diff --git a/discord.11.2.0.js b/discord.11.2.0.js new file mode 100644 index 00000000..eaa8540c --- /dev/null +++ b/discord.11.2.0.js @@ -0,0 +1,27130 @@ +/******/ (function(modules) { // webpackBootstrap +/******/ // The module cache +/******/ var installedModules = {}; +/******/ +/******/ // The require function +/******/ function __webpack_require__(moduleId) { +/******/ +/******/ // Check if module is in cache +/******/ if(installedModules[moduleId]) { +/******/ return installedModules[moduleId].exports; +/******/ } +/******/ // Create a new module (and put it into the cache) +/******/ var module = installedModules[moduleId] = { +/******/ i: moduleId, +/******/ l: false, +/******/ exports: {} +/******/ }; +/******/ +/******/ // Execute the module function +/******/ modules[moduleId].call(module.exports, module, module.exports, __webpack_require__); +/******/ +/******/ // Flag the module as loaded +/******/ module.l = true; +/******/ +/******/ // Return the exports of the module +/******/ return module.exports; +/******/ } +/******/ +/******/ +/******/ // expose the modules object (__webpack_modules__) +/******/ __webpack_require__.m = modules; +/******/ +/******/ // expose the module cache +/******/ __webpack_require__.c = installedModules; +/******/ +/******/ // define getter function for harmony exports +/******/ __webpack_require__.d = function(exports, name, getter) { +/******/ if(!__webpack_require__.o(exports, name)) { +/******/ Object.defineProperty(exports, name, { +/******/ configurable: false, +/******/ enumerable: true, +/******/ get: getter +/******/ }); +/******/ } +/******/ }; +/******/ +/******/ // getDefaultExport function for compatibility with non-harmony modules +/******/ __webpack_require__.n = function(module) { +/******/ var getter = module && module.__esModule ? +/******/ function getDefault() { return module['default']; } : +/******/ function getModuleExports() { return module; }; +/******/ __webpack_require__.d(getter, 'a', getter); +/******/ return getter; +/******/ }; +/******/ +/******/ // Object.prototype.hasOwnProperty.call +/******/ __webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); }; +/******/ +/******/ // __webpack_public_path__ +/******/ __webpack_require__.p = ""; +/******/ +/******/ // Load entry module and return exports +/******/ return __webpack_require__(__webpack_require__.s = 75); +/******/ }) +/************************************************************************/ +/******/ ([ +/* 0 */ +/***/ (function(module, exports, __webpack_require__) { + +/* WEBPACK VAR INJECTION */(function(process) {exports.Package = __webpack_require__(55); + +/** + * Options for a client. + * @typedef {Object} ClientOptions + * @property {string} [apiRequestMethod='sequential'] One of `sequential` or `burst`. The sequential handler executes + * all requests in the order they are triggered, whereas the burst handler runs multiple in parallel, and doesn't + * provide the guarantee of any particular order. Burst mode is more likely to hit a 429 ratelimit error by its nature, + * and is therefore slightly riskier to use. + * @property {number} [shardId=0] ID of the shard to run + * @property {number} [shardCount=0] Total number of shards + * @property {number} [messageCacheMaxSize=200] Maximum number of messages to cache per channel + * (-1 or Infinity for unlimited - don't do this without message sweeping, otherwise memory usage will climb + * indefinitely) + * @property {number} [messageCacheLifetime=0] How long a message should stay in the cache until it is considered + * sweepable (in seconds, 0 for forever) + * @property {number} [messageSweepInterval=0] How frequently to remove messages from the cache that are older than + * the message cache lifetime (in seconds, 0 for never) + * @property {boolean} [fetchAllMembers=false] Whether to cache all guild members and users upon startup, as well as + * upon joining a guild (should be avoided whenever possible) + * @property {boolean} [disableEveryone=false] Default value for {@link MessageOptions#disableEveryone} + * @property {boolean} [sync=false] Whether to periodically sync guilds (for user accounts) + * @property {number} [restWsBridgeTimeout=5000] Maximum time permitted between REST responses and their + * corresponding websocket events + * @property {number} [restTimeOffset=500] Extra time in millseconds to wait before continuing to make REST + * requests (higher values will reduce rate-limiting errors on bad connections) + * @property {WSEventType[]} [disabledEvents] An array of disabled websocket events. Events in this array will not be + * processed, potentially resulting in performance improvements for larger bots. Only disable events you are + * 100% certain you don't need, as many are important, but not obviously so. The safest one to disable with the + * most impact is typically `TYPING_START`. + * @property {WebsocketOptions} [ws] Options for the WebSocket + * @property {HTTPOptions} [http] HTTP options + */ +exports.DefaultOptions = { + apiRequestMethod: 'sequential', + shardId: 0, + shardCount: 0, + messageCacheMaxSize: 200, + messageCacheLifetime: 0, + messageSweepInterval: 0, + fetchAllMembers: false, + disableEveryone: false, + sync: false, + restWsBridgeTimeout: 5000, + disabledEvents: [], + restTimeOffset: 500, + + /** + * WebSocket options (these are left as snake_case to match the API) + * @typedef {Object} WebsocketOptions + * @property {number} [large_threshold=250] Number of members in a guild to be considered large + * @property {boolean} [compress=true] Whether to compress data sent on the connection + * (defaults to `false` for browsers) + */ + ws: { + large_threshold: 250, + compress: __webpack_require__(107).platform() !== 'browser', + properties: { + $os: process ? process.platform : 'discord.js', + $browser: 'discord.js', + $device: 'discord.js', + $referrer: '', + $referring_domain: '', + }, + version: 6, + }, + + /** + * HTTP options + * @typedef {Object} HTTPOptions + * @property {number} [version=7] API version to use + * @property {string} [api='https://discordapp.com/api'] Base url of the API + * @property {string} [cdn='https://cdn.discordapp.com'] Base url of the CDN + * @property {string} [invite='https://discord.gg'] Base url of invites + */ + http: { + version: 7, + host: 'https://discordapp.com', + cdn: 'https://cdn.discordapp.com', + }, +}; + +exports.WSCodes = { + 1000: 'Connection gracefully closed', + 4004: 'Tried to identify with an invalid token', + 4010: 'Sharding data provided was invalid', + 4011: 'Shard would be on too many guilds if connected', +}; + +exports.Errors = { + NO_TOKEN: 'Request to use token, but token was unavailable to the client.', + NO_BOT_ACCOUNT: 'Only bot accounts are able to make use of this feature.', + NO_USER_ACCOUNT: 'Only user accounts are able to make use of this feature.', + BAD_WS_MESSAGE: 'A bad message was received from the websocket; either bad compression, or not JSON.', + TOOK_TOO_LONG: 'Something took too long to do.', + NOT_A_PERMISSION: 'Invalid permission string or number.', + INVALID_RATE_LIMIT_METHOD: 'Unknown rate limiting method.', + BAD_LOGIN: 'Incorrect login details were provided.', + INVALID_SHARD: 'Invalid shard settings were provided.', + SHARDING_REQUIRED: 'This session would have handled too many guilds - Sharding is required.', + INVALID_TOKEN: 'An invalid token was provided.', +}; + +const Endpoints = exports.Endpoints = { + User: userID => { + if (userID.id) userID = userID.id; + const base = `/users/${userID}`; + return { + toString: () => base, + channels: `${base}/channels`, + profile: `${base}/profile`, + relationships: `${base}/relationships`, + settings: `${base}/settings`, + Relationship: uID => `${base}/relationships/${uID}`, + Guild: guildID => ({ + toString: () => `${base}/guilds/${guildID}`, + settings: `${base}/guilds/${guildID}/settings`, + }), + Note: id => `${base}/notes/${id}`, + Mentions: (limit, roles, everyone, guildID) => + `${base}/mentions?limit=${limit}&roles=${roles}&everyone=${everyone}${guildID ? `&guild_id=${guildID}` : ''}`, + Avatar: (root, hash) => { + if (userID === '1') return hash; + return Endpoints.CDN(root).Avatar(userID, hash); + }, + }; + }, + guilds: '/guilds', + Guild: guildID => { + if (guildID.id) guildID = guildID.id; + const base = `/guilds/${guildID}`; + return { + toString: () => base, + prune: `${base}/prune`, + embed: `${base}/embed`, + bans: `${base}/bans`, + integrations: `${base}/integrations`, + members: `${base}/members`, + channels: `${base}/channels`, + invites: `${base}/invites`, + roles: `${base}/roles`, + emojis: `${base}/emojis`, + search: `${base}/messages/search`, + voiceRegions: `${base}/regions`, + webhooks: `${base}/webhooks`, + ack: `${base}/ack`, + settings: `${base}/settings`, + auditLogs: `${base}/audit-logs`, + Emoji: emojiID => `${base}/emojis/${emojiID}`, + Icon: (root, hash) => Endpoints.CDN(root).Icon(guildID, hash), + Splash: (root, hash) => Endpoints.CDN(root).Splash(guildID, hash), + Role: roleID => `${base}/roles/${roleID}`, + Member: memberID => { + if (memberID.id) memberID = memberID.id; + const mbase = `${base}/members/${memberID}`; + return { + toString: () => mbase, + Role: roleID => `${mbase}/roles/${roleID}`, + nickname: `${base}/members/@me/nick`, + }; + }, + }; + }, + channels: '/channels', + Channel: channelID => { + if (channelID.id) channelID = channelID.id; + const base = `/channels/${channelID}`; + return { + toString: () => base, + messages: { + toString: () => `${base}/messages`, + bulkDelete: `${base}/messages/bulk-delete`, + }, + invites: `${base}/invites`, + typing: `${base}/typing`, + permissions: `${base}/permissions`, + webhooks: `${base}/webhooks`, + search: `${base}/messages/search`, + pins: `${base}/pins`, + Icon: (root, hash) => Endpoints.CDN(root).GDMIcon(channelID, hash), + Pin: messageID => `${base}/pins/${messageID}`, + Recipient: recipientID => `${base}/recipients/${recipientID}`, + Message: messageID => { + if (messageID.id) messageID = messageID.id; + const mbase = `${base}/messages/${messageID}`; + return { + toString: () => mbase, + reactions: `${mbase}/reactions`, + ack: `${mbase}/ack`, + Reaction: (emoji, limit) => { + const rbase = `${mbase}/reactions/${emoji}${limit ? `?limit=${limit}` : ''}`; + return { + toString: () => rbase, + User: userID => `${rbase}/${userID}`, + }; + }, + }; + }, + }; + }, + Message: m => exports.Endpoints.Channel(m.channel).Message(m), + Member: m => exports.Endpoints.Guild(m.guild).Member(m), + CDN(root) { + return { + Emoji: emojiID => `${root}/emojis/${emojiID}.png`, + Asset: name => `${root}/assets/${name}`, + Avatar: (userID, hash) => `${root}/avatars/${userID}/${hash}.${hash.startsWith('a_') ? 'gif' : 'png'}?size=2048`, + Icon: (guildID, hash) => `${root}/icons/${guildID}/${hash}.jpg`, + GDMIcon: (channelID, hash) => `${root}/channel-icons/${channelID}/${hash}.jpg?size=2048`, + Splash: (guildID, hash) => `${root}/splashes/${guildID}/${hash}.jpg`, + }; + }, + OAUTH2: { + Application: appID => { + const base = `/oauth2/applications/${appID}`; + return { + toString: () => base, + resetSecret: `${base}/reset`, + resetToken: `${base}/bot/reset`, + }; + }, + App: appID => `/oauth2/authorize?client_id=${appID}`, + }, + login: '/auth/login', + logout: '/auth/logout', + voiceRegions: '/voice/regions', + gateway: { + toString: () => '/gateway', + bot: '/gateway/bot', + }, + Invite: inviteID => `/invite/${inviteID}?with_counts=true`, + inviteLink: id => `https://discord.gg/${id}`, + Webhook: (webhookID, token) => `/webhooks/${webhookID}${token ? `/${token}` : ''}`, +}; + + +/** + * The current status of the client. Here are the available statuses: + * * READY + * * CONNECTING + * * RECONNECTING + * * IDLE + * * NEARLY + * * DISCONNECTED + * @typedef {number} Status + */ +exports.Status = { + READY: 0, + CONNECTING: 1, + RECONNECTING: 2, + IDLE: 3, + NEARLY: 4, + DISCONNECTED: 5, +}; + +/** + * The current status of a voice connection. Here are the available statuses: + * * CONNECTED + * * CONNECTING + * * AUTHENTICATING + * * RECONNECTING + * * DISCONNECTED + * @typedef {number} VoiceStatus + */ +exports.VoiceStatus = { + CONNECTED: 0, + CONNECTING: 1, + AUTHENTICATING: 2, + RECONNECTING: 3, + DISCONNECTED: 4, +}; + +exports.ChannelTypes = { + TEXT: 0, + DM: 1, + VOICE: 2, + GROUP_DM: 3, +}; + +exports.OPCodes = { + DISPATCH: 0, + HEARTBEAT: 1, + IDENTIFY: 2, + STATUS_UPDATE: 3, + VOICE_STATE_UPDATE: 4, + VOICE_GUILD_PING: 5, + RESUME: 6, + RECONNECT: 7, + REQUEST_GUILD_MEMBERS: 8, + INVALID_SESSION: 9, + HELLO: 10, + HEARTBEAT_ACK: 11, +}; + +exports.VoiceOPCodes = { + IDENTIFY: 0, + SELECT_PROTOCOL: 1, + READY: 2, + HEARTBEAT: 3, + SESSION_DESCRIPTION: 4, + SPEAKING: 5, +}; + +exports.Events = { + READY: 'ready', + RESUME: 'resume', + GUILD_CREATE: 'guildCreate', + GUILD_DELETE: 'guildDelete', + GUILD_UPDATE: 'guildUpdate', + GUILD_UNAVAILABLE: 'guildUnavailable', + GUILD_AVAILABLE: 'guildAvailable', + GUILD_MEMBER_ADD: 'guildMemberAdd', + GUILD_MEMBER_REMOVE: 'guildMemberRemove', + GUILD_MEMBER_UPDATE: 'guildMemberUpdate', + GUILD_MEMBER_AVAILABLE: 'guildMemberAvailable', + GUILD_MEMBER_SPEAKING: 'guildMemberSpeaking', + GUILD_MEMBERS_CHUNK: 'guildMembersChunk', + GUILD_ROLE_CREATE: 'roleCreate', + GUILD_ROLE_DELETE: 'roleDelete', + GUILD_ROLE_UPDATE: 'roleUpdate', + GUILD_EMOJI_CREATE: 'emojiCreate', + GUILD_EMOJI_DELETE: 'emojiDelete', + GUILD_EMOJI_UPDATE: 'emojiUpdate', + GUILD_BAN_ADD: 'guildBanAdd', + GUILD_BAN_REMOVE: 'guildBanRemove', + CHANNEL_CREATE: 'channelCreate', + CHANNEL_DELETE: 'channelDelete', + CHANNEL_UPDATE: 'channelUpdate', + CHANNEL_PINS_UPDATE: 'channelPinsUpdate', + MESSAGE_CREATE: 'message', + MESSAGE_DELETE: 'messageDelete', + MESSAGE_UPDATE: 'messageUpdate', + MESSAGE_BULK_DELETE: 'messageDeleteBulk', + MESSAGE_REACTION_ADD: 'messageReactionAdd', + MESSAGE_REACTION_REMOVE: 'messageReactionRemove', + MESSAGE_REACTION_REMOVE_ALL: 'messageReactionRemoveAll', + USER_UPDATE: 'userUpdate', + USER_NOTE_UPDATE: 'userNoteUpdate', + USER_SETTINGS_UPDATE: 'clientUserSettingsUpdate', + USER_GUILD_SETTINGS_UPDATE: 'clientUserGuildSettingsUpdate', + PRESENCE_UPDATE: 'presenceUpdate', + VOICE_STATE_UPDATE: 'voiceStateUpdate', + TYPING_START: 'typingStart', + TYPING_STOP: 'typingStop', + DISCONNECT: 'disconnect', + RECONNECTING: 'reconnecting', + ERROR: 'error', + WARN: 'warn', + DEBUG: 'debug', +}; + +/** + * The type of a websocket message event, e.g. `MESSAGE_CREATE`. Here are the available events: + * * READY + * * RESUMED + * * GUILD_SYNC + * * GUILD_CREATE + * * GUILD_DELETE + * * GUILD_UPDATE + * * GUILD_MEMBER_ADD + * * GUILD_MEMBER_REMOVE + * * GUILD_MEMBER_UPDATE + * * GUILD_MEMBERS_CHUNK + * * GUILD_ROLE_CREATE + * * GUILD_ROLE_DELETE + * * GUILD_ROLE_UPDATE + * * GUILD_BAN_ADD + * * GUILD_BAN_REMOVE + * * CHANNEL_CREATE + * * CHANNEL_DELETE + * * CHANNEL_UPDATE + * * CHANNEL_PINS_UPDATE + * * MESSAGE_CREATE + * * MESSAGE_DELETE + * * MESSAGE_UPDATE + * * MESSAGE_DELETE_BULK + * * MESSAGE_REACTION_ADD + * * MESSAGE_REACTION_REMOVE + * * MESSAGE_REACTION_REMOVE_ALL + * * USER_UPDATE + * * USER_NOTE_UPDATE + * * USER_SETTINGS_UPDATE + * * PRESENCE_UPDATE + * * VOICE_STATE_UPDATE + * * TYPING_START + * * VOICE_SERVER_UPDATE + * * RELATIONSHIP_ADD + * * RELATIONSHIP_REMOVE + * @typedef {string} WSEventType + */ +exports.WSEvents = { + READY: 'READY', + RESUMED: 'RESUMED', + GUILD_SYNC: 'GUILD_SYNC', + GUILD_CREATE: 'GUILD_CREATE', + GUILD_DELETE: 'GUILD_DELETE', + GUILD_UPDATE: 'GUILD_UPDATE', + GUILD_MEMBER_ADD: 'GUILD_MEMBER_ADD', + GUILD_MEMBER_REMOVE: 'GUILD_MEMBER_REMOVE', + GUILD_MEMBER_UPDATE: 'GUILD_MEMBER_UPDATE', + GUILD_MEMBERS_CHUNK: 'GUILD_MEMBERS_CHUNK', + GUILD_ROLE_CREATE: 'GUILD_ROLE_CREATE', + GUILD_ROLE_DELETE: 'GUILD_ROLE_DELETE', + GUILD_ROLE_UPDATE: 'GUILD_ROLE_UPDATE', + GUILD_BAN_ADD: 'GUILD_BAN_ADD', + GUILD_BAN_REMOVE: 'GUILD_BAN_REMOVE', + GUILD_EMOJIS_UPDATE: 'GUILD_EMOJIS_UPDATE', + CHANNEL_CREATE: 'CHANNEL_CREATE', + CHANNEL_DELETE: 'CHANNEL_DELETE', + CHANNEL_UPDATE: 'CHANNEL_UPDATE', + CHANNEL_PINS_UPDATE: 'CHANNEL_PINS_UPDATE', + MESSAGE_CREATE: 'MESSAGE_CREATE', + MESSAGE_DELETE: 'MESSAGE_DELETE', + MESSAGE_UPDATE: 'MESSAGE_UPDATE', + MESSAGE_DELETE_BULK: 'MESSAGE_DELETE_BULK', + MESSAGE_REACTION_ADD: 'MESSAGE_REACTION_ADD', + MESSAGE_REACTION_REMOVE: 'MESSAGE_REACTION_REMOVE', + MESSAGE_REACTION_REMOVE_ALL: 'MESSAGE_REACTION_REMOVE_ALL', + USER_UPDATE: 'USER_UPDATE', + USER_NOTE_UPDATE: 'USER_NOTE_UPDATE', + USER_SETTINGS_UPDATE: 'USER_SETTINGS_UPDATE', + USER_GUILD_SETTINGS_UPDATE: 'USER_GUILD_SETTINGS_UPDATE', + PRESENCE_UPDATE: 'PRESENCE_UPDATE', + VOICE_STATE_UPDATE: 'VOICE_STATE_UPDATE', + TYPING_START: 'TYPING_START', + VOICE_SERVER_UPDATE: 'VOICE_SERVER_UPDATE', + RELATIONSHIP_ADD: 'RELATIONSHIP_ADD', + RELATIONSHIP_REMOVE: 'RELATIONSHIP_REMOVE', +}; + +/** + * The type of a message, e.g. `DEFAULT`. Here are the available types: + * * DEFAULT + * * RECIPIENT_ADD + * * RECIPIENT_REMOVE + * * CALL + * * CHANNEL_NAME_CHANGE + * * CHANNEL_ICON_CHANGE + * * PINS_ADD + * * GUILD_MEMBER_JOIN + * @typedef {string} MessageType + */ +exports.MessageTypes = [ + 'DEFAULT', + 'RECIPIENT_ADD', + 'RECIPIENT_REMOVE', + 'CALL', + 'CHANNEL_NAME_CHANGE', + 'CHANNEL_ICON_CHANGE', + 'PINS_ADD', + 'GUILD_MEMBER_JOIN', +]; + +/** + * The type of a message notification setting. Here are the available types: + * * EVERYTHING + * * MENTIONS + * * NOTHING + * * INHERIT (only for GuildChannel) + * @typedef {string} MessageNotificationType + */ +exports.MessageNotificationTypes = [ + 'EVERYTHING', + 'MENTIONS', + 'NOTHING', + 'INHERIT', +]; + +exports.DefaultAvatars = { + BLURPLE: '6debd47ed13483642cf09e832ed0bc1b', + GREY: '322c936a8c8be1b803cd94861bdfa868', + GREEN: 'dd4dbc0016779df1378e7812eabaa04d', + ORANGE: '0e291f67c9274a1abdddeb3fd919cbaa', + RED: '1cbd08c76f8af6dddce02c5138971129', +}; + +exports.ExplicitContentFilterTypes = [ + 'DISABLED', + 'NON_FRIENDS', + 'FRIENDS_AND_NON_FRIENDS', +]; + +exports.UserSettingsMap = { + /** + * Automatically convert emoticons in your messages to emoji + * For example, when you type `:-)` Discord will convert it to 😃 + * @name ClientUserSettings#convertEmoticons + * @type {boolean} + */ + convert_emoticons: 'convertEmoticons', + + /** + * If new guilds should automatically disable DMs between you and its members + * @name ClientUserSettings#defaultGuildsRestricted + * @type {boolean} + */ + default_guilds_restricted: 'defaultGuildsRestricted', + + /** + * Automatically detect accounts from services like Steam and Blizzard when you open the Discord client + * @name ClientUserSettings#detectPlatformAccounts + * @type {boolean} + */ + detect_platform_accounts: 'detectPlatformAccounts', + + /** + * Developer Mode exposes context menu items helpful for people writing bots using the Discord API + * @name ClientUserSettings#developerMode + * @type {boolean} + */ + developer_mode: 'developerMode', + + /** + * Allow playback and usage of the `/tts` command + * @name ClientUserSettings#enableTTSCommand + * @type {boolean} + */ + enable_tts_command: 'enableTTSCommand', + + /** + * The theme of the client. Either `light` or `dark` + * @name ClientUserSettings#theme + * @type {string} + */ + theme: 'theme', + + /** + * Last status set in the client + * @name ClientUserSettings#status + * @type {PresenceStatus} + */ + status: 'status', + + /** + * Display currently running game as status message + * @name ClientUserSettings#showCurrentGame + * @type {boolean} + */ + show_current_game: 'showCurrentGame', + + /** + * Display images, videos, and lolcats when uploaded directly to Discord + * @name ClientUserSettings#inlineAttachmentMedia + * @type {boolean} + */ + inline_attachment_media: 'inlineAttachmentMedia', + + /** + * Display images, videos, and lolcats when uploaded posted as links in chat + * @name ClientUserSettings#inlineEmbedMedia + * @type {boolean} + */ + inline_embed_media: 'inlineEmbedMedia', + + /** + * Language the Discord client will use, as an RFC 3066 language identifier + * @name ClientUserSettings#locale + * @type {string} + */ + locale: 'locale', + + /** + * Display messages in compact mode + * @name ClientUserSettings#messageDisplayCompact + * @type {boolean} + */ + message_display_compact: 'messageDisplayCompact', + + /** + * Show emoji reactions on messages + * @name ClientUserSettings#renderReactions + * @type {boolean} + */ + render_reactions: 'renderReactions', + + /** + * Array of snowflake IDs for guilds, in the order they appear in the Discord client + * @name ClientUserSettings#guildPositions + * @type {Snowflake[]} + */ + guild_positions: 'guildPositions', + + /** + * Array of snowflake IDs for guilds which you will not recieve DMs from + * @name ClientUserSettings#restrictedGuilds + * @type {Snowflake[]} + */ + restricted_guilds: 'restrictedGuilds', + + explicit_content_filter: function explicitContentFilter(type) { // eslint-disable-line func-name-matching + /** + * Safe direct messaging; force people's messages with images to be scanned before they are sent to you. + * One of `DISABLED`, `NON_FRIENDS`, `FRIENDS_AND_NON_FRIENDS` + * @name ClientUserSettings#explicitContentFilter + * @type {string} + */ + return exports.ExplicitContentFilterTypes[type]; + }, + friend_source_flags: function friendSources(flags) { // eslint-disable-line func-name-matching + /** + * Who can add you as a friend + * @name ClientUserSettings#friendSources + * @type {Object} + * @property {boolean} all Mutual friends and mutual guilds + * @property {boolean} mutualGuilds Only mutual guilds + * @property {boolean} mutualFriends Only mutual friends + */ + return { + all: flags.all || false, + mutualGuilds: flags.all ? true : flags.mutual_guilds || false, + mutualFriends: flags.all ? true : flags.mutualFriends || false, + }; + }, +}; + +exports.UserGuildSettingsMap = { + message_notifications: function messageNotifications(type) { // eslint-disable-line func-name-matching + /** + * The type of message that should notify you + * @name ClientUserGuildSettings#messageNotifications + * @type {MessageNotificationType} + */ + return exports.MessageNotificationTypes[type]; + }, + /** + * Whether to receive mobile push notifications + * @name ClientUserGuildSettings#mobilePush + * @type {boolean} + */ + mobile_push: 'mobilePush', + /** + * Whether the guild is muted + * @name ClientUserGuildSettings#muted + * @type {boolean} + */ + muted: 'muted', + /** + * Whether to suppress everyone mention + * @name ClientUserGuildSettings#suppressEveryone + * @type {boolean} + */ + suppress_everyone: 'suppressEveryone', + /** + * A collection containing all the channel overrides + * @name ClientUserGuildSettings#channelOverrides + * @type {Collection} + */ + channel_overrides: 'channelOverrides', +}; + +exports.UserChannelOverrideMap = { + message_notifications: function messageNotifications(type) { // eslint-disable-line func-name-matching + /** + * The type of message that should notify you + * @name ClientUserChannelOverride#messageNotifications + * @type {MessageNotificationType} + */ + return exports.MessageNotificationTypes[type]; + }, + /** + * Whether the channel is muted + * @name ClientUserChannelOverride#muted + * @type {boolean} + */ + muted: 'muted', +}; + +exports.Colors = { + DEFAULT: 0x000000, + AQUA: 0x1ABC9C, + GREEN: 0x2ECC71, + BLUE: 0x3498DB, + PURPLE: 0x9B59B6, + GOLD: 0xF1C40F, + ORANGE: 0xE67E22, + RED: 0xE74C3C, + GREY: 0x95A5A6, + NAVY: 0x34495E, + DARK_AQUA: 0x11806A, + DARK_GREEN: 0x1F8B4C, + DARK_BLUE: 0x206694, + DARK_PURPLE: 0x71368A, + DARK_GOLD: 0xC27C0E, + DARK_ORANGE: 0xA84300, + DARK_RED: 0x992D22, + DARK_GREY: 0x979C9F, + DARKER_GREY: 0x7F8C8D, + LIGHT_GREY: 0xBCC0C0, + DARK_NAVY: 0x2C3E50, + BLURPLE: 0x7289DA, + GREYPLE: 0x99AAB5, + DARK_BUT_NOT_BLACK: 0x2C2F33, + NOT_QUITE_BLACK: 0x23272A, +}; + +/** + * An error encountered while performing an API request. Here are the potential errors: + * * UNKNOWN_ACCOUNT + * * UNKNOWN_APPLICATION + * * UNKNOWN_CHANNEL + * * UNKNOWN_GUILD + * * UNKNOWN_INTEGRATION + * * UNKNOWN_INVITE + * * UNKNOWN_MEMBER + * * UNKNOWN_MESSAGE + * * UNKNOWN_OVERWRITE + * * UNKNOWN_PROVIDER + * * UNKNOWN_ROLE + * * UNKNOWN_TOKEN + * * UNKNOWN_USER + * * UNKNOWN_EMOJI + * * BOT_PROHIBITED_ENDPOINT + * * BOT_ONLY_ENDPOINT + * * MAXIMUM_GUILDS + * * MAXIMUM_FRIENDS + * * MAXIMUM_PINS + * * MAXIMUM_ROLES + * * MAXIMUM_REACTIONS + * * UNAUTHORIZED + * * MISSING_ACCESS + * * INVALID_ACCOUNT_TYPE + * * CANNOT_EXECUTE_ON_DM + * * EMBED_DISABLED + * * CANNOT_EDIT_MESSAGE_BY_OTHER + * * CANNOT_SEND_EMPTY_MESSAGE + * * CANNOT_MESSAGE_USER + * * CANNOT_SEND_MESSAGES_IN_VOICE_CHANNEL + * * CHANNEL_VERIFICATION_LEVEL_TOO_HIGH + * * OAUTH2_APPLICATION_BOT_ABSENT + * * MAXIMUM_OAUTH2_APPLICATIONS + * * INVALID_OAUTH_STATE + * * MISSING_PERMISSIONS + * * INVALID_AUTHENTICATION_TOKEN + * * NOTE_TOO_LONG + * * INVALID_BULK_DELETE_QUANTITY + * * CANNOT_PIN_MESSAGE_IN_OTHER_CHANNEL + * * CANNOT_EXECUTE_ON_SYSTEM_MESSAGE + * * BULK_DELETE_MESSAGE_TOO_OLD + * * INVITE_ACCEPTED_TO_GUILD_NOT_CONTANING_BOT + * * REACTION_BLOCKED + * @typedef {string} APIError + */ +exports.APIErrors = { + UNKNOWN_ACCOUNT: 10001, + UNKNOWN_APPLICATION: 10002, + UNKNOWN_CHANNEL: 10003, + UNKNOWN_GUILD: 10004, + UNKNOWN_INTEGRATION: 10005, + UNKNOWN_INVITE: 10006, + UNKNOWN_MEMBER: 10007, + UNKNOWN_MESSAGE: 10008, + UNKNOWN_OVERWRITE: 10009, + UNKNOWN_PROVIDER: 10010, + UNKNOWN_ROLE: 10011, + UNKNOWN_TOKEN: 10012, + UNKNOWN_USER: 10013, + UNKNOWN_EMOJI: 10014, + BOT_PROHIBITED_ENDPOINT: 20001, + BOT_ONLY_ENDPOINT: 20002, + MAXIMUM_GUILDS: 30001, + MAXIMUM_FRIENDS: 30002, + MAXIMUM_PINS: 30003, + MAXIMUM_ROLES: 30005, + MAXIMUM_REACTIONS: 30010, + UNAUTHORIZED: 40001, + MISSING_ACCESS: 50001, + INVALID_ACCOUNT_TYPE: 50002, + CANNOT_EXECUTE_ON_DM: 50003, + EMBED_DISABLED: 50004, + CANNOT_EDIT_MESSAGE_BY_OTHER: 50005, + CANNOT_SEND_EMPTY_MESSAGE: 50006, + CANNOT_MESSAGE_USER: 50007, + CANNOT_SEND_MESSAGES_IN_VOICE_CHANNEL: 50008, + CHANNEL_VERIFICATION_LEVEL_TOO_HIGH: 50009, + OAUTH2_APPLICATION_BOT_ABSENT: 50010, + MAXIMUM_OAUTH2_APPLICATIONS: 50011, + INVALID_OAUTH_STATE: 50012, + MISSING_PERMISSIONS: 50013, + INVALID_AUTHENTICATION_TOKEN: 50014, + NOTE_TOO_LONG: 50015, + INVALID_BULK_DELETE_QUANTITY: 50016, + CANNOT_PIN_MESSAGE_IN_OTHER_CHANNEL: 50019, + CANNOT_EXECUTE_ON_SYSTEM_MESSAGE: 50021, + BULK_DELETE_MESSAGE_TOO_OLD: 50034, + INVITE_ACCEPTED_TO_GUILD_NOT_CONTANING_BOT: 50036, + REACTION_BLOCKED: 90001, +}; + +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(7))) + +/***/ }), +/* 1 */ +/***/ (function(module, exports) { + +class AbstractHandler { + constructor(packetManager) { + this.packetManager = packetManager; + } + + handle(packet) { + return packet; + } +} + +module.exports = AbstractHandler; + + +/***/ }), +/* 2 */ +/***/ (function(module, exports) { + +/* + +ABOUT ACTIONS + +Actions are similar to WebSocket Packet Handlers, but since introducing +the REST API methods, in order to prevent rewriting code to handle data, +"actions" have been introduced. They're basically what Packet Handlers +used to be but they're strictly for manipulating data and making sure +that WebSocket events don't clash with REST methods. + +*/ + +class GenericAction { + constructor(client) { + this.client = client; + } + + handle(data) { + return data; + } +} + +module.exports = GenericAction; + + +/***/ }), +/* 3 */ +/***/ (function(module, exports) { + +/** + * A Map with additional utility methods. This is used throughout discord.js rather than Arrays for anything that has + * an ID, for significantly improved performance and ease-of-use. + * @extends {Map} + */ +class Collection extends Map { + constructor(iterable) { + super(iterable); + + /** + * Cached array for the `array()` method - will be reset to `null` whenever `set()` or `delete()` are called + * @name Collection#_array + * @type {?Array} + * @private + */ + Object.defineProperty(this, '_array', { value: null, writable: true, configurable: true }); + + /** + * Cached array for the `keyArray()` method - will be reset to `null` whenever `set()` or `delete()` are called + * @name Collection#_keyArray + * @type {?Array} + * @private + */ + Object.defineProperty(this, '_keyArray', { value: null, writable: true, configurable: true }); + } + + set(key, val) { + this._array = null; + this._keyArray = null; + return super.set(key, val); + } + + delete(key) { + this._array = null; + this._keyArray = null; + return super.delete(key); + } + + /** + * Creates an ordered array of the values of this collection, and caches it internally. The array will only be + * reconstructed if an item is added to or removed from the collection, or if you change the length of the array + * itself. If you don't want this caching behaviour, use `Array.from(collection.values())` instead. + * @returns {Array} + */ + array() { + if (!this._array || this._array.length !== this.size) this._array = Array.from(this.values()); + return this._array; + } + + /** + * Creates an ordered array of the keys of this collection, and caches it internally. The array will only be + * reconstructed if an item is added to or removed from the collection, or if you change the length of the array + * itself. If you don't want this caching behaviour, use `Array.from(collection.keys())` instead. + * @returns {Array} + */ + keyArray() { + if (!this._keyArray || this._keyArray.length !== this.size) this._keyArray = Array.from(this.keys()); + return this._keyArray; + } + + /** + * Obtains the first value(s) in this collection. + * @param {number} [count] Number of values to obtain from the beginning + * @returns {*|Array<*>} The single value if `count` is undefined, or an array of values of `count` length + */ + first(count) { + if (count === undefined) return this.values().next().value; + if (typeof count !== 'number') throw new TypeError('The count must be a number.'); + if (!Number.isInteger(count) || count < 1) throw new RangeError('The count must be an integer greater than 0.'); + count = Math.min(this.size, count); + const arr = new Array(count); + const iter = this.values(); + for (let i = 0; i < count; i++) arr[i] = iter.next().value; + return arr; + } + + /** + * Obtains the first key(s) in this collection. + * @param {number} [count] Number of keys to obtain from the beginning + * @returns {*|Array<*>} The single key if `count` is undefined, or an array of keys of `count` length + */ + firstKey(count) { + if (count === undefined) return this.keys().next().value; + if (typeof count !== 'number') throw new TypeError('The count must be a number.'); + if (!Number.isInteger(count) || count < 1) throw new RangeError('The count must be an integer greater than 0.'); + count = Math.min(this.size, count); + const arr = new Array(count); + const iter = this.iter(); + for (let i = 0; i < count; i++) arr[i] = iter.next().value; + return arr; + } + + /** + * Obtains the last value(s) in this collection. This relies on {@link Collection#array}, and thus the caching + * mechanism applies here as well. + * @param {number} [count] Number of values to obtain from the end + * @returns {*|Array<*>} The single value if `count` is undefined, or an array of values of `count` length + */ + last(count) { + const arr = this.array(); + if (count === undefined) return arr[arr.length - 1]; + if (typeof count !== 'number') throw new TypeError('The count must be a number.'); + if (!Number.isInteger(count) || count < 1) throw new RangeError('The count must be an integer greater than 0.'); + return arr.slice(-count); + } + + /** + * Obtains the last key(s) in this collection. This relies on {@link Collection#keyArray}, and thus the caching + * mechanism applies here as well. + * @param {number} [count] Number of keys to obtain from the end + * @returns {*|Array<*>} The single key if `count` is undefined, or an array of keys of `count` length + */ + lastKey(count) { + const arr = this.keyArray(); + if (count === undefined) return arr[arr.length - 1]; + if (typeof count !== 'number') throw new TypeError('The count must be a number.'); + if (!Number.isInteger(count) || count < 1) throw new RangeError('The count must be an integer greater than 0.'); + return arr.slice(-count); + } + + /** + * Obtains random value(s) from this collection. This relies on {@link Collection#array}, and thus the caching + * mechanism applies here as well. + * @param {number} [count] Number of values to obtain randomly + * @returns {*|Array<*>} The single value if `count` is undefined, or an array of values of `count` length + */ + random(count) { + let arr = this.array(); + if (count === undefined) return arr[Math.floor(Math.random() * arr.length)]; + if (typeof count !== 'number') throw new TypeError('The count must be a number.'); + if (!Number.isInteger(count) || count < 1) throw new RangeError('The count must be an integer greater than 0.'); + if (arr.length === 0) return []; + const rand = new Array(count); + arr = arr.slice(); + for (let i = 0; i < count; i++) rand[i] = arr.splice(Math.floor(Math.random() * arr.length), 1)[0]; + return rand; + } + + /** + * Obtains random key(s) from this collection. This relies on {@link Collection#keyArray}, and thus the caching + * mechanism applies here as well. + * @param {number} [count] Number of keys to obtain randomly + * @returns {*|Array<*>} The single key if `count` is undefined, or an array of keys of `count` length + */ + randomKey(count) { + let arr = this.keyArray(); + if (count === undefined) return arr[Math.floor(Math.random() * arr.length)]; + if (typeof count !== 'number') throw new TypeError('The count must be a number.'); + if (!Number.isInteger(count) || count < 1) throw new RangeError('The count must be an integer greater than 0.'); + if (arr.length === 0) return []; + const rand = new Array(count); + arr = arr.slice(); + for (let i = 0; i < count; i++) rand[i] = arr.splice(Math.floor(Math.random() * arr.length), 1)[0]; + return rand; + } + + /** + * Searches for all items where their specified property's value is identical to the given value + * (`item[prop] === value`). + * @param {string} prop The property to test against + * @param {*} value The expected value + * @returns {Array} + * @example + * collection.findAll('username', 'Bob'); + */ + findAll(prop, value) { + if (typeof prop !