guild.roles.get(role); + return this.client.rest.methods.addMemberRole(this, role); + } + + /** + * Adds multiple roles to the member. + * @param {Collection|Role[]|Snowflake[]} roles The roles or role IDs to add + * @returns {Promise} + */ + addRoles(roles) { + let allRoles; + if (roles instanceof Collection) { + allRoles = this._roles.slice(); + for (const role of roles.values()) allRoles.push(role.id); + } else { + allRoles = this._roles.concat(roles); + } + return this.edit({ roles: allRoles }); + } + + /** + * Removes a single role from the member. + * @param {Role|Snowflake} role The role or ID of the role to remove + * @returns {Promise} + */ + removeRole(role) { + if (!(role instanceof Role)) role = this.guild.roles.get(role); + return this.client.rest.methods.removeMemberRole(this, role); + } + + /** + * Removes multiple roles from the member. + * @param {Collection|Role[]|Snowflake[]} roles The roles or role IDs to remove + * @returns {Promise} + */ + removeRoles(roles) { + const allRoles = this._roles.slice(); + if (roles instanceof Collection) { + for (const role of roles.values()) { + const index = allRoles.indexOf(role.id); + if (index >= 0) allRoles.splice(index, 1); + } + } else { + for (const role of roles) { + const index = allRoles.indexOf(role instanceof Role ? role.id : role); + if (index >= 0) allRoles.splice(index, 1); + } + } + return this.edit({ roles: allRoles }); + } + + /** + * Set the nickname for the guild member + * @param {string} nick The nickname for the guild member + * @returns {Promise} + */ + setNickname(nick) { + return this.edit({ nick }); + } + + /** + * Creates a DM channel between the client and the member + * @returns {Promise} + */ + createDM() { + return this.user.createDM(); + } + + /** + * Deletes any DMs with this guild member + * @returns {Promise} + */ + deleteDM() { + return this.user.deleteDM(); + } + + /** + * Kick this member from the guild + * @returns {Promise} + */ + kick() { + return this.client.rest.methods.kickGuildMember(this.guild, this); + } + + /** + * Ban this guild member + * @param {number} [deleteDays=0] The amount of days worth of messages from this member that should + * also be deleted. Between `0` and `7`. + * @returns {Promise} + * @example + * // ban a guild member + * guildMember.ban(7); + */ + ban(deleteDays = 0) { + return this.client.rest.methods.banGuildMember(this.guild, this, deleteDays); + } + + /** + * When concatenated with a string, this automatically concatenates the user's mention instead of the Member object. + * @returns {string} + * @example + * // logs: Hello from <@123456789>! + * console.log(`Hello from ${member}!`); + */ + toString() { + return `<@${this.nickname ? '!' : ''}${this.user.id}>`; + } + + // These are here only for documentation purposes - they are implemented by TextBasedChannel + /* eslint-disable no-empty-function */ + send() {} + sendMessage() {} + sendEmbed() {} + sendFile() {} + sendCode() {} +} + +TextBasedChannel.applyToClass(GuildMember); + +module.exports = GuildMember; + + +/***/ }), +/* 21 */ +/***/ (function(module, exports, __webpack_require__) { + +/* WEBPACK VAR INJECTION */(function(Buffer) {// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +// NOTE: These type checking functions intentionally don't use `instanceof` +// because it is fragile and can be easily faked with `Object.create()`. + +function isArray(arg) { + if (Array.isArray) { + return Array.isArray(arg); + } + return objectToString(arg) === '[object Array]'; +} +exports.isArray = isArray; + +function isBoolean(arg) { + return typeof arg === 'boolean'; +} +exports.isBoolean = isBoolean; + +function isNull(arg) { + return arg === null; +} +exports.isNull = isNull; + +function isNullOrUndefined(arg) { + return arg == null; +} +exports.isNullOrUndefined = isNullOrUndefined; + +function isNumber(arg) { + return typeof arg === 'number'; +} +exports.isNumber = isNumber; + +function isString(arg) { + return typeof arg === 'string'; +} +exports.isString = isString; + +function isSymbol(arg) { + return typeof arg === 'symbol'; +} +exports.isSymbol = isSymbol; + +function isUndefined(arg) { + return arg === void 0; +} +exports.isUndefined = isUndefined; + +function isRegExp(re) { + return objectToString(re) === '[object RegExp]'; +} +exports.isRegExp = isRegExp; + +function isObject(arg) { + return typeof arg === 'object' && arg !== null; +} +exports.isObject = isObject; + +function isDate(d) { + return objectToString(d) === '[object Date]'; +} +exports.isDate = isDate; + +function isError(e) { + return (objectToString(e) === '[object Error]' || e instanceof Error); +} +exports.isError = isError; + +function isFunction(arg) { + return typeof arg === 'function'; +} +exports.isFunction = isFunction; + +function isPrimitive(arg) { + return arg === null || + typeof arg === 'boolean' || + typeof arg === 'number' || + typeof arg === 'string' || + typeof arg === 'symbol' || // ES6 symbol + typeof arg === 'undefined'; +} +exports.isPrimitive = isPrimitive; + +exports.isBuffer = Buffer.isBuffer; + +function objectToString(o) { + return Object.prototype.toString.call(o); +} + +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(5).Buffer)) + +/***/ }), +/* 22 */ +/***/ (function(module, exports, __webpack_require__) { + +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +module.exports = Stream; + +var EE = __webpack_require__(12).EventEmitter; +var inherits = __webpack_require__(10); + +inherits(Stream, EE); +Stream.Readable = __webpack_require__(35); +Stream.Writable = __webpack_require__(81); +Stream.Duplex = __webpack_require__(77); +Stream.Transform = __webpack_require__(80); +Stream.PassThrough = __webpack_require__(79); + +// Backwards-compat with node 0.4.x +Stream.Stream = Stream; + + + +// old-style streams. Note that the pipe method (the only relevant +// part of this class) is overridden in the Readable class. + +function Stream() { + EE.call(this); +} + +Stream.prototype.pipe = function(dest, options) { + var source = this; + + function ondata(chunk) { + if (dest.writable) { + if (false === dest.write(chunk) && source.pause) { + source.pause(); + } + } + } + + source.on('data', ondata); + + function ondrain() { + if (source.readable && source.resume) { + source.resume(); + } + } + + dest.on('drain', ondrain); + + // If the 'end' option is not supplied, dest.end() will be called when + // source gets the 'end' or 'close' events. Only dest.end() once. + if (!dest._isStdio && (!options || options.end !== false)) { + source.on('end', onend); + source.on('close', onclose); + } + + var didOnEnd = false; + function onend() { + if (didOnEnd) return; + didOnEnd = true; + + dest.end(); + } + + + function onclose() { + if (didOnEnd) return; + didOnEnd = true; + + if (typeof dest.destroy === 'function') dest.destroy(); + } + + // don't leave dangling pipes when there are errors. + function onerror(er) { + cleanup(); + if (EE.listenerCount(this, 'error') === 0) { + throw er; // Unhandled stream error in pipe. + } + } + + source.on('error', onerror); + dest.on('error', onerror); + + // remove all the event listeners that were added. + function cleanup() { + source.removeListener('data', ondata); + dest.removeListener('drain', ondrain); + + source.removeListener('end', onend); + source.removeListener('close', onclose); + + source.removeListener('error', onerror); + dest.removeListener('error', onerror); + + source.removeListener('end', cleanup); + source.removeListener('close', cleanup); + + dest.removeListener('close', cleanup); + } + + source.on('end', cleanup); + source.on('close', cleanup); + + dest.on('close', cleanup); + + dest.emit('pipe', source); + + // Allow for unix-like usage: A.pipe(B).pipe(C) + return dest; +}; + + +/***/ }), +/* 23 */ +/***/ (function(module, exports, __webpack_require__) { + +const path = __webpack_require__(26); +const Message = __webpack_require__(15); +const MessageCollector = __webpack_require__(45); const Collection = __webpack_require__(3); /** @@ -5996,70 +6925,19 @@ exports.applyToClass = (structure, full = false, ignore = []) => { /***/ }), -/* 16 */ -/***/ (function(module, exports) { - -exports.endianness = function () { return 'LE' }; - -exports.hostname = function () { - if (typeof location !== 'undefined') { - return location.hostname - } - else return ''; -}; - -exports.loadavg = function () { return [] }; - -exports.uptime = function () { return 0 }; - -exports.freemem = function () { - return Number.MAX_VALUE; -}; - -exports.totalmem = function () { - return Number.MAX_VALUE; -}; - -exports.cpus = function () { return [] }; - -exports.type = function () { return 'Browser' }; - -exports.release = function () { - if (typeof navigator !== 'undefined') { - return navigator.appVersion; - } - return ''; -}; - -exports.networkInterfaces -= exports.getNetworkInterfaces -= function () { return {} }; - -exports.arch = function () { return 'javascript' }; - -exports.platform = function () { return 'browser' }; - -exports.tmpdir = exports.tmpDir = function () { - return '/tmp'; -}; - -exports.EOL = '\n'; - - -/***/ }), -/* 17 */ +/* 24 */ /***/ (function(module, exports, __webpack_require__) { -const Long = __webpack_require__(25); -const User = __webpack_require__(11); -const Role = __webpack_require__(10); -const Emoji = __webpack_require__(12); -const Presence = __webpack_require__(7).Presence; -const GuildMember = __webpack_require__(13); +const Long = __webpack_require__(31); +const User = __webpack_require__(17); +const Role = __webpack_require__(16); +const Emoji = __webpack_require__(19); +const Presence = __webpack_require__(11).Presence; +const GuildMember = __webpack_require__(20); const Constants = __webpack_require__(0); const Collection = __webpack_require__(3); const Util = __webpack_require__(4); -const Snowflake = __webpack_require__(5); +const Snowflake = __webpack_require__(7); /** * Represents a guild (or a server) on Discord. @@ -7087,13 +7965,13 @@ module.exports = Guild; /***/ }), -/* 18 */ +/* 25 */ /***/ (function(module, exports, __webpack_require__) { -const Channel = __webpack_require__(8); -const Role = __webpack_require__(10); -const PermissionOverwrites = __webpack_require__(40); -const Permissions = __webpack_require__(6); +const Channel = __webpack_require__(14); +const Role = __webpack_require__(16); +const PermissionOverwrites = __webpack_require__(51); +const Permissions = __webpack_require__(8); const Collection = __webpack_require__(3); /** @@ -7433,7 +8311,7 @@ module.exports = GuildChannel; /***/ }), -/* 19 */ +/* 26 */ /***/ (function(module, exports, __webpack_require__) { /* WEBPACK VAR INJECTION */(function(process) {// Copyright Joyent, Inc. and other Node contributors. @@ -7661,200 +8539,14 @@ var substr = 'ab'.substr(-1) === 'b' } ; -/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(20))) +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(6))) /***/ }), -/* 20 */ -/***/ (function(module, exports) { - -// shim for using process in browser -var process = module.exports = {}; - -// cached from whatever global is present so that test runners that stub it -// don't break things. But we need to wrap it in a try catch in case it is -// wrapped in strict mode code which doesn't define any globals. It's inside a -// function because try/catches deoptimize in certain engines. - -var cachedSetTimeout; -var cachedClearTimeout; - -function defaultSetTimout() { - throw new Error('setTimeout has not been defined'); -} -function defaultClearTimeout () { - throw new Error('clearTimeout has not been defined'); -} -(function () { - try { - if (typeof setTimeout === 'function') { - cachedSetTimeout = setTimeout; - } else { - cachedSetTimeout = defaultSetTimout; - } - } catch (e) { - cachedSetTimeout = defaultSetTimout; - } - try { - if (typeof clearTimeout === 'function') { - cachedClearTimeout = clearTimeout; - } else { - cachedClearTimeout = defaultClearTimeout; - } - } catch (e) { - cachedClearTimeout = defaultClearTimeout; - } -} ()) -function runTimeout(fun) { - if (cachedSetTimeout === setTimeout) { - //normal enviroments in sane situations - return setTimeout(fun, 0); - } - // if setTimeout wasn't available but was latter defined - if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) { - cachedSetTimeout = setTimeout; - return setTimeout(fun, 0); - } - try { - // when when somebody has screwed with setTimeout but no I.E. maddness - return cachedSetTimeout(fun, 0); - } catch(e){ - try { - // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally - return cachedSetTimeout.call(null, fun, 0); - } catch(e){ - // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error - return cachedSetTimeout.call(this, fun, 0); - } - } - - -} -function runClearTimeout(marker) { - if (cachedClearTimeout === clearTimeout) { - //normal enviroments in sane situations - return clearTimeout(marker); - } - // if clearTimeout wasn't available but was latter defined - if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) { - cachedClearTimeout = clearTimeout; - return clearTimeout(marker); - } - try { - // when when somebody has screwed with setTimeout but no I.E. maddness - return cachedClearTimeout(marker); - } catch (e){ - try { - // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally - return cachedClearTimeout.call(null, marker); - } catch (e){ - // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error. - // Some versions of I.E. have different rules for clearTimeout vs setTimeout - return cachedClearTimeout.call(this, marker); - } - } - - - -} -var queue = []; -var draining = false; -var currentQueue; -var queueIndex = -1; - -function cleanUpNextTick() { - if (!draining || !currentQueue) { - return; - } - draining = false; - if (currentQueue.length) { - queue = currentQueue.concat(queue); - } else { - queueIndex = -1; - } - if (queue.length) { - drainQueue(); - } -} - -function drainQueue() { - if (draining) { - return; - } - var timeout = runTimeout(cleanUpNextTick); - draining = true; - - var len = queue.length; - while(len) { - currentQueue = queue; - queue = []; - while (++queueIndex < len) { - if (currentQueue) { - currentQueue[queueIndex].run(); - } - } - queueIndex = -1; - len = queue.length; - } - currentQueue = null; - draining = false; - runClearTimeout(timeout); -} - -process.nextTick = function (fun) { - var args = new Array(arguments.length - 1); - if (arguments.length > 1) { - for (var i = 1; i < arguments.length; i++) { - args[i - 1] = arguments[i]; - } - } - queue.push(new Item(fun, args)); - if (queue.length === 1 && !draining) { - runTimeout(drainQueue); - } -}; - -// v8 likes predictible objects -function Item(fun, array) { - this.fun = fun; - this.array = array; -} -Item.prototype.run = function () { - this.fun.apply(null, this.array); -}; -process.title = 'browser'; -process.browser = true; -process.env = {}; -process.argv = []; -process.version = ''; // empty string to avoid regexp issues -process.versions = {}; - -function noop() {} - -process.on = noop; -process.addListener = noop; -process.once = noop; -process.off = noop; -process.removeListener = noop; -process.removeAllListeners = noop; -process.emit = noop; - -process.binding = function (name) { - throw new Error('process.binding is not supported'); -}; - -process.cwd = function () { return '/' }; -process.chdir = function (dir) { - throw new Error('process.chdir is not supported'); -}; -process.umask = function() { return 0; }; - - -/***/ }), -/* 21 */ +/* 27 */ /***/ (function(module, exports, __webpack_require__) { -const Channel = __webpack_require__(8); -const TextBasedChannel = __webpack_require__(15); +const Channel = __webpack_require__(14); +const TextBasedChannel = __webpack_require__(23); const Collection = __webpack_require__(3); /* @@ -8036,7 +8728,7 @@ module.exports = GroupDMChannel; /***/ }), -/* 22 */ +/* 28 */ /***/ (function(module, exports) { /** @@ -8091,10 +8783,10 @@ module.exports = ReactionEmoji; /***/ }), -/* 23 */ +/* 29 */ /***/ (function(module, exports, __webpack_require__) { -const path = __webpack_require__(19); +const path = __webpack_require__(26); /** * Represents a webhook @@ -8312,315 +9004,123 @@ module.exports = Webhook; /***/ }), -/* 24 */ -/***/ (function(module, exports) { +/* 30 */ +/***/ (function(module, exports, __webpack_require__) { -// Copyright Joyent, Inc. and other Node contributors. -// -// Permission is hereby granted, free of charge, to any person obtaining a -// copy of this software and associated documentation files (the -// "Software"), to deal in the Software without restriction, including -// without limitation the rights to use, copy, modify, merge, publish, -// distribute, sublicense, and/or sell copies of the Software, and to permit -// persons to whom the Software is furnished to do so, subject to the -// following conditions: -// -// The above copyright notice and this permission notice shall be included -// in all copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN -// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, -// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR -// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE -// USE OR OTHER DEALINGS IN THE SOFTWARE. +"use strict"; +/* WEBPACK VAR INJECTION */(function(global) { -function EventEmitter() { - this._events = this._events || {}; - this._maxListeners = this._maxListeners || undefined; +var buffer = __webpack_require__(5); +var Buffer = buffer.Buffer; +var SlowBuffer = buffer.SlowBuffer; +var MAX_LEN = buffer.kMaxLength || 2147483647; +exports.alloc = function alloc(size, fill, encoding) { + if (typeof Buffer.alloc === 'function') { + return Buffer.alloc(size, fill, encoding); + } + if (typeof encoding === 'number') { + throw new TypeError('encoding must not be number'); + } + if (typeof size !== 'number') { + throw new TypeError('size must be a number'); + } + if (size > MAX_LEN) { + throw new RangeError('size is too large'); + } + var enc = encoding; + var _fill = fill; + if (_fill === undefined) { + enc = undefined; + _fill = 0; + } + var buf = new Buffer(size); + if (typeof _fill === 'string') { + var fillBuf = new Buffer(_fill, enc); + var flen = fillBuf.length; + var i = -1; + while (++i < size) { + buf[i] = fillBuf[i % flen]; + } + } else { + buf.fill(_fill); + } + return buf; } -module.exports = EventEmitter; - -// Backwards-compat with node 0.10.x -EventEmitter.EventEmitter = EventEmitter; - -EventEmitter.prototype._events = undefined; -EventEmitter.prototype._maxListeners = undefined; - -// By default EventEmitters will print a warning if more than 10 listeners are -// added to it. This is a useful default which helps finding memory leaks. -EventEmitter.defaultMaxListeners = 10; - -// Obviously not all Emitters should be limited to 10. This function allows -// that to be increased. Set to zero for unlimited. -EventEmitter.prototype.setMaxListeners = function(n) { - if (!isNumber(n) || n < 0 || isNaN(n)) - throw TypeError('n must be a positive number'); - this._maxListeners = n; - return this; -}; - -EventEmitter.prototype.emit = function(type) { - var er, handler, len, args, i, listeners; - - if (!this._events) - this._events = {}; - - // If there is no 'error' event listener then throw. - if (type === 'error') { - if (!this._events.error || - (isObject(this._events.error) && !this._events.error.length)) { - er = arguments[1]; - if (er instanceof Error) { - throw er; // Unhandled 'error' event - } else { - // At least give some kind of context to the user - var err = new Error('Uncaught, unspecified "error" event. (' + er + ')'); - err.context = er; - throw err; - } +exports.allocUnsafe = function allocUnsafe(size) { + if (typeof Buffer.allocUnsafe === 'function') { + return Buffer.allocUnsafe(size); + } + if (typeof size !