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Webpack build for branch master: 950e65c7f1
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2 changed files with 20 additions and 4 deletions
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@ -1644,6 +1644,18 @@ class Util {
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return dec;
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}
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/**
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* Creates a Promise that resolves after a specified duration.
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* @param {number} ms How long to wait before resolving (in milliseconds)
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* @returns {Promise<void>}
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* @private
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*/
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static delayFor(ms) {
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return new Promise(resolve => {
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setTimeout(resolve, ms);
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});
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}
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}
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module.exports = Util;
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@ -12911,9 +12923,13 @@ const Messages = {
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SHARDING_REQUIRED: 'This session would have handled too many guilds - Sharding is required.',
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SHARDING_CHILD_CONNECTION: 'Failed to send message to shard\'s process.',
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SHARDING_PARENT_CONNECTION: 'Failed to send message to master process.',
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SHARDING_NO_SHARDS: 'No shards have been spawned',
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SHARDING_IN_PROCESS: 'Shards are still being spawned',
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SHARDING_ALREADY_SPAWNED: count => `Already spawned ${count} shards`,
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SHARDING_NO_SHARDS: 'No shards have been spawned.',
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SHARDING_IN_PROCESS: 'Shards are still being spawned.',
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SHARDING_ALREADY_SPAWNED: count => `Already spawned ${count} shards.`,
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SHARDING_PROCESS_EXISTS: id => `Shard ${id} already has an active process.`,
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SHARDING_READY_TIMEOUT: id => `Shard ${id}'s Client took too long to become ready.`,
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SHARDING_READY_DISCONNECTED: id => `Shard ${id}'s Client disconnected before becoming ready.`,
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SHARDING_READY_DIED: id => `Shard ${id}'s process exited before its Client became ready.`,
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COLOR_RANGE: 'Color must be within the range 0 - 16777215 (0xFFFFFF).',
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COLOR_CONVERT: 'Unable to convert color to a number.',
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2
discord.master.min.js
vendored
2
discord.master.min.js
vendored
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