== 'string') throw new TypeError('Key must be a string.'); + if (typeof value === 'undefined') throw new Error('Value must be specified.'); + const results = []; + for (const item of this.values()) { + if (item[prop] === value) results.push(item); + } + return results; + } + + /** + * Searches for a single item where its specified property's value is identical to the given value + * (`item[prop] === value`), or the given function returns a truthy value. In the latter case, this is identical to + * [Array.find()](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/find). + * All collections used in Discord.js are mapped using their `id` property, and if you want to find by id you + * should use the `get` method. See + * [MDN](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Map/get) for details. + * @param {string|Function} propOrFn The property to test against, or the function to test with + * @param {*} [value] The expected value - only applicable and required if using a property for the first argument + * @returns {*} + * @example + * collection.find('username', 'Bob'); + * @example + * collection.find(val => val.username === 'Bob'); + */ + find(propOrFn, value) { + if (typeof propOrFn === 'string') { + if (typeof value === 'undefined') throw new Error('Value must be specified.'); + for (const item of this.values()) { + if (item[propOrFn] === value) return item; + } + return null; + } else if (typeof propOrFn === 'function') { + for (const [key, val] of this) { + if (propOrFn(val, key, this)) return val; + } + return null; + } else { + throw new Error('First argument must be a property string or a function.'); + } + } + + /* eslint-disable max-len */ + /** + * Searches for the key of a single item where its specified property's value is identical to the given value + * (`item[prop] === value`), or the given function returns a truthy value. In the latter case, this is identical to + * [Array.findIndex()](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/findIndex). + * @param {string|Function} propOrFn The property to test against, or the function to test with + * @param {*} [value] The expected value - only applicable and required if using a property for the first argument + * @returns {*} + * @example + * collection.findKey('username', 'Bob'); + * @example + * collection.findKey(val => val.username === 'Bob'); + */ + /* eslint-enable max-len */ + findKey(propOrFn, value) { + if (typeof propOrFn === 'string') { + if (typeof value === 'undefined') throw new Error('Value must be specified.'); + for (const [key, val] of this) { + if (val[propOrFn] === value) return key; + } + return null; + } else if (typeof propOrFn === 'function') { + for (const [key, val] of this) { + if (propOrFn(val, key, this)) return key; + } + return null; + } else { + throw new Error('First argument must be a property string or a function.'); + } + } + + /** + * Searches for the existence of a single item where its specified property's value is identical to the given value + * (`item[prop] === value`). + * Do not use this to check for an item by its ID. Instead, use `collection.has(id)`. See + * [MDN](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Map/has) for details. + * @param {string} prop The property to test against + * @param {*} value The expected value + * @returns {boolean} + * @example + * if (collection.exists('username', 'Bob')) { + * console.log('user here!'); + * } + */ + exists(prop, value) { + return Boolean(this.find(prop, value)); + } + + /** + * Identical to + * [Array.filter()](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/filter), + * but returns a Collection instead of an Array. + * @param {Function} fn Function used to test (should return a boolean) + * @param {Object} [thisArg] Value to use as `this` when executing function + * @returns {Collection} + */ + filter(fn, thisArg) { + if (thisArg) fn = fn.bind(thisArg); + const results = new Collection(); + for (const [key, val] of this) { + if (fn(val, key, this)) results.set(key, val); + } + return results; + } + + /** + * Identical to + * [Array.filter()](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/filter). + * @param {Function} fn Function used to test (should return a boolean) + * @param {Object} [thisArg] Value to use as `this` when executing function + * @returns {Array} + */ + filterArray(fn, thisArg) { + if (thisArg) fn = fn.bind(thisArg); + const results = []; + for (const [key, val] of this) { + if (fn(val, key, this)) results.push(val); + } + return results; + } + + /** + * Identical to + * [Array.map()](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/map). + * @param {Function} fn Function that produces an element of the new array, taking three arguments + * @param {*} [thisArg] Value to use as `this` when executing function + * @returns {Array} + */ + map(fn, thisArg) { + if (thisArg) fn = fn.bind(thisArg); + const arr = new Array(this.size); + let i = 0; + for (const [key, val] of this) arr[i++] = fn(val, key, this); + return arr; + } + + /** + * Identical to + * [Array.some()](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/some). + * @param {Function} fn Function used to test (should return a boolean) + * @param {Object} [thisArg] Value to use as `this` when executing function + * @returns {boolean} + */ + some(fn, thisArg) { + if (thisArg) fn = fn.bind(thisArg); + for (const [key, val] of this) { + if (fn(val, key, this)) return true; + } + return false; + } + + /** + * Identical to + * [Array.every()](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/every). + * @param {Function} fn Function used to test (should return a boolean) + * @param {Object} [thisArg] Value to use as `this` when executing function + * @returns {boolean} + */ + every(fn, thisArg) { + if (thisArg) fn = fn.bind(thisArg); + for (const [key, val] of this) { + if (!fn(val, key, this)) return false; + } + return true; + } + + /** + * Identical to + * [Array.reduce()](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/reduce). + * @param {Function} fn Function used to reduce, taking four arguments; `accumulator`, `currentValue`, `currentKey`, + * and `collection` + * @param {*} [initialValue] Starting value for the accumulator + * @returns {*} + */ + reduce(fn, initialValue) { + let accumulator; + if (typeof initialValue !== 'undefined') { + accumulator = initialValue; + for (const [key, val] of this) accumulator = fn(accumulator, val, key, this); + } else { + let first = true; + for (const [key, val] of this) { + if (first) { + accumulator = val; + first = false; + continue; + } + accumulator = fn(accumulator, val, key, this); + } + } + return accumulator; + } + + /** + * Creates an identical shallow copy of this collection. + * @returns {Collection} + * @example const newColl = someColl.clone(); + */ + clone() { + return new this.constructor(this); + } + + /** + * Combines this collection with others into a new collection. None of the source collections are modified. + * @param {...Collection} collections Collections to merge + * @returns {Collection} + * @example const newColl = someColl.concat(someOtherColl, anotherColl, ohBoyAColl); + */ + concat(...collections) { + const newColl = this.clone(); + for (const coll of collections) { + for (const [key, val] of coll) newColl.set(key, val); + } + return newColl; + } + + /** + * Calls the `delete()` method on all items that have it. + * @returns {Promise[]} + */ + deleteAll() { + const returns = []; + for (const item of this.values()) { + if (item.delete) returns.push(item.delete()); + } + return returns; + } + + /** + * Checks if this collection shares identical key-value pairings with another. + * This is different to checking for equality using equal-signs, because + * the collections may be different objects, but contain the same data. + * @param {Collection} collection Collection to compare with + * @returns {boolean} Whether the collections have identical contents + */ + equals(collection) { + if (!collection) return false; + if (this === collection) return true; + if (this.size !== collection.size) return false; + return !this.find((value, key) => { + const testVal = collection.get(key); + return testVal !== value || (testVal === undefined && !collection.has(key)); + }); + } + + /** + * The sort() method sorts the elements of a collection in place and returns the collection. + * The sort is not necessarily stable. The default sort order is according to string Unicode code points. + * @param {Function} [compareFunction] Specifies a function that defines the sort order. + * if omitted, the collection is sorted according to each character's Unicode code point value, + * according to the string conversion of each element. + * @returns {Collection} + */ + sort(compareFunction = (x, y) => +(x > y) || +(x === y) - 1) { + return new Collection(Array.from(this.entries()).sort((a, b) => compareFunction(a[1], b[1], a[0], b[0]))); + } +} + +module.exports = Collection; + + +/***/ }), +/* 4 */ +/***/ (function(module, exports, __webpack_require__) { + +/* WEBPACK VAR INJECTION */(function(Buffer) {const snekfetch = __webpack_require__(32); +const Constants = __webpack_require__(0); +const ConstantsHttp = Constants.DefaultOptions.http; + +/** + * Contains various general-purpose utility methods. These functions are also available on the base `Discord` object. + */ +class Util { + constructor() { + throw new Error(`The ${this.constructor.name} class may not be instantiated.`); + } + + /** + * Splits a string into multiple chunks at a designated character that do not exceed a specific length. + * @param {string} text Content to split + * @param {SplitOptions} [options] Options controlling the behaviour of the split + * @returns {string|string[]} + */ + static splitMessage(text, { maxLength = 1950, char = '\n', prepend = '', append = '' } = {}) { + if (text.length <= maxLength) return text; + const splitText = text.split(char); + if (splitText.length === 1) throw new Error('Message exceeds the max length and contains no split characters.'); + const messages = ['']; + let msg = 0; + for (let i = 0; i < splitText.length; i++) { + if (messages[msg].length + splitText[i].length + 1 > maxLength) { + messages[msg] += append; + messages.push(prepend); + msg++; + } + messages[msg] += (messages[msg].length > 0 && messages[msg] !== prepend ? char : '') + splitText[i]; + } + return messages; + } + + /** + * Escapes any Discord-flavour markdown in a string. + * @param {string} text Content to escape + * @param {boolean} [onlyCodeBlock=false] Whether to only escape codeblocks (takes priority) + * @param {boolean} [onlyInlineCode=false] Whether to only escape inline code + * @returns {string} + */ + static escapeMarkdown(text, onlyCodeBlock = false, onlyInlineCode = false) { + if (onlyCodeBlock) return text.replace(/```/g, '`\u200b``'); + if (onlyInlineCode) return text.replace(/\\(`|\\)/g, '$1').replace(/(`|\\)/g, '\\$1'); + return text.replace(/\\(\*|_|`|~|\\)/g, '$1').replace(/(\*|_|`|~|\\)/g, '\\$1'); + } + + /** + * Gets the recommended shard count from Discord. + * @param {string} token Discord auth token + * @param {number} [guildsPerShard=1000] Number of guilds per shard + * @returns {Promise} The recommended number of shards + */ + static fetchRecommendedShards(token, guildsPerShard = 1000) { + return new Promise((resolve, reject) => { + if (!token) throw new Error('A token must be provided.'); + snekfetch.get(`${ConstantsHttp.host}/api/v${ConstantsHttp.version}${Constants.Endpoints.gateway.bot}`) + .set('Authorization', `Bot ${token.replace(/^Bot\s*/i, '')}`) + .end((err, res) => { + if (err) reject(err); + resolve(res.body.shards * (1000 / guildsPerShard)); + }); + }); + } + + /** + * Parses emoji info out of a string. The string must be one of: + * * A UTF-8 emoji (no ID) + * * A URL-encoded UTF-8 emoji (no ID) + * * A Discord custom emoji (`<:name:id>`) + * @param {string} text Emoji string to parse + * @returns {Object} Object with `name` and `id` properties + * @private + */ + static parseEmoji(text) { + if (text.includes('%')) text = decodeURIComponent(text); + if (text.includes(':')) { + const [name, id] = text.split(':'); + return { name, id }; + } else { + return { + name: text, + id: null, + }; + } + } + + /** + * Checks whether the arrays are equal, also removes duplicated entries from b. + * @param {Array<*>} a Array which will not be modified. + * @param {Array<*>} b Array to remove duplicated entries from. + * @returns {boolean} Whether the arrays are equal. + * @private + */ + static arraysEqual(a, b) { + if (a === b) return true; + if (a.length !== b.length) return false; + + for (const item of a) { + const ind = b.indexOf(item); + if (ind !== -1) b.splice(ind, 1); + } + + return b.length === 0; + } + + /** + * Shallow-copies an object with its class/prototype intact. + * @param {Object} obj Object to clone + * @returns {Object} + * @private + */ + static cloneObject(obj) { + return Object.assign(Object.create(obj), obj); + } + + /** + * Sets default properties on an object that aren't already specified. + * @param {Object} def Default properties + * @param {Object} given Object to assign defaults to + * @returns {Object} + * @private + */ + static mergeDefault(def, given) { + if (!given) return def; + for (const key in def) { + if (!{}.hasOwnProperty.call(given, key)) { + given[key] = def[key]; + } else if (given[key] === Object(given[key])) { + given[key] = this.mergeDefault(def[key], given[key]); + } + } + + return given; + } + + /** + * Converts an ArrayBuffer or string to a Buffer. + * @param {ArrayBuffer|string} ab ArrayBuffer to convert + * @returns {Buffer} + * @private + */ + static convertToBuffer(ab) { + if (typeof ab === 'string') ab = this.str2ab(ab); + return Buffer.from(ab); + } + + /** + * Converts a string to an ArrayBuffer. + * @param {string} str String to convert + * @returns {ArrayBuffer} + * @private + */ + static str2ab(str) { + const buffer = new ArrayBuffer(str.length * 2); + const view = new Uint16Array(buffer); + for (var i = 0, strLen = str.length; i < strLen; i++) view[i] = str.charCodeAt(i); + return buffer; + } + + /** + * Makes an Error from a plain info object. + * @param {Object} obj Error info + * @param {string} obj.name Error type + * @param {string} obj.message Message for the error + * @param {string} obj.stack Stack for the error + * @returns {Error} + * @private + */ + static makeError(obj) { + const err = new Error(obj.message); + err.name = obj.name; + err.stack = obj.stack; + return err; + } + + /** + * Makes a plain error info object from an Error. + * @param {Error} err Error to get info from + * @returns {Object} + * @private + */ + static makePlainError(err) { + const obj = {}; + obj.name = err.name; + obj.message = err.message; + obj.stack = err.stack; + return obj; + } + + /** + * Moves an element in an array *in place*. + * @param {Array<*>} array Array to modify + * @param {*} element Element to move + * @param {number} newIndex Index or offset to move the element to + * @param {boolean} [offset=false] Move the element by an offset amount rather than to a set index + * @returns {number} + * @private + */ + static moveElementInArray(array, element, newIndex, offset = false) { + const index = array.indexOf(element); + newIndex = (offset ? index : 0) + newIndex; + if (newIndex > -1 && newIndex < array.length) { + const removedElement = array.splice(index, 1)[0]; + array.splice(newIndex, 0, removedElement); + } + return array.indexOf(element); + } +} + +module.exports = Util; + +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(5).Buffer)) + +/***/ }), +/* 5 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(global) {/*! + * The buffer module from node.js, for the browser. + * + * @author Feross Aboukhadijeh + * @license MIT + */ +/* eslint-disable no-proto */ + + + +var base64 = __webpack_require__(77) +var ieee754 = __webpack_require__(78) +var isArray = __webpack_require__(45) + +exports.Buffer = Buffer +exports.SlowBuffer = SlowBuffer +exports.INSPECT_MAX_BYTES = 50 + +/** + * If `Buffer.TYPED_ARRAY_SUPPORT`: + * === true Use Uint8Array implementation (fastest) + * === false Use Object implementation (most compatible, even IE6) + * + * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+, + * Opera 11.6+, iOS 4.2+. + * + * Due to various browser bugs, sometimes the Object implementation will be used even + * when the browser supports typed arrays. + * + * Note: + * + * - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances, + * See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438. + * + * - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function. + * + * - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of + * incorrect length in some situations. + + * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they + * get the Object implementation, which is slower but behaves correctly. + */ +Buffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined + ? global.TYPED_ARRAY_SUPPORT + : typedArraySupport() + +/* + * Export kMaxLength after typed array support is determined. + */ +exports.kMaxLength = kMaxLength() + +function typedArraySupport () { + try { + var arr = new Uint8Array(1) + arr.__proto__ = {__proto__: Uint8Array.prototype, foo: function () { return 42 }} + return arr.foo() === 42 && // typed array instances can be augmented + typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray` + arr.subarray(1, 1).byteLength === 0 // ie10 has broken `subarray` + } catch (e) { + return false + } +} + +function kMaxLength () { + return Buffer.TYPED_ARRAY_SUPPORT + ? 0x7fffffff + : 0x3fffffff +} + +function createBuffer (that, length) { + if (kMaxLength() < length) { + throw new RangeError('Invalid typed array length') + } + if (Buffer.TYPED_ARRAY_SUPPORT) { + // Return an augmented `Uint8Array` instance, for best performance + that = new Uint8Array(length) + that.__proto__ = Buffer.prototype + } else { + // Fallback: Return an object instance of the Buffer class + if (that === null) { + that = new Buffer(length) + } + that.length = length + } + + return that +} + +/** + * The Buffer constructor returns instances of `Uint8Array` that have their + * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of + * `Uint8Array`, so the returned instances will have all the node `Buffer` methods + * and the `Uint8Array` methods. Square bracket notation works as expected -- it + * returns a single octet. + * + * The `Uint8Array` prototype remains unmodified. + */ + +function Buffer (arg, encodingOrOffset, length) { + if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) { + return new Buffer(arg, encodingOrOffset, length) + } + + // Common case. + if (typeof arg === 'number') { + if (typeof encodingOrOffset === 'string') { + throw new Error( + 'If encoding is specified then the first argument must be a string' + ) + } + return allocUnsafe(this, arg) + } + return from(this, arg, encodingOrOffset, length) +} + +Buffer.poolSize = 8192 // not used by this implementation + +// TODO: Legacy, not needed anymore. Remove in next major version. +Buffer._augment = function (arr) { + arr.__proto__ = Buffer.prototype + return arr +} + +function from (that, value, encodingOrOffset, length) { + if (typeof value === 'number') { + throw new TypeError('"value" argument must not be a number') + } + + if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) { + return fromArrayBuffer(that, value, encodingOrOffset, length) + } + + if (typeof value === 'string') { + return fromString(that, value, encodingOrOffset) + } + + return fromObject(that, value) +} + +/** + * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError + * if value is a number. + * Buffer.from(str[, encoding]) + * Buffer.from(array) + * Buffer.from(buffer) + * Buffer.from(arrayBuffer[, byteOffset[, length]]) + **/ +Buffer.from = function (value, encodingOrOffset, length) { + return from(null, value, encodingOrOffset, length) +} + +if (Buffer.TYPED_ARRAY_SUPPORT) { + Buffer.prototype.__proto__ = Uint8Array.prototype + Buffer.__proto__ = Uint8Array + if (typeof Symbol !== 'undefined' && Symbol.species && + Buffer[Symbol.species] === Buffer) { + // Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97 + Object.defineProperty(Buffer, Symbol.species, { + value: null, + configurable: true + }) + } +} + +function assertSize (size) { + if (typeof size !== 'number') { + throw new TypeError('"size" argument must be a number') + } else if (size < 0) { + throw new RangeError('"size" argument must not be negative') + } +} + +function alloc (that, size, fill, encoding) { + assertSize(size) + if (size <= 0) { + return createBuffer(that, size) + } + if (fill !== undefined) { + // Only pay attention to encoding if it's a string. This + // prevents accidentally sending in a number that would + // be interpretted as a start offset. + return typeof encoding === 'string' + ? createBuffer(that, size).fill(fill, encoding) + : createBuffer(that, size).fill(fill) + } + return createBuffer(that, size) +} + +/** + * Creates a new filled Buffer instance. + * alloc(size[, fill[, encoding]]) + **/ +Buffer.alloc = function (size, fill, encoding) { + return alloc(null, size, fill, encoding) +} + +function allocUnsafe (that, size) { + assertSize(size) + that = createBuffer(that, size < 0 ? 0 : checked(size) | 0) + if (!Buffer.TYPED_ARRAY_SUPPORT) { + for (var i = 0; i < size; ++i) { + that[i] = 0 + } + } + return that +} + +/** + * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance. + * */ +Buffer.allocUnsafe = function (size) { + return allocUnsafe(null, size) +} +/** + * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance. + */ +Buffer.allocUnsafeSlow = function (size) { + return allocUnsafe(null, size) +} + +function fromString (that, string, encoding) { + if (typeof encoding !== 'string' || encoding === '') { + encoding = 'utf8' + } + + if (!Buffer.isEncoding(encoding)) { + throw new TypeError('"encoding" must be a valid string encoding') + } + + var length = byteLength(string, encoding) | 0 + that = createBuffer(that, length) + + var actual = that.write(string, encoding) + + if (actual !== length) { + // Writing a hex string, for example, that contains invalid characters will + // cause everything after the first invalid character to be ignored. (e.g. + // 'abxxcd' will be treated as 'ab') + that = that.slice(0, actual) + } + + return that +} + +function fromArrayLike (that, array) { + var length = array.length < 0 ? 0 : checked(array.length) | 0 + that = createBuffer(that, length) + for (var i = 0; i < length; i += 1) { + that[i] = array[i] & 255 + } + return that +} + +function fromArrayBuffer (that, array, byteOffset, length) { + array.byteLength // this throws if `array` is not a valid ArrayBuffer + + if (byteOffset < 0 || array.byteLength < byteOffset) { + throw new RangeError('\'offset\' is out of bounds') + } + + if (array.byteLength < byteOffset + (length || 0)) { + throw new RangeError('\'length\' is out of bounds') + } + + if (byteOffset === undefined && length === undefined) { + array = new Uint8Array(array) + } else if (length === undefined) { + array = new Uint8Array(array, byteOffset) + } else { + array = new Uint8Array(array, byteOffset, length) + } + + if (Buffer.TYPED_ARRAY_SUPPORT) { + // Return an augmented `Uint8Array` instance, for best performance + that = array + that.__proto__ = Buffer.prototype + } else { + // Fallback: Return an object instance of the Buffer class + that = fromArrayLike(that, array) + } + return that +} + +function fromObject (that, obj) { + if (Buffer.isBuffer(obj)) { + var len = checked(obj.length) | 0 + that = createBuffer(that, len) + + if (that.length === 0) { + return that + } + + obj.copy(that, 0, 0, len) + return that + } + + if (obj) { + if ((typeof ArrayBuffer !== 'undefined' && + obj.buffer instanceof ArrayBuffer) || 'length' in obj) { + if (typeof obj.length !== 'number' || isnan(obj.length)) { + return createBuffer(that, 0) + } + return fromArrayLike(that, obj) + } + + if (obj.type === 'Buffer' && isArray(obj.data)) { + return fromArrayLike(that, obj.data) + } + } + + throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.') +} + +function checked (length) { + // Note: cannot use `length < kMaxLength()` here because that fails when + // length is NaN (which is otherwise coerced to zero.) + if (length >= kMaxLength()) { + throw new RangeError('Attempt to allocate Buffer larger than maximum ' + + 'size: 0x' + kMaxLength().toString(16) + ' bytes') + } + return length | 0 +} + +function SlowBuffer (length) { + if (+length != length) { // eslint-disable-line eqeqeq + length = 0 + } + return Buffer.alloc(+length) +} + +Buffer.isBuffer = function isBuffer (b) { + return !!(b != null && b._isBuffer) +} + +Buffer.compare = function compare (a, b) { + if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) { + throw new TypeError('Arguments must be Buffers') + } + + if (a === b) return 0 + + var x = a.length + var y = b.length + + for (var i = 0, len = Math.min(x, y); i < len; ++i) { + if (a[i] !== b[i]) { + x = a[i] + y = b[i] + break + } + } + + if (x < y) return -1 + if (y < x) return 1 + return 0 +} + +Buffer.isEncoding = function isEncoding (encoding) { + switch (String(encoding).toLowerCase()) { + case 'hex': + case 'utf8': + case 'utf-8': + case 'ascii': + case 'latin1': + case 'binary': + case 'base64': + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return true + default: + return false + } +} + +Buffer.concat = function concat (list, length) { + if (!isArray(list)) { + throw new TypeError('"list" argument must be an Array of Buffers') + } + + if (list.length === 0) { + return Buffer.alloc(0) + } + + var i + if (length === undefined) { + length = 0 + for (i = 0; i < list.length; ++i) { + length += list[i].length + } + } + + var buffer = Buffer.allocUnsafe(length) + var pos = 0 + for (i = 0; i < list.length; ++i) { + var buf = list[i] + if (!Buffer.isBuffer(buf)) { + throw new TypeError('"list" argument must be an Array of Buffers') + } + buf.copy(buffer, pos) + pos += buf.length + } + return buffer +} + +function byteLength (string, encoding) { + if (Buffer.isBuffer(string)) { + return string.length + } + if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' && + (ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) { + return string.byteLength + } + if (typeof string !== 'string') { + string = '' + string + } + + var len = string.length + if (len === 0) return 0 + + // Use a for loop to avoid recursion + var loweredCase = false + for (;;) { + switch (encoding) { + case 'ascii': + case 'latin1': + case 'binary': + return len + case 'utf8': + case 'utf-8': + case undefined: + return utf8ToBytes(string).length + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return len * 2 + case 'hex': + return len >>> 1 + case 'base64': + return base64ToBytes(string).length + default: + if (loweredCase) return utf8ToBytes(string).length // assume utf8 + encoding = ('' + encoding).toLowerCase() + loweredCase = true + } + } +} +Buffer.byteLength = byteLength + +function slowToString (encoding, start, end) { + var loweredCase = false + + // No need to verify that "this.length <= MAX_UINT32" since it's a read-only + // property of a typed array. + + // This behaves neither like String nor Uint8Array in that we set start/end + // to their upper/lower bounds if the value passed is out of range. + // undefined is handled specially as per ECMA-262 6th Edition, + // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization. + if (start === undefined || start < 0) { + start = 0 + } + // Return early if start > this.length. Done here to prevent potential uint32 + // coercion fail below. + if (start > this.length) { + return '' + } + + if (end === undefined || end > this.length) { + end = this.length + } + + if (end <= 0) { + return '' + } + + // Force coersion to uint32. This will also coerce falsey/NaN values to 0. + end >>>= 0 + start >>>= 0 + + if (end <= start) { + return '' + } + + if (!encoding) encoding = 'utf8' + + while (true) { + switch (encoding) { + case 'hex': + return hexSlice(this, start, end) + + case 'utf8': + case 'utf-8': + return utf8Slice(this, start, end) + + case 'ascii': + return asciiSlice(this, start, end) + + case 'latin1': + case 'binary': + return latin1Slice(this, start, end) + + case 'base64': + return base64Slice(this, start, end) + + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return utf16leSlice(this, start, end) + + default: + if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) + encoding = (encoding + '').toLowerCase() + loweredCase = true + } + } +} + +// The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect +// Buffer instances. +Buffer.prototype._isBuffer = true + +function swap (b, n, m) { + var i = b[n] + b[n] = b[m] + b[m] = i +} + +Buffer.prototype.swap16 = function swap16 () { + var len = this.length + if (len % 2 !== 0) { + throw new RangeError('Buffer size must be a multiple of 16-bits') + } + for (var i = 0; i < len; i += 2) { + swap(this, i, i + 1) + } + return this +} + +Buffer.prototype.swap32 = function swap32 () { + var len = this.length + if (len % 4 !== 0) { + throw new RangeError('Buffer size must be a multiple of 32-bits') + } + for (var i = 0; i < len; i += 4) { + swap(this, i, i + 3) + swap(this, i + 1, i + 2) + } + return this +} + +Buffer.prototype.swap64 = function swap64 () { + var len = this.length + if (len % 8 !== 0) { + throw new RangeError('Buffer size must be a multiple of 64-bits') + } + for (var i = 0; i < len; i += 8) { + swap(this, i, i + 7) + swap(this, i + 1, i + 6) + swap(this, i + 2, i + 5) + swap(this, i + 3, i + 4) + } + return this +} + +Buffer.prototype.toString = function toString () { + var length = this.length | 0 + if (length === 0) return '' + if (arguments.length === 0) return utf8Slice(this, 0, length) + return slowToString.apply(this, arguments) +} + +Buffer.prototype.equals = function equals (b) { + if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer') + if (this === b) return true + return Buffer.compare(this, b) === 0 +} + +Buffer.prototype.inspect = function inspect () { + var str = '' + var max = exports.INSPECT_MAX_BYTES + if (this.length > 0) { + str = this.toString('hex', 0, max).match(/.{2}/g).join(' ') + if (this.length > max) str += ' ... ' + } + return '' +} + +Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) { + if (!Buffer.isBuffer(target)) { + throw new TypeError('Argument must be a Buffer') + } + + if (start === undefined) { + start = 0 + } + if (end === undefined) { + end = target ? target.length : 0 + } + if (thisStart === undefined) { + thisStart = 0 + } + if (thisEnd === undefined) { + thisEnd = this.length + } + + if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) { + throw new RangeError('out of range index') + } + + if (thisStart >= thisEnd && start >= end) { + return 0 + } + if (thisStart >= thisEnd) { + return -1 + } + if (start >= end) { + return 1 + } + + start >>>= 0 + end >>>= 0 + thisStart >>>= 0 + thisEnd >>>= 0 + + if (this === target) return 0 + + var x = thisEnd - thisStart + var y = end - start + var len = Math.min(x, y) + + var thisCopy = this.slice(thisStart, thisEnd) + var targetCopy = target.slice(start, end) + + for (var i = 0; i < len; ++i) { + if (thisCopy[i] !== targetCopy[i]) { + x = thisCopy[i] + y = targetCopy[i] + break + } + } + + if (x < y) return -1 + if (y < x) return 1 + return 0 +} + +// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`, +// OR the last index of `val` in `buffer` at offset <= `byteOffset`. +// +// Arguments: +// - buffer - a Buffer to search +// - val - a string, Buffer, or number +// - byteOffset - an index into `buffer`; will be clamped to an int32 +// - encoding - an optional encoding, relevant is val is a string +// - dir - true for indexOf, false for lastIndexOf +function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) { + // Empty buffer means no match + if (buffer.length === 0) return -1 + + // Normalize byteOffset + if (typeof byteOffset === 'string') { + encoding = byteOffset + byteOffset = 0 + } else if (byteOffset > 0x7fffffff) { + byteOffset = 0x7fffffff + } else if (byteOffset < -0x80000000) { + byteOffset = -0x80000000 + } + byteOffset = +byteOffset // Coerce to Number. + if (isNaN(byteOffset)) { + // byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer + byteOffset = dir ? 0 : (buffer.length - 1) + } + + // Normalize byteOffset: negative offsets start from the end of the buffer + if (byteOffset < 0) byteOffset = buffer.length + byteOffset + if (byteOffset >= buffer.length) { + if (dir) return -1 + else byteOffset = buffer.length - 1 + } else if (byteOffset < 0) { + if (dir) byteOffset = 0 + else return -1 + } + + // Normalize val + if (typeof val === 'string') { + val = Buffer.from(val, encoding) + } + + // Finally, search either indexOf (if dir is true) or lastIndexOf + if (Buffer.isBuffer(val)) { + // Special case: looking for empty string/buffer always fails + if (val.length === 0) { + return -1 + } + return arrayIndexOf(buffer, val, byteOffset, encoding, dir) + } else if (typeof val === 'number') { + val = val & 0xFF // Search for a byte value [0-255] + if (Buffer.TYPED_ARRAY_SUPPORT && + typeof Uint8Array.prototype.indexOf === 'function') { + if (dir) { + return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset) + } else { + return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset) + } + } + return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir) + } + + throw new TypeError('val must be string, number or Buffer') +} + +function arrayIndexOf (arr, val, byteOffset, encoding, dir) { + var indexSize = 1 + var arrLength = arr.length + var valLength = val.length + + if (encoding !== undefined) { + encoding = String(encoding).toLowerCase() + if (encoding === 'ucs2' || encoding === 'ucs-2' || + encoding === 'utf16le' || encoding === 'utf-16le') { + if (arr.length < 2 || val.length < 2) { + return -1 + } + indexSize = 2 + arrLength /= 2 + valLength /= 2 + byteOffset /= 2 + } + } + + function read (buf, i) { + if (indexSize === 1) { + return buf[i] + } else { + return buf.readUInt16BE(i * indexSize) + } + } + + var i + if (dir) { + var foundIndex = -1 + for (i = byteOffset; i < arrLength; i++) { + if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) { + if (foundIndex === -1) foundIndex = i + if (i - foundIndex + 1 === valLength) return foundIndex * indexSize + } else { + if (foundIndex !== -1) i -= i - foundIndex + foundIndex = -1 + } + } + } else { + if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength + for (i = byteOffset; i >= 0; i--) { + var found = true + for (var j = 0; j < valLength; j++) { + if (read(arr, i + j) !== read(val, j)) { + found = false + break + } + } + if (found) return i + } + } + + return -1 +} + +Buffer.prototype.includes = function includes (val, byteOffset, encoding) { + return this.indexOf(val, byteOffset, encoding) !== -1 +} + +Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) { + return bidirectionalIndexOf(this, val, byteOffset, encoding, true) +} + +Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) { + return bidirectionalIndexOf(this, val, byteOffset, encoding, false) +} + +function hexWrite (buf, string, offset, length) { + offset = Number(offset) || 0 + var remaining = buf.length - offset + if (!length) { + length = remaining + } else { + length = Number(length) + if (length > remaining) { + length = remaining + } + } + + // must be an even number of digits + var strLen = string.length + if (strLen % 2 !== 0) throw new TypeError('Invalid hex string') + + if (length > strLen / 2) { + length = strLen / 2 + } + for (var i = 0; i < length; ++i) { + var parsed = parseInt(string.substr(i * 2, 2), 16) + if (isNaN(parsed)) return i + buf[offset + i] = parsed + } + return i +} + +function utf8Write (buf, string, offset, length) { + return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length) +} + +function asciiWrite (buf, string, offset, length) { + return blitBuffer(asciiToBytes(string), buf, offset, length) +} + +function latin1Write (buf, string, offset, length) { + return asciiWrite(buf, string, offset, length) +} + +function base64Write (buf, string, offset, length) { + return blitBuffer(base64ToBytes(string), buf, offset, length) +} + +function ucs2Write (buf, string, offset, length) { + return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length) +} + +Buffer.prototype.write = function write (string, offset, length, encoding) { + // Buffer#write(string) + if (offset === undefined) { + encoding = 'utf8' + length = this.length + offset = 0 + // Buffer#write(string, encoding) + } else if (length === undefined && typeof offset === 'string') { + encoding = offset + length = this.length + offset = 0 + // Buffer#write(string, offset[, length][, encoding]) + } else if (isFinite(offset)) { + offset = offset | 0 + if (isFinite(length)) { + length = length | 0 + if (encoding === undefined) encoding = 'utf8' + } else { + encoding = length + length = undefined + } + // legacy write(string, encoding, offset, length) - remove in v0.13 + } else { + throw new Error( + 'Buffer.write(string, encoding, offset[, length]) is no longer supported' + ) + } + + var remaining = this.length - offset + if (length === undefined || length > remaining) length = remaining + + if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) { + throw new RangeError('Attempt to write outside buffer bounds') + } + + if (!encoding) encoding = 'utf8' + + var loweredCase = false + for (;;) { + switch (encoding) { + case 'hex': + return hexWrite(this, string, offset, length) + + case 'utf8': + case 'utf-8': + return utf8Write(this, string, offset, length) + + case 'ascii': + return asciiWrite(this, string, offset, length) + + case 'latin1': + case 'binary': + return latin1Write(this, string, offset, length) + + case 'base64': + // Warning: maxLength not taken into account in base64Write + return base64Write(this, string, offset, length) + + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return ucs2Write(this, string, offset, length) + + default: + if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) + encoding = ('' + encoding).toLowerCase() + loweredCase = true + } + } +} + +Buffer.prototype.toJSON = function toJSON () { + return { + type: 'Buffer', + data: Array.prototype.slice.call(this._arr || this, 0) + } +} + +function base64Slice (buf, start, end) { + if (start === 0 && end === buf.length) { + return base64.fromByteArray(buf) + } else { + return base64.fromByteArray(buf.slice(start, end)) + } +} + +function utf8Slice (buf, start, end) { + end = Math.min(buf.length, end) + var res = [] + + var i = start + while (i < end) { + var firstByte = buf[i] + var codePoint = null + var bytesPerSequence = (firstByte > 0xEF) ? 