== 'number') { + throw new TypeError('size must be a number'); + } + if (size > MAX_LEN) { + throw new RangeError('size is too large'); + } + return new Buffer(size); +} +exports.from = function from(value, encodingOrOffset, length) { + if (typeof Buffer.from === 'function' && (!global.Uint8Array || Uint8Array.from !== Buffer.from)) { + return Buffer.from(value, encodingOrOffset, length); + } + if (typeof value === 'number') { + throw new TypeError('"value" argument must not be a number'); + } + if (typeof value === 'string') { + return new Buffer(value, encodingOrOffset); + } + if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) { + var offset = encodingOrOffset; + if (arguments.length === 1) { + return new Buffer(value); + } + if (typeof offset === 'undefined') { + offset = 0; + } + var len = length; + if (typeof len === 'undefined') { + len = value.byteLength - offset; + } + if (offset >= value.byteLength) { + throw new RangeError('\'offset\' is out of bounds'); + } + if (len > value.byteLength - offset) { + throw new RangeError('\'length\' is out of bounds'); + } + return new Buffer(value.slice(offset, offset + len)); + } + if (Buffer.isBuffer(value)) { + var out = new Buffer(value.length); + value.copy(out, 0, 0, value.length); + return out; + } + if (value) { + if (Array.isArray(value) || (typeof ArrayBuffer !== 'undefined' && value.buffer instanceof ArrayBuffer) || 'length' in value) { + return new Buffer(value); + } + if (value.type === 'Buffer' && Array.isArray(value.data)) { + return new Buffer(value.data); } } - handler = this._events[type]; - - if (isUndefined(handler)) - return false; - - if (isFunction(handler)) { - switch (arguments.length) { - // fast cases - case 1: - handler.call(this); - break; - case 2: - handler.call(this, arguments[1]); - break; - case 3: - handler.call(this, arguments[1], arguments[2]); - break; - // slower - default: - args = Array.prototype.slice.call(arguments, 1); - handler.apply(this, args); - } - } else if (isObject(handler)) { - args = Array.prototype.slice.call(arguments, 1); - listeners = handler.slice(); - len = listeners.length; - for (i = 0; i < len; i++) - listeners[i].apply(this, args); + throw new TypeError('First argument must be a string, Buffer, ' + 'ArrayBuffer, Array, or array-like object.'); +} +exports.allocUnsafeSlow = function allocUnsafeSlow(size) { + if (typeof Buffer.allocUnsafeSlow === 'function') { + return Buffer.allocUnsafeSlow(size); } - - return true; -}; - -EventEmitter.prototype.addListener = function(type, listener) { - var m; - - if (!isFunction(listener)) - throw TypeError('listener must be a function'); - - if (!this._events) - this._events = {}; - - // To avoid recursion in the case that type === "newListener"! Before - // adding it to the listeners, first emit "newListener". - if (this._events.newListener) - this.emit('newListener', type, - isFunction(listener.listener) ? - listener.listener : listener); - - if (!this._events[type]) - // Optimize the case of one listener. Don't need the extra array object. - this._events[type] = listener; - else if (isObject(this._events[type])) - // If we've already got an array, just append. - this._events[type].push(listener); - else - // Adding the second element, need to change to array. - this._events[type] = [this._events[type], listener]; - - // Check for listener leak - if (isObject(this._events[type]) && !this._events[type].warned) { - if (!isUndefined(this._maxListeners)) { - m = this._maxListeners; - } else { - m = EventEmitter.defaultMaxListeners; - } - - if (m && m > 0 && this._events[type].length > m) { - this._events[type].warned = true; - console.error('(node) warning: possible EventEmitter memory ' + - 'leak detected. %d listeners added. ' + - 'Use emitter.setMaxListeners() to increase limit.', - this._events[type].length); - if (typeof console.trace === 'function') { - // not supported in IE 10 - console.trace(); - } - } + if (typeof size !== 'number') { + throw new TypeError('size must be a number'); } - - return this; -}; - -EventEmitter.prototype.on = EventEmitter.prototype.addListener; - -EventEmitter.prototype.once = function(type, listener) { - if (!isFunction(listener)) - throw TypeError('listener must be a function'); - - var fired = false; - - function g() { - this.removeListener(type, g); - - if (!fired) { - fired = true; - listener.apply(this, arguments); - } + if (size >= MAX_LEN) { + throw new RangeError('size is too large'); } - - g.listener = listener; - this.on(type, g); - - return this; -}; - -// emits a 'removeListener' event iff the listener was removed -EventEmitter.prototype.removeListener = function(type, listener) { - var list, position, length, i; - - if (!isFunction(listener)) - throw TypeError('listener must be a function'); - - if (!this._events || !this._events[type]) - return this; - - list = this._events[type]; - length = list.length; - position = -1; - - if (list === listener || - (isFunction(list.listener) && list.listener === listener)) { - delete this._events[type]; - if (this._events.removeListener) - this.emit('removeListener', type, listener); - - } else if (isObject(list)) { - for (i = length; i-- > 0;) { - if (list[i] === listener || - (list[i].listener && list[i].listener === listener)) { - position = i; - break; - } - } - - if (position < 0) - return this; - - if (list.length === 1) { - list.length = 0; - delete this._events[type]; - } else { - list.splice(position, 1); - } - - if (this._events.removeListener) - this.emit('removeListener', type, listener); - } - - return this; -}; - -EventEmitter.prototype.removeAllListeners = function(type) { - var key, listeners; - - if (!this._events) - return this; - - // not listening for removeListener, no need to emit - if (!this._events.removeListener) { - if (arguments.length === 0) - this._events = {}; - else if (this._events[type]) - delete this._events[type]; - return this; - } - - // emit removeListener for all listeners on all events - if (arguments.length === 0) { - for (key in this._events) { - if (key === 'removeListener') continue; - this.removeAllListeners(key); - } - this.removeAllListeners('removeListener'); - this._events = {}; - return this; - } - - listeners = this._events[type]; - - if (isFunction(listeners)) { - this.removeListener(type, listeners); - } else if (listeners) { - // LIFO order - while (listeners.length) - this.removeListener(type, listeners[listeners.length - 1]); - } - delete this._events[type]; - - return this; -}; - -EventEmitter.prototype.listeners = function(type) { - var ret; - if (!this._events || !this._events[type]) - ret = []; - else if (isFunction(this._events[type])) - ret = [this._events[type]]; - else - ret = this._events[type].slice(); - return ret; -}; - -EventEmitter.prototype.listenerCount = function(type) { - if (this._events) { - var evlistener = this._events[type]; - - if (isFunction(evlistener)) - return 1; - else if (evlistener) - return evlistener.length; - } - return 0; -}; - -EventEmitter.listenerCount = function(emitter, type) { - return emitter.listenerCount(type); -}; - -function isFunction(arg) { - return typeof arg === 'function'; -} - -function isNumber(arg) { - return typeof arg === 'number'; -} - -function isObject(arg) { - return typeof arg === 'object' && arg !== null; -} - -function isUndefined(arg) { - return arg === void 0; + return new SlowBuffer(size); } +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(9))) /***/ }), -/* 25 */ +/* 31 */ /***/ (function(module, exports, __webpack_require__) { var __WEBPACK_AMD_DEFINE_FACTORY__, __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;/* @@ -9838,170 +10338,1018 @@ var __WEBPACK_AMD_DEFINE_FACTORY__, __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_ /***/ }), -/* 26 */ +/* 32 */ /***/ (function(module, exports, __webpack_require__) { -/* WEBPACK VAR INJECTION */(function(Buffer) {const browser = typeof window !== 'undefined'; +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) { -let fetch; -let FormData; -if (browser) { - fetch = window.fetch; // eslint-disable-line no-undef - FormData = window.FormData; // eslint-disable-line no-undef +if (!process.version || + process.version.indexOf('v0.') === 0 || + process.version.indexOf('v1.') === 0 && process.version.indexOf('v1.8.') !== 0) { + module.exports = nextTick; } else { - fetch = __webpack_require__(140); - FormData = __webpack_require__(59); + module.exports = process.nextTick; } -class Fetcher { - constructor(method, url) { - this.url = url; - this.method = method.toUpperCase(); - this.headers = {}; - this.data = null; +function nextTick(fn, arg1, arg2, arg3) { + if (typeof fn !== 'function') { + throw new TypeError('"callback" argument must be a function'); } - - set(name, value) { - this.headers[name] = value; - return this; - } - - attach(name, data, filename) { - const form = this._getFormData(); - this.set('Content-Type', `multipart/form-data; boundary=${form.boundary}`); - form.append(name, data, filename); - this.data = form; - return this; - } - - send(data) { - if (typeof data === 'object') { - this.set('Content-Type', 'application/json'); - this.data = JSON.stringify(data); - } else { - this.data = data; + var len = arguments.length; + var args, i; + switch (len) { + case 0: + case 1: + return process.nextTick(fn); + case 2: + return process.nextTick(function afterTickOne() { + fn.call(null, arg1); + }); + case 3: + return process.nextTick(function afterTickTwo() { + fn.call(null, arg1, arg2); + }); + case 4: + return process.nextTick(function afterTickThree() { + fn.call(null, arg1, arg2, arg3); + }); + default: + args = new Array(len - 1); + i = 0; + while (i < args.length) { + args[i++] = arguments[i]; } - return this; - } - - end(cb) { - // in a browser, the response is actually immutable, so we make a new one - let response = { - headers: {}, - text: '', - body: {}, - }; - const data = this.data ? this.data.end ? this.data.end() : this.data : null; - return fetch(this.url, { - method: this.method, - headers: this.headers, - body: data, - }).then((res) => { - const ctype = res.headers.get('Content-Type'); - if (ctype.includes('application/json')) { - return res.text().then((t) => { - response.text = t; - response.body = JSON.parse(t); - return res; - }); - } else if (ctype.includes('application/x-www-form-urlencoded')) { - return res.text().then((t) => { - response.text = t; - response.body = parseWWWFormUrlEncoded(t); - return res; - }); - } else { - return (browser ? res.arrayBuffer() : res.buffer()) - .then((b) => { - if (b instanceof ArrayBuffer) b = convertToBuffer(b); - response.body = b; - response.text = b.toString(); - return res; - }); - } - }) - .then((res) => { - const { body, text } = response; - Object.assign(response, res); - response.body = body; - response.text = text; - if (res.headers.raw) { - for (const [name, value] of Object.entries(res.headers.raw())) response.headers[name] = value[0]; - } else { - for (const [name, value] of res.headers.entries()) response.headers[name] = value; - } - if (['4', '5'].includes(response.status.toString().substr(0, 1))) return cb(response, response); - return cb(null, response); - }) - .catch((err) => { - cb(err); + return process.nextTick(function afterTick() { + fn.apply(null, args); }); } - - then(s, f) { - return new Promise((resolve, reject) => { - this.end((err, res) => { - if (err) reject(f ? f(err) : err); - else resolve(s ? s(res) : res); - }); - }); - } - - catch(f) { - return this.then(null, f); - } - - _getFormData() { - if (!this._formData) this._formData = new FormData(); - return this._formData; - } } -const methods = ['GET', 'HEAD', 'POST', 'PUT', 'DELETE', 'CONNECT', 'OPTIONS', 'TRACE', 'PATCH', 'BREW']; -for (const method of methods) Fetcher[method.toLowerCase()] = (url) => new Fetcher(method, url); - -Fetcher.version = __webpack_require__(58).version; - -module.exports = Fetcher; -if (browser) window.Fetcher = Fetcher; - -function convertToBuffer(ab) { - function str2ab(str) { - const buffer = new ArrayBuffer(str.length * 2); - const view = new Uint16Array(buffer); - for (var i = 0, strLen = str.length; i < strLen; i++) view[i] = str.charCodeAt(i); - return buffer; - } - - if (typeof ab === 'string') ab = str2ab(ab); - return Buffer.from(ab); -} - -function parseWWWFormUrlEncoded(str) { - const obj = {}; - for (const [k, v] of str.split('&').map(q => q.split('='))) obj[k] = v; - return obj; -} - -/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(14).Buffer)) +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(6))) /***/ }), -/* 27 */ +/* 33 */ /***/ (function(module, exports, __webpack_require__) { -/* WEBPACK VAR INJECTION */(function(Buffer) {const path = __webpack_require__(19); -const fs = __webpack_require__(43); -const snekfetch = __webpack_require__(26); +"use strict"; +// a transform stream is a readable/writable stream where you do +// something with the data. Sometimes it's called a "filter", +// but that's not a great name for it, since that implies a thing where +// some bits pass through, and others are simply ignored. (That would +// be a valid example of a transform, of course.) +// +// While the output is causally related to the input, it's not a +// necessarily symmetric or synchronous transformation. For example, +// a zlib stream might take multiple plain-text writes(), and then +// emit a single compressed chunk some time in the future. +// +// Here's how this works: +// +// The Transform stream has all the aspects of the readable and writable +// stream classes. When you write(chunk), that calls _write(chunk,cb) +// internally, and returns false if there's a lot of pending writes +// buffered up. When you call read(), that calls _read(n) until +// there's enough pending readable data buffered up. +// +// In a transform stream, the written data is placed in a buffer. When +// _read(n) is called, it transforms the queued up data, calling the +// buffered _write cb's as it consumes chunks. If consuming a single +// written chunk would result in multiple output chunks, then the first +// outputted bit calls the readcb, and subsequent chunks just go into +// the read buffer, and will cause it to emit 'readable' if necessary. +// +// This way, back-pressure is actually determined by the reading side, +// since _read has to be called to start processing a new chunk. However, +// a pathological inflate type of transform can cause excessive buffering +// here. For example, imagine a stream where every byte of input is +// interpreted as an integer from 0-255, and then results in that many +// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in +// 1kb of data being output. In this case, you could write a very small +// amount of input, and end up with a very large amount of output. In +// such a pathological inflating mechanism, there'd be no way to tell +// the system to stop doing the transform. A single 4MB write could +// cause the system to run out of memory. +// +// However, even in such a pathological case, only a single written chunk +// would be consumed, and then the rest would wait (un-transformed) until +// the results of the previous transformed chunk were consumed. + + + +module.exports = Transform; + +var Duplex = __webpack_require__(13); + +/**/ +var util = __webpack_require__(21); +util.inherits = __webpack_require__(10); +/**/ + +util.inherits(Transform, Duplex); + +function TransformState(stream) { + this.afterTransform = function (er, data) { + return afterTransform(stream, er, data); + }; + + this.needTransform = false; + this.transforming = false; + this.writecb = null; + this.writechunk = null; + this.writeencoding = null; +} + +function afterTransform(stream, er, data) { + var ts = stream._transformState; + ts.transforming = false; + + var cb = ts.writecb; + + if (!cb) return stream.emit('error', new Error('no writecb in Transform class')); + + ts.writechunk = null; + ts.writecb = null; + + if (data !== null && data !== undefined) stream.push(data); + + cb(er); + + var rs = stream._readableState; + rs.reading = false; + if (rs.needReadable || rs.length < rs.highWaterMark) { + stream._read(rs.highWaterMark); + } +} + +function Transform(options) { + if (!(this instanceof Transform)) return new Transform(options); + + Duplex.call(this, options); + + this._transformState = new TransformState(this); + + var stream = this; + + // start out asking for a readable event once data is transformed. + this._readableState.needReadable = true; + + // we have implemented the _read method, and done the other things + // that Readable wants before the first _read call, so unset the + // sync guard flag. + this._readableState.sync = false; + + if (options) { + if (typeof options.transform === 'function') this._transform = options.transform; + + if (typeof options.flush === 'function') this._flush = options.flush; + } + + // When the writable side finishes, then flush out anything remaining. + this.once('prefinish', function () { + if (typeof this._flush === 'function') this._flush(function (er, data) { + done(stream, er, data); + });else done(stream); + }); +} + +Transform.prototype.push = function (chunk, encoding) { + this._transformState.needTransform = false; + return Duplex.prototype.push.call(this, chunk, encoding); +}; + +// This is the part where you do stuff! +// override this function in implementation classes. +// 'chunk' is an input chunk. +// +// Call `push(newChunk)` to pass along transformed output +// to the readable side. You may call 'push' zero or more times. +// +// Call `cb(err)` when you are done with this chunk. If you pass +// an error, then that'll put the hurt on the whole operation. If you +// never call cb(), then you'll never get another chunk. +Transform.prototype._transform = function (chunk, encoding, cb) { + throw new Error('_transform() is not implemented'); +}; + +Transform.prototype._write = function (chunk, encoding, cb) { + var ts = this._transformState; + ts.writecb = cb; + ts.writechunk = chunk; + ts.writeencoding = encoding; + if (!ts.transforming) { + var rs = this._readableState; + if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark); + } +}; + +// Doesn't matter what the args are here. +// _transform does all the work. +// That we got here means that the readable side wants more data. +Transform.prototype._read = function (n) { + var ts = this._transformState; + + if (ts.writechunk !