4 + : (firstByte > 0xDF) ? 3 + : (firstByte > 0xBF) ? 2 + : 1 + + if (i + bytesPerSequence <= end) { + var secondByte, thirdByte, fourthByte, tempCodePoint + + switch (bytesPerSequence) { + case 1: + if (firstByte < 0x80) { + codePoint = firstByte + } + break + case 2: + secondByte = buf[i + 1] + if ((secondByte & 0xC0) === 0x80) { + tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F) + if (tempCodePoint > 0x7F) { + codePoint = tempCodePoint + } + } + break + case 3: + secondByte = buf[i + 1] + thirdByte = buf[i + 2] + if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) { + tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F) + if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) { + codePoint = tempCodePoint + } + } + break + case 4: + secondByte = buf[i + 1] + thirdByte = buf[i + 2] + fourthByte = buf[i + 3] + if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) { + tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F) + if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) { + codePoint = tempCodePoint + } + } + } + } + + if (codePoint === null) { + // we did not generate a valid codePoint so insert a + // replacement char (U+FFFD) and advance only 1 byte + codePoint = 0xFFFD + bytesPerSequence = 1 + } else if (codePoint > 0xFFFF) { + // encode to utf16 (surrogate pair dance) + codePoint -= 0x10000 + res.push(codePoint >>> 10 & 0x3FF | 0xD800) + codePoint = 0xDC00 | codePoint & 0x3FF + } + + res.push(codePoint) + i += bytesPerSequence + } + + return decodeCodePointsArray(res) +} + +// Based on http://stackoverflow.com/a/22747272/680742, the browser with +// the lowest limit is Chrome, with 0x10000 args. +// We go 1 magnitude less, for safety +var MAX_ARGUMENTS_LENGTH = 0x1000 + +function decodeCodePointsArray (codePoints) { + var len = codePoints.length + if (len <= MAX_ARGUMENTS_LENGTH) { + return String.fromCharCode.apply(String, codePoints) // avoid extra slice() + } + + // Decode in chunks to avoid "call stack size exceeded". + var res = '' + var i = 0 + while (i < len) { + res += String.fromCharCode.apply( + String, + codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH) + ) + } + return res +} + +function asciiSlice (buf, start, end) { + var ret = '' + end = Math.min(buf.length, end) + + for (var i = start; i < end; ++i) { + ret += String.fromCharCode(buf[i] & 0x7F) + } + return ret +} + +function latin1Slice (buf, start, end) { + var ret = '' + end = Math.min(buf.length, end) + + for (var i = start; i < end; ++i) { + ret += String.fromCharCode(buf[i]) + } + return ret +} + +function hexSlice (buf, start, end) { + var len = buf.length + + if (!start || start < 0) start = 0 + if (!end || end < 0 || end > len) end = len + + var out = '' + for (var i = start; i < end; ++i) { + out += toHex(buf[i]) + } + return out +} + +function utf16leSlice (buf, start, end) { + var bytes = buf.slice(start, end) + var res = '' + for (var i = 0; i < bytes.length; i += 2) { + res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256) + } + return res +} + +Buffer.prototype.slice = function slice (start, end) { + var len = this.length + start = ~~start + end = end === undefined ? len : ~~end + + if (start < 0) { + start += len + if (start < 0) start = 0 + } else if (start > len) { + start = len + } + + if (end < 0) { + end += len + if (end < 0) end = 0 + } else if (end > len) { + end = len + } + + if (end < start) end = start + + var newBuf + if (Buffer.TYPED_ARRAY_SUPPORT) { + newBuf = this.subarray(start, end) + newBuf.__proto__ = Buffer.prototype + } else { + var sliceLen = end - start + newBuf = new Buffer(sliceLen, undefined) + for (var i = 0; i < sliceLen; ++i) { + newBuf[i] = this[i + start] + } + } + + return newBuf +} + +/* + * Need to make sure that buffer isn't trying to write out of bounds. + */ +function checkOffset (offset, ext, length) { + if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint') + if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length') +} + +Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) { + offset = offset | 0 + byteLength = byteLength | 0 + if (!noAssert) checkOffset(offset, byteLength, this.length) + + var val = this[offset] + var mul = 1 + var i = 0 + while (++i < byteLength && (mul *= 0x100)) { + val += this[offset + i] * mul + } + + return val +} + +Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) { + offset = offset | 0 + byteLength = byteLength | 0 + if (!noAssert) { + checkOffset(offset, byteLength, this.length) + } + + var val = this[offset + --byteLength] + var mul = 1 + while (byteLength > 0 && (mul *= 0x100)) { + val += this[offset + --byteLength] * mul + } + + return val +} + +Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) { + if (!noAssert) checkOffset(offset, 1, this.length) + return this[offset] +} + +Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 2, this.length) + return this[offset] | (this[offset + 1] << 8) +} + +Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 2, this.length) + return (this[offset] << 8) | this[offset + 1] +} + +Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length) + + return ((this[offset]) | + (this[offset + 1] << 8) | + (this[offset + 2] << 16)) + + (this[offset + 3] * 0x1000000) +} + +Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length) + + return (this[offset] * 0x1000000) + + ((this[offset + 1] << 16) | + (this[offset + 2] << 8) | + this[offset + 3]) +} + +Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) { + offset = offset | 0 + byteLength = byteLength | 0 + if (!noAssert) checkOffset(offset, byteLength, this.length) + + var val = this[offset] + var mul = 1 + var i = 0 + while (++i < byteLength && (mul *= 0x100)) { + val += this[offset + i] * mul + } + mul *= 0x80 + + if (val >= mul) val -= Math.pow(2, 8 * byteLength) + + return val +} + +Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) { + offset = offset | 0 + byteLength = byteLength | 0 + if (!noAssert) checkOffset(offset, byteLength, this.length) + + var i = byteLength + var mul = 1 + var val = this[offset + --i] + while (i > 0 && (mul *= 0x100)) { + val += this[offset + --i] * mul + } + mul *= 0x80 + + if (val >= mul) val -= Math.pow(2, 8 * byteLength) + + return val +} + +Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) { + if (!noAssert) checkOffset(offset, 1, this.length) + if (!(this[offset] & 0x80)) return (this[offset]) + return ((0xff - this[offset] + 1) * -1) +} + +Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 2, this.length) + var val = this[offset] | (this[offset + 1] << 8) + return (val & 0x8000) ? val | 0xFFFF0000 : val +} + +Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 2, this.length) + var val = this[offset + 1] | (this[offset] << 8) + return (val & 0x8000) ? val | 0xFFFF0000 : val +} + +Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length) + + return (this[offset]) | + (this[offset + 1] << 8) | + (this[offset + 2] << 16) | + (this[offset + 3] << 24) +} + +Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length) + + return (this[offset] << 24) | + (this[offset + 1] << 16) | + (this[offset + 2] << 8) | + (this[offset + 3]) +} + +Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length) + return ieee754.read(this, offset, true, 23, 4) +} + +Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length) + return ieee754.read(this, offset, false, 23, 4) +} + +Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 8, this.length) + return ieee754.read(this, offset, true, 52, 8) +} + +Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 8, this.length) + return ieee754.read(this, offset, false, 52, 8) +} + +function checkInt (buf, value, offset, ext, max, min) { + if (!Buffer.isBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance') + if (value > max || value < min) throw new RangeError('"value" argument is out of bounds') + if (offset + ext > buf.length) throw new RangeError('Index out of range') +} + +Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) { + value = +value + offset = offset | 0 + byteLength = byteLength | 0 + if (!noAssert) { + var maxBytes = Math.pow(2, 8 * byteLength) - 1 + checkInt(this, value, offset, byteLength, maxBytes, 0) + } + + var mul = 1 + var i = 0 + this[offset] = value & 0xFF + while (++i < byteLength && (mul *= 0x100)) { + this[offset + i] = (value / mul) & 0xFF + } + + return offset + byteLength +} + +Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) { + value = +value + offset = offset | 0 + byteLength = byteLength | 0 + if (!noAssert) { + var maxBytes = Math.pow(2, 8 * byteLength) - 1 + checkInt(this, value, offset, byteLength, maxBytes, 0) + } + + var i = byteLength - 1 + var mul = 1 + this[offset + i] = value & 0xFF + while (--i >= 0 && (mul *= 0x100)) { + this[offset + i] = (value / mul) & 0xFF + } + + return offset + byteLength +} + +Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0) + if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value) + this[offset] = (value & 0xff) + return offset + 1 +} + +function objectWriteUInt16 (buf, value, offset, littleEndian) { + if (value < 0) value = 0xffff + value + 1 + for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; ++i) { + buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>> + (littleEndian ? i : 1 - i) * 8 + } +} + +Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value & 0xff) + this[offset + 1] = (value >>> 8) + } else { + objectWriteUInt16(this, value, offset, true) + } + return offset + 2 +} + +Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value >>> 8) + this[offset + 1] = (value & 0xff) + } else { + objectWriteUInt16(this, value, offset, false) + } + return offset + 2 +} + +function objectWriteUInt32 (buf, value, offset, littleEndian) { + if (value < 0) value = 0xffffffff + value + 1 + for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; ++i) { + buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff + } +} + +Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset + 3] = (value >>> 24) + this[offset + 2] = (value >>> 16) + this[offset + 1] = (value >>> 8) + this[offset] = (value & 0xff) + } else { + objectWriteUInt32(this, value, offset, true) + } + return offset + 4 +} + +Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value >>> 24) + this[offset + 1] = (value >>> 16) + this[offset + 2] = (value >>> 8) + this[offset + 3] = (value & 0xff) + } else { + objectWriteUInt32(this, value, offset, false) + } + return offset + 4 +} + +Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) { + var limit = Math.pow(2, 8 * byteLength - 1) + + checkInt(this, value, offset, byteLength, limit - 1, -limit) + } + + var i = 0 + var mul = 1 + var sub = 0 + this[offset] = value & 0xFF + while (++i < byteLength && (mul *= 0x100)) { + if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) { + sub = 1 + } + this[offset + i] = ((value / mul) >> 0) - sub & 0xFF + } + + return offset + byteLength +} + +Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) { + var limit = Math.pow(2, 8 * byteLength - 1) + + checkInt(this, value, offset, byteLength, limit - 1, -limit) + } + + var i = byteLength - 1 + var mul = 1 + var sub = 0 + this[offset + i] = value & 0xFF + while (--i >= 0 && (mul *= 0x100)) { + if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) { + sub = 1 + } + this[offset + i] = ((value / mul) >> 0) - sub & 0xFF + } + + return offset + byteLength +} + +Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80) + if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value) + if (value < 0) value = 0xff + value + 1 + this[offset] = (value & 0xff) + return offset + 1 +} + +Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value & 0xff) + this[offset + 1] = (value >>> 8) + } else { + objectWriteUInt16(this, value, offset, true) + } + return offset + 2 +} + +Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value >>> 8) + this[offset + 1] = (value & 0xff) + } else { + objectWriteUInt16(this, value, offset, false) + } + return offset + 2 +} + +Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value & 0xff) + this[offset + 1] = (value >>> 8) + this[offset + 2] = (value >>> 16) + this[offset + 3] = (value >>> 24) + } else { + objectWriteUInt32(this, value, offset, true) + } + return offset + 4 +} + +Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000) + if (value < 0) value = 0xffffffff + value + 1 + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value >>> 24) + this[offset + 1] = (value >>> 16) + this[offset + 2] = (value >>> 8) + this[offset + 3] = (value & 0xff) + } else { + objectWriteUInt32(this, value, offset, false) + } + return offset + 4 +} + +function checkIEEE754 (buf, value, offset, ext, max, min) { + if (offset + ext > buf.length) throw new RangeError('Index out of range') + if (offset < 0) throw new RangeError('Index out of range') +} + +function writeFloat (buf, value, offset, littleEndian, noAssert) { + if (!noAssert) { + checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38) + } + ieee754.write(buf, value, offset, littleEndian, 23, 4) + return offset + 4 +} + +Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) { + return writeFloat(this, value, offset, true, noAssert) +} + +Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) { + return writeFloat(this, value, offset, false, noAssert) +} + +function writeDouble (buf, value, offset, littleEndian, noAssert) { + if (!noAssert) { + checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308) + } + ieee754.write(buf, value, offset, littleEndian, 52, 8) + return offset + 8 +} + +Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) { + return writeDouble(this, value, offset, true, noAssert) +} + +Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) { + return writeDouble(this, value, offset, false, noAssert) +} + +// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length) +Buffer.prototype.copy = function copy (target, targetStart, start, end) { + if (!start) start = 0 + if (!end && end !== 0) end = this.length + if (targetStart >= target.length) targetStart = target.length + if (!targetStart) targetStart = 0 + if (end > 0 && end < start) end = start + + // Copy 0 bytes; we're done + if (end === start) return 0 + if (target.length === 0 || this.length === 0) return 0 + + // Fatal error conditions + if (targetStart < 0) { + throw new RangeError('targetStart out of bounds') + } + if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds') + if (end < 0) throw new RangeError('sourceEnd out of bounds') + + // Are we oob? + if (end > this.length) end = this.length + if (target.length - targetStart < end - start) { + end = target.length - targetStart + start + } + + var len = end - start + var i + + if (this === target && start < targetStart && targetStart < end) { + // descending copy from end + for (i = len - 1; i >= 0; --i) { + target[i + targetStart] = this[i + start] + } + } else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) { + // ascending copy from start + for (i = 0; i < len; ++i) { + target[i + targetStart] = this[i + start] + } + } else { + Uint8Array.prototype.set.call( + target, + this.subarray(start, start + len), + targetStart + ) + } + + return len +} + +// Usage: +// buffer.fill(number[, offset[, end]]) +// buffer.fill(buffer[, offset[, end]]) +// buffer.fill(string[, offset[, end]][, encoding]) +Buffer.prototype.fill = function fill (val, start, end, encoding) { + // Handle string cases: + if (typeof val === 'string') { + if (typeof start === 'string') { + encoding = start + start = 0 + end = this.length + } else if (typeof end === 'string') { + encoding = end + end = this.length + } + if (val.length === 1) { + var code = val.charCodeAt(0) + if (code < 256) { + val = code + } + } + if (encoding !== undefined && typeof encoding !== 'string') { + throw new TypeError('encoding must be a string') + } + if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) { + throw new TypeError('Unknown encoding: ' + encoding) + } + } else if (typeof val === 'number') { + val = val & 255 + } + + // Invalid ranges are not set to a default, so can range check early. + if (start < 0 || this.length < start || this.length < end) { + throw new RangeError('Out of range index') + } + + if (end <= start) { + return this + } + + start = start >>> 0 + end = end === undefined ? this.length : end >>> 0 + + if (!val) val = 0 + + var i + if (typeof val === 'number') { + for (i = start; i < end; ++i) { + this[i] = val + } + } else { + var bytes = Buffer.isBuffer(val) + ? val + : utf8ToBytes(new Buffer(val, encoding).toString()) + var len = bytes.length + for (i = 0; i < end - start; ++i) { + this[i + start] = bytes[i % len] + } + } + + return this +} + +// HELPER FUNCTIONS +// ================ + +var INVALID_BASE64_RE = /[^+\/0-9A-Za-z-_]/g + +function base64clean (str) { + // Node strips out invalid characters like \n and \t from the string, base64-js does not + str = stringtrim(str).replace(INVALID_BASE64_RE, '') + // Node converts strings with length < 2 to '' + if (str.length < 2) return '' + // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not + while (str.length % 4 !== 0) { + str = str + '=' + } + return str +} + +function stringtrim (str) { + if (str.trim) return str.trim() + return str.replace(/^\s+|\s+$/g, '') +} + +function toHex (n) { + if (n < 16) return '0' + n.toString(16) + return n.toString(16) +} + +function utf8ToBytes (string, units) { + units = units || Infinity + var codePoint + var length = string.length + var leadSurrogate = null + var bytes = [] + + for (var i = 0; i < length; ++i) { + codePoint = string.charCodeAt(i) + + // is surrogate component + if (codePoint > 0xD7FF && codePoint < 0xE000) { + // last char was a lead + if (!leadSurrogate) { + // no lead yet + if (codePoint > 0xDBFF) { + // unexpected trail + if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) + continue + } else if (i + 1 === length) { + // unpaired lead + if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) + continue + } + + // valid lead + leadSurrogate = codePoint + + continue + } + + // 2 leads in a row + if (codePoint < 0xDC00) { + if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) + leadSurrogate = codePoint + continue + } + + // valid surrogate pair + codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000 + } else if (leadSurrogate) { + // valid bmp char, but last char was a lead + if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) + } + + leadSurrogate = null + + // encode utf8 + if (codePoint < 0x80) { + if ((units -= 1) < 0) break + bytes.push(codePoint) + } else if (codePoint < 0x800) { + if ((units -= 2) < 0) break + bytes.push( + codePoint >> 0x6 | 0xC0, + codePoint & 0x3F | 0x80 + ) + } else if (codePoint < 0x10000) { + if ((units -= 3) < 0) break + bytes.push( + codePoint >> 0xC | 0xE0, + codePoint >> 0x6 & 0x3F | 0x80, + codePoint & 0x3F | 0x80 + ) + } else if (codePoint < 0x110000) { + if ((units -= 4) < 0) break + bytes.push( + codePoint >> 0x12 | 0xF0, + codePoint >> 0xC & 0x3F | 0x80, + codePoint >> 0x6 & 0x3F | 0x80, + codePoint & 0x3F | 0x80 + ) + } else { + throw new Error('Invalid code point') + } + } + + return bytes +} + +function asciiToBytes (str) { + var byteArray = [] + for (var i = 0; i < str.length; ++i) { + // Node's code seems to be doing this and not & 0x7F.. + byteArray.push(str.charCodeAt(i) & 0xFF) + } + return byteArray +} + +function utf16leToBytes (str, units) { + var c, hi, lo + var byteArray = [] + for (var i = 0; i < str.length; ++i) { + if ((units -= 2) < 0) break + + c = str.charCodeAt(i) + hi = c >> 8 + lo = c % 256 + byteArray.push(lo) + byteArray.push(hi) + } + + return byteArray +} + +function base64ToBytes (str) { + return base64.toByteArray(base64clean(str)) +} + +function blitBuffer (src, dst, offset, length) { + for (var i = 0; i < length; ++i) { + if ((i + offset >= dst.length) || (i >= src.length)) break + dst[i + offset] = src[i] + } + return i +} + +function isnan (val) { + return val !== val // eslint-disable-line no-self-compare +} + +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(6))) + +/***/ }), +/* 6 */ +/***/ (function(module, exports) { + +var g; + +// This works in non-strict mode +g = (function() { + return this; +})(); + +try { + // This works if eval is allowed (see CSP) + g = g || Function("return this")() || (1,eval)("this"); +} catch(e) { + // This works if the window reference is available + if(typeof window === "object") + g = window; +} + +// g can still be undefined, but nothing to do about it... +// We return undefined, instead of nothing here, so it's +// easier to handle this case. if(!global) { ...} + +module.exports = g; + + +/***/ }), +/* 7 */ +/***/ (function(module, exports) { + +// shim for using process in browser +var process = module.exports = {}; + +// cached from whatever global is present so that test runners that stub it +// don't break things. But we need to wrap it in a try catch in case it is +// wrapped in strict mode code which doesn't define any globals. It's inside a +// function because try/catches deoptimize in certain engines. + +var cachedSetTimeout; +var cachedClearTimeout; + +function defaultSetTimout() { + throw new Error('setTimeout has not been defined'); +} +function defaultClearTimeout () { + throw new Error('clearTimeout has not been defined'); +} +(function () { + try { + if (typeof setTimeout === 'function') { + cachedSetTimeout = setTimeout; + } else { + cachedSetTimeout = defaultSetTimout; + } + } catch (e) { + cachedSetTimeout = defaultSetTimout; + } + try { + if (typeof clearTimeout === 'function') { + cachedClearTimeout = clearTimeout; + } else { + cachedClearTimeout = defaultClearTimeout; + } + } catch (e) { + cachedClearTimeout = defaultClearTimeout; + } +} ()) +function runTimeout(fun) { + if (cachedSetTimeout === setTimeout) { + //normal enviroments in sane situations + return setTimeout(fun, 0); + } + // if setTimeout wasn't available but was latter defined + if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) { + cachedSetTimeout = setTimeout; + return setTimeout(fun, 0); + } + try { + // when when somebody has screwed with setTimeout but no I.E. maddness + return cachedSetTimeout(fun, 0); + } catch(e){ + try { + // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally + return cachedSetTimeout.call(null, fun, 0); + } catch(e){ + // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error + return cachedSetTimeout.call(this, fun, 0); + } + } + + +} +function runClearTimeout(marker) { + if (cachedClearTimeout === clearTimeout) { + //normal enviroments in sane situations + return clearTimeout(marker); + } + // if clearTimeout wasn't available but was latter defined + if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) { + cachedClearTimeout = clearTimeout; + return clearTimeout(marker); + } + try { + // when when somebody has screwed with setTimeout but no I.E. maddness + return cachedClearTimeout(marker); + } catch (e){ + try { + // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally + return cachedClearTimeout.call(null, marker); + } catch (e){ + // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error. + // Some versions of I.E. have different rules for clearTimeout vs setTimeout + return cachedClearTimeout.call(this, marker); + } + } + + + +} +var queue = []; +var draining = false; +var currentQueue; +var queueIndex = -1; + +function cleanUpNextTick() { + if (!draining || !currentQueue) { + return; + } + draining = false; + if (currentQueue.length) { + queue = currentQueue.concat(queue); + } else { + queueIndex = -1; + } + if (queue.length) { + drainQueue(); + } +} + +function drainQueue() { + if (draining) { + return; + } + var timeout = runTimeout(cleanUpNextTick); + draining = true; + + var len = queue.length; + while(len) { + currentQueue = queue; + queue = []; + while (++queueIndex < len) { + if (currentQueue) { + currentQueue[queueIndex].run(); + } + } + queueIndex = -1; + len = queue.length; + } + currentQueue = null; + draining = false; + runClearTimeout(timeout); +} + +process.nextTick = function (fun) { + var args = new Array(arguments.length - 1); + if (arguments.length > 1) { + for (var i = 1; i < arguments.length; i++) { + args[i - 1] = arguments[i]; + } + } + queue.push(new Item(fun, args)); + if (queue.length === 1 && !draining) { + runTimeout(drainQueue); + } +}; + +// v8 likes predictible objects +function Item(fun, array) { + this.fun = fun; + this.array = array; +} +Item.prototype.run = function () { + this.fun.apply(null, this.array); +}; +process.title = 'browser'; +process.browser = true; +process.env = {}; +process.argv = []; +process.version = ''; // empty string to avoid regexp issues +process.versions = {}; + +function noop() {} + +process.on = noop; +process.addListener = noop; +process.once = noop; +process.off = noop; +process.removeListener = noop; +process.removeAllListeners = noop; +process.emit = noop; +process.prependListener = noop; +process.prependOnceListener = noop; + +process.listeners = function (name) { return [] } + +process.binding = function (name) { + throw new Error('process.binding is not supported'); +}; + +process.cwd = function () { return '/' }; +process.chdir = function (dir) { + throw new Error('process.chdir is not supported'); +}; +process.umask = function() { return 0; }; + + +/***/ }), +/* 8 */ +/***/ (function(module, exports, __webpack_require__) { + +const Long = __webpack_require__(37); + +// Discord epoch (2015-01-01T00:00:00.000Z) +const EPOCH = 1420070400000; +let INCREMENT = 0; + +/** + * A container for useful snowflake-related methods. + */ +class SnowflakeUtil { + constructor() { + throw new Error(`The ${this.constructor.name} class may not be instantiated.`); + } + + /** + * A Twitter snowflake, except the epoch is 2015-01-01T00:00:00.000Z + * ``` + * If we have a snowflake '266241948824764416' we can represent it as binary: + * + * 64 22 17 12 0 + * 000000111011000111100001101001000101000000 00001 00000 000000000000 + * number of ms since Discord epoch worker pid increment + * ``` + * @typedef {string} Snowflake + */ + + /** + * Generates a Discord snowflake. + * This hardcodes the worker ID as 1 and the process ID as 0. + * @returns {Snowflake} The generated snowflake + */ + static generate() { + if (INCREMENT >= 4095) INCREMENT = 0; + const BINARY = `${pad((Date.now() - EPOCH).toString(2), 42)}0000100000${pad((INCREMENT++).toString(2), 12)}`; + return Long.fromString(BINARY, 2).toString(); + } + + /** + * A deconstructed snowflake. + * @typedef {Object} DeconstructedSnowflake + * @property {number} timestamp Timestamp the snowflake was created + * @property {Date} date Date the snowflake was created + * @property {number} workerID Worker ID in the snowflake + * @property {number} processID Process ID in the snowflake + * @property {number} increment Increment in the snowflake + * @property {string} binary Binary representation of the snowflake + */ + + /** + * Deconstructs a Discord snowflake. + * @param {Snowflake} snowflake Snowflake to deconstruct + * @returns {DeconstructedSnowflake} Deconstructed snowflake + */ + static deconstruct(snowflake) { + const BINARY = pad(Long.fromString(snowflake).toString(2), 64); + const res = { + timestamp: parseInt(BINARY.substring(0, 42), 2) + EPOCH, + workerID: parseInt(BINARY.substring(42, 47), 2), + processID: parseInt(BINARY.substring(47, 52), 2), + increment: parseInt(BINARY.substring(52, 64), 2), + binary: BINARY, + }; + Object.defineProperty(res, 'date', { + get: function get() { return new Date(this.timestamp); }, + enumerable: true, + }); + return res; + } +} + +function pad(v, n, c = '0') { + return String(v).length >= n ? String(v) : (String(c).repeat(n) + v).slice(-n); +} + +module.exports = SnowflakeUtil; + + +/***/ }), +/* 9 */ +/***/ (function(module, exports) { + +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +function EventEmitter() { + this._events = this._events || {}; + this._maxListeners = this._maxListeners || undefined; +} +module.exports = EventEmitter; + +// Backwards-compat with node 0.10.x +EventEmitter.EventEmitter = EventEmitter; + +EventEmitter.prototype._events = undefined; +EventEmitter.prototype._maxListeners = undefined; + +// By default EventEmitters will print a warning if more than 10 listeners are +// added to it. This is a useful default which helps finding memory leaks. +EventEmitter.defaultMaxListeners = 10; + +// Obviously not all Emitters should be limited to 10. This function allows +// that to be increased. Set to zero for unlimited. +EventEmitter.prototype.setMaxListeners = function(n) { + if (!isNumber(n) || n < 0 || isNaN(n)) + throw TypeError('n must be a positive number'); + this._maxListeners = n; + return this; +}; + +EventEmitter.prototype.emit = function(type) { + var er, handler, len, args, i, listeners; + + if (!this._events) + this._events = {}; + + // If there is no 'error' event listener then throw. + if (type === 'error') { + if (!this._events.error || + (isObject(this._events.error) && !this._events.error.length)) { + er = arguments[1]; + if (er instanceof Error) { + throw er; // Unhandled 'error' event + } else { + // At least give some kind of context to the user + var err = new Error('Uncaught, unspecified "error" event. (' + er + ')'); + err.context = er; + throw err; + } + } + } + + handler = this._events[type]; + + if (isUndefined(handler)) + return false; + + if (isFunction(handler)) { + switch (arguments.length) { + // fast cases + case 1: + handler.call(this); + break; + case 2: + handler.call(this, arguments[1]); + break; + case 3: + handler.call(this, arguments[1], arguments[2]); + break; + // slower + default: + args = Array.prototype.slice.call(arguments, 1); + handler.apply(this, args); + } + } else if (isObject(handler)) { + args = Array.prototype.slice.call(arguments, 1); + listeners = handler.slice(); + len = listeners.length; + for (i = 0; i < len; i++) + listeners[i].apply(this, args); + } + + return true; +}; + +EventEmitter.prototype.addListener = function(type, listener) { + var m; + + if (!isFunction(listener)) + throw TypeError('listener must be a function'); + + if (!this._events) + this._events = {}; + + // To avoid recursion in the case that type === "newListener"! Before + // adding it to the listeners, first emit "newListener". + if (this._events.newListener) + this.emit('newListener', type, + isFunction(listener.listener) ? + listener.listener : listener); + + if (!this._events[type]) + // Optimize the case of one listener. Don't need the extra array object. + this._events[type] = listener; + else if (isObject(this._events[type])) + // If we've already got an array, just append. + this._events[type].push(listener); + else + // Adding the second element, need to change to array. + this._events[type] = [this._events[type], listener]; + + // Check for listener leak + if (isObject(this._events[type]) && !this._events[type].warned) { + if (!isUndefined(this._maxListeners)) { + m = this._maxListeners; + } else { + m = EventEmitter.defaultMaxListeners; + } + + if (m && m > 0 && this._events[type].length > m) { + this._events[type].warned = true; + console.error('(node) warning: possible EventEmitter memory ' + + 'leak detected. %d listeners added. ' + + 'Use emitter.setMaxListeners() to increase limit.', + this._events[type].length); + if (typeof console.trace === 'function') { + // not supported in IE 10 + console.trace(); + } + } + } + + return this; +}; + +EventEmitter.prototype.on = EventEmitter.prototype.addListener; + +EventEmitter.prototype.once = function(type, listener) { + if (!isFunction(listener)) + throw TypeError('listener must be a function'); + + var fired = false; + + function g() { + this.removeListener(type, g); + + if (!fired) { + fired = true; + listener.apply(this, arguments); + } + } + + g.listener = listener; + this.on(type, g); + + return this; +}; + +// emits a 'removeListener' event iff the listener was removed +EventEmitter.prototype.removeListener = function(type, listener) { + var list, position, length, i; + + if (!isFunction(listener)) + throw TypeError('listener must be a function'); + + if (!this._events || !this._events[type]) + return this; + + list = this._events[type]; + length = list.length; + position = -1; + + if (list === listener || + (isFunction(list.listener) && list.listener === listener)) { + delete this._events[type]; + if (this._events.removeListener) + this.emit('removeListener', type, listener); + + } else if (isObject(list)) { + for (i = length; i-- > 0;) { + if (list[i] === listener || + (list[i].listener && list[i].listener === listener)) { + position = i; + break; + } + } + + if (position < 0) + return this; + + if (list.length === 1) { + list.length = 0; + delete this._events[type]; + } else { + list.splice(position, 1); + } + + if (this._events.removeListener) + this.emit('removeListener', type, listener); + } + + return this; +}; + +EventEmitter.prototype.removeAllListeners = function(type) { + var key, listeners; + + if (!this._events) + return this; + + // not listening for removeListener, no need to emit + if (!this._events.removeListener) { + if (arguments.length === 0) + this._events = {}; + else if (this._events[type]) + delete this._events[type]; + return this; + } + + // emit removeListener for all listeners on all events + if (arguments.length === 0) { + for (key in this._events) { + if (key === 'removeListener') continue; + this.removeAllListeners(key); + } + this.removeAllListeners('removeListener'); + this._events = {}; + return this; + } + + listeners = this._events[type]; + + if (isFunction(listeners)) { + this.removeListener(type, listeners); + } else if (listeners) { + // LIFO order + while (listeners.length) + this.removeListener(type, listeners[listeners.length - 1]); + } + delete this._events[type]; + + return this; +}; + +EventEmitter.prototype.listeners = function(type) { + var ret; + if (!this._events || !this._events[type]) + ret = []; + else if (isFunction(this._events[type])) + ret = [this._events[type]]; + else + ret = this._events[type].slice(); + return ret; +}; + +EventEmitter.prototype.listenerCount = function(type) { + if (this._events) { + var evlistener = this._events[type]; + + if (isFunction(evlistener)) + return 1; + else if (evlistener) + return evlistener.length; + } + return 0; +}; + +EventEmitter.listenerCount = function(emitter, type) { + return emitter.listenerCount(type); +}; + +function isFunction(arg) { + return typeof arg === 'function'; +} + +function isNumber(arg) { + return typeof arg === 'number'; +} + +function isObject(arg) { + return typeof arg === 'object' && arg !== null; +} + +function isUndefined(arg) { + return arg === void 0; +} + + +/***/ }), +/* 10 */ +/***/ (function(module, exports) { + +if (typeof Object.create === 'function') { + // implementation from standard node.js 'util' module + module.exports = function inherits(ctor, superCtor) { + ctor.super_ = superCtor + ctor.prototype = Object.create(superCtor.prototype, { + constructor: { + value: ctor, + enumerable: false, + writable: true, + configurable: true + } + }); + }; +} else { + // old school shim for old browsers + module.exports = function inherits(ctor, superCtor) { + ctor.super_ = superCtor + var TempCtor = function () {} + TempCtor.prototype = superCtor.prototype + ctor.prototype = new TempCtor() + ctor.prototype.constructor = ctor + } +} + + +/***/ }), +/* 11 */ +/***/ (function(module, exports, __webpack_require__) { + +const Constants = __webpack_require__(0); +const util = __webpack_require__(13); + +/** + * Data structure that makes it easy to interact with a permission bitfield. All {@link GuildMember}s have a set of + * permissions in their guild, and each channel in the guild may also have {@link PermissionOverwrites} for the member + * that override their default permissions. + */ +class Permissions { + /** + * @param {GuildMember} [member] Member the permissions are for **(deprecated)** + * @param {number|PermissionResolvable[]} permissions Permissions or bitfield to read from + */ + constructor(member, permissions) { + permissions = typeof member === 'object' && !(member instanceof Array) ? permissions : member; + + /** + * Member the permissions are for + * @type {GuildMember} + * @deprecated + */ + this._member = typeof member === 'object' ? member : null; + + /** + * Bitfield of the packed permissions + * @type {number} + */ + this.bitfield = typeof permissions === 'number' ? permissions : this.constructor.resolve(permissions); + } + + get member() { + return this._member; + } + + set member(value) { + this._member = value; + } + + /** + * Bitfield of the packed permissions + * @type {number} + * @see {@link Permissions#bitfield} + * @deprecated + * @readonly + */ + get raw() { + return this.bitfield; + } + + set raw(raw) { + this.bitfield = raw; + } + + /** + * Checks whether the bitfield has a permission, or multiple permissions. + * @param {PermissionResolvable|PermissionResolvable[]} permission Permission(s) to check for + * @param {boolean} [checkAdmin=true] Whether to allow the administrator permission to override + * @returns {boolean} + */ + has(permission, checkAdmin = true) { + if (permission instanceof Array) return permission.every(p => this.has(p, checkAdmin)); + permission = this.constructor.resolve(permission); + if (checkAdmin && (this.bitfield & this.constructor.FLAGS.ADMINISTRATOR) > 0) return true; + return (this.bitfield & permission) === permission; + } + + /** + * Gets all given permissions that are missing from the bitfield. + * @param {PermissionResolvable[]} permissions Permissions to check for + * @param {boolean} [checkAdmin=true] Whether to allow the administrator permission to override + * @returns {PermissionResolvable[]} + */ + missing(permissions, checkAdmin = true) { + return permissions.filter(p => !this.has(p, checkAdmin)); + } + + /** + * Adds permissions to this one, creating a new instance to represent the new bitfield. + * @param {...PermissionResolvable} permissions Permissions to add + * @returns {Permissions} + */ + add(...permissions) { + let total = 0; + for (let p = 0; p < permissions.length; p++) { + const perm = this.constructor.resolve(permissions[p]); + if ((this.bitfield & perm) !== perm) total |= perm; + } + return new this.constructor(this.member, this.bitfield | total); + } + + /** + * Removes permissions to this one, creating a new instance to represent the new bitfield. + * @param {...PermissionResolvable} permissions Permissions to remove + * @returns {Permissions} + */ + remove(...permissions) { + let total = 0; + for (let p = 0; p < permissions.length; p++) { + const perm = this.constructor.resolve(permissions[p]); + if ((this.bitfield & perm) === perm) total |= perm; + } + return new this.constructor(this.member, this.bitfield & ~total); + } + + /** + * Gets an object mapping permission name (like `VIEW_CHANNEL`) to a {@link boolean} indicating whether the + * permission is available. + * @param {boolean} [checkAdmin=true] Whether to allow the administrator permission to override + * @returns {Object} + */ + serialize(checkAdmin = true) { + const serialized = {}; + for (const perm in this.constructor.FLAGS) serialized[perm] = this.has(perm, checkAdmin); + return serialized; + } + + /** + * Checks whether the user has a certain permission, e.g. `READ_MESSAGES`. + * @param {PermissionResolvable} permission The permission to check for + * @param {boolean} [explicit=false] Whether to require the user to explicitly have the exact permission + * @returns {boolean} + * @see {@link Permissions#has} + * @deprecated + */ + hasPermission(permission, explicit = false) { + return this.has(permission, !explicit); + } + + /** + * Checks whether the user has all specified permissions. + * @param {PermissionResolvable[]} permissions The permissions to check for + * @param {boolean} [explicit=false] Whether to require the user to explicitly have the exact permissions + * @returns {boolean} + * @see {@link Permissions#has} + * @deprecated + */ + hasPermissions(permissions, explicit = false) { + return this.has(permissions, !explicit); + } + + /** + * Checks whether the user has all specified permissions, and lists any missing permissions. + * @param {PermissionResolvable[]} permissions The permissions to check for + * @param {boolean} [explicit=false] Whether to require the user to explicitly have the exact permissions + * @returns {PermissionResolvable[]} + * @see {@link Permissions#missing} + * @deprecated + */ + missingPermissions(permissions, explicit = false) { + return this.missing(permissions, !explicit); + } + + /** + * Data that can be resolved to give a permission number. This can be: + * * A string (see {@link Permissions.FLAGS}) + * * A permission number + * @typedef {string|number} PermissionResolvable + */ + + /** + * Resolves permissions to their numeric form. + * @param {PermissionResolvable|PermissionResolvable[]} permission - Permission(s) to resolve + * @returns {number} + */ + static resolve(permission) { + if (permission instanceof Array) return permission.map(p => this.resolve(p)).reduce((prev, p) => prev | p, 0); + if (typeof permission === 'string') permission = this.FLAGS[permission]; + if (typeof permission !== 'number' || permission < 1) throw new RangeError(Constants.Errors.NOT_A_PERMISSION); + return permission; + } +} + +/** + * Numeric permission flags. All available properties: + * - `ADMINISTRATOR` (implicitly has *all* permissions, and bypasses all channel overwrites) + * - `CREATE_INSTANT_INVITE` (create invitations to the guild) + * - `KICK_MEMBERS` + * - `BAN_MEMBERS` + * - `MANAGE_CHANNELS` (edit and reorder channels) + * - `MANAGE_GUILD` (edit the guild information, region, etc.) + * - `ADD_REACTIONS` (add new reactions to messages) + * - `VIEW_AUDIT_LOG` + * - `VIEW_CHANNEL` + * - `READ_MESSAGES` **(deprecated)** + * - `SEND_MESSAGES` + * - `SEND_TTS_MESSAGES` + * - `MANAGE_MESSAGES` (delete messages and reactions) + * - `EMBED_LINKS` (links posted will have a preview embedded) + * - `ATTACH_FILES` + * - `READ_MESSAGE_HISTORY` (view messages that were posted prior to opening Discord) + * - `MENTION_EVERYONE` + * - `USE_EXTERNAL_EMOJIS` (use emojis from different guilds) + * - `EXTERNAL_EMOJIS` **(deprecated)** + * - `CONNECT` (connect to a voice channel) + * - `SPEAK` (speak in a voice channel) + * - `MUTE_MEMBERS` (mute members across all voice channels) + * - `DEAFEN_MEMBERS` (deafen members across all voice channels) + * - `MOVE_MEMBERS` (move members between voice channels) + * - `USE_VAD` (use voice activity detection) + * - `CHANGE_NICKNAME` + * - `MANAGE_NICKNAMES` (change other members' nicknames) + * - `MANAGE_ROLES` + * - `MANAGE_ROLES_OR_PERMISSIONS` **(deprecated)** + * - `MANAGE_WEBHOOKS` + * - `MANAGE_EMOJIS` + * @type {Object} + * @see {@link https://discordapp.com/developers/docs/topics/permissions} + */ +Permissions.FLAGS = { + CREATE_INSTANT_INVITE: 1 << 0, + KICK_MEMBERS: 1 << 1, + BAN_MEMBERS: 1 << 2, + ADMINISTRATOR: 1 << 3, + MANAGE_CHANNELS: 1 << 4, + MANAGE_GUILD: 1 << 5, + ADD_REACTIONS: 1 << 6, + VIEW_AUDIT_LOG: 1 << 7, + + VIEW_CHANNEL: 1 << 10, + READ_MESSAGES: 1 << 10, + SEND_MESSAGES: 1 << 11, + SEND_TTS_MESSAGES: 1 << 12, + MANAGE_MESSAGES: 1 << 13, + EMBED_LINKS: 1 << 14, + ATTACH_FILES: 1 << 15, + READ_MESSAGE_HISTORY: 1 << 16, + MENTION_EVERYONE: 1 << 17, + EXTERNAL_EMOJIS: 1 << 18, + USE_EXTERNAL_EMOJIS: 1 << 18, + + CONNECT: 1 << 20, + SPEAK: 1 << 21, + MUTE_MEMBERS: 1 << 22, + DEAFEN_MEMBERS: 1 << 23, + MOVE_MEMBERS: 1 << 24, + USE_VAD: 1 << 25, + + CHANGE_NICKNAME: 1 << 26, + MANAGE_NICKNAMES: 1 << 27, + MANAGE_ROLES: 1 << 28, + MANAGE_ROLES_OR_PERMISSIONS: 1 << 28, + MANAGE_WEBHOOKS: 1 << 29, + MANAGE_EMOJIS: 1 << 30, +}; + +/** + * Bitfield representing every permission combined + * @type {number} + */ +Permissions.ALL = Object.keys(Permissions.FLAGS).reduce((all, p) => all | Permissions.FLAGS[p], 0); + +/** + * Bitfield representing the default permissions for users + * @type {number} + */ +Permissions.DEFAULT = 104324097; + +/** + * @class EvaluatedPermissions + * @classdesc The final evaluated permissions for a member in a channel + * @see {@link Permissions} + * @deprecated + */ + +Permissions.prototype.hasPermission = util.deprecate(Permissions.prototype.hasPermission, + 'EvaluatedPermissions#hasPermission is deprecated, use Permissions#has instead'); +Permissions.prototype.hasPermissions = util.deprecate(Permissions.prototype.hasPermissions, + 'EvaluatedPermissions#hasPermissions is deprecated, use Permissions#has instead'); +Permissions.prototype.missingPermissions = util.deprecate(Permissions.prototype.missingPermissions, + 'EvaluatedPermissions#missingPermissions is deprecated, use Permissions#missing instead'); +Object.defineProperty(Permissions.prototype, 'member', { + get: util + .deprecate(Object.getOwnPropertyDescriptor(Permissions.prototype, 'member').get, + 'EvaluatedPermissions#member is deprecated'), +}); + +module.exports = Permissions; + + +/***/ }), +/* 12 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +// a duplex stream is just a stream that is both readable and writable. +// Since JS doesn't have multiple prototypal inheritance, this class +// prototypally inherits from Readable, and then parasitically from +// Writable. + + + +/**/ + +var processNextTick = __webpack_require__(26); +/**/ + +/**/ +var objectKeys = Object.keys || function (obj) { + var keys = []; + for (var key in obj) { + keys.push(key); + }return keys; +}; +/**/ + +module.exports = Duplex; + +/**/ +var util = __webpack_require__(19); +util.inherits = __webpack_require__(10); +/**/ + +var Readable = __webpack_require__(46); +var Writable = __webpack_require__(34); + +util.inherits(Duplex, Readable); + +var keys = objectKeys(Writable.prototype); +for (var v = 0; v < keys.length; v++) { + var method = keys[v]; + if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method]; +} + +function Duplex(options) { + if (!(this instanceof Duplex)) return new Duplex(options); + + Readable.call(this, options); + Writable.call(this, options); + + if (options && options.readable === false) this.readable = false; + + if (options && options.writable === false) this.writable = false; + + this.allowHalfOpen = true; + if (options && options.allowHalfOpen === false) this.allowHalfOpen = false; + + this.once('end', onend); +} + +// the no-half-open enforcer +function onend() { + // if we allow half-open state, or if the writable side ended, + // then we're ok. + if (this.allowHalfOpen || this._writableState.ended) return; + + // no more data can be written. + // But allow more writes to happen in this tick. + processNextTick(onEndNT, this); +} + +function onEndNT(self) { + self.end(); +} + +Object.defineProperty(Duplex.prototype, 'destroyed', { + get: function () { + if (this._readableState === undefined || this._writableState === undefined) { + return false; + } + return this._readableState.destroyed && this._writableState.destroyed; + }, + set: function (value) { + // we ignore the value if the stream + // has not been initialized yet + if (this._readableState === undefined || this._writableState === undefined) { + return; + } + + // backward compatibility, the user is explicitly + // managing destroyed + this._readableState.destroyed = value; + this._writableState.destroyed = value; + } +}); + +Duplex.prototype._destroy = function (err, cb) { + this.push(null); + this.end(); + + processNextTick(cb, err); +}; + +function forEach(xs, f) { + for (var i = 0, l = xs.length; i < l; i++) { + f(xs[i], i); + } +} + +/***/ }), +/* 13 */ +/***/ (function(module, exports, __webpack_require__) { + +/* WEBPACK VAR INJECTION */(function(global, process) {// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +var formatRegExp = /%[sdj%]/g; +exports.format = function(f) { + if (!isString(f)) { + var objects = []; + for (var i = 0; i < arguments.length; i++) { + objects.push(inspect(arguments[i])); + } + return objects.join(' '); + } + + var i = 1; + var args = arguments; + var len = args.length; + var str = String(f).replace(formatRegExp, function(x) { + if (x === '%%') return '%'; + if (i >= len) return x; + switch (x) { + case '%s': return String(args[i++]); + case '%d': return Number(args[i++]); + case '%j': + try { + return JSON.stringify(args[i++]); + } catch (_) { + return '[Circular]'; + } + default: + return x; + } + }); + for (var x = args[i]; i < len; x = args[++i]) { + if (isNull(x) || !isObject(x)) { + str += ' ' + x; + } else { + str += ' ' + inspect(x); + } + } + return str; +}; + + +// Mark that a method should not be used. +// Returns a modified function which warns once by default. +// If --no-deprecation is set, then it is a no-op. +exports.deprecate = function(fn, msg) { + // Allow for deprecating things in the process of starting up. + if (isUndefined(global.process)) { + return function() { + return exports.deprecate(fn, msg).apply(this, arguments); + }; + } + + if (process.noDeprecation === true) { + return fn; + } + + var warned = false; + function deprecated() { + if (!warned) { + if (process.throwDeprecation) { + throw new Error(msg); + } else if (process.traceDeprecation) { + console.trace(msg); + } else { + console.error(msg); + } + warned = true; + } + return fn.apply(this, arguments); + } + + return deprecated; +}; + + +var debugs = {}; +var debugEnviron; +exports.debuglog = function(set) { + if (isUndefined(debugEnviron)) + debugEnviron = Object({"__DISCORD_WEBPACK__":"true"}).NODE_DEBUG || ''; + set = set.toUpperCase(); + if (!debugs[set]) { + if (new RegExp('\\b' + set + '\\b', 'i').test(debugEnviron)) { + var pid = process.pid; + debugs[set] = function() { + var msg = exports.format.apply(exports, arguments); + console.error('%s %d: %s', set, pid, msg); + }; + } else { + debugs[set] = function() {}; + } + } + return debugs[set]; +}; + + +/** + * Echos the value of a value. Trys to print the value out + * in the best way possible given the different types. + * + * @param {Object} obj The object to print out. + * @param {Object} opts Optional options object that alters the output. + */ +/* legacy: obj, showHidden, depth, colors*/ +function inspect(obj, opts) { + // default options + var ctx = { + seen: [], + stylize: stylizeNoColor + }; + // legacy... + if (arguments.length >= 3) ctx.depth = arguments[2]; + if (arguments.length >= 4) ctx.colors = arguments[3]; + if (isBoolean(opts)) { + // legacy... + ctx.showHidden = opts; + } else if (opts) { + // got an "options" object + exports._extend(ctx, opts); + } + // set default options + if (isUndefined(ctx.showHidden)) ctx.showHidden = false; + if (isUndefined(ctx.depth)) ctx.depth = 2; + if (isUndefined(ctx.colors)) ctx.colors = false; + if (isUndefined(ctx.customInspect)) ctx.customInspect = true; + if (ctx.colors) ctx.stylize = stylizeWithColor; + return formatValue(ctx, obj, ctx.depth); +} +exports.inspect = inspect; + + +// http://en.wikipedia.org/wiki/ANSI_escape_code#graphics +inspect.colors = { + 'bold' : [1, 22], + 'italic' : [3, 23], + 'underline' : [4, 24], + 'inverse' : [7, 27], + 'white' : [37, 39], + 'grey' : [90, 39], + 'black' : [30, 39], + 'blue' : [34, 39], + 'cyan' : [36, 39], + 'green' : [32, 39], + 'magenta' : [35, 39], + 'red' : [31, 39], + 'yellow' : [33, 39] +}; + +// Don't use 'blue' not visible on cmd.exe +inspect.styles = { + 'special': 'cyan', + 'number': 'yellow', + 'boolean': 'yellow', + 'undefined': 'grey', + 'null': 'bold', + 'string': 'green', + 'date': 'magenta', + // "name": intentionally not styling + 'regexp': 'red' +}; + + +function stylizeWithColor(str, styleType) { + var style = inspect.styles[styleType]; + + if (style) { + return '\u001b[' + inspect.colors[style][0] + 'm' + str + + '\u001b[' + inspect.colors[style][1] + 'm'; + } else { + return str; + } +} + + +function stylizeNoColor(str, styleType) { + return str; +} + + +function arrayToHash(array) { + var hash = {}; + + array.forEach(function(val, idx) { + hash[val] = true; + }); + + return hash; +} + + +function formatValue(ctx, value, recurseTimes) { + // Provide a hook for user-specified inspect functions. + // Check that value is an object with an inspect function on it + if (ctx.customInspect && + value && + isFunction(value.inspect) && + // Filter out the util module, it's inspect function is special + value.inspect !== exports.inspect && + // Also filter out any prototype objects using the circular check. + !(value.constructor && value.constructor.prototype === value)) { + var ret = value.inspect(recurseTimes, ctx); + if (!isString(ret)) { + ret = formatValue(ctx, ret, recurseTimes); + } + return ret; + } + + // Primitive types cannot have properties + var primitive = formatPrimitive(ctx, value); + if (primitive) { + return primitive; + } + + // Look up the keys of the object. + var keys = Object.keys(value); + var visibleKeys = arrayToHash(keys); + + if (ctx.showHidden) { + keys = Object.getOwnPropertyNames(value); + } + + // IE doesn't make error fields non-enumerable + // http://msdn.microsoft.com/en-us/library/ie/dww52sbt(v=vs.94).aspx + if (isError(value) + && (keys.indexOf('message') >= 0 || keys.indexOf('description') >= 0)) { + return formatError(value); + } + + // Some type of object without properties can be shortcutted. + if (keys.length === 0) { + if (isFunction(value)) { + var name = value.name ? ': ' + value.name : ''; + return ctx.stylize('[Function' + name + ']', 'special'); + } + if (isRegExp(value)) { + return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp'); + } + if (isDate(value)) { + return ctx.stylize(Date.prototype.toString.call(value), 'date'); + } + if (isError(value)) { + return formatError(value); + } + } + + var base = '', array = false, braces = ['{', '}']; + + // Make Array say that they are Array + if (isArray(value)) { + array = true; + braces = ['[', ']']; + } + + // Make functions say that they are functions + if (isFunction(value)) { + var n = value.name ? ': ' + value.name : ''; + base = ' [Function' + n + ']'; + } + + // Make RegExps say that they are RegExps + if (isRegExp(value)) { + base = ' ' + RegExp.prototype.toString.call(value); + } + + // Make dates with properties first say the date + if (isDate(value)) { + base = ' ' + Date.prototype.toUTCString.call(value); + } + + // Make error with message first say the error + if (isError(value)) { + base = ' ' + formatError(value); + } + + if (keys.length === 0 && (!array || value.length == 0)) { + return braces[0] + base + braces[1]; + } + + if (recurseTimes < 0) { + if (isRegExp(value)) { + return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp'); + } else { + return ctx.stylize('[Object]', 'special'); + } + } + + ctx.seen.push(value); + + var output; + if (array) { + output = formatArray(ctx, value, recurseTimes, visibleKeys, keys); + } else { + output = keys.map(function(key) { + return formatProperty(ctx, value, recurseTimes, visibleKeys, key, array); + }); + } + + ctx.seen.pop(); + + return reduceToSingleString(output, base, braces); +} + + +function formatPrimitive(ctx, value) { + if (isUndefined(value)) + return ctx.stylize('undefined', 'undefined'); + if (isString(value)) { + var simple = '\'' + JSON.stringify(value).replace(/^"|"$/g, '') + .replace(/'/g, "\\'") + .replace(/\\"/g, '"') + '\''; + return ctx.stylize(simple, 'string'); + } + if (isNumber(value)) + return ctx.stylize('' + value, 'number'); + if (isBoolean(value)) + return ctx.stylize('' + value, 'boolean'); + // For some reason typeof null is "object", so special case here. + if (isNull(value)) + return ctx.stylize('null', 'null'); +} + + +function formatError(value) { + return '[' + Error.prototype.toString.call(value) + ']'; +} + + +function formatArray(ctx, value, recurseTimes, visibleKeys, keys) { + var output = []; + for (var i = 0, l = value.length; i < l; ++i) { + if (hasOwnProperty(value, String(i))) { + output.push(formatProperty(ctx, value, recurseTimes, visibleKeys, + String(i), true)); + } else { + output.push(''); + } + } + keys.forEach(function(key) { + if (!key.match(/^\d+$/)) { + output.push(formatProperty(ctx, value, recurseTimes, visibleKeys, + key, true)); + } + }); + return output; +} + + +function formatProperty(ctx, value, recurseTimes, visibleKeys, key, array) { + var name, str, desc; + desc = Object.getOwnPropertyDescriptor(value, key) || { value: value[key] }; + if (desc.get) { + if (desc.set) { + str = ctx.stylize('[Getter/Setter]', 'special'); + } else { + str = ctx.stylize('[Getter]', 'special'); + } + } else { + if (desc.set) { + str = ctx.stylize('[Setter]', 'special'); + } + } + if (!hasOwnProperty(visibleKeys, key)) { + name = '[' + key + ']'; + } + if (!str) { + if (ctx.seen.indexOf(desc.value) < 0) { + if (isNull(recurseTimes)) { + str = formatValue(ctx, desc.value, null); + } else { + str = formatValue(ctx, desc.value, recurseTimes - 1); + } + if (str.indexOf('\n') > -1) { + if (array) { + str = str.split('\n').map(function(line) { + return ' ' + line; + }).join('\n').substr(2); + } else { + str = '\n' + str.split('\n').map(function(line) { + return ' ' + line; + }).join('\n'); + } + } + } else { + str = ctx.stylize('[Circular]', 'special'); + } + } + if (isUndefined(name)) { + if (array && key.match(/^\d+$/)) { + return str; + } + name = JSON.stringify('' + key); + if (name.match(/^"([a-zA-Z_][a-zA-Z_0-9]*)"$/)) { + name = name.substr(1, name.length - 2); + name = ctx.stylize(name, 'name'); + } else { + name = name.replace(/'/g, "\\'") + .replace(/\\"/g, '"') + .replace(/(^"|"$)/g, "'"); + name = ctx.stylize(name, 'string'); + } + } + + return name + ': ' + str; +} + + +function reduceToSingleString(output, base, braces) { + var numLinesEst = 0; + var length = output.reduce(function(prev, cur) { + numLinesEst++; + if (cur.indexOf('\n') >= 0) numLinesEst++; + return prev + cur.replace(/\u001b\[\d\d?m/g, '').length + 1; + }, 0); + + if (length > 60) { + return braces[0] + + (base === '' ? '' : base + '\n ') + + ' ' + + output.join(',\n ') + + ' ' + + braces[1]; + } + + return braces[0] + base + ' ' + output.join(', ') + ' ' + braces[1]; +} + + +// NOTE: These type checking functions intentionally don't use `instanceof` +// because it is fragile and can be easily faked with `Object.create()`. +function isArray(ar) { + return Array.isArray(ar); +} +exports.isArray = isArray; + +function isBoolean(arg) { + return typeof arg === 'boolean'; +} +exports.isBoolean = isBoolean; + +function isNull(arg) { + return arg === null; +} +exports.isNull = isNull; + +function isNullOrUndefined(arg) { + return arg == null; +} +exports.isNullOrUndefined = isNullOrUndefined; + +function isNumber(arg) { + return typeof arg === 'number'; +} +exports.isNumber = isNumber; + +function isString(arg) { + return typeof arg === 'string'; +} +exports.isString = isString; + +function isSymbol(arg) { + return typeof arg === 'symbol'; +} +exports.isSymbol = isSymbol; + +function isUndefined(arg) { + return arg === void 0; +} +exports.isUndefined = isUndefined; + +function isRegExp(re) { + return isObject(re) && objectToString(re) === '[object RegExp]'; +} +exports.isRegExp = isRegExp; + +function isObject(arg) { + return typeof arg === 'object' && arg !== null; +} +exports.isObject = isObject; + +function isDate(d) { + return isObject(d) && objectToString(d) === '[object Date]'; +} +exports.isDate = isDate; + +function isError(e) { + return isObject(e) && + (objectToString(e) === '[object Error]' || e instanceof Error); +} +exports.isError = isError; + +function isFunction(arg) { + return typeof arg === 'function'; +} +exports.isFunction = isFunction; + +function isPrimitive(arg) { + return arg === null || + typeof arg === 'boolean' || + typeof arg === 'number' || + typeof arg === 'string' || + typeof arg === 'symbol' || // ES6 symbol + typeof arg === 'undefined'; +} +exports.isPrimitive = isPrimitive; + +exports.isBuffer = __webpack_require__(109); + +function objectToString(o) { + return Object.prototype.toString.call(o); +} + + +function pad(n) { + return n < 10 ? '0' + n.toString(10) : n.toString(10); +} + + +var months = ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep', + 'Oct', 'Nov', 'Dec']; + +// 26 Feb 16:19:34 +function timestamp() { + var d = new Date(); + var time = [pad(d.getHours()), + pad(d.getMinutes()), + pad(d.getSeconds())].join(':'); + return [d.getDate(), months[d.getMonth()], time].join(' '); +} + + +// log is just a thin wrapper to console.log that prepends a timestamp +exports.log = function() { + console.log('%s - %s', timestamp(), exports.format.apply(exports, arguments)); +}; + + +/** + * Inherit the prototype methods from one constructor into another. + * + * The Function.prototype.inherits from lang.js rewritten as a standalone + * function (not on Function.prototype). NOTE: If this file is to be loaded + * during bootstrapping this function needs to be rewritten using some native + * functions as prototype setup using normal JavaScript does not work as + * expected during bootstrapping (see mirror.js in r114903). + * + * @param {function} ctor Constructor function which needs to inherit the + * prototype. + * @param {function} superCtor Constructor function to inherit prototype from. + */ +exports.inherits = __webpack_require__(110); + +exports._extend = function(origin, add) { + // Don't do anything if add isn't an object + if (!add || !isObject(add)) return origin; + + var keys = Object.keys(add); + var i = keys.length; + while (i--) { + origin[keys[i]] = add[keys[i]]; + } + return origin; +}; + +function hasOwnProperty(obj, prop) { + return Object.prototype.hasOwnProperty.call(obj, prop); +} + +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(6), __webpack_require__(7))) + +/***/ }), +/* 14 */ +/***/ (function(module, exports, __webpack_require__) { + +const TextBasedChannel = __webpack_require__(21); +const Constants = __webpack_require__(0); +const Presence = __webpack_require__(16).Presence; +const Snowflake = __webpack_require__(8); + +/** + * Represents a user on Discord. + * @implements {TextBasedChannel} + */ +class User { + constructor(client, data) { + /** + * The client that created the instance of the user + * @name User#client + * @type {Client} + * @readonly + */ + Object.defineProperty(this, 'client', { value: client }); + + if (data) this.setup(data); + } + + setup(data) { + /** + * The ID of the user + * @type {Snowflake} + */ + this.id = data.id; + + /** + * The username of the user + * @type {string} + */ + this.username = data.username; + + /** + * A discriminator based on username for the user + * @type {string} + */ + this.discriminator = data.discriminator; + + /** + * The ID of the user's avatar + * @type {string} + */ + this.avatar = data.avatar; + + /** + * Whether or not the user is a bot + * @type {boolean} + */ + this.bot = Boolean(data.bot); + + /** + * The ID of the last message sent by the user, if one was sent + * @type {?Snowflake} + */ + this.lastMessageID = null; + + /** + * The Message object of the last message sent by the user, if one was sent + * @type {?Message} + */ + this.lastMessage = null; + } + + patch(data) { + for (const prop of ['id', 'username', 'discriminator', 'avatar', 'bot']) { + if (typeof data[prop] !== 'undefined') this[prop] = data[prop]; + } + if (data.token) this.client.token = data.token; + } + + /** + * The timestamp the user was created at + * @type {number} + * @readonly + */ + get createdTimestamp() { + return Snowflake.deconstruct(this.id).timestamp; + } + + /** + * The time the user was created + * @type {Date} + * @readonly + */ + get createdAt() { + return new Date(this.createdTimestamp); + } + + /** + * The presence of this user + * @type {Presence} + * @readonly + */ + get presence() { + if (this.client.presences.has(this.id)) return this.client.presences.get(this.id); + for (const guild of this.client.guilds.values()) { + if (guild.presences.has(this.id)) return guild.presences.get(this.id); + } + return new Presence(); + } + + /** + * A link to the user's avatar + * @type {?string} + * @readonly + */ + get avatarURL() { + if (!this.avatar) return null; + return Constants.Endpoints.User(this).Avatar(this.client.options.http.cdn, this.avatar); + } + + /** + * A link to the user's default avatar + * @type {string} + * @readonly + */ + get defaultAvatarURL() { + const avatars = Object.keys(Constants.DefaultAvatars); + const avatar = avatars[this.discriminator % avatars.length]; + return Constants.Endpoints.CDN(this.client.options.http.host).Asset(`${Constants.DefaultAvatars[avatar]}.png`); + } + + /** + * A link to the user's avatar if they have one. Otherwise a link to their default avatar will be returned + * @type {string} + * @readonly + */ + get displayAvatarURL() { + return this.avatarURL || this.defaultAvatarURL; + } + + /** + * The Discord "tag" for this user + * @type {string} + * @readonly + */ + get tag() { + return `${this.username}#${this.discriminator}`; + } + + /** + * The note that is set for the user + * This is only available when using a user account. + * @type {?string} + * @readonly + */ + get note() { + return this.client.user.notes.get(this.id) || null; + } + + /** + * Check whether the user is typing in a channel. + * @param {ChannelResolvable} channel The channel to check in + * @returns {boolean} + */ + typingIn(channel) { + channel = this.client.resolver.resolveChannel(channel); + return channel._typing.has(this.id); + } + + /** + * Get the time that the user started typing. + * @param {ChannelResolvable} channel The channel to get the time in + * @returns {?Date} + */ + typingSinceIn(channel) { + channel = this.client.resolver.resolveChannel(channel); + return channel._typing.has(this.id) ? new Date(channel._typing.get(this.id).since) : null; + } + + /** + * Get the amount of time the user has been typing in a channel for (in milliseconds), or -1 if they're not typing. + * @param {ChannelResolvable} channel The channel to get the time in + * @returns {number} + */ + typingDurationIn(channel) { + channel = this.client.resolver.resolveChannel(channel); + return channel._typing.has(this.id) ? channel._typing.get(this.id).elapsedTime : -1; + } + + /** + * The DM between the client's user and this user + * @type {?DMChannel} + * @readonly + */ + get dmChannel() { + return this.client.channels.filter(c => c.type === 'dm').find(c => c.recipient.id === this.id); + } + + /** + * Creates a DM channel between the client and the user. + * @returns {Promise} + */ + createDM() { + return this.client.rest.methods.createDM(this); + } + + /** + * Deletes a DM channel (if one exists) between the client and the user. Resolves with the channel if successful. + * @returns {Promise} + */ + deleteDM() { + return this.client.rest.methods.deleteChannel(this); + } + + /** + * Sends a friend request to the user. + * This is only available when using a user account. + * @returns {Promise} + */ + addFriend() { + return this.client.rest.methods.addFriend(this); + } + + /** + * Removes the user from your friends. + * This is only available when using a user account. + * @returns {Promise} + */ + removeFriend() { + return this.client.rest.methods.removeFriend(this); + } + + /** + * Blocks the user. + * This is only available when using a user account. + * @returns {Promise} + */ + block() { + return this.client.rest.methods.blockUser(this); + } + + /** + * Unblocks the user. + * This is only available when using a user account. + * @returns {Promise} + */ + unblock() { + return this.client.rest.methods.unblockUser(this); + } + + /** + * Get the profile of the user. + * This is only available when using a user account. + * @returns {Promise} + */ + fetchProfile() { + return this.client.rest.methods.fetchUserProfile(this); + } + + /** + * Sets a note for the user. + * This is only available when using a user account. + * @param {string} note The note to set for the user + * @returns {Promise} + */ + setNote(note) { + return this.client.rest.methods.setNote(this, note); + } + + /** + * Checks if the user is equal to another. It compares ID, username, discriminator, avatar, and bot flags. + * It is recommended to compare equality by using `user.id === user2.id` unless you want to compare all properties. + * @param {User} user User to compare with + * @returns {boolean} + */ + equals(user) { + let equal = user && + this.id === user.id && + this.username === user.username && + this.discriminator === user.discriminator && + this.avatar === user.avatar && + this.bot === Boolean(user.bot); + + return equal; + } + + /** + * When concatenated with a string, this automatically concatenates the user's mention instead of the User object. + * @returns {string} + * @example + * // logs: Hello from <@123456789>! + * console.log(`Hello from ${user}!`); + */ + toString() { + return `<@${this.id}>`; + } + + // These are here only for documentation purposes - they are implemented by TextBasedChannel + /* eslint-disable no-empty-function */ + send() {} + sendMessage() {} + sendEmbed() {} + sendFile() {} + sendCode() {} +} + +TextBasedChannel.applyToClass(User); + +module.exports = User; + + +/***/ }), +/* 15 */ +/***/ (function(module, exports, __webpack_require__) { + +const Snowflake = __webpack_require__(8); +const Permissions = __webpack_require__(11); +const util = __webpack_require__(13); + +/** + * Represents a role on Discord. + */ +class Role { + constructor(guild, data) { + /** + * The client that instantiated the role + * @name Role#client + * @type {Client} + * @readonly + */ + Object.defineProperty(this, 'client', { value: guild.client }); + + /** + * The guild that the role belongs to + * @type {Guild} + */ + this.guild = guild; + + if (data) this.setup(data); + } + + setup(data) { + /** + * The ID of the role (unique to the guild it is part of) + * @type {Snowflake} + */ + this.id = data.id; + + /** + * The name of the role + * @type {string} + */ + this.name = data.name; + + /** + * The base 10 color of the role + * @type {number} + */ + this.color = data.color; + + /** + * If true, users that are part of this role will appear in a separate category in the users list + * @type {boolean} + */ + this.hoist = data.hoist; + + /** + * The position of the role from the API + * @type {number} + */ + this.position = data.position; + + /** + * The permissions bitfield of the role + * @type {number} + */ + this.permissions = data.permissions; + + /** + * Whether or not the role is managed by an external service + * @type {boolean} + */ + this.managed = data.managed; + + /** + * Whether or not the role can be mentioned by anyone + * @type {boolean} + */ + this.mentionable = data.mentionable; + } + + /** + * The timestamp the role was created at + * @type {number} + * @readonly + */ + get createdTimestamp() { + return Snowflake.deconstruct(this.id).timestamp; + } + + /** + * The time the role was created + * @type {Date} + * @readonly + */ + get createdAt() { + return new Date(this.createdTimestamp); + } + + /** + * The hexadecimal version of the role color, with a leading hashtag + * @type {string} + * @readonly + */ + get hexColor() { + let col = this.color.toString(16); + while (col.length < 6) col = `0${col}`; + return `#${col}`; + } + + /** + * The cached guild members that have this role + * @type {Collection} + * @readonly + */ + get members() { + return this.guild.members.filter(m => m.roles.has(this.id)); + } + + /** + * Whether the role is editable by the client user + * @type {boolean} + * @readonly + */ + get editable() { + if (this.managed) return false; + const clientMember = this.guild.member(this.client.user); + if (!clientMember.permissions.has(Permissions.FLAGS.MANAGE_ROLES_OR_PERMISSIONS)) return false; + return clientMember.highestRole.comparePositionTo(this) > 0; + } + + /** + * The position of the role in the role manager + * @type {number} + * @readonly + */ + get calculatedPosition() { + const sorted = this.guild._sortedRoles; + return sorted.array().indexOf(sorted.get(this.id)); + } + + /** + * Get an object mapping permission names to whether or not the role enables that permission. + * @returns {Object} + * @example + * // Print the serialized role permissions + * console.log(role.serialize()); + */ + serialize() { + return new Permissions(this.permissions).serialize(); + } + + /** + * Checks if the role has a permission. + * @param {PermissionResolvable|PermissionResolvable[]} permission Permission(s) to check for + * @param {boolean} [explicit=false] Whether to require the role to explicitly have the exact permission + * **(deprecated)** + * @param {boolean} [checkAdmin] Whether to allow the administrator permission to override + * (takes priority over `explicit`) + * @returns {boolean} + * @example + * // See if a role can ban a member + * if (role.hasPermission('BAN_MEMBERS')) { + * console.log('This role can ban members'); + * } else { + * console.log('This role can\'t ban members'); + * } + */ + hasPermission(permission, explicit = false, checkAdmin) { + return new Permissions(this.permissions).has( + permission, typeof checkAdmin !