== null && ts.writecb && !ts.transforming) { + ts.transforming = true; + this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform); + } else { + // mark that we need a transform, so that any data that comes in + // will get processed, now that we've asked for it. + ts.needTransform = true; + } +}; + +function done(stream, er, data) { + if (er) return stream.emit('error', er); + + if (data !== null && data !== undefined) stream.push(data); + + // if there's nothing in the write buffer, then that means + // that nothing more will ever be provided + var ws = stream._writableState; + var ts = stream._transformState; + + if (ws.length) throw new Error('Calling transform done when ws.length != 0'); + + if (ts.transforming) throw new Error('Calling transform done when still transforming'); + + return stream.push(null); +} + +/***/ }), +/* 34 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process, setImmediate) {// A bit simpler than readable streams. +// Implement an async ._write(chunk, encoding, cb), and it'll handle all +// the drain event emission and buffering. + + + +module.exports = Writable; + +/**/ +var processNextTick = __webpack_require__(32); +/**/ + +/**/ +var asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : processNextTick; +/**/ + +/**/ +var Duplex; +/**/ + +Writable.WritableState = WritableState; + +/**/ +var util = __webpack_require__(21); +util.inherits = __webpack_require__(10); +/**/ + +/**/ +var internalUtil = { + deprecate: __webpack_require__(93) +}; +/**/ + +/**/ +var Stream; +(function () { + try { + Stream = __webpack_require__(22); + } catch (_) {} finally { + if (!Stream) Stream = __webpack_require__(12).EventEmitter; + } +})(); +/**/ + +var Buffer = __webpack_require__(5).Buffer; +/**/ +var bufferShim = __webpack_require__(30); +/**/ + +util.inherits(Writable, Stream); + +function nop() {} + +function WriteReq(chunk, encoding, cb) { + this.chunk = chunk; + this.encoding = encoding; + this.callback = cb; + this.next = null; +} + +function WritableState(options, stream) { + Duplex = Duplex || __webpack_require__(13); + + options = options || {}; + + // object stream flag to indicate whether or not this stream + // contains buffers or objects. + this.objectMode = !!options.objectMode; + + if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.writableObjectMode; + + // the point at which write() starts returning false + // Note: 0 is a valid value, means that we always return false if + // the entire buffer is not flushed immediately on write() + var hwm = options.highWaterMark; + var defaultHwm = this.objectMode ? 16 : 16 * 1024; + this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm; + + // cast to ints. + this.highWaterMark = ~ ~this.highWaterMark; + + // drain event flag. + this.needDrain = false; + // at the start of calling end() + this.ending = false; + // when end() has been called, and returned + this.ended = false; + // when 'finish' is emitted + this.finished = false; + + // should we decode strings into buffers before passing to _write? + // this is here so that some node-core streams can optimize string + // handling at a lower level. + var noDecode = options.decodeStrings === false; + this.decodeStrings = !noDecode; + + // Crypto is kind of old and crusty. Historically, its default string + // encoding is 'binary' so we have to make this configurable. + // Everything else in the universe uses 'utf8', though. + this.defaultEncoding = options.defaultEncoding || 'utf8'; + + // not an actual buffer we keep track of, but a measurement + // of how much we're waiting to get pushed to some underlying + // socket or file. + this.length = 0; + + // a flag to see when we're in the middle of a write. + this.writing = false; + + // when true all writes will be buffered until .uncork() call + this.corked = 0; + + // a flag to be able to tell if the onwrite cb is called immediately, + // or on a later tick. We set this to true at first, because any + // actions that shouldn't happen until "later" should generally also + // not happen before the first write call. + this.sync = true; + + // a flag to know if we're processing previously buffered items, which + // may call the _write() callback in the same tick, so that we don't + // end up in an overlapped onwrite situation. + this.bufferProcessing = false; + + // the callback that's passed to _write(chunk,cb) + this.onwrite = function (er) { + onwrite(stream, er); + }; + + // the callback that the user supplies to write(chunk,encoding,cb) + this.writecb = null; + + // the amount that is being written when _write is called. + this.writelen = 0; + + this.bufferedRequest = null; + this.lastBufferedRequest = null; + + // number of pending user-supplied write callbacks + // this must be 0 before 'finish' can be emitted + this.pendingcb = 0; + + // emit prefinish if the only thing we're waiting for is _write cbs + // This is relevant for synchronous Transform streams + this.prefinished = false; + + // True if the error was already emitted and should not be thrown again + this.errorEmitted = false; + + // count buffered requests + this.bufferedRequestCount = 0; + + // allocate the first CorkedRequest, there is always + // one allocated and free to use, and we maintain at most two + this.corkedRequestsFree = new CorkedRequest(this); +} + +WritableState.prototype.getBuffer = function getBuffer() { + var current = this.bufferedRequest; + var out = []; + while (current) { + out.push(current); + current = current.next; + } + return out; +}; + +(function () { + try { + Object.defineProperty(WritableState.prototype, 'buffer', { + get: internalUtil.deprecate(function () { + return this.getBuffer(); + }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.') + }); + } catch (_) {} +})(); + +// Test _writableState for inheritance to account for Duplex streams, +// whose prototype chain only points to Readable. +var realHasInstance; +if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') { + realHasInstance = Function.prototype[Symbol.hasInstance]; + Object.defineProperty(Writable, Symbol.hasInstance, { + value: function (object) { + if (realHasInstance.call(this, object)) return true; + + return object && object._writableState instanceof WritableState; + } + }); +} else { + realHasInstance = function (object) { + return object instanceof this; + }; +} + +function Writable(options) { + Duplex = Duplex || __webpack_require__(13); + + // Writable ctor is applied to Duplexes, too. + // `realHasInstance` is necessary because using plain `instanceof` + // would return false, as no `_writableState` property is attached. + + // Trying to use the custom `instanceof` for Writable here will also break the + // Node.js LazyTransform implementation, which has a non-trivial getter for + // `_writableState` that would lead to infinite recursion. + if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) { + return new Writable(options); + } + + this._writableState = new WritableState(options, this); + + // legacy. + this.writable = true; + + if (options) { + if (typeof options.write === 'function') this._write = options.write; + + if (typeof options.writev === 'function') this._writev = options.writev; + } + + Stream.call(this); +} + +// Otherwise people can pipe Writable streams, which is just wrong. +Writable.prototype.pipe = function () { + this.emit('error', new Error('Cannot pipe, not readable')); +}; + +function writeAfterEnd(stream, cb) { + var er = new Error('write after end'); + // TODO: defer error events consistently everywhere, not just the cb + stream.emit('error', er); + processNextTick(cb, er); +} + +// If we get something that is not a buffer, string, null, or undefined, +// and we're not in objectMode, then that's an error. +// Otherwise stream chunks are all considered to be of length=1, and the +// watermarks determine how many objects to keep in the buffer, rather than +// how many bytes or characters. +function validChunk(stream, state, chunk, cb) { + var valid = true; + var er = false; + // Always throw error if a null is written + // if we are not in object mode then throw + // if it is not a buffer, string, or undefined. + if (chunk === null) { + er = new TypeError('May not write null values to stream'); + } else if (!Buffer.isBuffer(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) { + er = new TypeError('Invalid non-string/buffer chunk'); + } + if (er) { + stream.emit('error', er); + processNextTick(cb, er); + valid = false; + } + return valid; +} + +Writable.prototype.write = function (chunk, encoding, cb) { + var state = this._writableState; + var ret = false; + + if (typeof encoding === 'function') { + cb = encoding; + encoding = null; + } + + if (Buffer.isBuffer(chunk)) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding; + + if (typeof cb !== 'function') cb = nop; + + if (state.ended) writeAfterEnd(this, cb);else if (validChunk(this, state, chunk, cb)) { + state.pendingcb++; + ret = writeOrBuffer(this, state, chunk, encoding, cb); + } + + return ret; +}; + +Writable.prototype.cork = function () { + var state = this._writableState; + + state.corked++; +}; + +Writable.prototype.uncork = function () { + var state = this._writableState; + + if (state.corked) { + state.corked--; + + if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state); + } +}; + +Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) { + // node::ParseEncoding() requires lower case. + if (typeof encoding === 'string') encoding = encoding.toLowerCase(); + if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding); + this._writableState.defaultEncoding = encoding; + return this; +}; + +function decodeChunk(state, chunk, encoding) { + if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') { + chunk = bufferShim.from(chunk, encoding); + } + return chunk; +} + +// if we're already writing something, then just put this +// in the queue, and wait our turn. Otherwise, call _write +// If we return false, then we need a drain event, so set that flag. +function writeOrBuffer(stream, state, chunk, encoding, cb) { + chunk = decodeChunk(state, chunk, encoding); + + if (Buffer.isBuffer(chunk)) encoding = 'buffer'; + var len = state.objectMode ? 1 : chunk.length; + + state.length += len; + + var ret = state.length < state.highWaterMark; + // we must ensure that previous needDrain will not be reset to false. + if (!ret) state.needDrain = true; + + if (state.writing || state.corked) { + var last = state.lastBufferedRequest; + state.lastBufferedRequest = new WriteReq(chunk, encoding, cb); + if (last) { + last.next = state.lastBufferedRequest; + } else { + state.bufferedRequest = state.lastBufferedRequest; + } + state.bufferedRequestCount += 1; + } else { + doWrite(stream, state, false, len, chunk, encoding, cb); + } + + return ret; +} + +function doWrite(stream, state, writev, len, chunk, encoding, cb) { + state.writelen = len; + state.writecb = cb; + state.writing = true; + state.sync = true; + if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite); + state.sync = false; +} + +function onwriteError(stream, state, sync, er, cb) { + --state.pendingcb; + if (sync) processNextTick(cb, er);else cb(er); + + stream._writableState.errorEmitted = true; + stream.emit('error', er); +} + +function onwriteStateUpdate(state) { + state.writing = false; + state.writecb = null; + state.length -= state.writelen; + state.writelen = 0; +} + +function onwrite(stream, er) { + var state = stream._writableState; + var sync = state.sync; + var cb = state.writecb; + + onwriteStateUpdate(state); + + if (er) onwriteError(stream, state, sync, er, cb);else { + // Check if we're actually ready to finish, but don't emit yet + var finished = needFinish(state); + + if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) { + clearBuffer(stream, state); + } + + if (sync) { + /**/ + asyncWrite(afterWrite, stream, state, finished, cb); + /**/ + } else { + afterWrite(stream, state, finished, cb); + } + } +} + +function afterWrite(stream, state, finished, cb) { + if (!finished) onwriteDrain(stream, state); + state.pendingcb--; + cb(); + finishMaybe(stream, state); +} + +// Must force callback to be called on nextTick, so that we don't +// emit 'drain' before the write() consumer gets the 'false' return +// value, and has a chance to attach a 'drain' listener. +function onwriteDrain(stream, state) { + if (state.length === 0 && state.needDrain) { + state.needDrain = false; + stream.emit('drain'); + } +} + +// if there's something in the buffer waiting, then process it +function clearBuffer(stream, state) { + state.bufferProcessing = true; + var entry = state.bufferedRequest; + + if (stream._writev && entry && entry.next) { + // Fast case, write everything using _writev() + var l = state.bufferedRequestCount; + var buffer = new Array(l); + var holder = state.corkedRequestsFree; + holder.entry = entry; + + var count = 0; + while (entry) { + buffer[count] = entry; + entry = entry.next; + count += 1; + } + + doWrite(stream, state, true, state.length, buffer, '', holder.finish); + + // doWrite is almost always async, defer these to save a bit of time + // as the hot path ends with doWrite + state.pendingcb++; + state.lastBufferedRequest = null; + if (holder.next) { + state.corkedRequestsFree = holder.next; + holder.next = null; + } else { + state.corkedRequestsFree = new CorkedRequest(state); + } + } else { + // Slow case, write chunks one-by-one + while (entry) { + var chunk = entry.chunk; + var encoding = entry.encoding; + var cb = entry.callback; + var len = state.objectMode ? 1 : chunk.length; + + doWrite(stream, state, false, len, chunk, encoding, cb); + entry = entry.next; + // if we didn't call the onwrite immediately, then + // it means that we need to wait until it does. + // also, that means that the chunk and cb are currently + // being processed, so move the buffer counter past them. + if (state.writing) { + break; + } + } + + if (entry === null) state.lastBufferedRequest = null; + } + + state.bufferedRequestCount = 0; + state.bufferedRequest = entry; + state.bufferProcessing = false; +} + +Writable.prototype._write = function (chunk, encoding, cb) { + cb(new Error('_write() is not implemented')); +}; + +Writable.prototype._writev = null; + +Writable.prototype.end = function (chunk, encoding, cb) { + var state = this._writableState; + + if (typeof chunk === 'function') { + cb = chunk; + chunk = null; + encoding = null; + } else if (typeof encoding === 'function') { + cb = encoding; + encoding = null; + } + + if (chunk !== null && chunk !== undefined) this.write(chunk, encoding); + + // .end() fully uncorks + if (state.corked) { + state.corked = 1; + this.uncork(); + } + + // ignore unnecessary end() calls. + if (!state.ending && !state.finished) endWritable(this, state, cb); +}; + +function needFinish(state) { + return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing; +} + +function prefinish(stream, state) { + if (!state.prefinished) { + state.prefinished = true; + stream.emit('prefinish'); + } +} + +function finishMaybe(stream, state) { + var need = needFinish(state); + if (need) { + if (state.pendingcb === 0) { + prefinish(stream, state); + state.finished = true; + stream.emit('finish'); + } else { + prefinish(stream, state); + } + } + return need; +} + +function endWritable(stream, state, cb) { + state.ending = true; + finishMaybe(stream, state); + if (cb) { + if (state.finished) processNextTick(cb);else stream.once('finish', cb); + } + state.ended = true; + stream.writable = false; +} + +// It seems a linked list but it is not +// there will be only 2 of these for each stream +function CorkedRequest(state) { + var _this = this; + + this.next = null; + this.entry = null; + + this.finish = function (err) { + var entry = _this.entry; + _this.entry = null; + while (entry) { + var cb = entry.callback; + state.pendingcb--; + cb(err); + entry = entry.next; + } + if (state.corkedRequestsFree) { + state.corkedRequestsFree.next = _this; + } else { + state.corkedRequestsFree = _this; + } + }; +} +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(6), __webpack_require__(90).setImmediate)) + +/***/ }), +/* 35 */ +/***/ (function(module, exports, __webpack_require__) { + +/* WEBPACK VAR INJECTION */(function(process) {var Stream = (function (){ + try { + return __webpack_require__(22); // hack to fix a circular dependency issue when used with browserify + } catch(_){} +}()); +exports = module.exports = __webpack_require__(57); +exports.Stream = Stream || exports; +exports.Readable = exports; +exports.Writable = __webpack_require__(34); +exports.Duplex = __webpack_require__(13); +exports.Transform = __webpack_require__(33); +exports.PassThrough = __webpack_require__(56); + +if (!process.browser && process.env.READABLE_STREAM === 'disable' && Stream) { + module.exports = Stream; +} + +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(6))) + +/***/ }), +/* 36 */ +/***/ (function(module, exports, __webpack_require__) { + +/* WEBPACK VAR INJECTION */(function(Buffer) {(function() { + // next-tick requiring stream so that by the time i actually need it webpack has processed the + // Readable and PassThrough exports + __webpack_require__(22); + const browser = __webpack_require__(18).platform() === 'browser'; + const http = __webpack_require__(58); + const https = __webpack_require__(72); + const URL = __webpack_require__(61); + const zlib = __webpack_require__(37); + const Stream = __webpack_require__(22); + const FormData = __webpack_require__(84); + const Package = __webpack_require__(83); + + class Snekfetch extends Stream.Readable { + constructor(method, url) { + super(); + this.method = method.toUpperCase(); + this.url = url; + this.headers = {}; + this.data = null; + this.spent = false; + } + + set(name, value) { + if (name !