== 'undefined' ? checkAdmin : !explicit + ); + } + + /** + * Checks if the role has all specified permissions. + * @param {PermissionResolvable[]} permissions The permissions to check for + * @param {boolean} [explicit=false] Whether to require the role to explicitly have the exact permissions + * @returns {boolean} + * @deprecated + */ + hasPermissions(permissions, explicit = false) { + return new Permissions(this.permissions).has(permissions, !explicit); + } + + /** + * Compares this role's position to another role's. + * @param {Role} role Role to compare to this one + * @returns {number} Negative number if the this role's position is lower (other role's is higher), + * positive number if the this one is higher (other's is lower), 0 if equal + */ + comparePositionTo(role) { + return this.constructor.comparePositions(this, role); + } + + /** + * The data for a role. + * @typedef {Object} RoleData + * @property {string} [name] The name of the role + * @property {ColorResolvable} [color] The color of the role, either a hex string or a base 10 number + * @property {boolean} [hoist] Whether or not the role should be hoisted + * @property {number} [position] The position of the role + * @property {PermissionResolvable[]|number} [permissions] The permissions of the role + * @property {boolean} [mentionable] Whether or not the role should be mentionable + */ + + /** + * Edits the role. + * @param {RoleData} data The new data for the role + * @param {string} [reason] The reason for editing this role + * @returns {Promise} + * @example + * // Edit a role + * role.edit({name: 'new role'}) + * .then(r => console.log(`Edited role ${r}`)) + * .catch(console.error); + */ + edit(data, reason) { + return this.client.rest.methods.updateGuildRole(this, data, reason); + } + + /** + * Set a new name for the role. + * @param {string} name The new name of the role + * @param {string} [reason] Reason for changing the role's name + * @returns {Promise} + * @example + * // Set the name of the role + * role.setName('new role') + * .then(r => console.log(`Edited name of role ${r}`)) + * .catch(console.error); + */ + setName(name, reason) { + return this.edit({ name }, reason); + } + + /** + * Set a new color for the role. + * @param {ColorResolvable} color The color of the role + * @param {string} [reason] Reason for changing the role's color + * @returns {Promise} + * @example + * // Set the color of a role + * role.setColor('#FF0000') + * .then(r => console.log(`Set color of role ${r}`)) + * .catch(console.error); + */ + setColor(color, reason) { + return this.edit({ color }, reason); + } + + /** + * Set whether or not the role should be hoisted. + * @param {boolean} hoist Whether or not to hoist the role + * @param {string} [reason] Reason for setting whether or not the role should be hoisted + * @returns {Promise} + * @example + * // Set the hoist of the role + * role.setHoist(true) + * .then(r => console.log(`Role hoisted: ${r.hoist}`)) + * .catch(console.error); + */ + setHoist(hoist, reason) { + return this.edit({ hoist }, reason); + } + + /** + * Set the position of the role. + * @param {number} position The position of the role + * @param {boolean} [relative=false] Move the position relative to its current value + * @returns {Promise} + * @example + * // Set the position of the role + * role.setPosition(1) + * .then(r => console.log(`Role position: ${r.position}`)) + * .catch(console.error); + */ + setPosition(position, relative) { + return this.guild.setRolePosition(this, position, relative).then(() => this); + } + + /** + * Set the permissions of the role. + * @param {string[]} permissions The permissions of the role + * @param {string} [reason] Reason for changing the role's permissions + * @returns {Promise} + * @example + * // Set the permissions of the role + * role.setPermissions(['KICK_MEMBERS', 'BAN_MEMBERS']) + * .then(r => console.log(`Role updated ${r}`)) + * .catch(console.error); + */ + setPermissions(permissions, reason) { + return this.edit({ permissions }, reason); + } + + /** + * Set whether this role is mentionable. + * @param {boolean} mentionable Whether this role should be mentionable + * @param {string} [reason] Reason for setting whether or not this role should be mentionable + * @returns {Promise} + * @example + * // Make the role mentionable + * role.setMentionable(true) + * .then(r => console.log(`Role updated ${r}`)) + * .catch(console.error); + */ + setMentionable(mentionable, reason) { + return this.edit({ mentionable }, reason); + } + + /** + * Deletes the role. + * @param {string} [reason] Reason for deleting the role + * @returns {Promise} + * @example + * // Delete a role + * role.delete() + * .then(r => console.log(`Deleted role ${r}`)) + * .catch(console.error); + */ + delete(reason) { + return this.client.rest.methods.deleteGuildRole(this, reason); + } + + /** + * Whether this role equals another role. It compares all properties, so for most operations + * it is advisable to just compare `role.id === role2.id` as it is much faster and is often + * what most users need. + * @param {Role} role Role to compare with + * @returns {boolean} + */ + equals(role) { + return role && + this.id === role.id && + this.name === role.name && + this.color === role.color && + this.hoist === role.hoist && + this.position === role.position && + this.permissions === role.permissions && + this.managed === role.managed; + } + + /** + * When concatenated with a string, this automatically concatenates the role mention rather than the Role object. + * @returns {string} + */ + toString() { + if (this.id === this.guild.id) return '@everyone'; + return `<@&${this.id}>`; + } + + /** + * Compares the positions of two roles. + * @param {Role} role1 First role to compare + * @param {Role} role2 Second role to compare + * @returns {number} Negative number if the first role's position is lower (second role's is higher), + * positive number if the first's is higher (second's is lower), 0 if equal + */ + static comparePositions(role1, role2) { + if (role1.position === role2.position) return role2.id - role1.id; + return role1.position - role2.position; + } +} + +Role.prototype.hasPermissions = util + .deprecate(Role.prototype.hasPermissions, + 'Role#hasPermissions is deprecated - use Role#hasPermission instead, it now takes an array'); + +module.exports = Role; + + +/***/ }), +/* 16 */ +/***/ (function(module, exports) { + +/** + * Represents a user's presence. + */ +class Presence { + constructor(data = {}) { + /** + * The status of the presence: + * + * * **`online`** - user is online + * * **`offline`** - user is offline or invisible + * * **`idle`** - user is AFK + * * **`dnd`** - user is in Do not Disturb + * @type {string} + */ + this.status = data.status || 'offline'; + + /** + * The game that the user is playing + * @type {?Game} + */ + this.game = data.game ? new Game(data.game) : null; + } + + update(data) { + this.status = data.status || this.status; + this.game = data.game ? new Game(data.game) : null; + } + + /** + * Whether this presence is equal to another + * @param {Presence} presence The presence to compare with + * @returns {boolean} + */ + equals(presence) { + return this === presence || ( + presence && + this.status === presence.status && + this.game ? this.game.equals(presence.game) : !presence.game + ); + } +} + +/** + * Represents a game that is part of a user's presence. + */ +class Game { + constructor(data) { + /** + * The name of the game being played + * @type {string} + */ + this.name = data.name; + + /** + * The type of the game status + * @type {number} + */ + this.type = data.type; + + /** + * If the game is being streamed, a link to the stream + * @type {?string} + */ + this.url = data.url || null; + } + + /** + * Whether or not the game is being streamed + * @type {boolean} + * @readonly + */ + get streaming() { + return this.type === 1; + } + + /** + * Whether this game is equal to another game + * @param {Game} game The game to compare with + * @returns {boolean} + */ + equals(game) { + return this === game || ( + game && + this.name === game.name && + this.type === game.type && + this.url === game.url + ); + } +} + +exports.Presence = Presence; +exports.Game = Game; + + +/***/ }), +/* 17 */ +/***/ (function(module, exports, __webpack_require__) { + +const Snowflake = __webpack_require__(8); + +/** + * Represents any channel on Discord. + */ +class Channel { + constructor(client, data) { + /** + * The client that instantiated the Channel + * @name Channel#client + * @type {Client} + * @readonly + */ + Object.defineProperty(this, 'client', { value: client }); + + /** + * The type of the channel, either: + * * `dm` - a DM channel + * * `group` - a Group DM channel + * * `text` - a guild text channel + * * `voice` - a guild voice channel + * @type {string} + */ + this.type = null; + + if (data) this.setup(data); + } + + setup(data) { + /** + * The unique ID of the channel + * @type {Snowflake} + */ + this.id = data.id; + } + + /** + * The timestamp the channel was created at + * @type {number} + * @readonly + */ + get createdTimestamp() { + return Snowflake.deconstruct(this.id).timestamp; + } + + /** + * The time the channel was created + * @type {Date} + * @readonly + */ + get createdAt() { + return new Date(this.createdTimestamp); + } + + /** + * Deletes the channel. + * @returns {Promise} + * @example + * // Delete the channel + * channel.delete() + * .then() // Success + * .catch(console.error); // Log error + */ + delete() { + return this.client.rest.methods.deleteChannel(this); + } +} + +module.exports = Channel; + + +/***/ }), +/* 18 */ +/***/ (function(module, exports, __webpack_require__) { + +exports = module.exports = __webpack_require__(46); +exports.Stream = exports; +exports.Readable = exports; +exports.Writable = __webpack_require__(34); +exports.Duplex = __webpack_require__(12); +exports.Transform = __webpack_require__(50); +exports.PassThrough = __webpack_require__(85); + + +/***/ }), +/* 19 */ +/***/ (function(module, exports, __webpack_require__) { + +/* WEBPACK VAR INJECTION */(function(Buffer) {// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +// NOTE: These type checking functions intentionally don't use `instanceof` +// because it is fragile and can be easily faked with `Object.create()`. + +function isArray(arg) { + if (Array.isArray) { + return Array.isArray(arg); + } + return objectToString(arg) === '[object Array]'; +} +exports.isArray = isArray; + +function isBoolean(arg) { + return typeof arg === 'boolean'; +} +exports.isBoolean = isBoolean; + +function isNull(arg) { + return arg === null; +} +exports.isNull = isNull; + +function isNullOrUndefined(arg) { + return arg == null; +} +exports.isNullOrUndefined = isNullOrUndefined; + +function isNumber(arg) { + return typeof arg === 'number'; +} +exports.isNumber = isNumber; + +function isString(arg) { + return typeof arg === 'string'; +} +exports.isString = isString; + +function isSymbol(arg) { + return typeof arg === 'symbol'; +} +exports.isSymbol = isSymbol; + +function isUndefined(arg) { + return arg === void 0; +} +exports.isUndefined = isUndefined; + +function isRegExp(re) { + return objectToString(re) === '[object RegExp]'; +} +exports.isRegExp = isRegExp; + +function isObject(arg) { + return typeof arg === 'object' && arg !== null; +} +exports.isObject = isObject; + +function isDate(d) { + return objectToString(d) === '[object Date]'; +} +exports.isDate = isDate; + +function isError(e) { + return (objectToString(e) === '[object Error]' || e instanceof Error); +} +exports.isError = isError; + +function isFunction(arg) { + return typeof arg === 'function'; +} +exports.isFunction = isFunction; + +function isPrimitive(arg) { + return arg === null || + typeof arg === 'boolean' || + typeof arg === 'number' || + typeof arg === 'string' || + typeof arg === 'symbol' || // ES6 symbol + typeof arg === 'undefined'; +} +exports.isPrimitive = isPrimitive; + +exports.isBuffer = Buffer.isBuffer; + +function objectToString(o) { + return Object.prototype.toString.call(o); +} + +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(5).Buffer)) + +/***/ }), +/* 20 */ +/***/ (function(module, exports, __webpack_require__) { + +/* WEBPACK VAR INJECTION */(function(process) {// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +// resolves . and .. elements in a path array with directory names there +// must be no slashes, empty elements, or device names (c:\) in the array +// (so also no leading and trailing slashes - it does not distinguish +// relative and absolute paths) +function normalizeArray(parts, allowAboveRoot) { + // if the path tries to go above the root, `up` ends up > 0 + var up = 0; + for (var i = parts.length - 1; i >= 0; i--) { + var last = parts[i]; + if (last === '.') { + parts.splice(i, 1); + } else if (last === '..') { + parts.splice(i, 1); + up++; + } else if (up) { + parts.splice(i, 1); + up--; + } + } + + // if the path is allowed to go above the root, restore leading ..s + if (allowAboveRoot) { + for (; up--; up) { + parts.unshift('..'); + } + } + + return parts; +} + +// Split a filename into [root, dir, basename, ext], unix version +// 'root' is just a slash, or nothing. +var splitPathRe = + /^(\/?|)([\s\S]*?)((?:\.{1,2}|[^\/]+?|)(\.[^.\/]*|))(?:[\/]*)$/; +var splitPath = function(filename) { + return splitPathRe.exec(filename).slice(1); +}; + +// path.resolve([from ...], to) +// posix version +exports.resolve = function() { + var resolvedPath = '', + resolvedAbsolute = false; + + for (var i = arguments.length - 1; i >= -1 && !resolvedAbsolute; i--) { + var path = (i >= 0) ? arguments[i] : process.cwd(); + + // Skip empty and invalid entries + if (typeof path !== 'string') { + throw new TypeError('Arguments to path.resolve must be strings'); + } else if (!path) { + continue; + } + + resolvedPath = path + '/' + resolvedPath; + resolvedAbsolute = path.charAt(0) === '/'; + } + + // At this point the path should be resolved to a full absolute path, but + // handle relative paths to be safe (might happen when process.cwd() fails) + + // Normalize the path + resolvedPath = normalizeArray(filter(resolvedPath.split('/'), function(p) { + return !!p; + }), !resolvedAbsolute).join('/'); + + return ((resolvedAbsolute ? '/' : '') + resolvedPath) || '.'; +}; + +// path.normalize(path) +// posix version +exports.normalize = function(path) { + var isAbsolute = exports.isAbsolute(path), + trailingSlash = substr(path, -1) === '/'; + + // Normalize the path + path = normalizeArray(filter(path.split('/'), function(p) { + return !!p; + }), !isAbsolute).join('/'); + + if (!path && !isAbsolute) { + path = '.'; + } + if (path && trailingSlash) { + path += '/'; + } + + return (isAbsolute ? '/' : '') + path; +}; + +// posix version +exports.isAbsolute = function(path) { + return path.charAt(0) === '/'; +}; + +// posix version +exports.join = function() { + var paths = Array.prototype.slice.call(arguments, 0); + return exports.normalize(filter(paths, function(p, index) { + if (typeof p !== 'string') { + throw new TypeError('Arguments to path.join must be strings'); + } + return p; + }).join('/')); +}; + + +// path.relative(from, to) +// posix version +exports.relative = function(from, to) { + from = exports.resolve(from).substr(1); + to = exports.resolve(to).substr(1); + + function trim(arr) { + var start = 0; + for (; start < arr.length; start++) { + if (arr[start] !== '') break; + } + + var end = arr.length - 1; + for (; end >= 0; end--) { + if (arr[end] !== '') break; + } + + if (start > end) return []; + return arr.slice(start, end - start + 1); + } + + var fromParts = trim(from.split('/')); + var toParts = trim(to.split('/')); + + var length = Math.min(fromParts.length, toParts.length); + var samePartsLength = length; + for (var i = 0; i < length; i++) { + if (fromParts[i] !== toParts[i]) { + samePartsLength = i; + break; + } + } + + var outputParts = []; + for (var i = samePartsLength; i < fromParts.length; i++) { + outputParts.push('..'); + } + + outputParts = outputParts.concat(toParts.slice(samePartsLength)); + + return outputParts.join('/'); +}; + +exports.sep = '/'; +exports.delimiter = ':'; + +exports.dirname = function(path) { + var result = splitPath(path), + root = result[0], + dir = result[1]; + + if (!root && !dir) { + // No dirname whatsoever + return '.'; + } + + if (dir) { + // It has a dirname, strip trailing slash + dir = dir.substr(0, dir.length - 1); + } + + return root + dir; +}; + + +exports.basename = function(path, ext) { + var f = splitPath(path)[2]; + // TODO: make this comparison case-insensitive on windows? + if (ext && f.substr(-1 * ext.length) === ext) { + f = f.substr(0, f.length - ext.length); + } + return f; +}; + + +exports.extname = function(path) { + return splitPath(path)[3]; +}; + +function filter (xs, f) { + if (xs.filter) return xs.filter(f); + var res = []; + for (var i = 0; i < xs.length; i++) { + if (f(xs[i], i, xs)) res.push(xs[i]); + } + return res; +} + +// String.prototype.substr - negative index don't work in IE8 +var substr = 'ab'.substr(-1) === 'b' + ? function (str, start, len) { return str.substr(start, len) } + : function (str, start, len) { + if (start < 0) start = str.length + start; + return str.substr(start, len); + } +; + +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(7))) + +/***/ }), +/* 21 */ +/***/ (function(module, exports, __webpack_require__) { + +/* WEBPACK VAR INJECTION */(function(Buffer) {const path = __webpack_require__(20); +const Message = __webpack_require__(22); +const MessageCollector = __webpack_require__(62); +const Collection = __webpack_require__(3); +const Attachment = __webpack_require__(29); +const RichEmbed = __webpack_require__(28); +const util = __webpack_require__(13); + +/** + * Interface for classes that have text-channel-like features. + * @interface + */ +class TextBasedChannel { + constructor() { + /** + * A collection containing the messages sent to this channel + * @type {Collection} + */ + this.messages = new Collection(); + + /** + * The ID of the last message in the channel, if one was sent + * @type {?Snowflake} + */ + this.lastMessageID = null; + + /** + * The Message object of the last message in the channel, if one was sent + * @type {?Message} + */ + this.lastMessage = null; + } + + /** + * Options provided when sending or editing a message. + * @typedef {Object} MessageOptions + * @property {boolean} [tts=false] Whether or not the message should be spoken aloud + * @property {string} [nonce=''] The nonce for the message + * @property {RichEmbed|Object} [embed] An embed for the message + * (see [here](https://discordapp.com/developers/docs/resources/channel#embed-object) for more details) + * @property {boolean} [disableEveryone=this.client.options.disableEveryone] Whether or not @everyone and @here + * should be replaced with plain-text + * @property {FileOptions|BufferResolvable|Attachment} [file] A file to send with the message **(deprecated)** + * @property {FileOptions[]|BufferResolvable[]|Attachment[]} [files] Files to send with the message + * @property {string|boolean} [code] Language for optional codeblock formatting to apply + * @property {boolean|SplitOptions} [split=false] Whether or not the message should be split into multiple messages if + * it exceeds the character limit. If an object is provided, these are the options for splitting the message + * @property {UserResolvable} [reply] User to reply to (prefixes the message with a mention, except in DMs) + */ + + /** + * @typedef {Object} FileOptions + * @property {BufferResolvable} attachment File to attach + * @property {string} [name='file.jpg'] Filename of the attachment + */ + + /** + * Options for splitting a message. + * @typedef {Object} SplitOptions + * @property {number} [maxLength=1950] Maximum character length per message piece + * @property {string} [char='\n'] Character to split the message with + * @property {string} [prepend=''] Text to prepend to every piece except the first + * @property {string} [append=''] Text to append to every piece except the last + */ + + /** + * Send a message to this channel. + * @param {StringResolvable} [content] Text for the message + * @param {MessageOptions|Attachment|RichEmbed} [options] Options for the message, + * can also be just a RichEmbed or Attachment + * @returns {Promise} + * @example + * // Send a message + * channel.send('hello!') + * .then(message => console.log(`Sent message: ${message.content}`)) + * .catch(console.error); + */ + send(content, options) { + if (!options && typeof content === 'object' && !(content instanceof Array)) { + options = content; + content = ''; + } else if (!options) { + options = {}; + } + + if (options instanceof Attachment) options = { files: [options.file] }; + if (options instanceof RichEmbed) options = { embed: options }; + + if (options.embed && options.embed.file) { + if (options.files) options.files.push(options.embed.file); + else options.files = [options.embed.file]; + } + + if (options.file) { + if (options.files) options.files.push(options.file); + else options.files = [options.file]; + } + + if (options.files) { + for (let i = 0; i < options.files.length; i++) { + let file = options.files[i]; + if (typeof file === 'string' || Buffer.isBuffer(file)) file = { attachment: file }; + if (!file.name) { + if (typeof file.attachment === 'string') { + file.name = path.basename(file.attachment); + } else if (file.attachment && file.attachment.path) { + file.name = path.basename(file.attachment.path); + } else if (file instanceof Attachment) { + file = { attachment: file.file, name: path.basename(file.file) || 'file.jpg' }; + } else { + file.name = 'file.jpg'; + } + } else if (file instanceof Attachment) { + file = file.file; + } + options.files[i] = file; + } + + return Promise.all(options.files.map(file => + this.client.resolver.resolveFile(file.attachment).then(resource => { + file.file = resource; + return file; + }) + )).then(files => this.client.rest.methods.sendMessage(this, content, options, files)); + } + + return this.client.rest.methods.sendMessage(this, content, options); + } + + /** + * Gets a single message from this channel, regardless of it being cached or not. Since the single message fetching + * endpoint is reserved for bot accounts, this abstracts the `fetchMessages` method to obtain the single message when + * using a user account. + * @param {Snowflake} messageID ID of the message to get + * @returns {Promise} + * @example + * // Get message + * channel.fetchMessage('99539446449315840') + * .then(message => console.log(message.content)) + * .catch(console.error); + */ + fetchMessage(messageID) { + if (!this.client.user.bot) { + return this.fetchMessages({ limit: 1, around: messageID }).then(messages => { + const msg = messages.get(messageID); + if (!msg) throw new Error('Message not found.'); + return msg; + }); + } + return this.client.rest.methods.getChannelMessage(this, messageID).then(data => { + const msg = data instanceof Message ? data : new Message(this, data, this.client); + this._cacheMessage(msg); + return msg; + }); + } + + /** + * The parameters to pass in when requesting previous messages from a channel. `around`, `before` and + * `after` are mutually exclusive. All the parameters are optional. + * @typedef {Object} ChannelLogsQueryOptions + * @property {number} [limit=50] Number of messages to acquire + * @property {Snowflake} [before] ID of a message to get the messages that were posted before it + * @property {Snowflake} [after] ID of a message to get the messages that were posted after it + * @property {Snowflake} [around] ID of a message to get the messages that were posted around it + */ + + /** + * Gets the past messages sent in this channel. Resolves with a collection mapping message ID's to Message objects. + * @param {ChannelLogsQueryOptions} [options={}] Query parameters to pass in + * @returns {Promise>} + * @example + * // Get messages + * channel.fetchMessages({limit: 10}) + * .then(messages => console.log(`Received ${messages.size} messages`)) + * .catch(console.error); + */ + fetchMessages(options = {}) { + return this.client.rest.methods.getChannelMessages(this, options).then(data => { + const messages = new Collection(); + for (const message of data) { + const msg = new Message(this, message, this.client); + messages.set(message.id, msg); + this._cacheMessage(msg); + } + return messages; + }); + } + + /** + * Fetches the pinned messages of this channel and returns a collection of them. + * @returns {Promise>} + */ + fetchPinnedMessages() { + return this.client.rest.methods.getChannelPinnedMessages(this).then(data => { + const messages = new Collection(); + for (const message of data) { + const msg = new Message(this, message, this.client); + messages.set(message.id, msg); + this._cacheMessage(msg); + } + return messages; + }); + } + + /** + * @typedef {Object} MessageSearchOptions + * @property {string} [content] Message content + * @property {Snowflake} [maxID] Maximum ID for the filter + * @property {Snowflake} [minID] Minimum ID for the filter + * @property {string} [has] One of `link`, `embed`, `file`, `video`, `image`, or `sound`, + * or add `-` to negate (e.g. `-file`) + * @property {ChannelResolvable} [channel] Channel to limit search to (only for guild search endpoint) + * @property {UserResolvable} [author] Author to limit search + * @property {string} [authorType] One of `user`, `bot`, `webhook`, or add `-` to negate (e.g. `-webhook`) + * @property {string} [sortBy='recent'] `recent` or `relevant` + * @property {string} [sortOrder='desc'] `asc` or `desc` + * @property {number} [contextSize=2] How many messages to get around the matched message (0 to 2) + * @property {number} [limit=25] Maximum number of results to get (1 to 25) + * @property {number} [offset=0] Offset the "pages" of results (since you can only see 25 at a time) + * @property {UserResolvable} [mentions] Mentioned user filter + * @property {boolean} [mentionsEveryone] If everyone is mentioned + * @property {string} [linkHostname] Filter links by hostname + * @property {string} [embedProvider] The name of an embed provider + * @property {string} [embedType] one of `image`, `video`, `url`, `rich` + * @property {string} [attachmentFilename] The name of an attachment + * @property {string} [attachmentExtension] The extension of an attachment + * @property {Date} [before] Date to find messages before + * @property {Date} [after] Date to find messages before + * @property {Date} [during] Date to find messages during (range of date to date + 24 hours) + * @property {boolean} [nsfw=false] Include results from NSFW channels + */ + + /** + * @typedef {Object} MessageSearchResult + * @property {number} totalResults Total result count + * @property {Message[][]} messages Array of message results + * The message which has triggered the result will have the `hit` property set to `true` + */ + + /** + * Performs a search within the channel. + * This is only available when using a user account. + * @param {MessageSearchOptions} [options={}] Options to pass to the search + * @returns {Promise} + * @example + * channel.search({ + * content: 'discord.js', + * before: '2016-11-17' + * }).then(res => { + * const hit = res.messages[0].find(m => m.hit).content; + * console.log(`I found: **${hit}**, total results: ${res.totalResults}`); + * }).catch(console.error); + */ + search(options = {}) { + return this.client.rest.methods.search(this, options); + } + + /** + * Starts a typing indicator in the channel. + * @param {number} [count] The number of times startTyping should be considered to have been called + * @example + * // Start typing in a channel + * channel.startTyping(); + */ + startTyping(count) { + if (typeof count !== 'undefined' && count < 1) throw new RangeError('Count must be at least 1.'); + if (!this.client.user._typing.has(this.id)) { + this.client.user._typing.set(this.id, { + count: count || 1, + interval: this.client.setInterval(() => { + this.client.rest.methods.sendTyping(this.id); + }, 9000), + }); + this.client.rest.methods.sendTyping(this.id); + } else { + const entry = this.client.user._typing.get(this.id); + entry.count = count || entry.count + 1; + } + } + + /** + * Stops the typing indicator in the channel. + * The indicator will only stop if this is called as many times as startTyping(). + * It can take a few seconds for the client user to stop typing. + * @param {boolean} [force=false] Whether or not to reset the call count and force the indicator to stop + * @example + * // Stop typing in a channel + * channel.stopTyping(); + * @example + * // Force typing to fully stop in a channel + * channel.stopTyping(true); + */ + stopTyping(force = false) { + if (this.client.user._typing.has(this.id)) { + const entry = this.client.user._typing.get(this.id); + entry.count--; + if (entry.count <= 0 || force) { + this.client.clearInterval(entry.interval); + this.client.user._typing.delete(this.id); + } + } + } + + /** + * Whether or not the typing indicator is being shown in the channel + * @type {boolean} + * @readonly + */ + get typing() { + return this.client.user._typing.has(this.id); + } + + /** + * Number of times `startTyping` has been called + * @type {number} + * @readonly + */ + get typingCount() { + if (this.client.user._typing.has(this.id)) return this.client.user._typing.get(this.id).count; + return 0; + } + + /** + * Creates a Message Collector + * @param {CollectorFilter} filter The filter to create the collector with + * @param {MessageCollectorOptions} [options={}] The options to pass to the collector + * @returns {MessageCollector} + * @deprecated + */ + createCollector(filter, options) { + return this.createMessageCollector(filter, options); + } + + /** + * Creates a Message Collector. + * @param {CollectorFilter} filter The filter to create the collector with + * @param {MessageCollectorOptions} [options={}] The options to pass to the collector + * @returns {MessageCollector} + * @example + * // Create a message collector + * const collector = channel.createMessageCollector( + * m => m.content.includes('discord'), + * { time: 15000 } + * ); + * collector.on('collect', m => console.log(`Collected ${m.content}`)); + * collector.on('end', collected => console.log(`Collected ${collected.size} items`)); + */ + createMessageCollector(filter, options = {}) { + return new MessageCollector(this, filter, options); + } + + /** + * An object containing the same properties as CollectorOptions, but a few more: + * @typedef {MessageCollectorOptions} AwaitMessagesOptions + * @property {string[]} [errors] Stop/end reasons that cause the promise to reject + */ + + /** + * Similar to createCollector but in promise form. Resolves with a collection of messages that pass the specified + * filter. + * @param {CollectorFilter} filter The filter function to use + * @param {AwaitMessagesOptions} [options={}] Optional options to pass to the internal collector + * @returns {Promise>} + * @example + * // Await !vote messages + * const filter = m => m.content.startsWith('!vote'); + * // Errors: ['time'] treats ending because of the time limit as an error + * channel.awaitMessages(filter, { max: 4, time: 60000, errors: ['time'] }) + * .then(collected => console.log(collected.size)) + * .catch(collected => console.log(`After a minute, only ${collected.size} out of 4 voted.`)); + */ + awaitMessages(filter, options = {}) { + return new Promise((resolve, reject) => { + const collector = this.createCollector(filter, options); + collector.once('end', (collection, reason) => { + if (options.errors && options.errors.includes(reason)) { + reject(collection); + } else { + resolve(collection); + } + }); + }); + } + + /** + * Bulk delete given messages that are newer than two weeks. + * This is only available when using a bot account. + * @param {Collection|Message[]|number} messages Messages or number of messages to delete + * @param {boolean} [filterOld=false] Filter messages to remove those which are older than two weeks automatically + * @returns {Promise>} Deleted messages + */ + bulkDelete(messages, filterOld = false) { + if (!isNaN(messages)) return this.fetchMessages({ limit: messages }).then(msgs => this.bulkDelete(msgs, filterOld)); + if (messages instanceof Array || messages instanceof Collection) { + const messageIDs = messages instanceof Collection ? messages.keyArray() : messages.map(m => m.id); + return this.client.rest.methods.bulkDeleteMessages(this, messageIDs, filterOld); + } + throw new TypeError('The messages must be an Array, Collection, or number.'); + } + + /** + * Marks all messages in this channel as read. + * This is only available when using a user account. + * @returns {Promise} + */ + acknowledge() { + if (!this.lastMessageID) return Promise.resolve(this); + return this.client.rest.methods.ackTextChannel(this); + } + + _cacheMessage(message) { + const maxSize = this.client.options.messageCacheMaxSize; + if (maxSize === 0) return null; + if (this.messages.size >= maxSize && maxSize > 0) this.messages.delete(this.messages.firstKey()); + this.messages.set(message.id, message); + return message; + } +} + +/** @lends TextBasedChannel.prototype */ +const Deprecated = { + /** + * Send a message to this channel. + * @param {StringResolvable} [content] Text for the message + * @param {MessageOptions} [options={}] Options for the message + * @returns {Promise} + * @deprecated + * @example + * // Send a message + * channel.sendMessage('hello!') + * .then(message => console.log(`Sent message: ${message.content}`)) + * .catch(console.error); + */ + sendMessage(content, options) { + return this.send(content, options); + }, + + /** + * Send an embed to this channel. + * @param {RichEmbed|Object} embed Embed for the message + * @param {string} [content] Text for the message + * @param {MessageOptions} [options] Options for the message + * @returns {Promise} + * @deprecated + */ + sendEmbed(embed, content, options) { + if (!options && typeof content === 'object' && !(content instanceof Array)) { + options = content; + content = ''; + } else if (!options) { + options = {}; + } + return this.send(content, Object.assign(options, { embed })); + }, + + /** + * Send files to this channel. + * @param {FileOptions[]|string[]} files Files to send with the message + * @param {StringResolvable} [content] Text for the message + * @param {MessageOptions} [options] Options for the message + * @returns {Promise} + * @deprecated + */ + sendFiles(files, content, options = {}) { + return this.send(content, Object.assign(options, { files })); + }, + + /** + * Send a file to this channel. + * @param {BufferResolvable} attachment File to send + * @param {string} [name='file.jpg'] Name and extension of the file + * @param {StringResolvable} [content] Text for the message + * @param {MessageOptions} [options] Options for the message + * @returns {Promise} + * @deprecated + */ + sendFile(attachment, name, content, options = {}) { + return this.send({ files: [{ attachment, name }], content, options }); + }, + + /** + * Send a code block to this channel. + * @param {string} lang Language for the code block + * @param {StringResolvable} content Content of the code block + * @param {MessageOptions} [options] Options for the message + * @returns {Promise} + * @deprecated + */ + sendCode(lang, content, options = {}) { + return this.send(content, Object.assign(options, { code: lang })); + }, +}; + +for (const key of Object.keys(Deprecated)) { + TextBasedChannel.prototype[key] = util.deprecate(Deprecated[key], `TextChannel#${key}: use TextChannel#send instead`); +} + +exports.applyToClass = (structure, full = false, ignore = []) => { + const props = ['send', 'sendMessage', 'sendEmbed', 'sendFile', 'sendFiles', 'sendCode']; + if (full) { + props.push( + '_cacheMessage', + 'acknowledge', + 'fetchMessages', + 'fetchMessage', + 'search', + 'bulkDelete', + 'startTyping', + 'stopTyping', + 'typing', + 'typingCount', + 'fetchPinnedMessages', + 'createCollector', + 'createMessageCollector', + 'awaitMessages' + ); + } + for (const prop of props) { + if (ignore.includes(prop)) continue; + Object.defineProperty(structure.prototype, prop, Object.getOwnPropertyDescriptor(TextBasedChannel.prototype, prop)); + } +}; + +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(5).Buffer)) + +/***/ }), +/* 22 */ +/***/ (function(module, exports, __webpack_require__) { + +const Mentions = __webpack_require__(57); +const Attachment = __webpack_require__(58); +const Embed = __webpack_require__(59); +const RichEmbed = __webpack_require__(28); +const MessageReaction = __webpack_require__(60); +const ReactionCollector = __webpack_require__(61); +const Util = __webpack_require__(4); +const Collection = __webpack_require__(3); +const Constants = __webpack_require__(0); +const Permissions = __webpack_require__(11); +let GuildMember; + +/** + * Represents a message on Discord. + */ +class Message { + constructor(channel, data, client) { + /** + * The client that instantiated the Message + * @name Message#client + * @type {Client} + * @readonly + */ + Object.defineProperty(this, 'client', { value: client }); + + /** + * The channel that the message was sent in + * @type {TextChannel|DMChannel|GroupDMChannel} + */ + this.channel = channel; + + if (data) this.setup(data); + } + + setup(data) { // eslint-disable-line complexity + /** + * The ID of the message + * @type {Snowflake} + */ + this.id = data.id; + + /** + * The type of the message + * @type {string} + */ + this.type = Constants.MessageTypes[data.type]; + + /** + * The content of the message + * @type {string} + */ + this.content = data.content; + + /** + * The author of the message + * @type {User} + */ + this.author = this.client.dataManager.newUser(data.author); + + /** + * Represents the author of the message as a guild member + * Only available if the message comes from a guild where the author is still a member + * @type {?GuildMember} + */ + this.member = this.guild ? this.guild.member(this.author) || null : null; + + /** + * Whether or not this message is pinned + * @type {boolean} + */ + this.pinned = data.pinned; + + /** + * Whether or not the message was Text-To-Speech + * @type {boolean} + */ + this.tts = data.tts; + + /** + * A random number or string used for checking message delivery + * @type {string} + */ + this.nonce = data.nonce; + + /** + * Whether or not this message was sent by Discord, not actually a user (e.g. pin notifications) + * @type {boolean} + */ + this.system = data.type === 6; + + /** + * A list of embeds in the message - e.g. YouTube Player + * @type {MessageEmbed[]} + */ + this.embeds = data.embeds.map(e => new Embed(this, e)); + + /** + * A collection of attachments in the message - e.g. Pictures - mapped by their ID + * @type {Collection} + */ + this.attachments = new Collection(); + for (const attachment of data.attachments) this.attachments.set(attachment.id, new Attachment(this, attachment)); + + /** + * The timestamp the message was sent at + * @type {number} + */ + this.createdTimestamp = new Date(data.timestamp).getTime(); + + /** + * The timestamp the message was last edited at (if applicable) + * @type {?number} + */ + this.editedTimestamp = data.edited_timestamp ? new Date(data.edited_timestamp).getTime() : null; + + /** + * A collection of reactions to this message, mapped by the reaction ID + * @type {Collection} + */ + this.reactions = new Collection(); + if (data.reactions && data.reactions.length > 0) { + for (const reaction of data.reactions) { + const id = reaction.emoji.id ? `${reaction.emoji.name}:${reaction.emoji.id}` : reaction.emoji.name; + this.reactions.set(id, new MessageReaction(this, reaction.emoji, reaction.count, reaction.me)); + } + } + + /** + * All valid mentions that the message contains + * @type {MessageMentions} + */ + this.mentions = new Mentions(this, data.mentions, data.mention_roles, data.mention_everyone); + + /** + * ID of the webhook that sent the message, if applicable + * @type {?Snowflake} + */ + this.webhookID = data.webhook_id || null; + + /** + * Whether this message is a hit in a search + * @type {?boolean} + */ + this.hit = typeof data.hit === 'boolean' ? data.hit : null; + + /** + * The previous versions of the message, sorted with the most recent first + * @type {Message[]} + * @private + */ + this._edits = []; + } + + /** + * Updates the message. + * @param {Object} data Raw Discord message update data + * @private + */ + patch(data) { + const clone = Util.cloneObject(this); + this._edits.unshift(clone); + + this.editedTimestamp = new Date(data.edited_timestamp).getTime(); + if ('content' in data) this.content = data.content; + if ('pinned' in data) this.pinned = data.pinned; + if ('tts' in data) this.tts = data.tts; + if ('embeds' in data) this.embeds = data.embeds.map(e => new Embed(this, e)); + else this.embeds = this.embeds.slice(); + + if ('attachments' in data) { + this.attachments = new Collection(); + for (const attachment of data.attachments) this.attachments.set(attachment.id, new Attachment(this, attachment)); + } else { + this.attachments = new Collection(this.attachments); + } + + this.mentions = new Mentions( + this, + 'mentions' in data ? data.mentions : this.mentions.users, + 'mentions_roles' in data ? data.mentions_roles : this.mentions.roles, + 'mention_everyone' in data ? data.mention_everyone : this.mentions.everyone + ); + } + + /** + * The time the message was sent + * @type {Date} + * @readonly + */ + get createdAt() { + return new Date(this.createdTimestamp); + } + + /** + * The time the message was last edited at (if applicable) + * @type {?Date} + * @readonly + */ + get editedAt() { + return this.editedTimestamp ? new Date(this.editedTimestamp) : null; + } + + /** + * The guild the message was sent in (if in a guild channel) + * @type {?Guild} + * @readonly + */ + get guild() { + return this.channel.guild || null; + } + + /** + * The message contents with all mentions replaced by the equivalent text. + * If mentions cannot be resolved to a name, the relevant mention in the message content will not be converted. + * @type {string} + * @readonly + */ + get cleanContent() { + return this.content + .replace(/@(everyone|here)/g, '@\u200b$1') + .replace(/<@!?[0-9]+>/g, input => { + const id = input.replace(/<|!|>|@/g, ''); + if (this.channel.type === 'dm' || this.channel.type === 'group') { + return this.client.users.has(id) ? `@${this.client.users.get(id).username}` : input; + } + + const member = this.channel.guild.members.get(id); + if (member) { + if (member.nickname) return `@${member.nickname}`; + return `@${member.user.username}`; + } else { + const user = this.client.users.get(id); + if (user) return `@${user.username}`; + return input; + } + }) + .replace(/<#[0-9]+>/g, input => { + const channel = this.client.channels.get(input.replace(/<|#|>/g, '')); + if (channel) return `#${channel.name}`; + return input; + }) + .replace(/<@&[0-9]+>/g, input => { + if (this.channel.type === 'dm' || this.channel.type === 'group') return input; + const role = this.guild.roles.get(input.replace(/<|@|>|&/g, '')); + if (role) return `@${role.name}`; + return input; + }); + } + + /** + * Creates a reaction collector. + * @param {CollectorFilter} filter The filter to apply + * @param {ReactionCollectorOptions} [options={}] Options to send to the collector + * @returns {ReactionCollector} + * @example + * // Create a reaction collector + * const collector = message.createReactionCollector( + * (reaction, user) => reaction.emoji.name === '👌' && user.id === 'someID', + * { time: 15000 } + * ); + * collector.on('collect', r => console.log(`Collected ${r.emoji.name}`)); + * collector.on('end', collected => console.log(`Collected ${collected.size} items`)); + */ + createReactionCollector(filter, options = {}) { + return new ReactionCollector(this, filter, options); + } + + /** + * An object containing the same properties as CollectorOptions, but a few more: + * @typedef {ReactionCollectorOptions} AwaitReactionsOptions + * @property {string[]} [errors] Stop/end reasons that cause the promise to reject + */ + + /** + * Similar to createMessageCollector but in promise form. + * Resolves with a collection of reactions that pass the specified filter. + * @param {CollectorFilter} filter The filter function to use + * @param {AwaitReactionsOptions} [options={}] Optional options to pass to the internal collector + * @returns {Promise>} + */ + awaitReactions(filter, options = {}) { + return new Promise((resolve, reject) => { + const collector = this.createReactionCollector(filter, options); + collector.once('end', (reactions, reason) => { + if (options.errors && options.errors.includes(reason)) reject(reactions); + else resolve(reactions); + }); + }); + } + + /** + * An array of cached versions of the message, including the current version + * Sorted from latest (first) to oldest (last) + * @type {Message[]} + * @readonly + */ + get edits() { + const copy = this._edits.slice(); + copy.unshift(this); + return copy; + } + + /** + * Whether the message is editable by the client user + * @type {boolean} + * @readonly + */ + get editable() { + return this.author.id === this.client.user.id; + } + + /** + * Whether the message is deletable by the client user + * @type {boolean} + * @readonly + */ + get deletable() { + return this.author.id === this.client.user.id || (this.guild && + this.channel.permissionsFor(this.client.user).has(Permissions.FLAGS.MANAGE_MESSAGES) + ); + } + + /** + * Whether the message is pinnable by the client user + * @type {boolean} + * @readonly + */ + get pinnable() { + return !this.guild || + this.channel.permissionsFor(this.client.user).has(Permissions.FLAGS.MANAGE_MESSAGES); + } + + /** + * Whether or not a user, channel or role is mentioned in this message. + * @param {GuildChannel|User|Role|string} data Either a guild channel, user or a role object, or a string representing + * the ID of any of these + * @returns {boolean} + */ + isMentioned(data) { + data = data && data.id ? data.id : data; + return this.mentions.users.has(data) || this.mentions.channels.has(data) || this.mentions.roles.has(data); + } + + /** + * Whether or not a guild member is mentioned in this message. Takes into account + * user mentions, role mentions, and @everyone/@here mentions. + * @param {GuildMember|User} member The member/user to check for a mention of + * @returns {boolean} + */ + isMemberMentioned(member) { + // Lazy-loading is used here to get around a circular dependency that breaks things + if (!GuildMember) GuildMember = __webpack_require__(24); + if (this.mentions.everyone) return true; + if (this.mentions.users.has(member.id)) return true; + if (member instanceof GuildMember && member.roles.some(r => this.mentions.roles.has(r.id))) return true; + return false; + } + + /** + * Options that can be passed into editMessage. + * @typedef {Object} MessageEditOptions + * @property {Object} [embed] An embed to be added/edited + * @property {string|boolean} [code] Language for optional codeblock formatting to apply + */ + + /** + * Edit the content of the message. + * @param {StringResolvable} [content] The new content for the message + * @param {MessageEditOptions|RichEmbed} [options] The options to provide + * @returns {Promise} + * @example + * // Update the content of a message + * message.edit('This is my new content!') + * .then(msg => console.log(`Updated the content of a message from ${msg.author}`)) + * .catch(console.error); + */ + edit(content, options) { + if (!options && typeof content === 'object' && !(content instanceof Array)) { + options = content; + content = ''; + } else if (!options) { + options = {}; + } + if (options instanceof RichEmbed) options = { embed: options }; + return this.client.rest.methods.updateMessage(this, content, options); + } + + /** + * Edit the content of the message, with a code block. + * @param {string} lang The language for the code block + * @param {StringResolvable} content The new content for the message + * @returns {Promise} + * @deprecated + */ + editCode(lang, content) { + content = Util.escapeMarkdown(this.client.resolver.resolveString(content), true); + return this.edit(`\`\`\`${lang || ''}\n${content}\n\`\`\``); + } + + /** + * Pins this message to the channel's pinned messages. + * @returns {Promise} + */ + pin() { + return this.client.rest.methods.pinMessage(this); + } + + /** + * Unpins this message from the channel's pinned messages. + * @returns {Promise} + */ + unpin() { + return this.client.rest.methods.unpinMessage(this); + } + + /** + * Add a reaction to the message. + * @param {string|Emoji|ReactionEmoji} emoji The emoji to react with + * @returns {Promise} + */ + react(emoji) { + emoji = this.client.resolver.resolveEmojiIdentifier(emoji); + if (!emoji) throw new TypeError('Emoji must be a string or Emoji/ReactionEmoji'); + + return this.client.rest.methods.addMessageReaction(this, emoji); + } + + /** + * Remove all reactions from a message. + * @returns {Promise} + */ + clearReactions() { + return this.client.rest.methods.removeMessageReactions(this); + } + + /** + * Deletes the message. + * @param {number} [timeout=0] How long to wait to delete the message in milliseconds + * @returns {Promise} + * @example + * // Delete a message + * message.delete() + * .then(msg => console.log(`Deleted message from ${msg.author}`)) + * .catch(console.error); + */ + delete(timeout = 0) { + if (timeout <= 0) { + return this.client.rest.methods.deleteMessage(this); + } else { + return new Promise(resolve => { + this.client.setTimeout(() => { + resolve(this.delete()); + }, timeout); + }); + } + } + + /** + * Reply to the message. + * @param {StringResolvable} [content] The content for the message + * @param {MessageOptions} [options] The options to provide + * @returns {Promise} + * @example + * // Reply to a message + * message.reply('Hey, I\'m a reply!') + * .then(msg => console.log(`Sent a reply to ${msg.author}`)) + * .catch(console.error); + */ + reply(content, options) { + if (!options && typeof content === 'object' && !(content instanceof Array)) { + options = content; + content = ''; + } else if (!options) { + options = {}; + } + return this.channel.send(content, Object.assign(options, { reply: this.member || this.author })); + } + + /** + * Marks the message as read. + * This is only available when using a user account. + * @returns {Promise} + */ + acknowledge() { + return this.client.rest.methods.ackMessage(this); + } + + /** + * Fetches the webhook used to create this message. + * @returns {Promise} + */ + fetchWebhook() { + if (!this.webhookID) return Promise.reject(new Error('The message was not sent by a webhook.')); + return this.client.fetchWebhook(this.webhookID); + } + + /** + * Used mainly internally. Whether two messages are identical in properties. If you want to compare messages + * without checking all the properties, use `message.id === message2.id`, which is much more efficient. This + * method allows you to see if there are differences in content, embeds, attachments, nonce and tts properties. + * @param {Message} message The message to compare it to + * @param {Object} rawData Raw data passed through the WebSocket about this message + * @returns {boolean} + */ + equals(message, rawData) { + if (!message) return false; + const embedUpdate = !message.author && !message.attachments; + if (embedUpdate) return this.id === message.id && this.embeds.length === message.embeds.length; + + let equal = this.id === message.id && + this.author.id === message.author.id && + this.content === message.content && + this.tts === message.tts && + this.nonce === message.nonce && + this.embeds.length === message.embeds.length && + this.attachments.length === message.attachments.length; + + if (equal && rawData) { + equal = this.mentions.everyone === message.mentions.everyone && + this.createdTimestamp === new Date(rawData.timestamp).getTime() && + this.editedTimestamp === new Date(rawData.edited_timestamp).getTime(); + } + + return equal; + } + + /** + * When concatenated with a string, this automatically concatenates the message's content instead of the object. + * @returns {string} + * @example + * // Logs: Message: This is a message! + * console.log(`Message: ${message}`); + */ + toString() { + return this.content; + } + + _addReaction(emoji, user) { + const emojiID = emoji.id ? `${emoji.name}:${emoji.id}` : emoji.name; + let reaction; + if (this.reactions.has(emojiID)) { + reaction = this.reactions.get(emojiID); + if (!reaction.me) reaction.me = user.id === this.client.user.id; + } else { + reaction = new MessageReaction(this, emoji, 0, user.id === this.client.user.id); + this.reactions.set(emojiID, reaction); + } + if (!reaction.users.has(user.id)) { + reaction.users.set(user.id, user); + reaction.count++; + } + return reaction; + } + + _removeReaction(emoji, user) { + const emojiID = emoji.id ? `${emoji.name}:${emoji.id}` : emoji.name; + if (this.reactions.has(emojiID)) { + const reaction = this.reactions.get(emojiID); + if (reaction.users.has(user.id)) { + reaction.users.delete(user.id); + reaction.count--; + if (user.id === this.client.user.id) reaction.me = false; + if (reaction.count <= 0) this.reactions.delete(emojiID); + return reaction; + } + } + return null; + } + + _clearReactions() { + this.reactions.clear(); + } +} + +module.exports = Message; + + +/***/ }), +/* 23 */ +/***/ (function(module, exports, __webpack_require__) { + +const Constants = __webpack_require__(0); +const Collection = __webpack_require__(3); +const Snowflake = __webpack_require__(8); + +/** + * Represents a custom emoji. + */ +class Emoji { + constructor(guild, data) { + /** + * The client that instantiated this object + * @name Emoji#client + * @type {Client} + * @readonly + */ + Object.defineProperty(this, 'client', { value: guild.client }); + + /** + * The guild this emoji is part of + * @type {Guild} + */ + this.guild = guild; + + this.setup(data); + } + + setup(data) { + /** + * The ID of the emoji + * @type {Snowflake} + */ + this.id = data.id; + + /** + * The name of the emoji + * @type {string} + */ + this.name = data.name; + + /** + * Whether or not this emoji requires colons surrounding it + * @type {boolean} + */ + this.requiresColons = data.require_colons; + + /** + * Whether this emoji is managed by an external service + * @type {boolean} + */ + this.managed = data.managed; + + this._roles = data.roles; + } + + /** + * The timestamp the emoji was created at + * @type {number} + * @readonly + */ + get createdTimestamp() { + return Snowflake.deconstruct(this.id).timestamp; + } + + /** + * The time the emoji was created + * @type {Date} + * @readonly + */ + get createdAt() { + return new Date(this.createdTimestamp); + } + + /** + * A collection of roles this emoji is active for (empty if all), mapped by role ID + * @type {Collection} + * @readonly + */ + get roles() { + const roles = new Collection(); + for (const role of this._roles) { + if (this.guild.roles.has(role)) roles.set(role, this.guild.roles.get(role)); + } + return roles; + } + + /** + * The URL to the emoji file + * @type {string} + * @readonly + */ + get url() { + return Constants.Endpoints.CDN(this.client.options.http.cdn).Emoji(this.id); + } + + /** + * The identifier of this emoji, used for message reactions + * @type {string} + * @readonly + */ + get identifier() { + if (this.id) return `${this.name}:${this.id}`; + return encodeURIComponent(this.name); + } + + /** + * Data for editing an emoji. + * @typedef {Object} EmojiEditData + * @property {string} [name] The name of the emoji + * @property {Collection|Array} [roles] Roles to restrict emoji to + */ + + /** + * Edits the emoji. + * @param {EmojiEditData} data The new data for the emoji + * @param {string} [reason] Reason for editing this emoji + * @returns {Promise} + * @example + * // Edit an emoji + * emoji.edit({name: 'newemoji'}) + * .then(e => console.log(`Edited emoji ${e}`)) + * .catch(console.error); + */ + edit(data, reason) { + return this.client.rest.methods.updateEmoji(this, data, reason); + } + + /** + * Set the name of the emoji. + * @param {string} name The new name for the emoji + * @param {string} [reason] The reason for changing the emoji's name + * @returns {Promise} + */ + setName(name, reason) { + return this.edit({ name }, reason); + } + + /** + * Add a role to the list of roles that can use this emoji. + * @param {Role} role The role to add + * @returns {Promise} + */ + addRestrictedRole(role) { + return this.addRestrictedRoles([role]); + } + + /** + * Add multiple roles to the list of roles that can use this emoji. + * @param {Role[]} roles Roles to add + * @returns {Promise} + */ + addRestrictedRoles(roles) { + const newRoles = new Collection(this.roles); + for (const role of roles) { + if (this.guild.roles.has(role.id)) newRoles.set(role.id, role); + } + return this.edit({ roles: newRoles }); + } + + /** + * Remove a role from the list of roles that can use this emoji. + * @param {Role} role The role to remove + * @returns {Promise} + */ + removeRestrictedRole(role) { + return this.removeRestrictedRoles([role]); + } + + /** + * Remove multiple roles from the list of roles that can use this emoji. + * @param {Role[]} roles Roles to remove + * @returns {Promise} + */ + removeRestrictedRoles(roles) { + const newRoles = new Collection(this.roles); + for (const role of roles) { + if (newRoles.has(role.id)) newRoles.delete(role.id); + } + return this.edit({ roles: newRoles }); + } + + /** + * When concatenated with a string, this automatically returns the emoji mention rather than the object. + * @returns {string} + * @example + * // Send an emoji: + * const emoji = guild.emojis.first(); + * msg.reply(`Hello! ${emoji}`); + */ + toString() { + return this.requiresColons ? `<:${this.name}:${this.id}>` : this.name; + } + + /** + * Whether this emoji is the same as another one. + * @param {Emoji|Object} other The emoji to compare it to + * @returns {boolean} Whether the emoji is equal to the given emoji or not + */ + equals(other) { + if (other instanceof Emoji) { + return ( + other.id === this.id && + other.name === this.name && + other.managed === this.managed && + other.requiresColons === this.requiresColons + ); + } else { + return ( + other.id === this.id && + other.name === this.name + ); + } + } +} + +module.exports = Emoji; + + +/***/ }), +/* 24 */ +/***/ (function(module, exports, __webpack_require__) { + +const TextBasedChannel = __webpack_require__(21); +const Role = __webpack_require__(15); +const Permissions = __webpack_require__(11); +const Collection = __webpack_require__(3); +const Presence = __webpack_require__(16).Presence; +const util = __webpack_require__(13); + +/** + * Represents a member of a guild on Discord. + * @implements {TextBasedChannel} + */ +class GuildMember { + constructor(guild, data) { + /** + * The client that instantiated this GuildMember + * @name GuildMember#client + * @type {Client} + * @readonly + */ + Object.defineProperty(this, 'client', { value: guild.client }); + + /** + * The guild that this member is part of + * @type {Guild} + */ + this.guild = guild; + + /** + * The user that this guild member instance Represents + * @type {User} + */ + this.user = {}; + + this._roles = []; + if (data) this.setup(data); + + /** + * The ID of the last message sent by the member in their guild, if one was sent + * @type {?Snowflake} + */ + this.lastMessageID = null; + + /** + * The Message object of the last message sent by the member in their guild, if one was sent + * @type {?Message} + */ + this.lastMessage = null; + } + + setup(data) { + /** + * Whether this member is deafened server-wide + * @type {boolean} + */ + this.serverDeaf = data.deaf; + + /** + * Whether this member is muted server-wide + * @type {boolean} + */ + this.serverMute = data.mute; + + /** + * Whether this member is self-muted + * @type {boolean} + */ + this.selfMute = data.self_mute; + + /** + * Whether this member is self-deafened + * @type {boolean} + */ + this.selfDeaf = data.self_deaf; + + /** + * The voice session ID of this member, if any + * @type {?Snowflake} + */ + this.voiceSessionID = data.session_id; + + /** + * The voice channel ID of this member, if any + * @type {?Snowflake} + */ + this.voiceChannelID = data.channel_id; + + /** + * Whether this member is speaking + * @type {boolean} + */ + this.speaking = false; + + /** + * The nickname of this guild member, if they have one + * @type {?string} + */ + this.nickname = data.nick || null; + + /** + * The timestamp the member joined the guild at + * @type {number} + */ + this.joinedTimestamp = new Date(data.joined_at).getTime(); + + this.user = data.user; + this._roles = data.roles; + } + + /** + * The time the member joined the guild + * @type {Date} + * @readonly + */ + get joinedAt() { + return new Date(this.joinedTimestamp); + } + + /** + * The presence of this guild member + * @type {Presence} + * @readonly + */ + get presence() { + return this.frozenPresence || this.guild.presences.get(this.id) || new Presence(); + } + + /** + * A list of roles that are applied to this GuildMember, mapped by the role ID + * @type {Collection} + * @readonly + */ + get roles() { + const list = new Collection(); + const everyoneRole = this.guild.roles.get(this.guild.id); + + if (everyoneRole) list.set(everyoneRole.id, everyoneRole); + + for (const roleID of this._roles) { + const role = this.guild.roles.get(roleID); + if (role) list.set(role.id, role); + } + + return list; + } + + /** + * The role of the member with the highest position + * @type {Role} + * @readonly + */ + get highestRole() { + return this.roles.reduce((prev, role) => !prev || role.comparePositionTo(prev) > 0 ? role : prev); + } + + /** + * The role of the member used to set their color + * @type {?Role} + * @readonly + */ + get colorRole() { + const coloredRoles = this.roles.filter(role => role.color); + if (!coloredRoles.size) return null; + return coloredRoles.reduce((prev, role) => !prev || role.comparePositionTo(prev) > 0 ? role : prev); + } + + /** + * The displayed color of the member in base 10 + * @type {number} + * @readonly + */ + get displayColor() { + const role = this.colorRole; + return (role && role.color) || 0; + } + + /** + * The displayed color of the member in hexadecimal + * @type {string} + * @readonly + */ + get displayHexColor() { + const role = this.colorRole; + return (role && role.hexColor) || '#000000'; + } + + /** + * The role of the member used to hoist them in a separate category in the users list + * @type {?Role} + * @readonly + */ + get hoistRole() { + const hoistedRoles = this.roles.filter(role => role.hoist); + if (!hoistedRoles.size) return null; + return hoistedRoles.reduce((prev, role) => !prev || role.comparePositionTo(prev) > 0 ? role : prev); + } + + /** + * Whether this member is muted in any way + * @type {boolean} + * @readonly + */ + get mute() { + return this.selfMute || this.serverMute; + } + + /** + * Whether this member is deafened in any way + * @type {boolean} + * @readonly + */ + get deaf() { + return this.selfDeaf || this.serverDeaf; + } + + /** + * The voice channel this member is in, if any + * @type {?VoiceChannel} + * @readonly + */ + get voiceChannel() { + return this.guild.channels.get(this.voiceChannelID); + } + + /** + * The ID of this user + * @type {Snowflake} + * @readonly + */ + get id() { + return this.user.id; + } + + /** + * The nickname of the member, or their username if they don't have one + * @type {string} + * @readonly + */ + get displayName() { + return this.nickname || this.user.username; + } + + /** + * The overall set of permissions for the guild member, taking only roles into account + * @type {Permissions} + * @readonly + */ + get permissions() { + if (this.user.id === this.guild.ownerID) return new Permissions(this, Permissions.ALL); + + let permissions = 0; + const roles = this.roles; + for (const role of roles.values()) permissions |= role.permissions; + + return new Permissions(this, permissions); + } + + /** + * Whether the member is kickable by the client user + * @type {boolean} + * @readonly + */ + get kickable() { + if (this.user.id === this.guild.ownerID) return false; + if (this.user.id === this.client.user.id) return false; + const clientMember = this.guild.member(this.client.user); + if (!clientMember.permissions.has(Permissions.FLAGS.KICK_MEMBERS)) return false; + return clientMember.highestRole.comparePositionTo(this.highestRole) > 0; + } + + /** + * Whether the member is bannable by the client user + * @type {boolean} + * @readonly + */ + get bannable() { + if (this.user.id === this.guild.ownerID) return false; + if (this.user.id === this.client.user.id) return false; + const clientMember = this.guild.member(this.client.user); + if (!clientMember.permissions.has(Permissions.FLAGS.BAN_MEMBERS)) return false; + return clientMember.highestRole.comparePositionTo(this.highestRole) > 0; + } + + /** + * Returns `channel.permissionsFor(guildMember)`. Returns permissions for a member in a guild channel, + * taking into account roles and permission overwrites. + * @param {ChannelResolvable} channel The guild channel to use as context + * @returns {?Permissions} + */ + permissionsIn(channel) { + channel = this.client.resolver.resolveChannel(channel); + if (!channel || !channel.guild) throw new Error('Could not resolve channel to a guild channel.'); + return channel.permissionsFor(this); + } + + /** + * Checks if any of the member's roles have a permission. + * @param {PermissionResolvable|PermissionResolvable[]} permission Permission(s) to check for + * @param {boolean} [explicit=false] Whether to require the role to explicitly have the exact permission + * **(deprecated)** + * @param {boolean} [checkAdmin] Whether to allow the administrator permission to override + * (takes priority over `explicit`) + * @param {boolean} [checkOwner] Whether to allow being the guild's owner to override + * (takes priority over `explicit`) + * @returns {boolean} + */ + hasPermission(permission, explicit = false, checkAdmin, checkOwner) { + if (typeof checkAdmin === 'undefined') checkAdmin = !explicit; + if (typeof checkOwner === 'undefined') checkOwner = !explicit; + if (checkOwner && this.user.id === this.guild.ownerID) return true; + return this.roles.some(r => r.hasPermission(permission, undefined, checkAdmin)); + } + + /** + * Checks whether the roles of the member allows them to perform specific actions. + * @param {PermissionResolvable[]} permissions The permissions to check for + * @param {boolean} [explicit=false] Whether to require the member to explicitly have the exact permissions + * @returns {boolean} + * @deprecated + */ + hasPermissions(permissions, explicit = false) { + if (!explicit && this.user.id === this.guild.ownerID) return true; + return this.hasPermission(permissions, explicit); + } + + /** + * Checks whether the roles of the member allows them to perform specific actions, and lists any missing permissions. + * @param {PermissionResolvable[]} permissions The permissions to check for + * @param {boolean} [explicit=false] Whether to require the member to explicitly have the exact permissions + * @returns {PermissionResolvable[]} + */ + missingPermissions(permissions, explicit = false) { + return permissions.missing(permissions, explicit); + } + + /** + * The data for editing a guild member. + * @typedef {Object} GuildMemberEditData + * @property {string} [nick] The nickname to set for the member + * @property {Collection|Role[]|Snowflake[]} [roles] The roles or role IDs to apply + * @property {boolean} [mute] Whether or not the member should be muted + * @property {boolean} [deaf] Whether or not the member should be deafened + * @property {ChannelResolvable} [channel] Channel to move member to (if they are connected to voice) + */ + + /** + * Edit a guild member. + * @param {GuildMemberEditData} data The data to edit the member with + * @param {string} [reason] Reason for editing this user + * @returns {Promise} + */ + edit(data, reason) { + return this.client.rest.methods.updateGuildMember(this, data, reason); + } + + /** + * Mute/unmute a user. + * @param {boolean} mute Whether or not the member should be muted + * @param {string} [reason] Reason for muting or unmuting + * @returns {Promise} + */ + setMute(mute, reason) { + return this.edit({ mute }, reason); + } + + /** + * Deafen/undeafen a user. + * @param {boolean} deaf Whether or not the member should be deafened + * @param {string} [reason] Reason for deafening or undeafening + * @returns {Promise} + */ + setDeaf(deaf, reason) { + return this.edit({ deaf }, reason); + } + + /** + * Moves the guild member to the given channel. + * @param {ChannelResolvable} channel The channel to move the member to + * @returns {Promise} + */ + setVoiceChannel(channel) { + return this.edit({ channel }); + } + + /** + * Sets the roles applied to the member. + * @param {Collection|Role[]|Snowflake[]} roles The roles or role IDs to apply + * @param {string} [reason] Reason for applying the roles + * @returns {Promise} + */ + setRoles(roles, reason) { + return this.edit({ roles }, reason); + } + + /** + * Adds a single role to the member. + * @param {Role|Snowflake} role The role or ID of the role to add + * @param {string} [reason] Reason for adding the role + * @returns {Promise} + */ + addRole(role, reason) { + if (!(role instanceof Role)) role = this.guild.roles.get(role); + if (!role) return Promise.reject(new TypeError('Supplied parameter was neither a Role nor a Snowflake.')); + return this.client.rest.methods.addMemberRole(this, role, reason); + } + + /** + * Adds multiple roles to the member. + * @param {Collection|Role[]|Snowflake[]} roles The roles or role IDs to add + * @param {string} [reason] Reason for adding the roles + * @returns {Promise} + */ + addRoles(roles, reason) { + let allRoles; + if (roles instanceof Collection) { + allRoles = this._roles.slice(); + for (const role of roles.values()) allRoles.push(role.id); + } else { + allRoles = this._roles.concat(roles); + } + return this.edit({ roles: allRoles }, reason); + } + + /** + * Removes a single role from the member. + * @param {Role|Snowflake} role The role or ID of the role to remove + * @param {string} [reason] Reason for removing the role + * @returns {Promise} + */ + removeRole(role, reason) { + if (!(role instanceof Role)) role = this.guild.roles.get(role); + if (!role) return Promise.reject(new TypeError('Supplied parameter was neither a Role nor a Snowflake.')); + return this.client.rest.methods.removeMemberRole(this, role, reason); + } + + /** + * Removes multiple roles from the member. + * @param {Collection|Role[]|Snowflake[]} roles The roles or role IDs to remove + * @param {string} [reason] Reason for removing the roles + * @returns {Promise} + */ + removeRoles(roles, reason) { + const allRoles = this._roles.slice(); + if (roles instanceof Collection) { + for (const role of roles.values()) { + const index = allRoles.indexOf(role.id); + if (index >= 0) allRoles.splice(index, 1); + } + } else { + for (const role of roles) { + const index = allRoles.indexOf(role instanceof Role ? role.id : role); + if (index >= 0) allRoles.splice(index, 1); + } + } + return this.edit({ roles: allRoles }, reason); + } + + /** + * Set the nickname for the guild member. + * @param {string} nick The nickname for the guild member + * @param {string} [reason] Reason for setting the nickname + * @returns {Promise} + */ + setNickname(nick, reason) { + return this.edit({ nick }, reason); + } + + /** + * Creates a DM channel between the client and the member. + * @returns {Promise} + */ + createDM() { + return this.user.createDM(); + } + + /** + * Deletes any DMs with this guild member. + * @returns {Promise} + */ + deleteDM() { + return this.user.deleteDM(); + } + + /** + * Kick this member from the guild. + * @param {string} [reason] Reason for kicking user + * @returns {Promise} + */ + kick(reason) { + return this.client.rest.methods.kickGuildMember(this.guild, this, reason); + } + + /** + * Ban this guild member. + * @param {Object|number|string} [options] Ban options. If a number, the number of days to delete messages for, if a + * string, the ban reason. Supplying an object allows you to do both. + * @param {number} [options.days=0] Number of days of messages to delete + * @param {string} [options.reason] Reason for banning + * @returns {Promise} + * @example + * // ban a guild member + * guildMember.ban(7); + */ + ban(options) { + return this.guild.ban(this, options); + } + + /** + * When concatenated with a string, this automatically concatenates the user's mention instead of the Member object. + * @returns {string} + * @example + * // Logs: Hello from <@123456789>! + * console.log(`Hello from ${member}!