== null && typeof name === 'object') { + for (const key of Object.keys(name)) this.set(key, name[key]); + } else { + this.headers[name.toLowerCase()] = value; + } + return this; + } + + attach(name, data, filename) { + const form = this._getFormData(); + this.set('Content-Type', `multipart/form-data; boundary=${form.boundary}`); + form.append(name, data, filename); + this.data = form; + return this; + } + + send(data) { + if (typeof data === 'object') { + this.set('Content-Type', 'application/json'); + this.data = JSON.stringify(data); + } else { + this.data = data; + } + return this; + } + + go() { + if (this.spent) return Promise.reject(new Error('Request has been spent!')); + return new Promise((resolve) => { + this.spent = true; + if (!this.headers['user-agent']) { + this.set('user-agent', `snekfetch/${Snekfetch.version} (${Package.repository.url.replace(/\.?git/, '')})`); + } + + const options = URL.parse(this.url); + options.method = this.method; + options.headers = this.headers; + + const request = (options.protocol === 'https:' ? https : http) + .request(options, (response) => { + response.request = request; + const stream = new Stream.PassThrough(); + if (this._shouldUnzip(response)) { + response.pipe(zlib.createUnzip({ + flush: zlib.Z_SYNC_FLUSH, + finishFlush: zlib.Z_SYNC_FLUSH, + })).pipe(stream); + } else { + response.pipe(stream); + } + + let body = []; + stream.on('data', (chunk) => { + if (!this.push(chunk)) this.pause(); + body.push(Buffer.from(chunk)); + }); + stream.on('end', () => { + this.push(null); + const concated = Buffer.concat(body); + if ([301, 302, 303, 307, 308].includes(response.statusCode)) { + resolve(new Snekfetch(this.method, URL.resolve(this.url, response.headers.location))); + return; + } + + const res = { + request: this.options, + body: concated, + text: concated.toString(), + ok: response.statusCode >= 200 && response.statusCode < 300, + headers: response.headers, + status: response.statusCode, + statusText: response.statusText || http.STATUS_CODES[response.statusCode], + url: this.url, + }; + + const type = response.headers['content-type']; + if (type.includes('application/json')) { + try { + res.body = JSON.parse(res.text); + } catch (err) {} // eslint-disable-line no-empty + } else if (type.includes('application/x-www-form-urlencoded')) { + res.body = {}; + for (const [k, v] of res.text.split('&').map(q => q.split('='))) res.body[k] = v; + } + + resolve(res); + }); + }); + const data = this.data ? this.data.end ? this.data.end() : this.data : null; + request.end(data); + }); + } + + then(s, f) { + return this.go() + .then((res) => s ? s(res) : res) + .catch((err) => f ? f(err) : err); + } + + end(cb) { + return this.go().then((res) => { + if (res.ok) return cb(null, res); + else return cb(res, res); + }).catch((err) => cb(err)); + } + + catch(f) { + return this.then(null, f); + } + + _read() { + if (this.spent) return; + this.resume(); + this.end(() => {}); // eslint-disable-line no-empty-function + } + + _shouldUnzip(res) { + if (res.statusCode === 204 || res.statusCode === 304) return false; + if (res.headers['content-length'] === '0') return false; + return /^\s*(?:deflate|gzip)\s*$/.test(res.headers['content-encoding']); + } + + _getFormData() { + if (!this._formData) this._formData = new FormData(); + return this._formData; + } + } + + Snekfetch.version = Package.version; + + Snekfetch.METHODS = ['GET', 'HEAD', 'POST', 'PUT', 'DELETE', 'CONNECT', 'OPTIONS', 'TRACE', 'PATCH', 'BREW']; + for (const method of Snekfetch.METHODS) Snekfetch[method.toLowerCase()] = (url) => new Snekfetch(method, url); + + module.exports = Snekfetch; + if (browser) window.Snekfetch = Snekfetch; +}()); + +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(5).Buffer)) + +/***/ }), +/* 37 */ +/***/ (function(module, exports) { + + + +/***/ }), +/* 38 */ +/***/ (function(module, exports, __webpack_require__) { + +/* WEBPACK VAR INJECTION */(function(Buffer) {const path = __webpack_require__(26); +const fs = __webpack_require__(37); +const snekfetch = __webpack_require__(36); const Constants = __webpack_require__(0); const convertToBuffer = __webpack_require__(4).convertToBuffer; -const User = __webpack_require__(11); -const Message = __webpack_require__(9); -const Guild = __webpack_require__(17); -const Channel = __webpack_require__(8); -const GuildMember = __webpack_require__(13); -const Emoji = __webpack_require__(12); -const ReactionEmoji = __webpack_require__(22); +const User = __webpack_require__(17); +const Message = __webpack_require__(15); +const Guild = __webpack_require__(24); +const Channel = __webpack_require__(14); +const GuildMember = __webpack_require__(20); +const Emoji = __webpack_require__(19); +const ReactionEmoji = __webpack_require__(28); /** * The DataResolver identifies different objects and tries to resolve a specific piece of information from them, e.g. @@ -10315,10 +11663,10 @@ class ClientDataResolver { module.exports = ClientDataResolver; -/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(14).Buffer)) +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(5).Buffer)) /***/ }), -/* 28 */ +/* 39 */ /***/ (function(module, exports) { module.exports = { @@ -10358,7 +11706,7 @@ module.exports = { "@types/node": "^7.0.0", "long": "^3.2.0", "prism-media": "hydrabolt/prism-media", - "snekfetch": "guscaplan/snekfetch", + "snekfetch": "^2.2.0", "tweetnacl": "^0.14.0", "ws": "^2.0.0" }, @@ -10415,12 +11763,12 @@ module.exports = { }; /***/ }), -/* 29 */ +/* 40 */ /***/ (function(module, exports, __webpack_require__) { -const User = __webpack_require__(11); +const User = __webpack_require__(17); const Collection = __webpack_require__(3); -const ClientUserSettings = __webpack_require__(30); +const ClientUserSettings = __webpack_require__(41); /** * Represents the logged in client's Discord user * @extends {User} @@ -10759,7 +12107,7 @@ module.exports = ClientUser; /***/ }), -/* 30 */ +/* 41 */ /***/ (function(module, exports, __webpack_require__) { const Constants = __webpack_require__(0); @@ -10842,11 +12190,11 @@ module.exports = ClientUserSettings; /***/ }), -/* 31 */ +/* 42 */ /***/ (function(module, exports, __webpack_require__) { -const Channel = __webpack_require__(8); -const TextBasedChannel = __webpack_require__(15); +const Channel = __webpack_require__(14); +const TextBasedChannel = __webpack_require__(23); const Collection = __webpack_require__(3); /** @@ -10912,11 +12260,11 @@ module.exports = DMChannel; /***/ }), -/* 32 */ +/* 43 */ /***/ (function(module, exports, __webpack_require__) { -const PartialGuild = __webpack_require__(38); -const PartialGuildChannel = __webpack_require__(39); +const PartialGuild = __webpack_require__(49); +const PartialGuildChannel = __webpack_require__(50); const Constants = __webpack_require__(0); /* @@ -11077,7 +12425,7 @@ module.exports = Invite; /***/ }), -/* 33 */ +/* 44 */ /***/ (function(module, exports) { /** @@ -11151,10 +12499,10 @@ module.exports = MessageAttachment; /***/ }), -/* 34 */ +/* 45 */ /***/ (function(module, exports, __webpack_require__) { -const EventEmitter = __webpack_require__(24).EventEmitter; +const EventEmitter = __webpack_require__(12).EventEmitter; const Collection = __webpack_require__(3); /** @@ -11308,7 +12656,7 @@ module.exports = MessageCollector; /***/ }), -/* 35 */ +/* 46 */ /***/ (function(module, exports) { /** @@ -11699,12 +13047,12 @@ module.exports = MessageEmbed; /***/ }), -/* 36 */ +/* 47 */ /***/ (function(module, exports, __webpack_require__) { const Collection = __webpack_require__(3); -const Emoji = __webpack_require__(12); -const ReactionEmoji = __webpack_require__(22); +const Emoji = __webpack_require__(19); +const ReactionEmoji = __webpack_require__(28); /** * Represents a reaction to a message @@ -11798,10 +13146,10 @@ module.exports = MessageReaction; /***/ }), -/* 37 */ +/* 48 */ /***/ (function(module, exports, __webpack_require__) { -const Snowflake = __webpack_require__(5); +const Snowflake = __webpack_require__(7); /** * Represents an OAuth2 Application @@ -11938,7 +13286,7 @@ module.exports = OAuth2Application; /***/ }), -/* 38 */ +/* 49 */ /***/ (function(module, exports) { /* @@ -11995,7 +13343,7 @@ module.exports = PartialGuild; /***/ }), -/* 39 */ +/* 50 */ /***/ (function(module, exports, __webpack_require__) { const Constants = __webpack_require__(0); @@ -12045,7 +13393,7 @@ module.exports = PartialGuildChannel; /***/ }), -/* 40 */ +/* 51 */ /***/ (function(module, exports) { /** @@ -12094,11 +13442,11 @@ module.exports = PermissionOverwrites; /***/ }), -/* 41 */ +/* 52 */ /***/ (function(module, exports, __webpack_require__) { -const GuildChannel = __webpack_require__(18); -const TextBasedChannel = __webpack_require__(15); +const GuildChannel = __webpack_require__(25); +const TextBasedChannel = __webpack_require__(23); const Collection = __webpack_require__(3); /** @@ -12200,10 +13548,10 @@ module.exports = TextChannel; /***/ }), -/* 42 */ +/* 53 */ /***/ (function(module, exports, __webpack_require__) { -const GuildChannel = __webpack_require__(18); +const GuildChannel = __webpack_require__(25); const Collection = __webpack_require__(3); /** @@ -12339,20 +13687,2143 @@ module.exports = VoiceChannel; /***/ }), -/* 43 */ +/* 54 */ /***/ (function(module, exports) { +var toString = {}.toString; + +module.exports = Array.isArray || function (arr) { + return toString.call(arr) == '[object Array]'; +}; /***/ }), -/* 44 */ +/* 55 */ /***/ (function(module, exports, __webpack_require__) { -const UserAgentManager = __webpack_require__(99); -const RESTMethods = __webpack_require__(96); -const SequentialRequestHandler = __webpack_require__(98); -const BurstRequestHandler = __webpack_require__(97); -const APIRequest = __webpack_require__(95); +"use strict"; + + +exports.decode = exports.parse = __webpack_require__(75); +exports.encode = exports.stringify = __webpack_require__(76); + + +/***/ }), +/* 56 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +// a passthrough stream. +// basically just the most minimal sort of Transform stream. +// Every written chunk gets output as-is. + + + +module.exports = PassThrough; + +var Transform = __webpack_require__(33); + +/**/ +var util = __webpack_require__(21); +util.inherits = __webpack_require__(10); +/**/ + +util.inherits(PassThrough, Transform); + +function PassThrough(options) { + if (!(this instanceof PassThrough)) return new PassThrough(options); + + Transform.call(this, options); +} + +PassThrough.prototype._transform = function (chunk, encoding, cb) { + cb(null, chunk); +}; + +/***/ }), +/* 57 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) { + +module.exports = Readable; + +/**/ +var processNextTick = __webpack_require__(32); +/**/ + +/**/ +var isArray = __webpack_require__(54); +/**/ + +/**/ +var Duplex; +/**/ + +Readable.ReadableState = ReadableState; + +/**/ +var EE = __webpack_require__(12).EventEmitter; + +var EElistenerCount = function (emitter, type) { + return emitter.listeners(type).length; +}; +/**/ + +/**/ +var Stream; +(function () { + try { + Stream = __webpack_require__(22); + } catch (_) {} finally { + if (!Stream) Stream = __webpack_require__(12).EventEmitter; + } +})(); +/**/ + +var Buffer = __webpack_require__(5).Buffer; +/**/ +var bufferShim = __webpack_require__(30); +/**/ + +/**/ +var util = __webpack_require__(21); +util.inherits = __webpack_require__(10); +/**/ + +/**/ +var debugUtil = __webpack_require__(172); +var debug = void 0; +if (debugUtil && debugUtil.debuglog) { + debug = debugUtil.debuglog('stream'); +} else { + debug = function () {}; +} +/**/ + +var BufferList = __webpack_require__(78); +var StringDecoder; + +util.inherits(Readable, Stream); + +function prependListener(emitter, event, fn) { + // Sadly this is not cacheable as some libraries bundle their own + // event emitter implementation with them. + if (typeof emitter.prependListener === 'function') { + return emitter.prependListener(event, fn); + } else { + // This is a hack to make sure that our error handler is attached before any + // userland ones. NEVER DO THIS. This is here only because this code needs + // to continue to work with older versions of Node.js that do not include + // the prependListener() method. The goal is to eventually remove this hack. + if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]]; + } +} + +function ReadableState(options, stream) { + Duplex = Duplex || __webpack_require__(13); + + options = options || {}; + + // object stream flag. Used to make read(n) ignore n and to + // make all the buffer merging and length checks go away + this.objectMode = !!options.objectMode; + + if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.readableObjectMode; + + // the point at which it stops calling _read() to fill the buffer + // Note: 0 is a valid value, means "don't call _read preemptively ever" + var hwm = options.highWaterMark; + var defaultHwm = this.objectMode ? 16 : 16 * 1024; + this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm; + + // cast to ints. + this.highWaterMark = ~ ~this.highWaterMark; + + // A linked list is used to store data chunks instead of an array because the + // linked list can remove elements from the beginning faster than + // array.shift() + this.buffer = new BufferList(); + this.length = 0; + this.pipes = null; + this.pipesCount = 0; + this.flowing = null; + this.ended = false; + this.endEmitted = false; + this.reading = false; + + // a flag to be able to tell if the onwrite cb is called immediately, + // or on a later tick. We set this to true at first, because any + // actions that shouldn't happen until "later" should generally also + // not happen before the first write call. + this.sync = true; + + // whenever we return null, then we set a flag to say + // that we're awaiting a 'readable' event emission. + this.needReadable = false; + this.emittedReadable = false; + this.readableListening = false; + this.resumeScheduled = false; + + // Crypto is kind of old and crusty. Historically, its default string + // encoding is 'binary' so we have to make this configurable. + // Everything else in the universe uses 'utf8', though. + this.defaultEncoding = options.defaultEncoding || 'utf8'; + + // when piping, we only care about 'readable' events that happen + // after read()ing all the bytes and not getting any pushback. + this.ranOut = false; + + // the number of writers that are awaiting a drain event in .pipe()s + this.awaitDrain = 0; + + // if true, a maybeReadMore has been scheduled + this.readingMore = false; + + this.decoder = null; + this.encoding = null; + if (options.encoding) { + if (!StringDecoder) StringDecoder = __webpack_require__(60).StringDecoder; + this.decoder = new StringDecoder(options.encoding); + this.encoding = options.encoding; + } +} + +function Readable(options) { + Duplex = Duplex || __webpack_require__(13); + + if (!(this instanceof Readable)) return new Readable(options); + + this._readableState = new ReadableState(options, this); + + // legacy + this.readable = true; + + if (options && typeof options.read === 'function') this._read = options.read; + + Stream.call(this); +} + +// Manually shove something into the read() buffer. +// This returns true if the highWaterMark has not been hit yet, +// similar to how Writable.write() returns true if you should +// write() some more. +Readable.prototype.push = function (chunk, encoding) { + var state = this._readableState; + + if (!state.objectMode && typeof chunk === 'string') { + encoding = encoding || state.defaultEncoding; + if (encoding !== state.encoding) { + chunk = bufferShim.from(chunk, encoding); + encoding = ''; + } + } + + return readableAddChunk(this, state, chunk, encoding, false); +}; + +// Unshift should *always* be something directly out of read() +Readable.prototype.unshift = function (chunk) { + var state = this._readableState; + return readableAddChunk(this, state, chunk, '', true); +}; + +Readable.prototype.isPaused = function () { + return this._readableState.flowing === false; +}; + +function readableAddChunk(stream, state, chunk, encoding, addToFront) { + var er = chunkInvalid(state, chunk); + if (er) { + stream.emit('error', er); + } else if (chunk === null) { + state.reading = false; + onEofChunk(stream, state); + } else if (state.objectMode || chunk && chunk.length > 0) { + if (state.ended && !addToFront) { + var e = new Error('stream.push() after EOF'); + stream.emit('error', e); + } else if (state.endEmitted && addToFront) { + var _e = new Error('stream.unshift() after end event'); + stream.emit('error', _e); + } else { + var skipAdd; + if (state.decoder && !addToFront && !encoding) { + chunk = state.decoder.write(chunk); + skipAdd = !state.objectMode && chunk.length === 0; + } + + if (!addToFront) state.reading = false; + + // Don't add to the buffer if we've decoded to an empty string chunk and + // we're not in object mode + if (!skipAdd) { + // if we want the data now, just emit it. + if (state.flowing && state.length === 0 && !state.sync) { + stream.emit('data', chunk); + stream.read(0); + } else { + // update the buffer info. + state.length += state.objectMode ? 1 : chunk.length; + if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk); + + if (state.needReadable) emitReadable(stream); + } + } + + maybeReadMore(stream, state); + } + } else if (!addToFront) { + state.reading = false; + } + + return needMoreData(state); +} + +// if it's past the high water mark, we can push in some more. +// Also, if we have no data yet, we can stand some +// more bytes. This is to work around cases where hwm=0, +// such as the repl. Also, if the push() triggered a +// readable event, and the user called read(largeNumber) such that +// needReadable was set, then we ought to push more, so that another +// 'readable' event will be triggered. +function needMoreData(state) { + return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0); +} + +// backwards compatibility. +Readable.prototype.setEncoding = function (enc) { + if (!StringDecoder) StringDecoder = __webpack_require__(60).StringDecoder; + this._readableState.decoder = new StringDecoder(enc); + this._readableState.encoding = enc; + return this; +}; + +// Don't raise the hwm > 8MB +var MAX_HWM = 0x800000; +function computeNewHighWaterMark(n) { + if (n >= MAX_HWM) { + n = MAX_HWM; + } else { + // Get the next highest power of 2 to prevent increasing hwm excessively in + // tiny amounts + n--; + n |= n >>> 1; + n |= n >>> 2; + n |= n >>> 4; + n |= n >>> 8; + n |= n >>> 16; + n++; + } + return n; +} + +// This function is designed to be inlinable, so please take care when making +// changes to the function body. +function howMuchToRead(n, state) { + if (n <= 0 || state.length === 0 && state.ended) return 0; + if (state.objectMode) return 1; + if (n !== n) { + // Only flow one buffer at a time + if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length; + } + // If we're asking for more than the current hwm, then raise the hwm. + if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n); + if (n <= state.length) return n; + // Don't have enough + if (!state.ended) { + state.needReadable = true; + return 0; + } + return state.length; +} + +// you can override either this method, or the async _read(n) below. +Readable.prototype.read = function (n) { + debug('read', n); + n = parseInt(n, 10); + var state = this._readableState; + var nOrig = n; + + if (n !