`); + */ + toString() { + return `<@${this.nickname ? '!' : ''}${this.user.id}>`; + } + + // These are here only for documentation purposes - they are implemented by TextBasedChannel + /* eslint-disable no-empty-function */ + send() {} + sendMessage() {} + sendEmbed() {} + sendFile() {} + sendCode() {} +} + +TextBasedChannel.applyToClass(GuildMember); + +GuildMember.prototype.hasPermissions = util.deprecate(GuildMember.prototype.hasPermissions, + 'GuildMember#hasPermissions is deprecated - use GuildMember#hasPermission, it now takes an array'); + +module.exports = GuildMember; + + +/***/ }), +/* 25 */ +/***/ (function(module, exports, __webpack_require__) { + +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +module.exports = Stream; + +var EE = __webpack_require__(9).EventEmitter; +var inherits = __webpack_require__(10); + +inherits(Stream, EE); +Stream.Readable = __webpack_require__(18); +Stream.Writable = __webpack_require__(86); +Stream.Duplex = __webpack_require__(87); +Stream.Transform = __webpack_require__(88); +Stream.PassThrough = __webpack_require__(89); + +// Backwards-compat with node 0.4.x +Stream.Stream = Stream; + + + +// old-style streams. Note that the pipe method (the only relevant +// part of this class) is overridden in the Readable class. + +function Stream() { + EE.call(this); +} + +Stream.prototype.pipe = function(dest, options) { + var source = this; + + function ondata(chunk) { + if (dest.writable) { + if (false === dest.write(chunk) && source.pause) { + source.pause(); + } + } + } + + source.on('data', ondata); + + function ondrain() { + if (source.readable && source.resume) { + source.resume(); + } + } + + dest.on('drain', ondrain); + + // If the 'end' option is not supplied, dest.end() will be called when + // source gets the 'end' or 'close' events. Only dest.end() once. + if (!dest._isStdio && (!options || options.end !== false)) { + source.on('end', onend); + source.on('close', onclose); + } + + var didOnEnd = false; + function onend() { + if (didOnEnd) return; + didOnEnd = true; + + dest.end(); + } + + + function onclose() { + if (didOnEnd) return; + didOnEnd = true; + + if (typeof dest.destroy === 'function') dest.destroy(); + } + + // don't leave dangling pipes when there are errors. + function onerror(er) { + cleanup(); + if (EE.listenerCount(this, 'error') === 0) { + throw er; // Unhandled stream error in pipe. + } + } + + source.on('error', onerror); + dest.on('error', onerror); + + // remove all the event listeners that were added. + function cleanup() { + source.removeListener('data', ondata); + dest.removeListener('drain', ondrain); + + source.removeListener('end', onend); + source.removeListener('close', onclose); + + source.removeListener('error', onerror); + dest.removeListener('error', onerror); + + source.removeListener('end', cleanup); + source.removeListener('close', cleanup); + + dest.removeListener('close', cleanup); + } + + source.on('end', cleanup); + source.on('close', cleanup); + + dest.on('close', cleanup); + + dest.emit('pipe', source); + + // Allow for unix-like usage: A.pipe(B).pipe(C) + return dest; +}; + + +/***/ }), +/* 26 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) { + +if (!process.version || + process.version.indexOf('v0.') === 0 || + process.version.indexOf('v1.') === 0 && process.version.indexOf('v1.8.') !== 0) { + module.exports = nextTick; +} else { + module.exports = process.nextTick; +} + +function nextTick(fn, arg1, arg2, arg3) { + if (typeof fn !== 'function') { + throw new TypeError('"callback" argument must be a function'); + } + var len = arguments.length; + var args, i; + switch (len) { + case 0: + case 1: + return process.nextTick(fn); + case 2: + return process.nextTick(function afterTickOne() { + fn.call(null, arg1); + }); + case 3: + return process.nextTick(function afterTickTwo() { + fn.call(null, arg1, arg2); + }); + case 4: + return process.nextTick(function afterTickThree() { + fn.call(null, arg1, arg2, arg3); + }); + default: + args = new Array(len - 1); + i = 0; + while (i < args.length) { + args[i++] = arguments[i]; + } + return process.nextTick(function afterTick() { + fn.apply(null, args); + }); + } +} + +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(7))) + +/***/ }), +/* 27 */ +/***/ (function(module, exports) { + + + +/***/ }), +/* 28 */ +/***/ (function(module, exports, __webpack_require__) { + +const Attachment = __webpack_require__(29); +let ClientDataResolver; + +/** + * A rich embed to be sent with a message with a fluent interface for creation. + * @param {Object} [data] Data to set in the rich embed + */ +class RichEmbed { + constructor(data = {}) { + /** + * Title for this Embed + * @type {string} + */ + this.title = data.title; + + /** + * Description for this Embed + * @type {string} + */ + this.description = data.description; + + /** + * URL for this Embed + * @type {string} + */ + this.url = data.url; + + /** + * Color for this Embed + * @type {number} + */ + this.color = data.color; + + /** + * Author for this Embed + * @type {Object} + */ + this.author = data.author; + + /** + * Timestamp for this Embed + * @type {Date} + */ + this.timestamp = data.timestamp; + + /** + * Fields for this Embed + * @type {Object[]} + */ + this.fields = data.fields || []; + + /** + * Thumbnail for this Embed + * @type {Object} + */ + this.thumbnail = data.thumbnail; + + /** + * Image for this Embed + * @type {Object} + */ + this.image = data.image; + + /** + * Footer for this Embed + * @type {Object} + */ + this.footer = data.footer; + + /** + * File to upload alongside this Embed + * @type {FileOptions|string|Attachment} + */ + this.file = data.file; + } + + /** + * Sets the title of this embed. + * @param {StringResolvable} title The title + * @returns {RichEmbed} This embed + */ + setTitle(title) { + title = resolveString(title); + if (title.length > 256) throw new RangeError('RichEmbed titles may not exceed 256 characters.'); + this.title = title; + return this; + } + + /** + * Sets the description of this embed. + * @param {StringResolvable} description The description + * @returns {RichEmbed} This embed + */ + setDescription(description) { + description = resolveString(description); + if (description.length > 2048) throw new RangeError('RichEmbed descriptions may not exceed 2048 characters.'); + this.description = description; + return this; + } + + /** + * Sets the URL of this embed. + * @param {string} url The URL + * @returns {RichEmbed} This embed + */ + setURL(url) { + this.url = url; + return this; + } + + /** + * Sets the color of this embed. + * @param {ColorResolvable} color The color of the embed + * @returns {RichEmbed} This embed + */ + setColor(color) { + if (!ClientDataResolver) ClientDataResolver = __webpack_require__(38); + this.color = ClientDataResolver.resolveColor(color); + return this; + } + + /** + * Sets the author of this embed. + * @param {StringResolvable} name The name of the author + * @param {string} [icon] The icon URL of the author + * @param {string} [url] The URL of the author + * @returns {RichEmbed} This embed + */ + setAuthor(name, icon, url) { + this.author = { name: resolveString(name), icon_url: icon, url }; + return this; + } + + /** + * Sets the timestamp of this embed. + * @param {Date} [timestamp=current date] The timestamp + * @returns {RichEmbed} This embed + */ + setTimestamp(timestamp = new Date()) { + this.timestamp = timestamp; + return this; + } + + /** + * Adds a field to the embed (max 25). + * @param {StringResolvable} name The name of the field + * @param {StringResolvable} value The value of the field + * @param {boolean} [inline=false] Set the field to display inline + * @returns {RichEmbed} This embed + */ + addField(name, value, inline = false) { + if (this.fields.length >= 25) throw new RangeError('RichEmbeds may not exceed 25 fields.'); + name = resolveString(name); + if (name.length > 256) throw new RangeError('RichEmbed field names may not exceed 256 characters.'); + if (!/\S/.test(name)) throw new RangeError('RichEmbed field names may not be empty.'); + value = resolveString(value); + if (value.length > 1024) throw new RangeError('RichEmbed field values may not exceed 1024 characters.'); + if (!/\S/.test(value)) throw new RangeError('RichEmbed field values may not be empty.'); + this.fields.push({ name, value, inline }); + return this; + } + + /** + * Convenience function for `.addField('\u200B', '\u200B', inline)`. + * @param {boolean} [inline=false] Set the field to display inline + * @returns {RichEmbed} This embed + */ + addBlankField(inline = false) { + return this.addField('\u200B', '\u200B', inline); + } + + /** + * Set the thumbnail of this embed. + * @param {string} url The URL of the thumbnail + * @returns {RichEmbed} This embed + */ + setThumbnail(url) { + this.thumbnail = { url }; + return this; + } + + /** + * Set the image of this embed. + * @param {string} url The URL of the image + * @returns {RichEmbed} This embed + */ + setImage(url) { + this.image = { url }; + return this; + } + + /** + * Sets the footer of this embed. + * @param {StringResolvable} text The text of the footer + * @param {string} [icon] The icon URL of the footer + * @returns {RichEmbed} This embed + */ + setFooter(text, icon) { + text = resolveString(text); + if (text.length > 2048) throw new RangeError('RichEmbed footer text may not exceed 2048 characters.'); + this.footer = { text, icon_url: icon }; + return this; + } + + /** + * Sets the file to upload alongside the embed. This file can be accessed via `attachment://fileName.extension` when + * setting an embed image or author/footer icons. Only one file may be attached. + * @param {FileOptions|string|Attachment} file Local path or URL to the file to attach, + * or valid FileOptions for a file to attach + * @returns {RichEmbed} This embed + */ + attachFile(file) { + if (this.file) throw new RangeError('You may not upload more than one file at once.'); + if (file instanceof Attachment) file = file.file; + this.file = file; + return this; + } +} + +module.exports = RichEmbed; + +function resolveString(data) { + if (typeof data === 'string') return data; + if (data instanceof Array) return data.join('\n'); + return String(data); +} + + +/***/ }), +/* 29 */ +/***/ (function(module, exports) { + +/** + * Represents an attachment in a message. + * @param {BufferResolvable|Stream} file The file + * @param {string} [name] The name of the file, if any + */ +class Attachment { + constructor(file, name) { + this.file = null; + if (name) this.setAttachment(file, name); + else this._attach(file); + } + + /** + * The name of the file + * @type {?string} + * @readonly + */ + get name() { + return this.file.name; + } + + /** + * The file + * @type {?BufferResolvable|Stream} + * @readonly + */ + get attachment() { + return this.file.attachment; + } + + /** + * Set the file of this attachment. + * @param {BufferResolvable|Stream} file The file + * @param {string} name The name of the file + * @returns {Attachment} This attachment + */ + setAttachment(file, name) { + this.file = { attachment: file, name }; + return this; + } + + /** + * Set the file of this attachment. + * @param {BufferResolvable|Stream} attachment The file + * @returns {Attachment} This attachment + */ + setFile(attachment) { + this.file = { attachment }; + return this; + } + + /** + * Set the name of this attachment. + * @param {string} name The name of the image + * @returns {Attachment} This attachment + */ + setName(name) { + this.file.name = name; + return this; + } + + /** + * Set the file of this attachment. + * @param {BufferResolvable|Stream} file The file + * @param {string} name The name of the file + * @returns {void} + * @private + */ + _attach(file, name) { + if (typeof file === 'string') this.file = file; + else this.setAttachment(file, name); + } +} + +module.exports = Attachment; + + +/***/ }), +/* 30 */ +/***/ (function(module, exports, __webpack_require__) { + +const util = __webpack_require__(13); +const Long = __webpack_require__(37); +const User = __webpack_require__(14); +const Role = __webpack_require__(15); +const Emoji = __webpack_require__(23); +const Presence = __webpack_require__(16).Presence; +const GuildMember = __webpack_require__(24); +const Constants = __webpack_require__(0); +const Collection = __webpack_require__(3); +const Util = __webpack_require__(4); +const Snowflake = __webpack_require__(8); + +/** + * Represents a guild (or a server) on Discord. + * It's recommended to see if a guild is available before performing operations or reading data from it. You can + * check this with `guild.available`. + */ +class Guild { + constructor(client, data) { + /** + * The client that created the instance of the guild + * @name Guild#client + * @type {Client} + * @readonly + */ + Object.defineProperty(this, 'client', { value: client }); + + /** + * A collection of members that are in this guild. The key is the member's ID, the value is the member + * @type {Collection} + */ + this.members = new Collection(); + + /** + * A collection of channels that are in this guild. The key is the channel's ID, the value is the channel + * @type {Collection} + */ + this.channels = new Collection(); + + /** + * A collection of roles that are in this guild. The key is the role's ID, the value is the role + * @type {Collection} + */ + this.roles = new Collection(); + + /** + * A collection of presences in this guild + * @type {Collection} + */ + this.presences = new Collection(); + + if (!data) return; + if (data.unavailable) { + /** + * Whether the guild is available to access. If it is not available, it indicates a server outage + * @type {boolean} + */ + this.available = false; + + /** + * The Unique ID of the guild, useful for comparisons + * @type {Snowflake} + */ + this.id = data.id; + } else { + this.setup(data); + if (!data.channels) this.available = false; + } + } + + /** + * Sets up the guild. + * @param {*} data The raw data of the guild + * @private + */ + setup(data) { + /** + * The name of the guild + * @type {string} + */ + this.name = data.name; + + /** + * The hash of the guild icon + * @type {?string} + */ + this.icon = data.icon; + + /** + * The hash of the guild splash image (VIP only) + * @type {?string} + */ + this.splash = data.splash; + + /** + * The region the guild is located in + * @type {string} + */ + this.region = data.region; + + /** + * The full amount of members in this guild as of `READY` + * @type {number} + */ + this.memberCount = data.member_count || this.memberCount; + + /** + * Whether the guild is "large" (has more than 250 members) + * @type {boolean} + */ + this.large = Boolean('large' in data ? data.large : this.large); + + /** + * An array of guild features + * @type {Object[]} + */ + this.features = data.features; + + /** + * The ID of the application that created this guild (if applicable) + * @type {?Snowflake} + */ + this.applicationID = data.application_id; + + /** + * The time in seconds before a user is counted as "away from keyboard" + * @type {?number} + */ + this.afkTimeout = data.afk_timeout; + + /** + * The ID of the voice channel where AFK members are moved + * @type {?string} + */ + this.afkChannelID = data.afk_channel_id; + + /** + * The ID of the system channel + * @type {?Snowflake} + */ + this.systemChannelID = data.system_channel_id; + + /** + * Whether embedded images are enabled on this guild + * @type {boolean} + */ + this.embedEnabled = data.embed_enabled; + + /** + * The verification level of the guild + * @type {number} + */ + this.verificationLevel = data.verification_level; + + /** + * The explicit content filter level of the guild + * @type {number} + */ + this.explicitContentFilter = data.explicit_content_filter; + + /** + * The timestamp the client user joined the guild at + * @type {number} + */ + this.joinedTimestamp = data.joined_at ? new Date(data.joined_at).getTime() : this.joinedTimestamp; + + this.id = data.id; + this.available = !data.unavailable; + this.features = data.features || this.features || []; + + if (data.members) { + this.members.clear(); + for (const guildUser of data.members) this._addMember(guildUser, false); + } + + if (data.owner_id) { + /** + * The user ID of this guild's owner + * @type {Snowflake} + */ + this.ownerID = data.owner_id; + } + + if (data.channels) { + this.channels.clear(); + for (const channel of data.channels) this.client.dataManager.newChannel(channel, this); + } + + if (data.roles) { + this.roles.clear(); + for (const role of data.roles) { + const newRole = new Role(this, role); + this.roles.set(newRole.id, newRole); + } + } + + if (data.presences) { + for (const presence of data.presences) { + this._setPresence(presence.user.id, presence); + } + } + + this._rawVoiceStates = new Collection(); + if (data.voice_states) { + for (const voiceState of data.voice_states) { + this._rawVoiceStates.set(voiceState.user_id, voiceState); + const member = this.members.get(voiceState.user_id); + if (member) { + member.serverMute = voiceState.mute; + member.serverDeaf = voiceState.deaf; + member.selfMute = voiceState.self_mute; + member.selfDeaf = voiceState.self_deaf; + member.voiceSessionID = voiceState.session_id; + member.voiceChannelID = voiceState.channel_id; + this.channels.get(voiceState.channel_id).members.set(member.user.id, member); + } + } + } + + if (!this.emojis) { + /** + * A collection of emojis that are in this guild + * The key is the emoji's ID, the value is the emoji + * @type {Collection} + */ + this.emojis = new Collection(); + for (const emoji of data.emojis) this.emojis.set(emoji.id, new Emoji(this, emoji)); + } else { + this.client.actions.GuildEmojisUpdate.handle({ + guild_id: this.id, + emojis: data.emojis, + }); + } + } + + /** + * The timestamp the guild was created at + * @type {number} + * @readonly + */ + get createdTimestamp() { + return Snowflake.deconstruct(this.id).timestamp; + } + + /** + * The time the guild was created + * @type {Date} + * @readonly + */ + get createdAt() { + return new Date(this.createdTimestamp); + } + + /** + * The time the client user joined the guild + * @type {Date} + * @readonly + */ + get joinedAt() { + return new Date(this.joinedTimestamp); + } + + /** + * The URL to this guild's icon + * @type {?string} + * @readonly + */ + get iconURL() { + if (!this.icon) return null; + return Constants.Endpoints.Guild(this).Icon(this.client.options.http.cdn, this.icon); + } + + /** + * The acronym that shows up in place of a guild icon. + * @type {string} + * @readonly + */ + get nameAcronym() { + return this.name.replace(/\w+/g, name => name[0]).replace(/\s/g, ''); + } + + /** + * The URL to this guild's splash + * @type {?string} + * @readonly + */ + get splashURL() { + if (!this.splash) return null; + return Constants.Endpoints.Guild(this).Splash(this.client.options.http.cdn, this.splash); + } + + /** + * The owner of the guild + * @type {GuildMember} + * @readonly + */ + get owner() { + return this.members.get(this.ownerID); + } + + /** + * AFK voice channel for this guild + * @type {?VoiceChannel} + * @readonly + */ + get afkChannel() { + return this.client.channels.get(this.afkChannelID) || null; + } + + /** + * System channel for this guild + * @type {?GuildChannel} + * @readonly + */ + get systemChannel() { + return this.client.channels.get(this.systemChannelID) || null; + } + + /** + * If the client is connected to any voice channel in this guild, this will be the relevant VoiceConnection + * @type {?VoiceConnection} + * @readonly + */ + get voiceConnection() { + if (this.client.browser) return null; + return this.client.voice.connections.get(this.id) || null; + } + + /** + * The position of this guild + * This is only available when using a user account. + * @type {?number} + * @readonly + */ + get position() { + if (this.client.user.bot) return null; + if (!this.client.user.settings.guildPositions) return null; + return this.client.user.settings.guildPositions.indexOf(this.id); + } + + /** + * Whether the guild is muted + * This is only available when using a user account. + * @type {?boolean} + * @readonly + */ + get muted() { + if (this.client.user.bot) return null; + try { + return this.client.user.guildSettings.get(this.id).muted; + } catch (err) { + return false; + } + } + + /** + * The type of message that should notify you + * This is only available when using a user account. + * @type {?MessageNotificationType} + * @readonly + */ + get messageNotifications() { + if (this.client.user.bot) return null; + try { + return this.client.user.guildSettings.get(this.id).messageNotifications; + } catch (err) { + return null; + } + } + + /** + * Whether to receive mobile push notifications + * This is only available when using a user account. + * @type {?boolean} + * @readonly + */ + get mobilePush() { + if (this.client.user.bot) return null; + try { + return this.client.user.guildSettings.get(this.id).mobilePush; + } catch (err) { + return false; + } + } + + /** + * Whether to suppress everyone messages + * This is only available when using a user account. + * @type {?boolean} + * @readonly + */ + get suppressEveryone() { + if (this.client.user.bot) return null; + try { + return this.client.user.guildSettings.get(this.id).suppressEveryone; + } catch (err) { + return null; + } + } + + /** + * The `@everyone` role of the guild + * @type {Role} + * @readonly + */ + get defaultRole() { + return this.roles.get(this.id); + } + + /** + * The client user as a GuildMember of this guild + * @type {?GuildMember} + * @readonly + */ + get me() { + return this.members.get(this.client.user.id); + } + + /** + * Fetches a collection of roles in the current guild sorted by position + * @type {Collection} + * @readonly + * @private + */ + get _sortedRoles() { + return this._sortPositionWithID(this.roles); + } + + /** + * Returns the GuildMember form of a User object, if the user is present in the guild. + * @param {UserResolvable} user The user that you want to obtain the GuildMember of + * @returns {?GuildMember} + * @example + * // Get the guild member of a user + * const member = guild.member(message.author); + */ + member(user) { + return this.client.resolver.resolveGuildMember(this, user); + } + + /** + * Fetch a collection of banned users in this guild. + * @returns {Promise>} + */ + fetchBans() { + return this.client.rest.methods.getGuildBans(this) + // This entire re-mapping can be removed in the next major release + .then(bans => { + const users = new Collection(); + for (const ban of bans.values()) users.set(ban.user.id, ban.user); + return users; + }); + } + + /** + * Fetch a collection of invites to this guild. + * Resolves with a collection mapping invites by their codes. + * @returns {Promise>} + */ + fetchInvites() { + return this.client.rest.methods.getGuildInvites(this); + } + + /** + * Fetch all webhooks for the guild. + * @returns {Collection} + */ + fetchWebhooks() { + return this.client.rest.methods.getGuildWebhooks(this); + } + + /** + * Fetch available voice regions. + * @returns {Collection} + */ + fetchVoiceRegions() { + return this.client.rest.methods.fetchVoiceRegions(this.id); + } + + /** + * Fetch audit logs for this guild. + * @param {Object} [options={}] Options for fetching audit logs + * @param {Snowflake|GuildAuditLogsEntry} [options.before] Limit to entries from before specified entry + * @param {Snowflake|GuildAuditLogsEntry} [options.after] Limit to entries from after specified entry + * @param {number} [options.limit] Limit number of entries + * @param {UserResolvable} [options.user] Only show entries involving this user + * @param {string|number} [options.type] Only show entries involving this action type + * @returns {Promise} + */ + fetchAuditLogs(options) { + return this.client.rest.methods.getGuildAuditLogs(this, options); + } + + /** + * Adds a user to the guild using OAuth2. Requires the `CREATE_INSTANT_INVITE` permission. + * @param {UserResolvable} user User to add to the guild + * @param {Object} options Options for the addition + * @param {string} options.accessToken An OAuth2 access token for the user with the `guilds.join` scope granted to the + * bot's application + * @param {string} [options.nick] Nickname to give the member (requires `MANAGE_NICKNAMES`) + * @param {Collection|Role[]|Snowflake[]} [options.roles] Roles to add to the member + * (requires `MANAGE_ROLES`) + * @param {boolean} [options.mute] Whether the member should be muted (requires `MUTE_MEMBERS`) + * @param {boolean} [options.deaf] Whether the member should be deafened (requires `DEAFEN_MEMBERS`) + * @returns {Promise} + */ + addMember(user, options) { + if (this.members.has(user.id)) return Promise.resolve(this.members.get(user.id)); + return this.client.rest.methods.putGuildMember(this, user, options); + } + + /** + * Fetch a single guild member from a user. + * @param {UserResolvable} user The user to fetch the member for + * @param {boolean} [cache=true] Insert the member into the members cache + * @returns {Promise} + */ + fetchMember(user, cache = true) { + user = this.client.resolver.resolveUser(user); + if (!user) return Promise.reject(new Error('User is not cached. Use Client.fetchUser first.')); + if (this.members.has(user.id)) return Promise.resolve(this.members.get(user.id)); + return this.client.rest.methods.getGuildMember(this, user, cache); + } + + /** + * Fetches all the members in the guild, even if they are offline. If the guild has less than 250 members, + * this should not be necessary. + * @param {string} [query=''] Limit fetch to members with similar usernames + * @param {number} [limit=0] Maximum number of members to request + * @returns {Promise} + */ + fetchMembers(query = '', limit = 0) { + return new Promise((resolve, reject) => { + if (this.memberCount === this.members.size) { + // Uncomment in v12 + // resolve(this.members) + resolve(this); + return; + } + this.client.ws.send({ + op: Constants.OPCodes.REQUEST_GUILD_MEMBERS, + d: { + guild_id: this.id, + query, + limit, + }, + }); + const handler = (members, guild) => { + if (guild.id !== this.id) return; + if (this.memberCount === this.members.size || members.length < 1000) { + this.client.removeListener(Constants.Events.GUILD_MEMBERS_CHUNK, handler); + // Uncomment in v12 + // resolve(this.members) + resolve(this); + } + }; + this.client.on(Constants.Events.GUILD_MEMBERS_CHUNK, handler); + this.client.setTimeout(() => reject(new Error('Members didn\'t arrive in time.')), 120 * 1000); + }); + } + + /** + * Performs a search within the entire guild. + * This is only available when using a user account. + * @param {MessageSearchOptions} [options={}] Options to pass to the search + * @returns {Promise} + * @example + * guild.search({ + * content: 'discord.js', + * before: '2016-11-17' + * }).then(res => { + * const hit = res.messages[0].find(m => m.hit).content; + * console.log(`I found: **${hit}**, total results: ${res.totalResults}`); + * }).catch(console.error); + */ + search(options = {}) { + return this.client.rest.methods.search(this, options); + } + + /** + * The data for editing a guild. + * @typedef {Object} GuildEditData + * @property {string} [name] The name of the guild + * @property {string} [region] The region of the guild + * @property {number} [verificationLevel] The verification level of the guild + * @property {number} [explicitContentFilter] The level of the explicit content filter + * @property {ChannelResolvable} [afkChannel] The AFK channel of the guild + * @property {ChannelResolvable} [systemChannel] The system channel of the guild + * @property {number} [afkTimeout] The AFK timeout of the guild + * @property {Base64Resolvable} [icon] The icon of the guild + * @property {GuildMemberResolvable} [owner] The owner of the guild + * @property {Base64Resolvable} [splash] The splash screen of the guild + */ + + /** + * Updates the guild with new information - e.g. a new name. + * @param {GuildEditData} data The data to update the guild with + * @param {string} [reason] Reason for editing the guild + * @returns {Promise} + * @example + * // Set the guild name and region + * guild.edit({ + * name: 'Discord Guild', + * region: 'london', + * }) + * .then(updated => console.log(`New guild name ${updated.name} in region ${updated.region}`)) + * .catch(console.error); + */ + edit(data, reason) { + const _data = {}; + if (data.name) _data.name = data.name; + if (data.region) _data.region = data.region; + if (typeof data.verificationLevel !== 'undefined') _data.verification_level = Number(data.verificationLevel); + if (typeof data.afkChannel !== 'undefined') { + _data.afk_channel_id = this.client.resolver.resolveChannelID(data.afkChannel); + } + if (typeof data.systemChannel !== 'undefined') { + _data.system_channel_id = this.client.resolver.resolveChannelID(data.systemChannel); + } + if (data.afkTimeout) _data.afk_timeout = Number(data.afkTimeout); + if (typeof data.icon !== 'undefined') _data.icon = data.icon; + if (data.owner) _data.owner_id = this.client.resolver.resolveUser(data.owner).id; + if (typeof data.splash !== 'undefined') _data.splash = data.splash; + if (typeof data.explicitContentFilter !== 'undefined') { + _data.explicit_content_filter = Number(data.explicitContentFilter); + } + return this.client.rest.methods.updateGuild(this, _data, reason); + } + + /** + * Edit the level of the explicit content filter. + * @param {number} explicitContentFilter The new level of the explicit content filter + * @param {string} [reason] Reason for changing the level of the guild's explicit content filter + * @returns {Promise} + */ + setExplicitContentFilter(explicitContentFilter, reason) { + return this.edit({ explicitContentFilter }, reason); + } + + /** + * Edit the name of the guild. + * @param {string} name The new name of the guild + * @param {string} [reason] Reason for changing the guild's name + * @returns {Promise} + * @example + * // Edit the guild name + * guild.setName('Discord Guild') + * .then(updated => console.log(`Updated guild name to ${guild.name}`)) + * .catch(console.error); + */ + setName(name, reason) { + return this.edit({ name }, reason); + } + + /** + * Edit the region of the guild. + * @param {string} region The new region of the guild + * @param {string} [reason] Reason for changing the guild's region + * @returns {Promise} + * @example + * // Edit the guild region + * guild.setRegion('london') + * .then(updated => console.log(`Updated guild region to ${guild.region}`)) + * .catch(console.error); + */ + setRegion(region, reason) { + return this.edit({ region }, reason); + } + + /** + * Edit the verification level of the guild. + * @param {number} verificationLevel The new verification level of the guild + * @param {string} [reason] Reason for changing the guild's verification level + * @returns {Promise} + * @example + * // Edit the guild verification level + * guild.setVerificationLevel(1) + * .then(updated => console.log(`Updated guild verification level to ${guild.verificationLevel}`)) + * .catch(console.error); + */ + setVerificationLevel(verificationLevel, reason) { + return this.edit({ verificationLevel }, reason); + } + + /** + * Edit the AFK channel of the guild. + * @param {ChannelResolvable} afkChannel The new AFK channel + * @param {string} [reason] Reason for changing the guild's AFK channel + * @returns {Promise} + * @example + * // Edit the guild AFK channel + * guild.setAFKChannel(channel) + * .then(updated => console.log(`Updated guild AFK channel to ${guild.afkChannel}`)) + * .catch(console.error); + */ + setAFKChannel(afkChannel, reason) { + return this.edit({ afkChannel }, reason); + } + + /** + * Edit the system channel of the guild. + * @param {ChannelResolvable} systemChannel The new system channel + * @param {string} [reason] Reason for changing the guild's system channel + * @returns {Promise} + */ + setSystemChannel(systemChannel, reason) { + return this.edit({ systemChannel }, reason); + } + + /** + * Edit the AFK timeout of the guild. + * @param {number} afkTimeout The time in seconds that a user must be idle to be considered AFK + * @param {string} [reason] Reason for changing the guild's AFK timeout + * @returns {Promise} + * @example + * // Edit the guild AFK channel + * guild.setAFKTimeout(60) + * .then(updated => console.log(`Updated guild AFK timeout to ${guild.afkTimeout}`)) + * .catch(console.error); + */ + setAFKTimeout(afkTimeout, reason) { + return this.edit({ afkTimeout }, reason); + } + + /** + * Set a new guild icon. + * @param {Base64Resolvable|BufferResolvable} icon The new icon of the guild + * @param {string} [reason] Reason for changing the guild's icon + * @returns {Promise} + * @example + * // Edit the guild icon + * guild.setIcon('./icon.png') + * .then(updated => console.log('Updated the guild icon')) + * .catch(console.error); + */ + setIcon(icon, reason) { + return this.client.resolver.resolveImage(icon).then(data => this.edit({ icon: data, reason })); + } + + /** + * Sets a new owner of the guild. + * @param {GuildMemberResolvable} owner The new owner of the guild + * @param {string} [reason] Reason for setting the new owner + * @returns {Promise} + * @example + * // Edit the guild owner + * guild.setOwner(guild.members.first()) + * .then(updated => console.log(`Updated the guild owner to ${updated.owner.username}`)) + * .catch(console.error); + */ + setOwner(owner, reason) { + return this.edit({ owner }, reason); + } + + /** + * Set a new guild splash screen. + * @param {BufferResolvable|Base64Resolvable} splash The new splash screen of the guild + * @param {string} [reason] Reason for changing the guild's splash screen + * @returns {Promise} + * @example + * // Edit the guild splash + * guild.setSplash('./splash.png') + * .then(updated => console.log('Updated the guild splash')) + * .catch(console.error); + */ + setSplash(splash) { + return this.client.resolver.resolveImage(splash).then(data => this.edit({ splash: data })); + } + + /** + * Sets the position of the guild in the guild listing. + * This is only available when using a user account. + * @param {number} position Absolute or relative position + * @param {boolean} [relative=false] Whether to position relatively or absolutely + * @returns {Promise} + */ + setPosition(position, relative) { + if (this.client.user.bot) { + return Promise.reject(new Error('Setting guild position is only available for user accounts')); + } + return this.client.user.settings.setGuildPosition(this, position, relative); + } + + /** + * Marks all messages in this guild as read. + * This is only available when using a user account. + * @returns {Promise} + */ + acknowledge() { + return this.client.rest.methods.ackGuild(this); + } + + /** + * Allow direct messages from guild members. + * This is only available when using a user account. + * @param {boolean} allow Whether to allow direct messages + * @returns {Promise} + */ + allowDMs(allow) { + const settings = this.client.user.settings; + if (allow) return settings.removeRestrictedGuild(this); + else return settings.addRestrictedGuild(this); + } + + /** + * Bans a user from the guild. + * @param {UserResolvable} user The user to ban + * @param {Object|number|string} [options] Ban options. If a number, the number of days to delete messages for, if a + * string, the ban reason. Supplying an object allows you to do both. + * @param {number} [options.days=0] Number of days of messages to delete + * @param {string} [options.reason] Reason for banning + * @returns {Promise} Result object will be resolved as specifically as possible. + * If the GuildMember cannot be resolved, the User will instead be attempted to be resolved. If that also cannot + * be resolved, the user ID will be the result. + * @example + * // Ban a user by ID (or with a user/guild member object) + * guild.ban('some user ID') + * .then(user => console.log(`Banned ${user.username || user.id || user} from ${guild.name}`)) + * .catch(console.error); + */ + ban(user, options = {}) { + if (typeof options === 'number') { + options = { reason: null, 'delete-message-days': options }; + } else if (typeof options === 'string') { + options = { reason: options, 'delete-message-days': 0 }; + } + if (options.days) options['delete-message-days'] = options.days; + return this.client.rest.methods.banGuildMember(this, user, options); + } + + /** + * Unbans a user from the guild. + * @param {UserResolvable} user The user to unban + * @param {string} [reason] Reason for unbanning the user + * @returns {Promise} + * @example + * // Unban a user by ID (or with a user/guild member object) + * guild.unban('some user ID') + * .then(user => console.log(`Unbanned ${user.username} from ${guild.name}`)) + * .catch(console.error); + */ + unban(user, reason) { + return this.client.rest.methods.unbanGuildMember(this, user, reason); + } + + /** + * Prunes members from the guild based on how long they have been inactive. + * @param {number} days Number of days of inactivity required to kick + * @param {boolean} [dry=false] If true, will return number of users that will be kicked, without actually doing it + * @param {string} [reason] Reason for this prune + * @returns {Promise} The number of members that were/will be kicked + * @example + * // See how many members will be pruned + * guild.pruneMembers(12, true) + * .then(pruned => console.log(`This will prune ${pruned} people!