== 0) state.emittedReadable = false; + + // if we're doing read(0) to trigger a readable event, but we + // already have a bunch of data in the buffer, then just trigger + // the 'readable' event and move on. + if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) { + debug('read: emitReadable', state.length, state.ended); + if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this); + return null; + } + + n = howMuchToRead(n, state); + + // if we've ended, and we're now clear, then finish it up. + if (n === 0 && state.ended) { + if (state.length === 0) endReadable(this); + return null; + } + + // All the actual chunk generation logic needs to be + // *below* the call to _read. The reason is that in certain + // synthetic stream cases, such as passthrough streams, _read + // may be a completely synchronous operation which may change + // the state of the read buffer, providing enough data when + // before there was *not* enough. + // + // So, the steps are: + // 1. Figure out what the state of things will be after we do + // a read from the buffer. + // + // 2. If that resulting state will trigger a _read, then call _read. + // Note that this may be asynchronous, or synchronous. Yes, it is + // deeply ugly to write APIs this way, but that still doesn't mean + // that the Readable class should behave improperly, as streams are + // designed to be sync/async agnostic. + // Take note if the _read call is sync or async (ie, if the read call + // has returned yet), so that we know whether or not it's safe to emit + // 'readable' etc. + // + // 3. Actually pull the requested chunks out of the buffer and return. + + // if we need a readable event, then we need to do some reading. + var doRead = state.needReadable; + debug('need readable', doRead); + + // if we currently have less than the highWaterMark, then also read some + if (state.length === 0 || state.length - n < state.highWaterMark) { + doRead = true; + debug('length less than watermark', doRead); + } + + // however, if we've ended, then there's no point, and if we're already + // reading, then it's unnecessary. + if (state.ended || state.reading) { + doRead = false; + debug('reading or ended', doRead); + } else if (doRead) { + debug('do read'); + state.reading = true; + state.sync = true; + // if the length is currently zero, then we *need* a readable event. + if (state.length === 0) state.needReadable = true; + // call internal read method + this._read(state.highWaterMark); + state.sync = false; + // If _read pushed data synchronously, then `reading` will be false, + // and we need to re-evaluate how much data we can return to the user. + if (!state.reading) n = howMuchToRead(nOrig, state); + } + + var ret; + if (n > 0) ret = fromList(n, state);else ret = null; + + if (ret === null) { + state.needReadable = true; + n = 0; + } else { + state.length -= n; + } + + if (state.length === 0) { + // If we have nothing in the buffer, then we want to know + // as soon as we *do* get something into the buffer. + if (!state.ended) state.needReadable = true; + + // If we tried to read() past the EOF, then emit end on the next tick. + if (nOrig !== n && state.ended) endReadable(this); + } + + if (ret !== null) this.emit('data', ret); + + return ret; +}; + +function chunkInvalid(state, chunk) { + var er = null; + if (!Buffer.isBuffer(chunk) && typeof chunk !== 'string' && chunk !== null && chunk !== undefined && !state.objectMode) { + er = new TypeError('Invalid non-string/buffer chunk'); + } + return er; +} + +function onEofChunk(stream, state) { + if (state.ended) return; + if (state.decoder) { + var chunk = state.decoder.end(); + if (chunk && chunk.length) { + state.buffer.push(chunk); + state.length += state.objectMode ? 1 : chunk.length; + } + } + state.ended = true; + + // emit 'readable' now to make sure it gets picked up. + emitReadable(stream); +} + +// Don't emit readable right away in sync mode, because this can trigger +// another read() call => stack overflow. This way, it might trigger +// a nextTick recursion warning, but that's not so bad. +function emitReadable(stream) { + var state = stream._readableState; + state.needReadable = false; + if (!state.emittedReadable) { + debug('emitReadable', state.flowing); + state.emittedReadable = true; + if (state.sync) processNextTick(emitReadable_, stream);else emitReadable_(stream); + } +} + +function emitReadable_(stream) { + debug('emit readable'); + stream.emit('readable'); + flow(stream); +} + +// at this point, the user has presumably seen the 'readable' event, +// and called read() to consume some data. that may have triggered +// in turn another _read(n) call, in which case reading = true if +// it's in progress. +// However, if we're not ended, or reading, and the length < hwm, +// then go ahead and try to read some more preemptively. +function maybeReadMore(stream, state) { + if (!state.readingMore) { + state.readingMore = true; + processNextTick(maybeReadMore_, stream, state); + } +} + +function maybeReadMore_(stream, state) { + var len = state.length; + while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) { + debug('maybeReadMore read 0'); + stream.read(0); + if (len === state.length) + // didn't get any data, stop spinning. + break;else len = state.length; + } + state.readingMore = false; +} + +// abstract method. to be overridden in specific implementation classes. +// call cb(er, data) where data is <= n in length. +// for virtual (non-string, non-buffer) streams, "length" is somewhat +// arbitrary, and perhaps not very meaningful. +Readable.prototype._read = function (n) { + this.emit('error', new Error('_read() is not implemented')); +}; + +Readable.prototype.pipe = function (dest, pipeOpts) { + var src = this; + var state = this._readableState; + + switch (state.pipesCount) { + case 0: + state.pipes = dest; + break; + case 1: + state.pipes = [state.pipes, dest]; + break; + default: + state.pipes.push(dest); + break; + } + state.pipesCount += 1; + debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts); + + var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr; + + var endFn = doEnd ? onend : cleanup; + if (state.endEmitted) processNextTick(endFn);else src.once('end', endFn); + + dest.on('unpipe', onunpipe); + function onunpipe(readable) { + debug('onunpipe'); + if (readable === src) { + cleanup(); + } + } + + function onend() { + debug('onend'); + dest.end(); + } + + // when the dest drains, it reduces the awaitDrain counter + // on the source. This would be more elegant with a .once() + // handler in flow(), but adding and removing repeatedly is + // too slow. + var ondrain = pipeOnDrain(src); + dest.on('drain', ondrain); + + var cleanedUp = false; + function cleanup() { + debug('cleanup'); + // cleanup event handlers once the pipe is broken + dest.removeListener('close', onclose); + dest.removeListener('finish', onfinish); + dest.removeListener('drain', ondrain); + dest.removeListener('error', onerror); + dest.removeListener('unpipe', onunpipe); + src.removeListener('end', onend); + src.removeListener('end', cleanup); + src.removeListener('data', ondata); + + cleanedUp = true; + + // if the reader is waiting for a drain event from this + // specific writer, then it would cause it to never start + // flowing again. + // So, if this is awaiting a drain, then we just call it now. + // If we don't know, then assume that we are waiting for one. + if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain(); + } + + // If the user pushes more data while we're writing to dest then we'll end up + // in ondata again. However, we only want to increase awaitDrain once because + // dest will only emit one 'drain' event for the multiple writes. + // => Introduce a guard on increasing awaitDrain. + var increasedAwaitDrain = false; + src.on('data', ondata); + function ondata(chunk) { + debug('ondata'); + increasedAwaitDrain = false; + var ret = dest.write(chunk); + if (false === ret && !increasedAwaitDrain) { + // If the user unpiped during `dest.write()`, it is possible + // to get stuck in a permanently paused state if that write + // also returned false. + // => Check whether `dest` is still a piping destination. + if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) { + debug('false write response, pause', src._readableState.awaitDrain); + src._readableState.awaitDrain++; + increasedAwaitDrain = true; + } + src.pause(); + } + } + + // if the dest has an error, then stop piping into it. + // however, don't suppress the throwing behavior for this. + function onerror(er) { + debug('onerror', er); + unpipe(); + dest.removeListener('error', onerror); + if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er); + } + + // Make sure our error handler is attached before userland ones. + prependListener(dest, 'error', onerror); + + // Both close and finish should trigger unpipe, but only once. + function onclose() { + dest.removeListener('finish', onfinish); + unpipe(); + } + dest.once('close', onclose); + function onfinish() { + debug('onfinish'); + dest.removeListener('close', onclose); + unpipe(); + } + dest.once('finish', onfinish); + + function unpipe() { + debug('unpipe'); + src.unpipe(dest); + } + + // tell the dest that it's being piped to + dest.emit('pipe', src); + + // start the flow if it hasn't been started already. + if (!state.flowing) { + debug('pipe resume'); + src.resume(); + } + + return dest; +}; + +function pipeOnDrain(src) { + return function () { + var state = src._readableState; + debug('pipeOnDrain', state.awaitDrain); + if (state.awaitDrain) state.awaitDrain--; + if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) { + state.flowing = true; + flow(src); + } + }; +} + +Readable.prototype.unpipe = function (dest) { + var state = this._readableState; + + // if we're not piping anywhere, then do nothing. + if (state.pipesCount === 0) return this; + + // just one destination. most common case. + if (state.pipesCount === 1) { + // passed in one, but it's not the right one. + if (dest && dest !== state.pipes) return this; + + if (!dest) dest = state.pipes; + + // got a match. + state.pipes = null; + state.pipesCount = 0; + state.flowing = false; + if (dest) dest.emit('unpipe', this); + return this; + } + + // slow case. multiple pipe destinations. + + if (!dest) { + // remove all. + var dests = state.pipes; + var len = state.pipesCount; + state.pipes = null; + state.pipesCount = 0; + state.flowing = false; + + for (var i = 0; i < len; i++) { + dests[i].emit('unpipe', this); + }return this; + } + + // try to find the right one. + var index = indexOf(state.pipes, dest); + if (index === -1) return this; + + state.pipes.splice(index, 1); + state.pipesCount -= 1; + if (state.pipesCount === 1) state.pipes = state.pipes[0]; + + dest.emit('unpipe', this); + + return this; +}; + +// set up data events if they are asked for +// Ensure readable listeners eventually get something +Readable.prototype.on = function (ev, fn) { + var res = Stream.prototype.on.call(this, ev, fn); + + if (ev === 'data') { + // Start flowing on next tick if stream isn't explicitly paused + if (this._readableState.flowing !== false) this.resume(); + } else if (ev === 'readable') { + var state = this._readableState; + if (!state.endEmitted && !state.readableListening) { + state.readableListening = state.needReadable = true; + state.emittedReadable = false; + if (!state.reading) { + processNextTick(nReadingNextTick, this); + } else if (state.length) { + emitReadable(this, state); + } + } + } + + return res; +}; +Readable.prototype.addListener = Readable.prototype.on; + +function nReadingNextTick(self) { + debug('readable nexttick read 0'); + self.read(0); +} + +// pause() and resume() are remnants of the legacy readable stream API +// If the user uses them, then switch into old mode. +Readable.prototype.resume = function () { + var state = this._readableState; + if (!state.flowing) { + debug('resume'); + state.flowing = true; + resume(this, state); + } + return this; +}; + +function resume(stream, state) { + if (!state.resumeScheduled) { + state.resumeScheduled = true; + processNextTick(resume_, stream, state); + } +} + +function resume_(stream, state) { + if (!state.reading) { + debug('resume read 0'); + stream.read(0); + } + + state.resumeScheduled = false; + state.awaitDrain = 0; + stream.emit('resume'); + flow(stream); + if (state.flowing && !state.reading) stream.read(0); +} + +Readable.prototype.pause = function () { + debug('call pause flowing=%j', this._readableState.flowing); + if (false !== this._readableState.flowing) { + debug('pause'); + this._readableState.flowing = false; + this.emit('pause'); + } + return this; +}; + +function flow(stream) { + var state = stream._readableState; + debug('flow', state.flowing); + while (state.flowing && stream.read() !== null) {} +} + +// wrap an old-style stream as the async data source. +// This is *not* part of the readable stream interface. +// It is an ugly unfortunate mess of history. +Readable.prototype.wrap = function (stream) { + var state = this._readableState; + var paused = false; + + var self = this; + stream.on('end', function () { + debug('wrapped end'); + if (state.decoder && !state.ended) { + var chunk = state.decoder.end(); + if (chunk && chunk.length) self.push(chunk); + } + + self.push(null); + }); + + stream.on('data', function (chunk) { + debug('wrapped data'); + if (state.decoder) chunk = state.decoder.write(chunk); + + // don't skip over falsy values in objectMode + if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return; + + var ret = self.push(chunk); + if (!ret) { + paused = true; + stream.pause(); + } + }); + + // proxy all the other methods. + // important when wrapping filters and duplexes. + for (var i in stream) { + if (this[i] === undefined && typeof stream[i] === 'function') { + this[i] = function (method) { + return function () { + return stream[method].apply(stream, arguments); + }; + }(i); + } + } + + // proxy certain important events. + var events = ['error', 'close', 'destroy', 'pause', 'resume']; + forEach(events, function (ev) { + stream.on(ev, self.emit.bind(self, ev)); + }); + + // when we try to consume some more bytes, simply unpause the + // underlying stream. + self._read = function (n) { + debug('wrapped _read', n); + if (paused) { + paused = false; + stream.resume(); + } + }; + + return self; +}; + +// exposed for testing purposes only. +Readable._fromList = fromList; + +// Pluck off n bytes from an array of buffers. +// Length is the combined lengths of all the buffers in the list. +// This function is designed to be inlinable, so please take care when making +// changes to the function body. +function fromList(n, state) { + // nothing buffered + if (state.length === 0) return null; + + var ret; + if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) { + // read it all, truncate the list + if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length); + state.buffer.clear(); + } else { + // read part of list + ret = fromListPartial(n, state.buffer, state.decoder); + } + + return ret; +} + +// Extracts only enough buffered data to satisfy the amount requested. +// This function is designed to be inlinable, so please take care when making +// changes to the function body. +function fromListPartial(n, list, hasStrings) { + var ret; + if (n < list.head.data.length) { + // slice is the same for buffers and strings + ret = list.head.data.slice(0, n); + list.head.data = list.head.data.slice(n); + } else if (n === list.head.data.length) { + // first chunk is a perfect match + ret = list.shift(); + } else { + // result spans more than one buffer + ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list); + } + return ret; +} + +// Copies a specified amount of characters from the list of buffered data +// chunks. +// This function is designed to be inlinable, so please take care when making +// changes to the function body. +function copyFromBufferString(n, list) { + var p = list.head; + var c = 1; + var ret = p.data; + n -= ret.length; + while (p = p.next) { + var str = p.data; + var nb = n > str.length ? str.length : n; + if (nb === str.length) ret += str;else ret += str.slice(0, n); + n -= nb; + if (n === 0) { + if (nb === str.length) { + ++c; + if (p.next) list.head = p.next;else list.head = list.tail = null; + } else { + list.head = p; + p.data = str.slice(nb); + } + break; + } + ++c; + } + list.length -= c; + return ret; +} + +// Copies a specified amount of bytes from the list of buffered data chunks. +// This function is designed to be inlinable, so please take care when making +// changes to the function body. +function copyFromBuffer(n, list) { + var ret = bufferShim.allocUnsafe(n); + var p = list.head; + var c = 1; + p.data.copy(ret); + n -= p.data.length; + while (p = p.next) { + var buf = p.data; + var nb = n > buf.length ? buf.length : n; + buf.copy(ret, ret.length - n, 0, nb); + n -= nb; + if (n === 0) { + if (nb === buf.length) { + ++c; + if (p.next) list.head = p.next;else list.head = list.tail = null; + } else { + list.head = p; + p.data = buf.slice(nb); + } + break; + } + ++c; + } + list.length -= c; + return ret; +} + +function endReadable(stream) { + var state = stream._readableState; + + // If we get here before consuming all the bytes, then that is a + // bug in node. Should never happen. + if (state.length > 0) throw new Error('"endReadable()" called on non-empty stream'); + + if (!state.endEmitted) { + state.ended = true; + processNextTick(endReadableNT, state, stream); + } +} + +function endReadableNT(state, stream) { + // Check that we didn't get one last unshift. + if (!state.endEmitted && state.length === 0) { + state.endEmitted = true; + stream.readable = false; + stream.emit('end'); + } +} + +function forEach(xs, f) { + for (var i = 0, l = xs.length; i < l; i++) { + f(xs[i], i); + } +} + +function indexOf(xs, x) { + for (var i = 0, l = xs.length; i < l; i++) { + if (xs[i] === x) return i; + } + return -1; +} +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(6))) + +/***/ }), +/* 58 */ +/***/ (function(module, exports, __webpack_require__) { + +/* WEBPACK VAR INJECTION */(function(global) {var ClientRequest = __webpack_require__(88) +var extend = __webpack_require__(95) +var statusCodes = __webpack_require__(71) +var url = __webpack_require__(61) + +var http = exports + +http.request = function (opts, cb) { + if (typeof opts === 'string') + opts = url.parse(opts) + else + opts = extend(opts) + + // Normally, the page is loaded from http or https, so not specifying a protocol + // will result in a (valid) protocol-relative url. However, this won't work if + // the protocol is something else, like 'file:' + var defaultProtocol = global.location.protocol.search(/^https?:$/) === -1 ? 'http:' : '' + + var protocol = opts.protocol || defaultProtocol + var host = opts.hostname || opts.host + var port = opts.port + var path = opts.path || '/' + + // Necessary for IPv6 addresses + if (host && host.indexOf(':') !== -1) + host = '[' + host + ']' + + // This may be a relative url. The browser should always be able to interpret it correctly. + opts.url = (host ? (protocol + '//' + host) : '') + (port ? ':' + port : '') + path + opts.method = (opts.method || 'GET').toUpperCase() + opts.headers = opts.headers || {} + + // Also valid opts.auth, opts.mode + + var req = new ClientRequest(opts) + if (cb) + req.on('response', cb) + return req +} + +http.get = function get (opts, cb) { + var req = http.request(opts, cb) + req.end() + return req +} + +http.Agent = function () {} +http.Agent.defaultMaxSockets = 4 + +http.STATUS_CODES = statusCodes + +http.METHODS = [ + 'CHECKOUT', + 'CONNECT', + 'COPY', + 'DELETE', + 'GET', + 'HEAD', + 'LOCK', + 'M-SEARCH', + 'MERGE', + 'MKACTIVITY', + 'MKCOL', + 'MOVE', + 'NOTIFY', + 'OPTIONS', + 'PATCH', + 'POST', + 'PROPFIND', + 'PROPPATCH', + 'PURGE', + 'PUT', + 'REPORT', + 'SEARCH', + 'SUBSCRIBE', + 'TRACE', + 'UNLOCK', + 'UNSUBSCRIBE' +] +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(9))) + +/***/ }), +/* 59 */ +/***/ (function(module, exports, __webpack_require__) { + +/* WEBPACK VAR INJECTION */(function(global) {exports.fetch = isFunction(global.fetch) && isFunction(global.ReadableStream) + +exports.blobConstructor = false +try { + new Blob([new ArrayBuffer(1)]) + exports.blobConstructor = true +} catch (e) {} + +// The xhr request to example.com may violate some restrictive CSP configurations, +// so if we're running in a browser that supports `fetch`, avoid calling getXHR() +// and assume support for certain features below. +var xhr +function getXHR () { + // Cache the xhr value + if (xhr !== undefined) return xhr + + if (global.XMLHttpRequest) { + xhr = new global.XMLHttpRequest() + // If XDomainRequest is available (ie only, where xhr might not work + // cross domain), use the page location. Otherwise use example.com + // Note: this doesn't actually make an http request. + try { + xhr.open('GET', global.XDomainRequest ? '/' : 'https://example.com') + } catch(e) { + xhr = null + } + } else { + // Service workers don't have XHR + xhr = null + } + return xhr +} + +function checkTypeSupport (type) { + var xhr = getXHR() + if (!xhr) return false + try { + xhr.responseType = type + return xhr.responseType === type + } catch (e) {} + return false +} + +// For some strange reason, Safari 7.0 reports typeof global.ArrayBuffer === 'object'. +// Safari 7.1 appears to have fixed this bug. +var haveArrayBuffer = typeof global.ArrayBuffer !== 'undefined' +var haveSlice = haveArrayBuffer && isFunction(global.ArrayBuffer.prototype.slice) + +// If fetch is supported, then arraybuffer will be supported too. Skip calling +// checkTypeSupport(), since that calls getXHR(). +exports.arraybuffer = exports.fetch || (haveArrayBuffer && checkTypeSupport('arraybuffer')) + +// These next two tests unavoidably show warnings in Chrome. Since fetch will always +// be used if it's available, just return false for these to avoid the warnings. +exports.msstream = !exports.fetch && haveSlice && checkTypeSupport('ms-stream') +exports.mozchunkedarraybuffer = !exports.fetch && haveArrayBuffer && + checkTypeSupport('moz-chunked-arraybuffer') + +// If fetch is supported, then overrideMimeType will be supported too. Skip calling +// getXHR(). +exports.overrideMimeType = exports.fetch || (getXHR() ? isFunction(getXHR().overrideMimeType) : false) + +exports.vbArray = isFunction(global.VBArray) + +function isFunction (value) { + return typeof value === 'function' +} + +xhr = null // Help gc + +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(9))) + +/***/ }), +/* 60 */ +/***/ (function(module, exports, __webpack_require__) { + +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +var Buffer = __webpack_require__(5).Buffer; + +var isBufferEncoding = Buffer.isEncoding + || function(encoding) { + switch (encoding && encoding.toLowerCase()) { + case 'hex': case 'utf8': case 'utf-8': case 'ascii': case 'binary': case 'base64': case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': case 'raw': return true; + default: return false; + } + } + + +function assertEncoding(encoding) { + if (encoding && !isBufferEncoding(encoding)) { + throw new Error('Unknown encoding: ' + encoding); + } +} + +// StringDecoder provides an interface for efficiently splitting a series of +// buffers into a series of JS strings without breaking apart multi-byte +// characters. CESU-8 is handled as part of the UTF-8 encoding. +// +// @TODO Handling all encodings inside a single object makes it very difficult +// to reason about this code, so it should be split up in the future. +// @TODO There should be a utf8-strict encoding that rejects invalid UTF-8 code +// points as used by CESU-8. +var StringDecoder = exports.StringDecoder = function(encoding) { + this.encoding = (encoding || 'utf8').toLowerCase().replace(/[-_]/, ''); + assertEncoding(encoding); + switch (this.encoding) { + case 'utf8': + // CESU-8 represents each of Surrogate Pair by 3-bytes + this.surrogateSize = 3; + break; + case 'ucs2': + case 'utf16le': + // UTF-16 represents each of Surrogate Pair by 2-bytes + this.surrogateSize = 2; + this.detectIncompleteChar = utf16DetectIncompleteChar; + break; + case 'base64': + // Base-64 stores 3 bytes in 4 chars, and pads the remainder. + this.surrogateSize = 3; + this.detectIncompleteChar = base64DetectIncompleteChar; + break; + default: + this.write = passThroughWrite; + return; + } + + // Enough space to store all bytes of a single character. UTF-8 needs 4 + // bytes, but CESU-8 may require up to 6 (3 bytes per surrogate). + this.charBuffer = new Buffer(6); + // Number of bytes received for the current incomplete multi-byte character. + this.charReceived = 0; + // Number of bytes expected for the current incomplete multi-byte character. + this.charLength = 0; +}; + + +// write decodes the given buffer and returns it as JS string that is +// guaranteed to not contain any partial multi-byte characters. Any partial +// character found at the end of the buffer is buffered up, and will be +// returned when calling write again with the remaining bytes. +// +// Note: Converting a Buffer containing an orphan surrogate to a String +// currently works, but converting a String to a Buffer (via `new Buffer`, or +// Buffer#write) will replace incomplete surrogates with the unicode +// replacement character. See https://codereview.chromium.org/121173009/ . +StringDecoder.prototype.write = function(buffer) { + var charStr = ''; + // if our last write ended with an incomplete multibyte character + while (this.charLength) { + // determine how many remaining bytes this buffer has to offer for this char + var available = (buffer.length >= this.charLength - this.charReceived) ? + this.charLength - this.charReceived : + buffer.length; + + // add the new bytes to the char buffer + buffer.copy(this.charBuffer, this.charReceived, 0, available); + this.charReceived += available; + + if (this.charReceived < this.charLength) { + // still not enough chars in this buffer? wait for more ... + return ''; + } + + // remove bytes belonging to the current character from the buffer + buffer = buffer.slice(available, buffer.length); + + // get the character that was split + charStr = this.charBuffer.slice(0, this.charLength).toString(this.encoding); + + // CESU-8: lead surrogate (D800-DBFF) is also the incomplete character + var charCode = charStr.charCodeAt(charStr.length - 1); + if (charCode >= 0xD800 && charCode <= 0xDBFF) { + this.charLength += this.surrogateSize; + charStr = ''; + continue; + } + this.charReceived = this.charLength = 0; + + // if there are no more bytes in this buffer, just emit our char + if (buffer.length === 0) { + return charStr; + } + break; + } + + // determine and set charLength / charReceived + this.detectIncompleteChar(buffer); + + var end = buffer.length; + if (this.charLength) { + // buffer the incomplete character bytes we got + buffer.copy(this.charBuffer, 0, buffer.length - this.charReceived, end); + end -= this.charReceived; + } + + charStr += buffer.toString(this.encoding, 0, end); + + var end = charStr.length - 1; + var charCode = charStr.charCodeAt(end); + // CESU-8: lead surrogate (D800-DBFF) is also the incomplete character + if (charCode >= 0xD800 && charCode <= 0xDBFF) { + var size = this.surrogateSize; + this.charLength += size; + this.charReceived += size; + this.charBuffer.copy(this.charBuffer, size, 0, size); + buffer.copy(this.charBuffer, 0, 0, size); + return charStr.substring(0, end); + } + + // or just emit the charStr + return charStr; +}; + +// detectIncompleteChar determines if there is an incomplete UTF-8 character at +// the end of the given buffer. If so, it sets this.charLength to the byte +// length that character, and sets this.charReceived to the number of bytes +// that are available for this character. +StringDecoder.prototype.detectIncompleteChar = function(buffer) { + // determine how many bytes we have to check at the end of this buffer + var i = (buffer.length >= 3) ? 3 : buffer.length; + + // Figure out if one of the last i bytes of our buffer announces an + // incomplete char. + for (; i > 0; i--) { + var c = buffer[buffer.length - i]; + + // See http://en.wikipedia.org/wiki/UTF-8#Description + + // 110XXXXX + if (i == 1 && c >> 5 == 0x06) { + this.charLength = 2; + break; + } + + // 1110XXXX + if (i <= 2 && c >> 4 == 0x0E) { + this.charLength = 3; + break; + } + + // 11110XXX + if (i <= 3 && c >> 3 == 0x1E) { + this.charLength = 4; + break; + } + } + this.charReceived = i; +}; + +StringDecoder.prototype.end = function(buffer) { + var res = ''; + if (buffer && buffer.length) + res = this.write(buffer); + + if (this.charReceived) { + var cr = this.charReceived; + var buf = this.charBuffer; + var enc = this.encoding; + res += buf.slice(0, cr).toString(enc); + } + + return res; +}; + +function passThroughWrite(buffer) { + return buffer.toString(this.encoding); +} + +function utf16DetectIncompleteChar(buffer) { + this.charReceived = buffer.length % 2; + this.charLength = this.charReceived ? 2 : 0; +} + +function base64DetectIncompleteChar(buffer) { + this.charReceived = buffer.length % 3; + this.charLength = this.charReceived ? 3 : 0; +} + + +/***/ }), +/* 61 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + + + +var punycode = __webpack_require__(74); +var util = __webpack_require__(92); + +exports.parse = urlParse; +exports.resolve = urlResolve; +exports.resolveObject = urlResolveObject; +exports.format = urlFormat; + +exports.Url = Url; + +function Url() { + this.protocol = null; + this.slashes = null; + this.auth = null; + this.host = null; + this.port = null; + this.hostname = null; + this.hash = null; + this.search = null; + this.query = null; + this.pathname = null; + this.path = null; + this.href = null; +} + +// Reference: RFC 3986, RFC 1808, RFC 2396 + +// define these here so at least they only have to be +// compiled once on the first module load. +var protocolPattern = /^([a-z0-9.+-]+:)/i, + portPattern = /:[0-9]*$/, + + // Special case for a simple path URL + simplePathPattern = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/, + + // RFC 2396: characters reserved for delimiting URLs. + // We actually just auto-escape these. + delims = ['<', '>', '"', '`', ' ', '\r', '\n', '\t'], + + // RFC 2396: characters not allowed for various reasons. + unwise = ['{', '}', '|', '\\', '^', '`'].concat(delims), + + // Allowed by RFCs, but cause of XSS attacks. Always escape these. + autoEscape = ['\''].concat(unwise), + // Characters that are never ever allowed in a hostname. + // Note that any invalid chars are also handled, but these + // are the ones that are *expected* to be seen, so we fast-path + // them. + nonHostChars = ['%', '/', '?', ';', '#'].concat(autoEscape), + hostEndingChars = ['/', '?', '#'], + hostnameMaxLen = 255, + hostnamePartPattern = /^[+a-z0-9A-Z_-]{0,63}$/, + hostnamePartStart = /^([+a-z0-9A-Z_-]{0,63})(.*)$/, + // protocols that can allow "unsafe" and "unwise" chars. + unsafeProtocol = { + 'javascript': true, + 'javascript:': true + }, + // protocols that never have a hostname. + hostlessProtocol = { + 'javascript': true, + 'javascript:': true + }, + // protocols that always contain a // bit. + slashedProtocol = { + 'http': true, + 'https': true, + 'ftp': true, + 'gopher': true, + 'file': true, + 'http:': true, + 'https:': true, + 'ftp:': true, + 'gopher:': true, + 'file:': true + }, + querystring = __webpack_require__(55); + +function urlParse(url, parseQueryString, slashesDenoteHost) { + if (url && util.isObject(url) && url instanceof Url) return url; + + var u = new Url; + u.parse(url, parseQueryString, slashesDenoteHost); + return u; +} + +Url.prototype.parse = function(url, parseQueryString, slashesDenoteHost) { + if (!util.isString(url)) { + throw new TypeError("Parameter 'url' must be a string, not " + typeof url); + } + + // Copy chrome, IE, opera backslash-handling behavior. + // Back slashes before the query string get converted to forward slashes + // See: https://code.google.com/p/chromium/issues/detail?id=25916 + var queryIndex = url.indexOf('?'), + splitter = + (queryIndex !== -1 && queryIndex < url.indexOf('#')) ? '?' : '#', + uSplit = url.split(splitter), + slashRegex = /\\/g; + uSplit[0] = uSplit[0].replace(slashRegex, '/'); + url = uSplit.join(splitter); + + var rest = url; + + // trim before proceeding. + // This is to support parse stuff like " http://foo.com \n" + rest = rest.trim(); + + if (!slashesDenoteHost && url.split('#').length === 1) { + // Try fast path regexp + var simplePath = simplePathPattern.exec(rest); + if (simplePath) { + this.path = rest; + this.href = rest; + this.pathname = simplePath[1]; + if (simplePath[2]) { + this.search = simplePath[2]; + if (parseQueryString) { + this.query = querystring.parse(this.search.substr(1)); + } else { + this.query = this.search.substr(1); + } + } else if (parseQueryString) { + this.search = ''; + this.query = {}; + } + return this; + } + } + + var proto = protocolPattern.exec(rest); + if (proto) { + proto = proto[0]; + var lowerProto = proto.toLowerCase(); + this.protocol = lowerProto; + rest = rest.substr(proto.length); + } + + // figure out if it's got a host + // user@server is *always* interpreted as a hostname, and url + // resolution will treat //foo/bar as host=foo,path=bar because that's + // how the browser resolves relative URLs. + if (slashesDenoteHost || proto || rest.match(/^\/\/[^@\/]+@[^@\/]+/)) { + var slashes = rest.substr(0, 2) === '//'; + if (slashes && !(proto && hostlessProtocol[proto])) { + rest = rest.substr(2); + this.slashes = true; + } + } + + if (!hostlessProtocol[proto] && + (slashes || (proto && !slashedProtocol[proto]))) { + + // there's a hostname. + // the first instance of /, ?, ;, or # ends the host. + // + // If there is an @ in the hostname, then non-host chars *are* allowed + // to the left of the last @ sign, unless some host-ending character + // comes *before* the @-sign. + // URLs are obnoxious. + // + // ex: + // http://a@b@c/ => user:a@b host:c + // http://a@b?@c => user:a host:c path:/?@c + + // v0.12 TODO(isaacs): This is not quite how Chrome does things. + // Review our test case against browsers more comprehensively. + + // find the first instance of any hostEndingChars + var hostEnd = -1; + for (var i = 0; i < hostEndingChars.length; i++) { + var hec = rest.indexOf(hostEndingChars[i]); + if (hec !== -1 && (hostEnd === -1 || hec < hostEnd)) + hostEnd = hec; + } + + // at this point, either we have an explicit point where the + // auth portion cannot go past, or the last @ char is the decider. + var auth, atSign; + if (hostEnd === -1) { + // atSign can be anywhere. + atSign = rest.lastIndexOf('@'); + } else { + // atSign must be in auth portion. + // http://a@b/c@d => host:b auth:a path:/c@d + atSign = rest.lastIndexOf('@', hostEnd); + } + + // Now we have a portion which is definitely the auth. + // Pull that off. + if (atSign !== -1) { + auth = rest.slice(0, atSign); + rest = rest.slice(atSign + 1); + this.auth = decodeURIComponent(auth); + } + + // the host is the remaining to the left of the first non-host char + hostEnd = -1; + for (var i = 0; i < nonHostChars.length; i++) { + var hec = rest.indexOf(nonHostChars[i]); + if (hec !== -1 && (hostEnd === -1 || hec < hostEnd)) + hostEnd = hec; + } + // if we still have not hit it, then the entire thing is a host. + if (hostEnd === -1) + hostEnd = rest.length; + + this.host = rest.slice(0, hostEnd); + rest = rest.slice(hostEnd); + + // pull out port. + this.parseHost(); + + // we've indicated that there is a hostname, + // so even if it's empty, it has to be present. + this.hostname = this.hostname || ''; + + // if hostname begins with [ and ends with ] + // assume that it's an IPv6 address. + var ipv6Hostname = this.hostname[0] === '[' && + this.hostname[this.hostname.length - 1] === ']'; + + // validate a little. + if (!ipv6Hostname) { + var hostparts = this.hostname.split(/\./); + for (var i = 0, l = hostparts.length; i < l; i++) { + var part = hostparts[i]; + if (!part) continue; + if (!part.match(hostnamePartPattern)) { + var newpart = ''; + for (var j = 0, k = part.length; j < k; j++) { + if (part.charCodeAt(j) > 127) { + // we replace non-ASCII char with a temporary placeholder + // we need this to make sure size of hostname is not + // broken by replacing non-ASCII by nothing + newpart += 'x'; + } else { + newpart += part[j]; + } + } + // we test again with ASCII char only + if (!newpart.match(hostnamePartPattern)) { + var validParts = hostparts.slice(0, i); + var notHost = hostparts.slice(i + 1); + var bit = part.match(hostnamePartStart); + if (bit) { + validParts.push(bit[1]); + notHost.unshift(bit[2]); + } + if (notHost.length) { + rest = '/' + notHost.join('.') + rest; + } + this.hostname = validParts.join('.'); + break; + } + } + } + } + + if (this.hostname.length > hostnameMaxLen) { + this.hostname = ''; + } else { + // hostnames are always lower case. + this.hostname = this.hostname.toLowerCase(); + } + + if (!ipv6Hostname) { + // IDNA Support: Returns a punycoded representation of "domain". + // It only converts parts of the domain name that + // have non-ASCII characters, i.e. it doesn't matter if + // you call it with a domain that already is ASCII-only. + this.hostname = punycode.toASCII(this.hostname); + } + + var p = this.port ? ':' + this.port : ''; + var h = this.hostname || ''; + this.host = h + p; + this.href += this.host; + + // strip [ and ] from the hostname + // the host field still retains them, though + if (ipv6Hostname) { + this.hostname = this.hostname.substr(1, this.hostname.length - 2); + if (rest[0] !== '/') { + rest = '/' + rest; + } + } + } + + // now rest is set to the post-host stuff. + // chop off any delim chars. + if (!unsafeProtocol[lowerProto]) { + + // First, make 100% sure that any "autoEscape" chars get + // escaped, even if encodeURIComponent doesn't think they + // need to be. + for (var i = 0, l = autoEscape.length; i < l; i++) { + var ae = autoEscape[i]; + if (rest.indexOf(ae) === -1) + continue; + var esc = encodeURIComponent(ae); + if (esc === ae) { + esc = escape(ae); + } + rest = rest.split(ae).join(esc); + } + } + + + // chop off from the tail first. + var hash = rest.indexOf('#'); + if (hash !== -1) { + // got a fragment string. + this.hash = rest.substr(hash); + rest = rest.slice(0, hash); + } + var qm = rest.indexOf('?'); + if (qm !== -1) { + this.search = rest.substr(qm); + this.query = rest.substr(qm + 1); + if (parseQueryString) { + this.query = querystring.parse(this.query); + } + rest = rest.slice(0, qm); + } else if (parseQueryString) { + // no query string, but parseQueryString still requested + this.search = ''; + this.query = {}; + } + if (rest) this.pathname = rest; + if (slashedProtocol[lowerProto] && + this.hostname && !this.pathname) { + this.pathname = '/'; + } + + //to support http.request + if (this.pathname || this.search) { + var p = this.pathname || ''; + var s = this.search || ''; + this.path = p + s; + } + + // finally, reconstruct the href based on what has been validated. + this.href = this.format(); + return this; +}; + +// format a parsed object into a url string +function urlFormat(obj) { + // ensure it's an object, and not a string url. + // If it's an obj, this is a no-op. + // this way, you can call url_format() on strings + // to clean up potentially wonky urls. + if (util.isString(obj)) obj = urlParse(obj); + if (!(obj instanceof Url)) return Url.prototype.format.call(obj); + return obj.format(); +} + +Url.prototype.format = function() { + var auth = this.auth || ''; + if (auth) { + auth = encodeURIComponent(auth); + auth = auth.replace(/%3A/i, ':'); + auth += '@'; + } + + var protocol = this.protocol || '', + pathname = this.pathname || '', + hash = this.hash || '', + host = false, + query = ''; + + if (this.host) { + host = auth + this.host; + } else if (this.hostname) { + host = auth + (this.hostname.indexOf(':') === -1 ? + this.hostname : + '[' + this.hostname + ']'); + if (this.port) { + host += ':' + this.port; + } + } + + if (this.query && + util.isObject(this.query) && + Object.keys(this.query).length) { + query = querystring.stringify(this.query); + } + + var search = this.search || (query && ('?' + query)) || ''; + + if (protocol && protocol.substr(-1) !== ':') protocol += ':'; + + // only the slashedProtocols get the //. Not mailto:, xmpp:, etc. + // unless they had them to begin with. + if (this.slashes || + (!protocol || slashedProtocol[protocol]) && host !== false) { + host = '//' + (host || ''); + if (pathname && pathname.charAt(0) !== '/') pathname = '/' + pathname; + } else if (!host) { + host = ''; + } + + if (hash && hash.charAt(0) !== '#') hash = '#' + hash; + if (search && search.charAt(0) !== '?') search = '?' + search; + + pathname = pathname.replace(/[?#]/g, function(match) { + return encodeURIComponent(match); + }); + search = search.replace('#', '%23'); + + return protocol + host + pathname + search + hash; +}; + +function urlResolve(source, relative) { + return urlParse(source, false, true).resolve(relative); +} + +Url.prototype.resolve = function(relative) { + return this.resolveObject(urlParse(relative, false, true)).format(); +}; + +function urlResolveObject(source, relative) { + if (!source) return relative; + return urlParse(source, false, true).resolveObject(relative); +} + +Url.prototype.resolveObject = function(relative) { + if (util.isString(relative)) { + var rel = new Url(); + rel.parse(relative, false, true); + relative = rel; + } + + var result = new Url(); + var tkeys = Object.keys(this); + for (var tk = 0; tk < tkeys.length; tk++) { + var tkey = tkeys[tk]; + result[tkey] = this[tkey]; + } + + // hash is always overridden, no matter what. + // even href="" will remove it. + result.hash = relative.hash; + + // if the relative url is empty, then there's nothing left to do here. + if (relative.href === '') { + result.href = result.format(); + return result; + } + + // hrefs like //foo/bar always cut to the protocol. + if (relative.slashes && !relative.protocol) { + // take everything except the protocol from relative + var rkeys = Object.keys(relative); + for (var rk = 0; rk < rkeys.length; rk++) { + var rkey = rkeys[rk]; + if (rkey !== 'protocol') + result[rkey] = relative[rkey]; + } + + //urlParse appends trailing / to urls like http://www.example.com + if (slashedProtocol[result.protocol] && + result.hostname && !result.pathname) { + result.path = result.pathname = '/'; + } + + result.href = result.format(); + return result; + } + + if (relative.protocol && relative.protocol !== result.protocol) { + // if it's a known url protocol, then changing + // the protocol does weird things + // first, if it's not file:, then we MUST have a host, + // and if there was a path + // to begin with, then we MUST have a path. + // if it is file:, then the host is dropped, + // because that's known to be hostless. + // anything else is assumed to be absolute. + if (!slashedProtocol[relative.protocol]) { + var keys = Object.keys(relative); + for (var v = 0; v < keys.length; v++) { + var k = keys[v]; + result[k] = relative[k]; + } + result.href = result.format(); + return result; + } + + result.protocol = relative.protocol; + if (!relative.host && !hostlessProtocol[relative.protocol]) { + var relPath = (relative.pathname || '').split('/'); + while (relPath.length && !(relative.host = relPath.shift())); + if (!relative.host) relative.host = ''; + if (!relative.hostname) relative.hostname = ''; + if (relPath[0] !== '') relPath.unshift(''); + if (relPath.length < 2) relPath.unshift(''); + result.pathname = relPath.join('/'); + } else { + result.pathname = relative.pathname; + } + result.search = relative.search; + result.query = relative.query; + result.host = relative.host || ''; + result.auth = relative.auth; + result.hostname = relative.hostname || relative.host; + result.port = relative.port; + // to support http.request + if (result.pathname || result.search) { + var p = result.pathname || ''; + var s = result.search || ''; + result.path = p + s; + } + result.slashes = result.slashes || relative.slashes; + result.href = result.format(); + return result; + } + + var isSourceAbs = (result.pathname && result.pathname.charAt(0) === '/'), + isRelAbs = ( + relative.host || + relative.pathname && relative.pathname.charAt(0) === '/' + ), + mustEndAbs = (isRelAbs || isSourceAbs || + (result.host && relative.pathname)), + removeAllDots = mustEndAbs, + srcPath = result.pathname && result.pathname.split('/') || [], + relPath = relative.pathname && relative.pathname.split('/') || [], + psychotic = result.protocol && !slashedProtocol[result.protocol]; + + // if the url is a non-slashed url, then relative + // links like ../.. should be able + // to crawl up to the hostname, as well. This is strange. + // result.protocol has already been set by now. + // Later on, put the first path part into the host field. + if (psychotic) { + result.hostname = ''; + result.port = null; + if (result.host) { + if (srcPath[0] === '') srcPath[0] = result.host; + else srcPath.unshift(result.host); + } + result.host = ''; + if (relative.protocol) { + relative.hostname = null; + relative.port = null; + if (relative.host) { + if (relPath[0] === '') relPath[0] = relative.host; + else relPath.unshift(relative.host); + } + relative.host = null; + } + mustEndAbs = mustEndAbs && (relPath[0] === '' || srcPath[0] === ''); + } + + if (isRelAbs) { + // it's absolute. + result.host = (relative.host || relative.host === '') ? + relative.host : result.host; + result.hostname = (relative.hostname || relative.hostname === '') ? + relative.hostname : result.hostname; + result.search = relative.search; + result.query = relative.query; + srcPath = relPath; + // fall through to the dot-handling below. + } else if (relPath.length) { + // it's relative + // throw away the existing file, and take the new path instead. + if (!srcPath) srcPath = []; + srcPath.pop(); + srcPath = srcPath.concat(relPath); + result.search = relative.search; + result.query = relative.query; + } else if (!util.isNullOrUndefined(relative.search)) { + // just pull out the search. + // like href='?foo'. + // Put this after the other two cases because it simplifies the booleans + if (psychotic) { + result.hostname = result.host = srcPath.shift(); + //occationaly the auth can get stuck only in host + //this especially happens in cases like + //url.resolveObject('mailto:local1@domain1', 'local2@domain2') + var authInHost = result.host && result.host.indexOf('@') > 0 ? + result.host.split('@') : false; + if (authInHost) { + result.auth = authInHost.shift(); + result.host = result.hostname = authInHost.shift(); + } + } + result.search = relative.search; + result.query = relative.query; + //to support http.request + if (!util.isNull(result.pathname) || !util.isNull(result.search)) { + result.path = (result.pathname ? result.pathname : '') + + (result.search ? result.search : ''); + } + result.href = result.format(); + return result; + } + + if (!srcPath.length) { + // no path at all. easy. + // we've already handled the other stuff above. + result.pathname = null; + //to support http.request + if (result.search) { + result.path = '/' + result.search; + } else { + result.path = null; + } + result.href = result.format(); + return result; + } + + // if a url ENDs in . or .., then it must get a trailing slash. + // however, if it ends in anything else non-slashy, + // then it must NOT get a trailing slash. + var last = srcPath.slice(-1)[0]; + var hasTrailingSlash = ( + (result.host || relative.host || srcPath.length > 1) && + (last === '.' || last === '..') || last === ''); + + // strip single dots, resolve double dots to parent dir + // if the path tries to go above the root, `up` ends up > 0 + var up = 0; + for (var i = srcPath.length; i >= 0; i--) { + last = srcPath[i]; + if (last === '.') { + srcPath.splice(i, 1); + } else if (last === '..') { + srcPath.splice(i, 1); + up++; + } else if (up) { + srcPath.splice(i, 1); + up--; + } + } + + // if the path is allowed to go above the root, restore leading ..s + if (!mustEndAbs && !removeAllDots) { + for (; up--; up) { + srcPath.unshift('..'); + } + } + + if (mustEndAbs && srcPath[0] !== '' && + (!srcPath[0] || srcPath[0].charAt(0) !== '/')) { + srcPath.unshift(''); + } + + if (hasTrailingSlash && (srcPath.join('/').substr(-1) !== '/')) { + srcPath.push(''); + } + + var isAbsolute = srcPath[0] === '' || + (srcPath[0] && srcPath[0].charAt(0) === '/'); + + // put the host back + if (psychotic) { + result.hostname = result.host = isAbsolute ? '' : + srcPath.length ? srcPath.shift() : ''; + //occationaly the auth can get stuck only in host + //this especially happens in cases like + //url.resolveObject('mailto:local1@domain1', 'local2@domain2') + var authInHost = result.host && result.host.indexOf('@') > 0 ? + result.host.split('@') : false; + if (authInHost) { + result.auth = authInHost.shift(); + result.host = result.hostname = authInHost.shift(); + } + } + + mustEndAbs = mustEndAbs || (result.host && srcPath.length); + + if (mustEndAbs && !isAbsolute) { + srcPath.unshift(''); + } + + if (!srcPath.length) { + result.pathname = null; + result.path = null; + } else { + result.pathname = srcPath.join('/'); + } + + //to support request.http + if (!util.isNull(result.pathname) || !util.isNull(result.search)) { + result.path = (result.pathname ? result.pathname : '') + + (result.search ? result.search : ''); + } + result.auth = relative.auth || result.auth; + result.slashes = result.slashes || relative.slashes; + result.href = result.format(); + return result; +}; + +Url.prototype.parseHost = function() { + var host = this.host; + var port = portPattern.exec(host); + if (port) { + port = port[0]; + if (port !== ':') { + this.port = port.substr(1); + } + host = host.substr(0, host.length - port.length); + } + if (host) this.hostname = host; +}; + + +/***/ }), +/* 62 */ +/***/ (function(module, exports, __webpack_require__) { + +const UserAgentManager = __webpack_require__(131); +const RESTMethods = __webpack_require__(128); +const SequentialRequestHandler = __webpack_require__(130); +const BurstRequestHandler = __webpack_require__(129); +const APIRequest = __webpack_require__(127); const Constants = __webpack_require__(0); class RESTManager { @@ -12402,7 +15873,7 @@ module.exports = RESTManager; /***/ }), -/* 45 */ +/* 63 */ /***/ (function(module, exports) { /** @@ -12458,25 +15929,25 @@ module.exports = RequestHandler; /***/ }), -/* 46 */ +/* 64 */ /***/ (function(module, exports, __webpack_require__) { -/* WEBPACK VAR INJECTION */(function(process) {const os = __webpack_require__(16); -const EventEmitter = __webpack_require__(24).EventEmitter; +/* WEBPACK VAR INJECTION */(function(process) {const os = __webpack_require__(18); +const EventEmitter = __webpack_require__(12).EventEmitter; const Constants = __webpack_require__(0); -const Permissions = __webpack_require__(6); +const Permissions = __webpack_require__(8); const Util = __webpack_require__(4); -const RESTManager = __webpack_require__(44); -const ClientDataManager = __webpack_require__(64); -const ClientManager = __webpack_require__(65); -const ClientDataResolver = __webpack_require__(27); -const ClientVoiceManager = __webpack_require__(142); -const WebSocketManager = __webpack_require__(100); -const ActionsManager = __webpack_require__(66); +const RESTManager = __webpack_require__(62); +const ClientDataManager = __webpack_require__(96); +const ClientManager = __webpack_require__(97); +const ClientDataResolver = __webpack_require__(38); +const ClientVoiceManager = __webpack_require__(174); +const WebSocketManager = __webpack_require__(132); +const ActionsManager = __webpack_require__(98); const Collection = __webpack_require__(3); -const Presence = __webpack_require__(7).Presence; -const ShardClientUtil = __webpack_require__(141); -const VoiceBroadcast = __webpack_require__(143); +const Presence = __webpack_require__(11).Presence; +const ShardClientUtil = __webpack_require__(173); +const VoiceBroadcast = __webpack_require__(175); /** * The main hub for interacting with the Discord API, and the starting point for any bot. @@ -13007,15 +16478,15 @@ module.exports = Client; * @param {string} info The debug information */ -/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(20))) +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(6))) /***/ }), -/* 47 */ +/* 65 */ /***/ (function(module, exports, __webpack_require__) { -const Webhook = __webpack_require__(23); -const RESTManager = __webpack_require__(44); -const ClientDataResolver = __webpack_require__(27); +const Webhook = __webpack_require__(29); +const RESTManager = __webpack_require__(62); +const ClientDataResolver = __webpack_require__(38); const Constants = __webpack_require__(0); const Util = __webpack_require__(4); @@ -13134,10 +16605,10 @@ module.exports = WebhookClient; /***/ }), -/* 48 */ +/* 66 */ /***/ (function(module, exports, __webpack_require__) { -const ClientDataResolver = __webpack_require__(27); +const ClientDataResolver = __webpack_require__(38); /** * A rich embed to be sent with a message with a fluent interface for creation @@ -13362,25 +16833,25 @@ function resolveString(data) { /***/ }), -/* 49 */ +/* 67 */ /***/ (function(module, exports) { /* (ignored) */ /***/ }), -/* 50 */ +/* 68 */ /***/ (function(module, exports) { /* (ignored) */ /***/ }), -/* 51 */ +/* 69 */ /***/ (function(module, exports) { /* (ignored) */ /***/ }), -/* 52 */ +/* 70 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; @@ -13501,7 +16972,97 @@ function fromByteArray (uint8) { /***/ }), -/* 53 */ +/* 71 */ +/***/ (function(module, exports) { + +module.exports = { + "100": "Continue", + "101": "Switching Protocols", + "102": "Processing", + "200": "OK", + "201": "Created", + "202": "Accepted", + "203": "Non-Authoritative Information", + "204": "No Content", + "205": "Reset Content", + "206": "Partial Content", + "207": "Multi-Status", + "208": "Already Reported", + "226": "IM Used", + "300": "Multiple Choices", + "301": "Moved Permanently", + "302": "Found", + "303": "See Other", + "304": "Not Modified", + "305": "Use Proxy", + "307": "Temporary Redirect", + "308": "Permanent Redirect", + "400": "Bad Request", + "401": "Unauthorized", + "402": "Payment Required", + "403": "Forbidden", + "404": "Not Found", + "405": "Method Not Allowed", + "406": "Not Acceptable", + "407": "Proxy Authentication Required", + "408": "Request Timeout", + "409": "Conflict", + "410": "Gone", + "411": "Length Required", + "412": "Precondition Failed", + "413": "Payload Too Large", + "414": "URI Too Long", + "415": "Unsupported Media Type", + "416": "Range Not Satisfiable", + "417": "Expectation Failed", + "418": "I'm a teapot", + "421": "Misdirected Request", + "422": "Unprocessable Entity", + "423": "Locked", + "424": "Failed Dependency", + "425": "Unordered Collection", + "426": "Upgrade Required", + "428": "Precondition Required", + "429": "Too Many Requests", + "431": "Request Header Fields Too Large", + "451": "Unavailable For Legal Reasons", + "500": "Internal Server Error", + "501": "Not Implemented", + "502": "Bad Gateway", + "503": "Service Unavailable", + "504": "Gateway Timeout", + "505": "HTTP Version Not Supported", + "506": "Variant Also Negotiates", + "507": "Insufficient Storage", + "508": "Loop Detected", + "509": "Bandwidth Limit Exceeded", + "510": "Not Extended", + "511": "Network Authentication Required" +} + + +/***/ }), +/* 72 */ +/***/ (function(module, exports, __webpack_require__) { + +var http = __webpack_require__(58); + +var https = module.exports; + +for (var key in http) { + if (http.hasOwnProperty(key)) https[key] = http[key]; +}; + +https.request = function (params, cb) { + if (!params) params = {}; + params.scheme = 'https'; + params.protocol = 'https:'; + return http.request.call(this, params, cb); +} + + +/***/ }), +/* 73 */ /***/ (function(module, exports) { exports.read = function (buffer, offset, isLE, mLen, nBytes) { @@ -13591,18 +17152,546 @@ exports.write = function (buffer, value, offset, isLE, mLen, nBytes) { /***/ }), -/* 54 */ -/***/ (function(module, exports) { +/* 74 */ +/***/ (function(module, exports, __webpack_require__) { -var toString = {}.toString; +/* WEBPACK VAR INJECTION */(function(module, global) {var __WEBPACK_AMD_DEFINE_RESULT__;/*! https://mths.be/punycode v1.4.1 by @mathias */ +;(function(root) { -module.exports = Array.isArray || function (arr) { - return toString.call(arr) == '[object Array]'; -}; + /** Detect free variables */ + var freeExports = typeof exports == 'object' && exports && + !exports.nodeType && exports; + var freeModule = typeof module == 'object' && module && + !module.nodeType && module; + var freeGlobal = typeof global == 'object' && global; + if ( + freeGlobal.global === freeGlobal || + freeGlobal.window === freeGlobal || + freeGlobal.self === freeGlobal + ) { + root = freeGlobal; + } + /** + * The `punycode` object. + * @name punycode + * @type Object + */ + var punycode, + + /** Highest positive signed 32-bit float value */ + maxInt = 2147483647, // aka. 0x7FFFFFFF or 2^31-1 + + /** Bootstring parameters */ + base = 36, + tMin = 1, + tMax = 26, + skew = 38, + damp = 700, + initialBias = 72, + initialN = 128, // 0x80 + delimiter = '-', // '\x2D' + + /** Regular expressions */ + regexPunycode = /^xn--/, + regexNonASCII = /[^\x20-\x7E]/, // unprintable ASCII chars + non-ASCII chars + regexSeparators = /[\x2E\u3002\uFF0E\uFF61]/g, // RFC 3490 separators + + /** Error messages */ + errors = { + 'overflow': 'Overflow: input needs wider integers to process', + 'not-basic': 'Illegal input >= 0x80 (not a basic code point)', + 'invalid-input': 'Invalid input' + }, + + /** Convenience shortcuts */ + baseMinusTMin = base - tMin, + floor = Math.floor, + stringFromCharCode = String.fromCharCode, + + /** Temporary variable */ + key; + + /*--------------------------------------------------------------------------*/ + + /** + * A generic error utility function. + * @private + * @param {String} type The error type. + * @returns {Error} Throws a `RangeError` with the applicable error message. + */ + function error(type) { + throw new RangeError(errors[type]); + } + + /** + * A generic `Array#map` utility function. + * @private + * @param {Array} array The array to iterate over. + * @param {Function} callback The function that gets called for every array + * item. + * @returns {Array} A new array of values returned by the callback function. + */ + function map(array, fn) { + var length = array.length; + var result = []; + while (length--) { + result[length] = fn(array[length]); + } + return result; + } + + /** + * A simple `Array#map`-like wrapper to work with domain name strings or email + * addresses. + * @private + * @param {String} domain The domain name or email address. + * @param {Function} callback The function that gets called for every + * character. + * @returns {Array} A new string of characters returned by the callback + * function. + */ + function mapDomain(string, fn) { + var parts = string.split('@'); + var result = ''; + if (parts.length > 1) { + // In email addresses, only the domain name should be punycoded. Leave + // the local part (i.e. everything up to `@`) intact. + result = parts[0] + '@'; + string = parts[1]; + } + // Avoid `split(regex)` for IE8 compatibility. See #17. + string = string.replace(regexSeparators, '\x2E'); + var labels = string.split('.'); + var encoded = map(labels, fn).join('.'); + return result + encoded; + } + + /** + * Creates an array containing the numeric code points of each Unicode + * character in the string. While JavaScript uses UCS-2 internally, + * this function will convert a pair of surrogate halves (each of which + * UCS-2 exposes as separate characters) into a single code point, + * matching UTF-16. + * @see `punycode.ucs2.encode` + * @see + * @memberOf punycode.ucs2 + * @name decode + * @param {String} string The Unicode input string (UCS-2). + * @returns {Array} The new array of code points. + */ + function ucs2decode(string) { + var output = [], + counter = 0, + length = string.length, + value, + extra; + while (counter < length) { + value = string.charCodeAt(counter++); + if (value >= 0xD800 && value <= 0xDBFF && counter < length) { + // high surrogate, and there is a next character + extra = string.charCodeAt(counter++); + if ((extra & 0xFC00) == 0xDC00) { // low surrogate + output.push(((value & 0x3FF) << 10) + (extra & 0x3FF) + 0x10000); + } else { + // unmatched surrogate; only append this code unit, in case the next + // code unit is the high surrogate of a surrogate pair + output.push(value); + counter--; + } + } else { + output.push(value); + } + } + return output; + } + + /** + * Creates a string based on an array of numeric code points. + * @see `punycode.ucs2.decode` + * @memberOf punycode.ucs2 + * @name encode + * @param {Array} codePoints The array of numeric code points. + * @returns {String} The new Unicode string (UCS-2). + */ + function ucs2encode(array) { + return map(array, function(value) { + var output = ''; + if (value > 0xFFFF) { + value -= 0x10000; + output += stringFromCharCode(value >>> 10 & 0x3FF | 0xD800); + value = 0xDC00 | value & 0x3FF; + } + output += stringFromCharCode(value); + return output; + }).join(''); + } + + /** + * Converts a basic code point into a digit/integer. + * @see `digitToBasic()` + * @private + * @param {Number} codePoint The basic numeric code point value. + * @returns {Number} The numeric value of a basic code point (for use in + * representing integers) in the range `0` to `base - 1`, or `base` if + * the code point does not represent a value. + */ + function basicToDigit(codePoint) { + if (codePoint - 48 < 10) { + return codePoint - 22; + } + if (codePoint - 65 < 26) { + return codePoint - 65; + } + if (codePoint - 97 < 26) { + return codePoint - 97; + } + return base; + } + + /** + * Converts a digit/integer into a basic code point. + * @see `basicToDigit()` + * @private + * @param {Number} digit The numeric value of a basic code point. + * @returns {Number} The basic code point whose value (when used for + * representing integers) is `digit`, which needs to be in the range + * `0` to `base - 1`. If `flag` is non-zero, the uppercase form is + * used; else, the lowercase form is used. The behavior is undefined + * if `flag` is non-zero and `digit` has no uppercase form. + */ + function digitToBasic(digit, flag) { + // 0..25 map to ASCII a..z or A..Z + // 26..35 map to ASCII 0..9 + return digit + 22 + 75 * (digit < 26) - ((flag != 0) << 5); + } + + /** + * Bias adaptation function as per section 3.4 of RFC 3492. + * https://tools.ietf.org/html/rfc3492#section-3.4 + * @private + */ + function adapt(delta, numPoints, firstTime) { + var k = 0; + delta = firstTime ? floor(delta / damp) : delta >> 1; + delta += floor(delta / numPoints); + for (/* no initialization */; delta > baseMinusTMin * tMax >> 1; k += base) { + delta = floor(delta / baseMinusTMin); + } + return floor(k + (baseMinusTMin + 1) * delta / (delta + skew)); + } + + /** + * Converts a Punycode string of ASCII-only symbols to a string of Unicode + * symbols. + * @memberOf punycode + * @param {String} input The Punycode string of ASCII-only symbols. + * @returns {String} The resulting string of Unicode symbols. + */ + function decode(input) { + // Don't use UCS-2 + var output = [], + inputLength = input.length, + out, + i = 0, + n = initialN, + bias = initialBias, + basic, + j, + index, + oldi, + w, + k, + digit, + t, + /** Cached calculation results */ + baseMinusT; + + // Handle the basic code points: let `basic` be the number of input code + // points before the last delimiter, or `0` if there is none, then copy + // the first basic code points to the output. + + basic = input.lastIndexOf(delimiter); + if (basic < 0) { + basic = 0; + } + + for (j = 0; j < basic; ++j) { + // if it's not a basic code point + if (input.charCodeAt(j) >= 0x80) { + error('not-basic'); + } + output.push(input.charCodeAt(j)); + } + + // Main decoding loop: start just after the last delimiter if any basic code + // points were copied; start at the beginning otherwise. + + for (index = basic > 0 ? basic + 1 : 0; index < inputLength; /* no final expression */) { + + // `index` is the index of the next character to be consumed. + // Decode a generalized variable-length integer into `delta`, + // which gets added to `i`. The overflow checking is easier + // if we increase `i` as we go, then subtract off its starting + // value at the end to obtain `delta`. + for (oldi = i, w = 1, k = base; /* no condition */; k += base) { + + if (index >= inputLength) { + error('invalid-input'); + } + + digit = basicToDigit(input.charCodeAt(index++)); + + if (digit >= base || digit > floor((maxInt - i) / w)) { + error('overflow'); + } + + i += digit * w; + t = k <= bias ? tMin : (k >= bias + tMax ? tMax : k - bias); + + if (digit < t) { + break; + } + + baseMinusT = base - t; + if (w > floor(maxInt / baseMinusT)) { + error('overflow'); + } + + w *= baseMinusT; + + } + + out = output.length + 1; + bias = adapt(i - oldi, out, oldi == 0); + + // `i` was supposed to wrap around from `out` to `0`, + // incrementing `n` each time, so we'll fix that now: + if (floor(i / out) > maxInt - n) { + error('overflow'); + } + + n += floor(i / out); + i %= out; + + // Insert `n` at position `i` of the output + output.splice(i++, 0, n); + + } + + return ucs2encode(output); + } + + /** + * Converts a string of Unicode symbols (e.g. a domain name label) to a + * Punycode string of ASCII-only symbols. + * @memberOf punycode + * @param {String} input The string of Unicode symbols. + * @returns {String} The resulting Punycode string of ASCII-only symbols. + */ + function encode(input) { + var n, + delta, + handledCPCount, + basicLength, + bias, + j, + m, + q, + k, + t, + currentValue, + output = [], + /** `inputLength` will hold the number of code points in `input`. */ + inputLength, + /** Cached calculation results */ + handledCPCountPlusOne, + baseMinusT, + qMinusT; + + // Convert the input in UCS-2 to Unicode + input = ucs2decode(input); + + // Cache the length + inputLength = input.length; + + // Initialize the state + n = initialN; + delta = 0; + bias = initialBias; + + // Handle the basic code points + for (j = 0; j < inputLength; ++j) { + currentValue = input[j]; + if (currentValue < 0x80) { + output.push(stringFromCharCode(currentValue)); + } + } + + handledCPCount = basicLength = output.length; + + // `handledCPCount` is the number of code points that have been handled; + // `basicLength` is the number of basic code points. + + // Finish the basic string - if it is not empty - with a delimiter + if (basicLength) { + output.push(delimiter); + } + + // Main encoding loop: + while (handledCPCount < inputLength) { + + // All non-basic code points < n have been handled already. Find the next + // larger one: + for (m = maxInt, j = 0; j < inputLength; ++j) { + currentValue = input[j]; + if (currentValue >= n && currentValue < m) { + m = currentValue; + } + } + + // Increase `delta` enough to advance the decoder's state to , + // but guard against overflow + handledCPCountPlusOne = handledCPCount + 1; + if (m - n > floor((maxInt - delta) / handledCPCountPlusOne)) { + error('overflow'); + } + + delta += (m - n) * handledCPCountPlusOne; + n = m; + + for (j = 0; j < inputLength; ++j) { + currentValue = input[j]; + + if (currentValue < n && ++delta > maxInt) { + error('overflow'); + } + + if (currentValue == n) { + // Represent delta as a generalized variable-length integer + for (q = delta, k = base; /* no condition */; k += base) { + t = k <= bias ? tMin : (k >= bias + tMax ? tMax : k - bias); + if (q < t) { + break; + } + qMinusT = q - t; + baseMinusT = base - t; + output.push( + stringFromCharCode(digitToBasic(t + qMinusT % baseMinusT, 0)) + ); + q = floor(qMinusT / baseMinusT); + } + + output.push(stringFromCharCode(digitToBasic(q, 0))); + bias = adapt(delta, handledCPCountPlusOne, handledCPCount == basicLength); + delta = 0; + ++handledCPCount; + } + } + + ++delta; + ++n; + + } + return output.join(''); + } + + /** + * Converts a Punycode string representing a domain name or an email address + * to Unicode. Only the Punycoded parts of the input will be converted, i.e. + * it doesn't matter if you call it on a string that has already been + * converted to Unicode. + * @memberOf punycode + * @param {String} input The Punycoded domain name or email address to + * convert to Unicode. + * @returns {String} The Unicode representation of the given Punycode + * string. + */ + function toUnicode(input) { + return mapDomain(input, function(string) { + return regexPunycode.test(string) + ? decode(string.slice(4).toLowerCase()) + : string; + }); + } + + /** + * Converts a Unicode string representing a domain name or an email address to + * Punycode. Only the non-ASCII parts of the domain name will be converted, + * i.e. it doesn't matter if you call it with a domain that's already in + * ASCII. + * @memberOf punycode + * @param {String} input The domain name or email address to convert, as a + * Unicode string. + * @returns {String} The Punycode representation of the given domain name or + * email address. + */ + function toASCII(input) { + return mapDomain(input, function(string) { + return regexNonASCII.test(string) + ? 'xn--' + encode(string) + : string; + }); + } + + /*--------------------------------------------------------------------------*/ + + /** Define the public API */ + punycode = { + /** + * A string representing the current Punycode.js version number. + * @memberOf punycode + * @type String + */ + 'version': '1.4.1', + /** + * An object of methods to convert from JavaScript's internal character + * representation (UCS-2) to Unicode code points, and back. + * @see + * @memberOf punycode + * @type Object + */ + 'ucs2': { + 'decode': ucs2decode, + 'encode': ucs2encode + }, + 'decode': decode, + 'encode': encode, + 'toASCII': toASCII, + 'toUnicode': toUnicode + }; + + /** Expose `punycode` */ + // Some AMD build optimizers, like r.js, check for specific condition patterns + // like the following: + if ( + true + ) { + !(__WEBPACK_AMD_DEFINE_RESULT__ = function() { + return punycode; + }.call(exports, __webpack_require__, exports, module), + __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)); + } else if (freeExports && freeModule) { + if (module.exports == freeExports) { + // in Node.js, io.js, or RingoJS v0.8.0+ + freeModule.exports = punycode; + } else { + // in Narwhal or RingoJS v0.7.0- + for (key in punycode) { + punycode.hasOwnProperty(key) && (freeExports[key] = punycode[key]); + } + } + } else { + // in Rhino or a web browser + root.punycode = punycode; + } + +}(this)); + +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(94)(module), __webpack_require__(9))) /***/ }), -/* 55 */ +/* 75 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; @@ -13693,7 +17782,7 @@ var isArray = Array.isArray || function (xs) { /***/ }), -/* 56 */ +/* 76 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; @@ -13785,114 +17874,389 @@ var objectKeys = Object.keys || function (obj) { /***/ }), -/* 57 */ +/* 77 */ +/***/ (function(module, exports, __webpack_require__) { + +module.exports = __webpack_require__(13) + + +/***/ }), +/* 78 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; -exports.decode = exports.parse = __webpack_require__(55); -exports.encode = exports.stringify = __webpack_require__(56); +var Buffer = __webpack_require__(5).Buffer; +/**/ +var bufferShim = __webpack_require__(30); +/**/ + +module.exports = BufferList; + +function BufferList() { + this.head = null; + this.tail = null; + this.length = 0; +} + +BufferList.prototype.push = function (v) { + var entry = { data: v, next: null }; + if (this.length > 0) this.tail.next = entry;else this.head = entry; + this.tail = entry; + ++this.length; +}; + +BufferList.prototype.unshift = function (v) { + var entry = { data: v, next: this.head }; + if (this.length === 0) this.tail = entry; + this.head = entry; + ++this.length; +}; + +BufferList.prototype.shift = function () { + if (this.length === 0) return; + var ret = this.head.data; + if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next; + --this.length; + return ret; +}; + +BufferList.prototype.clear = function () { + this.head = this.tail = null; + this.length = 0; +}; + +BufferList.prototype.join = function (s) { + if (this.length === 0) return ''; + var p = this.head; + var ret = '' + p.data; + while (p = p.next) { + ret += s + p.data; + }return ret; +}; + +BufferList.prototype.concat = function (n) { + if (this.length === 0) return bufferShim.alloc(0); + if (this.length === 1) return this.head.data; + var ret = bufferShim.allocUnsafe(n >>> 0); + var p = this.head; + var i = 0; + while (p) { + p.data.copy(ret, i); + i += p.data.length; + p = p.next; + } + return ret; +}; + +/***/ }), +/* 79 */ +/***/ (function(module, exports, __webpack_require__) { + +module.exports = __webpack_require__(56) /***/ }), -/* 58 */ +/* 80 */ +/***/ (function(module, exports, __webpack_require__) { + +module.exports = __webpack_require__(33) + + +/***/ }), +/* 81 */ +/***/ (function(module, exports, __webpack_require__) { + +module.exports = __webpack_require__(34) + + +/***/ }), +/* 82 */ +/***/ (function(module, exports, __webpack_require__) { + +/* WEBPACK VAR INJECTION */(function(global, process) {(function (global, undefined) { + "use strict"; + + if (global.setImmediate) { + return; + } + + var nextHandle = 1; // Spec says greater than zero + var tasksByHandle = {}; + var currentlyRunningATask = false; + var doc = global.document; + var registerImmediate; + + function setImmediate(callback) { + // Callback can either be a function or a string + if (typeof callback !== "function") { + callback = new Function("" + callback); + } + // Copy function arguments + var args = new Array(arguments.length - 1); + for (var i = 0; i < args.length; i++) { + args[i] = arguments[i + 1]; + } + // Store and register the task + var task = { callback: callback, args: args }; + tasksByHandle[nextHandle] = task; + registerImmediate(nextHandle); + return nextHandle++; + } + + function clearImmediate(handle) { + delete tasksByHandle[handle]; + } + + function run(task) { + var callback = task.callback; + var args = task.args; + switch (args.length) { + case 0: + callback(); + break; + case 1: + callback(args[0]); + break; + case 2: + callback(args[0], args[1]); + break; + case 3: + callback(args[0], args[1], args[2]); + break; + default: + callback.apply(undefined, args); + break; + } + } + + function runIfPresent(handle) { + // From the spec: "Wait until any invocations of this algorithm started before this one have completed." + // So if we're currently running a task, we'll need to delay this invocation. + if (currentlyRunningATask) { + // Delay by doing a setTimeout. setImmediate was tried instead, but in Firefox 7 it generated a + // "too much recursion" error. + setTimeout(runIfPresent, 0, handle); + } else { + var task = tasksByHandle[handle]; + if (task) { + currentlyRunningATask = true; + try { + run(task); + } finally { + clearImmediate(handle); + currentlyRunningATask = false; + } + } + } + } + + function installNextTickImplementation() { + registerImmediate = function(handle) { + process.nextTick(function () { runIfPresent(handle); }); + }; + } + + function canUsePostMessage() { + // The test against `importScripts` prevents this implementation from being installed inside a web worker, + // where `global.postMessage` means something completely different and can't be used for this purpose. + if (global.postMessage && !global.importScripts) { + var postMessageIsAsynchronous = true; + var oldOnMessage = global.onmessage; + global.onmessage = function() { + postMessageIsAsynchronous = false; + }; + global.postMessage("", "*"); + global.onmessage = oldOnMessage; + return postMessageIsAsynchronous; + } + } + + function installPostMessageImplementation() { + // Installs an event handler on `global` for the `message` event: see + // * https://developer.mozilla.org/en/DOM/window.postMessage + // * http://www.whatwg.org/specs/web-apps/current-work/multipage/comms.html#crossDocumentMessages + + var messagePrefix = "setImmediate$" + Math.random() + "$"; + var onGlobalMessage = function(event) { + if (event.source === global && + typeof event.data === "string" && + event.data.indexOf(messagePrefix) === 0) { + runIfPresent(+event.data.slice(messagePrefix.length)); + } + }; + + if (global.addEventListener) { + global.addEventListener("message", onGlobalMessage, false); + } else { + global.attachEvent("onmessage", onGlobalMessage); + } + + registerImmediate = function(handle) { + global.postMessage(messagePrefix + handle, "*"); + }; + } + + function installMessageChannelImplementation() { + var channel = new MessageChannel(); + channel.port1.onmessage = function(event) { + var handle = event.data; + runIfPresent(handle); + }; + + registerImmediate = function(handle) { + channel.port2.postMessage(handle); + }; + } + + function installReadyStateChangeImplementation() { + var html = doc.documentElement; + registerImmediate = function(handle) { + // Create a