`)) + * .catch(console.error); + * @example + * // Actually prune the members + * guild.pruneMembers(12) + * .then(pruned => console.log(`I just pruned ${pruned} people!`)) + * .catch(console.error); + */ + pruneMembers(days, dry = false, reason) { + if (typeof days !== 'number') throw new TypeError('Days must be a number.'); + return this.client.rest.methods.pruneGuildMembers(this, days, dry, reason); + } + + /** + * Syncs this guild (already done automatically every 30 seconds). + * This is only available when using a user account. + */ + sync() { + if (!this.client.user.bot) this.client.syncGuilds([this]); + } + + /** + * Creates a new channel in the guild. + * @param {string} name The name of the new channel + * @param {string} type The type of the new channel, either `text` or `voice` + * @param {Array} [overwrites] Permission overwrites to apply to the new channel + * @param {string} [reason] Reason for creating this channel + * @returns {Promise} + * @example + * // Create a new text channel + * guild.createChannel('new-general', 'text') + * .then(channel => console.log(`Created new channel ${channel}`)) + * .catch(console.error); + */ + createChannel(name, type, overwrites, reason) { + return this.client.rest.methods.createChannel(this, name, type, overwrites, reason); + } + + /** + * The data needed for updating a channel's position. + * @typedef {Object} ChannelPosition + * @property {ChannelResolvable} channel Channel to update + * @property {number} position New position for the channel + */ + + /** + * Batch-updates the guild's channels' positions. + * @param {ChannelPosition[]} channelPositions Channel positions to update + * @returns {Promise} + * @example + * guild.updateChannels([{ channel: channelID, position: newChannelIndex }]) + * .then(guild => console.log(`Updated channel positions for ${guild.id}`)) + * .catch(console.error); + */ + setChannelPositions(channelPositions) { + return this.client.rest.methods.updateChannelPositions(this.id, channelPositions); + } + + /** + * Creates a new role in the guild with given information + * @param {RoleData} [data] The data to update the role with + * @param {string} [reason] Reason for creating this role + * @returns {Promise} + * @example + * // Create a new role + * guild.createRole() + * .then(role => console.log(`Created role ${role}`)) + * .catch(console.error); + * @example + * // Create a new role with data + * guild.createRole({ + * name: 'Super Cool People', + * color: 'BLUE', + * }) + * .then(role => console.log(`Created role ${role}`)) + * .catch(console.error) + */ + createRole(data = {}, reason) { + return this.client.rest.methods.createGuildRole(this, data, reason); + } + + /** + * Creates a new custom emoji in the guild. + * @param {BufferResolvable|Base64Resolvable} attachment The image for the emoji + * @param {string} name The name for the emoji + * @param {Collection|Role[]} [roles] Roles to limit the emoji to + * @param {string} [reason] Reason for creating the emoji + * @returns {Promise} The created emoji + * @example + * // Create a new emoji from a url + * guild.createEmoji('https://i.imgur.com/w3duR07.png', 'rip') + * .then(emoji => console.log(`Created new emoji with name ${emoji.name}!`)) + * .catch(console.error); + * @example + * // Create a new emoji from a file on your computer + * guild.createEmoji('./memes/banana.png', 'banana') + * .then(emoji => console.log(`Created new emoji with name ${emoji.name}!`)) + * .catch(console.error); + */ + createEmoji(attachment, name, roles, reason) { + if (typeof attachment === 'string' && attachment.startsWith('data:')) { + return this.client.rest.methods.createEmoji(this, attachment, name, roles, reason); + } else { + return this.client.resolver.resolveImage(attachment).then(data => + this.client.rest.methods.createEmoji(this, data, name, roles, reason) + ); + } + } + + /** + * Delete an emoji. + * @param {Emoji|string} emoji The emoji to delete + * @param {string} [reason] Reason for deleting the emoji + * @returns {Promise} + */ + deleteEmoji(emoji, reason) { + if (!(emoji instanceof Emoji)) emoji = this.emojis.get(emoji); + return this.client.rest.methods.deleteEmoji(emoji, reason); + } + + /** + * Causes the client to leave the guild. + * @returns {Promise} + * @example + * // Leave a guild + * guild.leave() + * .then(g => console.log(`Left the guild ${g}`)) + * .catch(console.error); + */ + leave() { + return this.client.rest.methods.leaveGuild(this); + } + + /** + * Causes the client to delete the guild. + * @returns {Promise} + * @example + * // Delete a guild + * guild.delete() + * .then(g => console.log(`Deleted the guild ${g}`)) + * .catch(console.error); + */ + delete() { + return this.client.rest.methods.deleteGuild(this); + } + + /** + * Whether this guild equals another guild. It compares all properties, so for most operations + * it is advisable to just compare `guild.id === guild2.id` as it is much faster and is often + * what most users need. + * @param {Guild} guild The guild to compare with + * @returns {boolean} + */ + equals(guild) { + let equal = + guild && + this.id === guild.id && + this.available === !guild.unavailable && + this.splash === guild.splash && + this.region === guild.region && + this.name === guild.name && + this.memberCount === guild.member_count && + this.large === guild.large && + this.icon === guild.icon && + Util.arraysEqual(this.features, guild.features) && + this.ownerID === guild.owner_id && + this.verificationLevel === guild.verification_level && + this.embedEnabled === guild.embed_enabled; + + if (equal) { + if (this.embedChannel) { + if (this.embedChannel.id !== guild.embed_channel_id) equal = false; + } else if (guild.embed_channel_id) { + equal = false; + } + } + + return equal; + } + + /** + * When concatenated with a string, this automatically concatenates the guild's name instead of the guild object. + * @returns {string} + * @example + * // Logs: Hello from My Guild! + * console.log(`Hello from ${guild}!`); + * @example + * // Logs: Hello from My Guild! + * console.log('Hello from ' + guild + '!'); + */ + toString() { + return this.name; + } + + _addMember(guildUser, emitEvent = true) { + const existing = this.members.has(guildUser.user.id); + if (!(guildUser.user instanceof User)) guildUser.user = this.client.dataManager.newUser(guildUser.user); + + guildUser.joined_at = guildUser.joined_at || 0; + const member = new GuildMember(this, guildUser); + this.members.set(member.id, member); + + if (this._rawVoiceStates && this._rawVoiceStates.has(member.user.id)) { + const voiceState = this._rawVoiceStates.get(member.user.id); + member.serverMute = voiceState.mute; + member.serverDeaf = voiceState.deaf; + member.selfMute = voiceState.self_mute; + member.selfDeaf = voiceState.self_deaf; + member.voiceSessionID = voiceState.session_id; + member.voiceChannelID = voiceState.channel_id; + if (this.client.channels.has(voiceState.channel_id)) { + this.client.channels.get(voiceState.channel_id).members.set(member.user.id, member); + } else { + this.client.emit('warn', `Member ${member.id} added in guild ${this.id} with an uncached voice channel`); + } + } + + /** + * Emitted whenever a user joins a guild. + * @event Client#guildMemberAdd + * @param {GuildMember} member The member that has joined a guild + */ + if (this.client.ws.connection.status === Constants.Status.READY && emitEvent && !existing) { + this.client.emit(Constants.Events.GUILD_MEMBER_ADD, member); + } + + return member; + } + + _updateMember(member, data) { + const oldMember = Util.cloneObject(member); + + if (data.roles) member._roles = data.roles; + if (typeof data.nick !== 'undefined') member.nickname = data.nick; + + const notSame = member.nickname !== oldMember.nickname || !Util.arraysEqual(member._roles, oldMember._roles); + + if (this.client.ws.connection.status === Constants.Status.READY && notSame) { + /** + * Emitted whenever a guild member changes - i.e. new role, removed role, nickname. + * @event Client#guildMemberUpdate + * @param {GuildMember} oldMember The member before the update + * @param {GuildMember} newMember The member after the update + */ + this.client.emit(Constants.Events.GUILD_MEMBER_UPDATE, oldMember, member); + } + + return { + old: oldMember, + mem: member, + }; + } + + _removeMember(guildMember) { + this.members.delete(guildMember.id); + } + + _memberSpeakUpdate(user, speaking) { + const member = this.members.get(user); + if (member && member.speaking !== speaking) { + member.speaking = speaking; + /** + * Emitted once a guild member starts/stops speaking. + * @event Client#guildMemberSpeaking + * @param {GuildMember} member The member that started/stopped speaking + * @param {boolean} speaking Whether or not the member is speaking + */ + this.client.emit(Constants.Events.GUILD_MEMBER_SPEAKING, member, speaking); + } + } + + _setPresence(id, presence) { + if (this.presences.get(id)) { + this.presences.get(id).update(presence); + return; + } + this.presences.set(id, new Presence(presence)); + } + + /** + * Set the position of a role in this guild. + * @param {string|Role} role The role to edit, can be a role object or a role ID + * @param {number} position The new position of the role + * @param {boolean} [relative=false] Position Moves the role relative to its current position + * @returns {Promise} + */ + setRolePosition(role, position, relative = false) { + if (typeof role === 'string') { + role = this.roles.get(role); + if (!role) return Promise.reject(new Error('Supplied role is not a role or snowflake.')); + } + + position = Number(position); + if (isNaN(position)) return Promise.reject(new Error('Supplied position is not a number.')); + + let updatedRoles = this._sortedRoles.array(); + + Util.moveElementInArray(updatedRoles, role, position, relative); + + updatedRoles = updatedRoles.map((r, i) => ({ id: r.id, position: i })); + return this.client.rest.methods.setRolePositions(this.id, updatedRoles); + } + + /** + * Set the position of a channel in this guild. + * @param {string|GuildChannel} channel The channel to edit, can be a channel object or a channel ID + * @param {number} position The new position of the channel + * @param {boolean} [relative=false] Position Moves the channel relative to its current position + * @returns {Promise} + */ + setChannelPosition(channel, position, relative = false) { + if (typeof channel === 'string') { + channel = this.channels.get(channel); + if (!channel) return Promise.reject(new Error('Supplied channel is not a channel or snowflake.')); + } + + position = Number(position); + if (isNaN(position)) return Promise.reject(new Error('Supplied position is not a number.')); + + let updatedChannels = this._sortedChannels(channel.type).array(); + + Util.moveElementInArray(updatedChannels, channel, position, relative); + + updatedChannels = updatedChannels.map((r, i) => ({ id: r.id, position: i })); + return this.client.rest.methods.setChannelPositions(this.id, updatedChannels); + } + + /** + * Fetches a collection of channels in the current guild sorted by position. + * @param {string} type The channel type + * @returns {Collection} + * @private + */ + _sortedChannels(type) { + return this._sortPositionWithID(this.channels.filter(c => { + if (type === 'voice' && c.type === 'voice') return true; + else if (type !== 'voice' && c.type !== 'voice') return true; + else return type === c.type; + })); + } + + /** + * Sorts a collection by object position or ID if the positions are equivalent. + * Intended to be identical to Discord's sorting method. + * @param {Collection} collection The collection to sort + * @returns {Collection} + * @private + */ + _sortPositionWithID(collection) { + return collection.sort((a, b) => + a.position !== b.position ? + a.position - b.position : + Long.fromString(a.id).sub(Long.fromString(b.id)).toNumber() + ); + } +} + +/** + * The `#general` TextChannel of the guild + * @name Guild#defaultChannel + * @type {TextChannel} + * @readonly + */ +Object.defineProperty(Guild.prototype, 'defaultChannel', { + get: util.deprecate(function defaultChannel() { + return this.channels.get(this.id); + }, 'Guild#defaultChannel: This property is obsolete, will be removed in v12.0.0, and may not function as expected.'), +}); + +module.exports = Guild; + + +/***/ }), +/* 31 */ +/***/ (function(module, exports, __webpack_require__) { + +const Channel = __webpack_require__(17); +const Role = __webpack_require__(15); +const PermissionOverwrites = __webpack_require__(70); +const Permissions = __webpack_require__(11); +const Collection = __webpack_require__(3); +const Constants = __webpack_require__(0); + +/** + * Represents a guild channel (i.e. text channels and voice channels). + * @extends {Channel} + */ +class GuildChannel extends Channel { + constructor(guild, data) { + super(guild.client, data); + + /** + * The guild the channel is in + * @type {Guild} + */ + this.guild = guild; + } + + setup(data) { + super.setup(data); + + /** + * The name of the guild channel + * @type {string} + */ + this.name = data.name; + + /** + * The position of the channel in the list + * @type {number} + */ + this.position = data.position; + + /** + * A map of permission overwrites in this channel for roles and users + * @type {Collection} + */ + this.permissionOverwrites = new Collection(); + if (data.permission_overwrites) { + for (const overwrite of data.permission_overwrites) { + this.permissionOverwrites.set(overwrite.id, new PermissionOverwrites(this, overwrite)); + } + } + } + + /** + * The position of the channel + * @type {number} + * @readonly + */ + get calculatedPosition() { + const sorted = this.guild._sortedChannels(this.type); + return sorted.array().indexOf(sorted.get(this.id)); + } + + /** + * Gets the overall set of permissions for a user in this channel, taking into account roles and permission + * overwrites. + * @param {GuildMemberResolvable} member The user that you want to obtain the overall permissions for + * @returns {?Permissions} + */ + permissionsFor(member) { + member = this.client.resolver.resolveGuildMember(this.guild, member); + if (!member) return null; + if (member.id === this.guild.ownerID) return new Permissions(member, Permissions.ALL); + + let permissions = 0; + + const roles = member.roles; + for (const role of roles.values()) permissions |= role.permissions; + + const admin = Boolean(permissions & Permissions.FLAGS.ADMINISTRATOR); + if (admin) return new Permissions(Permissions.ALL); + + const overwrites = this.overwritesFor(member, true, roles); + + if (overwrites.everyone) { + permissions &= ~overwrites.everyone.deny; + permissions |= overwrites.everyone.allow; + } + + let allow = 0; + for (const overwrite of overwrites.roles) { + permissions &= ~overwrite.deny; + allow |= overwrite.allow; + } + permissions |= allow; + + if (overwrites.member) { + permissions &= ~overwrites.member.deny; + permissions |= overwrites.member.allow; + } + + return new Permissions(member, permissions); + } + + overwritesFor(member, verified = false, roles = null) { + if (!verified) member = this.client.resolver.resolveGuildMember(this.guild, member); + if (!member) return []; + + roles = roles || member.roles; + const roleOverwrites = []; + let memberOverwrites; + let everyoneOverwrites; + + for (const overwrite of this.permissionOverwrites.values()) { + if (overwrite.id === this.guild.id) { + everyoneOverwrites = overwrite; + } else if (roles.has(overwrite.id)) { + roleOverwrites.push(overwrite); + } else if (overwrite.id === member.id) { + memberOverwrites = overwrite; + } + } + + return { + everyone: everyoneOverwrites, + roles: roleOverwrites, + member: memberOverwrites, + }; + } + + /** + * An object mapping permission flags to `true` (enabled) or `false` (disabled). + * ```js + * { + * 'SEND_MESSAGES': true, + * 'ATTACH_FILES': false, + * } + * ``` + * @typedef {Object} PermissionOverwriteOptions + */ + + /** + * Overwrites the permissions for a user or role in this channel. + * @param {Role|Snowflake|UserResolvable} userOrRole The user or role to update + * @param {PermissionOverwriteOptions} options The configuration for the update + * @param {string} [reason] Reason for creating/editing this overwrite + * @returns {Promise} + * @example + * // Overwrite permissions for a message author + * message.channel.overwritePermissions(message.author, { + * SEND_MESSAGES: false + * }) + * .then(() => console.log('Done!')) + * .catch(console.error); + */ + overwritePermissions(userOrRole, options, reason) { + const payload = { + allow: 0, + deny: 0, + }; + + if (userOrRole instanceof Role) { + payload.type = 'role'; + } else if (this.guild.roles.has(userOrRole)) { + userOrRole = this.guild.roles.get(userOrRole); + payload.type = 'role'; + } else { + userOrRole = this.client.resolver.resolveUser(userOrRole); + payload.type = 'member'; + if (!userOrRole) return Promise.reject(new TypeError('Supplied parameter was neither a User nor a Role.')); + } + + payload.id = userOrRole.id; + + const prevOverwrite = this.permissionOverwrites.get(userOrRole.id); + + if (prevOverwrite) { + payload.allow = prevOverwrite.allow; + payload.deny = prevOverwrite.deny; + } + + for (const perm in options) { + if (options[perm] === true) { + payload.allow |= Permissions.FLAGS[perm] || 0; + payload.deny &= ~(Permissions.FLAGS[perm] || 0); + } else if (options[perm] === false) { + payload.allow &= ~(Permissions.FLAGS[perm] || 0); + payload.deny |= Permissions.FLAGS[perm] || 0; + } else if (options[perm] === null) { + payload.allow &= ~(Permissions.FLAGS[perm] || 0); + payload.deny &= ~(Permissions.FLAGS[perm] || 0); + } + } + + return this.client.rest.methods.setChannelOverwrite(this, payload, reason); + } + + /** + * The data for a guild channel. + * @typedef {Object} ChannelData + * @property {string} [name] The name of the channel + * @property {number} [position] The position of the channel + * @property {string} [topic] The topic of the text channel + * @property {number} [bitrate] The bitrate of the voice channel + * @property {number} [userLimit] The user limit of the channel + */ + + /** + * Edits the channel. + * @param {ChannelData} data The new data for the channel + * @param {string} [reason] Reason for editing this channel + * @returns {Promise} + * @example + * // Edit a channel + * channel.edit({name: 'new-channel'}) + * .then(c => console.log(`Edited channel ${c}`)) + * .catch(console.error); + */ + edit(data, reason) { + return this.client.rest.methods.updateChannel(this, data, reason); + } + + /** + * Set a new name for the guild channel. + * @param {string} name The new name for the guild channel + * @param {string} [reason] Reason for changing the guild channel's name + * @returns {Promise} + * @example + * // Set a new channel name + * channel.setName('not_general') + * .then(newChannel => console.log(`Channel's new name is ${newChannel.name}`)) + * .catch(console.error); + */ + setName(name, reason) { + return this.edit({ name }, reason); + } + + /** + * Set a new position for the guild channel. + * @param {number} position The new position for the guild channel + * @param {boolean} [relative=false] Move the position relative to its current value + * @returns {Promise} + * @example + * // Set a new channel position + * channel.setPosition(2) + * .then(newChannel => console.log(`Channel's new position is ${newChannel.position}`)) + * .catch(console.error); + */ + setPosition(position, relative) { + return this.guild.setChannelPosition(this, position, relative).then(() => this); + } + + /** + * Set a new topic for the guild channel. + * @param {string} topic The new topic for the guild channel + * @param {string} [reason] Reason for changing the guild channel's topic + * @returns {Promise} + * @example + * // Set a new channel topic + * channel.setTopic('needs more rate limiting') + * .then(newChannel => console.log(`Channel's new topic is ${newChannel.topic}`)) + * .catch(console.error); + */ + setTopic(topic, reason) { + return this.edit({ topic }, reason); + } + + /** + * Create an invite to this guild channel. + * This is only available when using a bot account. + * @param {Object} [options={}] Options for the invite + * @param {boolean} [options.temporary=false] Whether members that joined via the invite should be automatically + * kicked after 24 hours if they have not yet received a role + * @param {number} [options.maxAge=86400] How long the invite should last (in seconds, 0 for forever) + * @param {number} [options.maxUses=0] Maximum number of uses + * @param {boolean} [options.unique=false] Create a unique invite, or use an existing one with similar settings + * @param {string} [reason] Reason for creating the invite + * @returns {Promise} + */ + createInvite(options = {}, reason) { + return this.client.rest.methods.createChannelInvite(this, options, reason); + } + + /** + * Clone this channel. + * @param {string} [name=this.name] Optional name for the new channel, otherwise it has the name of this channel + * @param {boolean} [withPermissions=true] Whether to clone the channel with this channel's permission overwrites + * @param {boolean} [withTopic=true] Whether to clone the channel with this channel's topic + * @param {string} [reason] Reason for cloning this channel + * @returns {Promise} + */ + clone(name = this.name, withPermissions = true, withTopic = true, reason) { + return this.guild.createChannel(name, this.type, withPermissions ? this.permissionOverwrites : [], reason) + .then(channel => withTopic ? channel.setTopic(this.topic) : channel); + } + + /** + * Deletes this channel. + * @param {string} [reason] Reason for deleting this channel + * @returns {Promise} + * @example + * // Delete the channel + * channel.delete('making room for new channels') + * .then(channel => console.log(`Deleted ${channel.name} to make room for new channels`)) + * .catch(console.error); // Log error + */ + delete(reason) { + return this.client.rest.methods.deleteChannel(this, reason); + } + + /** + * Checks if this channel has the same type, topic, position, name, overwrites and ID as another channel. + * In most cases, a simple `channel.id === channel2.id` will do, and is much faster too. + * @param {GuildChannel} channel Channel to compare with + * @returns {boolean} + */ + equals(channel) { + let equal = channel && + this.id === channel.id && + this.type === channel.type && + this.topic === channel.topic && + this.position === channel.position && + this.name === channel.name; + + if (equal) { + if (this.permissionOverwrites && channel.permissionOverwrites) { + equal = this.permissionOverwrites.equals(channel.permissionOverwrites); + } else { + equal = !this.permissionOverwrites && !channel.permissionOverwrites; + } + } + + return equal; + } + + /** + * Whether the channel is deletable by the client user + * @type {boolean} + * @readonly + */ + get deletable() { + return this.id !== this.guild.id && + this.permissionsFor(this.client.user).has(Permissions.FLAGS.MANAGE_CHANNELS); + } + + /** + * Whether the channel is muted + * This is only available when using a user account. + * @type {?boolean} + * @readonly + */ + get muted() { + if (this.client.user.bot) return null; + try { + return this.client.user.guildSettings.get(this.guild.id).channelOverrides.get(this.id).muted; + } catch (err) { + return false; + } + } + + /** + * The type of message that should notify you + * This is only available when using a user account. + * @type {?MessageNotificationType} + * @readonly + */ + get messageNotifications() { + if (this.client.user.bot) return null; + try { + return this.client.user.guildSettings.get(this.guild.id).channelOverrides.get(this.id).messageNotifications; + } catch (err) { + return Constants.MessageNotificationTypes[3]; + } + } + + /** + * When concatenated with a string, this automatically returns the channel's mention instead of the Channel object. + * @returns {string} + * @example + * // Outputs: Hello from #general + * console.log(`Hello from ${channel}`); + * @example + * // Outputs: Hello from #general + * console.log('Hello from ' + channel); + */ + toString() { + return `<#${this.id}>`; + } +} + +module.exports = GuildChannel; + + +/***/ }), +/* 32 */ +/***/ (function(module, exports, __webpack_require__) { + +const Snekfetch = __webpack_require__(79); + +// Sync stuff might go here + +module.exports = Snekfetch; + + +/***/ }), +/* 33 */ +/***/ (function(module, exports, __webpack_require__) { + +/* eslint-disable node/no-deprecated-api */ +var buffer = __webpack_require__(5) +var Buffer = buffer.Buffer + +// alternative to using Object.keys for old browsers +function copyProps (src, dst) { + for (var key in src) { + dst[key] = src[key] + } +} +if (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) { + module.exports = buffer +} else { + // Copy properties from require('buffer') + copyProps(buffer, exports) + exports.Buffer = SafeBuffer +} + +function SafeBuffer (arg, encodingOrOffset, length) { + return Buffer(arg, encodingOrOffset, length) +} + +// Copy static methods from Buffer +copyProps(Buffer, SafeBuffer) + +SafeBuffer.from = function (arg, encodingOrOffset, length) { + if (typeof arg === 'number') { + throw new TypeError('Argument must not be a number') + } + return Buffer(arg, encodingOrOffset, length) +} + +SafeBuffer.alloc = function (size, fill, encoding) { + if (typeof size !== 'number') { + throw new TypeError('Argument must be a number') + } + var buf = Buffer(size) + if (fill !== undefined) { + if (typeof encoding === 'string') { + buf.fill(fill, encoding) + } else { + buf.fill(fill) + } + } else { + buf.fill(0) + } + return buf +} + +SafeBuffer.allocUnsafe = function (size) { + if (typeof size !== 'number') { + throw new TypeError('Argument must be a number') + } + return Buffer(size) +} + +SafeBuffer.allocUnsafeSlow = function (size) { + if (typeof size !== 'number') { + throw new TypeError('Argument must be a number') + } + return buffer.SlowBuffer(size) +} + + +/***/ }), +/* 34 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process, setImmediate, global) {// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +// A bit simpler than readable streams. +// Implement an async ._write(chunk, encoding, cb), and it'll handle all +// the drain event emission and buffering. + + + +/**/ + +var processNextTick = __webpack_require__(26); +/**/ + +module.exports = Writable; + +/* */ +function WriteReq(chunk, encoding, cb) { + this.chunk = chunk; + this.encoding = encoding; + this.callback = cb; + this.next = null; +} + +// It seems a linked list but it is not +// there will be only 2 of these for each stream +function CorkedRequest(state) { + var _this = this; + + this.next = null; + this.entry = null; + this.finish = function () { + onCorkedFinish(_this, state); + }; +} +/* */ + +/**/ +var asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : processNextTick; +/**/ + +/**/ +var Duplex; +/**/ + +Writable.WritableState = WritableState; + +/**/ +var util = __webpack_require__(19); +util.inherits = __webpack_require__(10); +/**/ + +/**/ +var internalUtil = { + deprecate: __webpack_require__(84) +}; +/**/ + +/**/ +var Stream = __webpack_require__(47); +/**/ + +/**/ +var Buffer = __webpack_require__(33).Buffer; +var OurUint8Array = global.Uint8Array || function () {}; +function _uint8ArrayToBuffer(chunk) { + return Buffer.from(chunk); +} +function _isUint8Array(obj) { + return Buffer.isBuffer(obj) || obj instanceof OurUint8Array; +} +/**/ + +var destroyImpl = __webpack_require__(48); + +util.inherits(Writable, Stream); + +function nop() {} + +function WritableState(options, stream) { + Duplex = Duplex || __webpack_require__(12); + + options = options || {}; + + // object stream flag to indicate whether or not this stream + // contains buffers or objects. + this.objectMode = !!options.objectMode; + + if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.writableObjectMode; + + // the point at which write() starts returning false + // Note: 0 is a valid value, means that we always return false if + // the entire buffer is not flushed immediately on write() + var hwm = options.highWaterMark; + var defaultHwm = this.objectMode ? 16 : 16 * 1024; + this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm; + + // cast to ints. + this.highWaterMark = Math.floor(this.highWaterMark); + + // if _final has been called + this.finalCalled = false; + + // drain event flag. + this.needDrain = false; + // at the start of calling end() + this.ending = false; + // when end() has been called, and returned + this.ended = false; + // when 'finish' is emitted + this.finished = false; + + // has it been destroyed + this.destroyed = false; + + // should we decode strings into buffers before passing to _write? + // this is here so that some node-core streams can optimize string + // handling at a lower level. + var noDecode = options.decodeStrings === false; + this.decodeStrings = !noDecode; + + // Crypto is kind of old and crusty. Historically, its default string + // encoding is 'binary' so we have to make this configurable. + // Everything else in the universe uses 'utf8', though. + this.defaultEncoding = options.defaultEncoding || 'utf8'; + + // not an actual buffer we keep track of, but a measurement + // of how much we're waiting to get pushed to some underlying + // socket or file. + this.length = 0; + + // a flag to see when we're in the middle of a write. + this.writing = false; + + // when true all writes will be buffered until .uncork() call + this.corked = 0; + + // a flag to be able to tell if the onwrite cb is called immediately, + // or on a later tick. We set this to true at first, because any + // actions that shouldn't happen until "later" should generally also + // not happen before the first write call. + this.sync = true; + + // a flag to know if we're processing previously buffered items, which + // may call the _write() callback in the same tick, so that we don't + // end up in an overlapped onwrite situation. + this.bufferProcessing = false; + + // the callback that's passed to _write(chunk,cb) + this.onwrite = function (er) { + onwrite(stream, er); + }; + + // the callback that the user supplies to write(chunk,encoding,cb) + this.writecb = null; + + // the amount that is being written when _write is called. + this.writelen = 0; + + this.bufferedRequest = null; + this.lastBufferedRequest = null; + + // number of pending user-supplied write callbacks + // this must be 0 before 'finish' can be emitted + this.pendingcb = 0; + + // emit prefinish if the only thing we're waiting for is _write cbs + // This is relevant for synchronous Transform streams + this.prefinished = false; + + // True if the error was already emitted and should not be thrown again + this.errorEmitted = false; + + // count buffered requests + this.bufferedRequestCount = 0; + + // allocate the first CorkedRequest, there is always + // one allocated and free to use, and we maintain at most two + this.corkedRequestsFree = new CorkedRequest(this); +} + +WritableState.prototype.getBuffer = function getBuffer() { + var current = this.bufferedRequest; + var out = []; + while (current) { + out.push(current); + current = current.next; + } + return out; +}; + +(function () { + try { + Object.defineProperty(WritableState.prototype, 'buffer', { + get: internalUtil.deprecate(function () { + return this.getBuffer(); + }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003') + }); + } catch (_) {} +})(); + +// Test _writableState for inheritance to account for Duplex streams, +// whose prototype chain only points to Readable. +var realHasInstance; +if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') { + realHasInstance = Function.prototype[Symbol.hasInstance]; + Object.defineProperty(Writable, Symbol.hasInstance, { + value: function (object) { + if (realHasInstance.call(this, object)) return true; + + return object && object._writableState instanceof WritableState; + } + }); +} else { + realHasInstance = function (object) { + return object instanceof this; + }; +} + +function Writable(options) { + Duplex = Duplex || __webpack_require__(12); + + // Writable ctor is applied to Duplexes, too. + // `realHasInstance` is necessary because using plain `instanceof` + // would return false, as no `_writableState` property is attached. + + // Trying to use the custom `instanceof` for Writable here will also break the + // Node.js LazyTransform implementation, which has a non-trivial getter for + // `_writableState` that would lead to infinite recursion. + if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) { + return new Writable(options); + } + + this._writableState = new WritableState(options, this); + + // legacy. + this.writable = true; + + if (options) { + if (typeof options.write === 'function') this._write = options.write; + + if (typeof options.writev === 'function') this._writev = options.writev; + + if (typeof options.destroy === 'function') this._destroy = options.destroy; + + if (typeof options.final === 'function') this._final = options.final; + } + + Stream.call(this); +} + +// Otherwise people can pipe Writable streams, which is just wrong. +Writable.prototype.pipe = function () { + this.emit('error', new Error('Cannot pipe, not readable')); +}; + +function writeAfterEnd(stream, cb) { + var er = new Error('write after end'); + // TODO: defer error events consistently everywhere, not just the cb + stream.emit('error', er); + processNextTick(cb, er); +} + +// Checks that a user-supplied chunk is valid, especially for the particular +// mode the stream is in. Currently this means that `null` is never accepted +// and undefined/non-string values are only allowed in object mode. +function validChunk(stream, state, chunk, cb) { + var valid = true; + var er = false; + + if (chunk === null) { + er = new TypeError('May not write null values to stream'); + } else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) { + er = new TypeError('Invalid non-string/buffer chunk'); + } + if (er) { + stream.emit('error', er); + processNextTick(cb, er); + valid = false; + } + return valid; +} + +Writable.prototype.write = function (chunk, encoding, cb) { + var state = this._writableState; + var ret = false; + var isBuf = _isUint8Array(chunk) && !state.objectMode; + + if (isBuf && !Buffer.isBuffer(chunk)) { + chunk = _uint8ArrayToBuffer(chunk); + } + + if (typeof encoding === 'function') { + cb = encoding; + encoding = null; + } + + if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding; + + if (typeof cb !== 'function') cb = nop; + + if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) { + state.pendingcb++; + ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb); + } + + return ret; +}; + +Writable.prototype.cork = function () { + var state = this._writableState; + + state.corked++; +}; + +Writable.prototype.uncork = function () { + var state = this._writableState; + + if (state.corked) { + state.corked--; + + if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state); + } +}; + +Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) { + // node::ParseEncoding() requires lower case. + if (typeof encoding === 'string') encoding = encoding.toLowerCase(); + if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding); + this._writableState.defaultEncoding = encoding; + return this; +}; + +function decodeChunk(state, chunk, encoding) { + if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') { + chunk = Buffer.from(chunk, encoding); + } + return chunk; +} + +// if we're already writing something, then just put this +// in the queue, and wait our turn. Otherwise, call _write +// If we return false, then we need a drain event, so set that flag. +function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) { + if (!isBuf) { + var newChunk = decodeChunk(state, chunk, encoding); + if (chunk !== newChunk) { + isBuf = true; + encoding = 'buffer'; + chunk = newChunk; + } + } + var len = state.objectMode ? 1 : chunk.length; + + state.length += len; + + var ret = state.length < state.highWaterMark; + // we must ensure that previous needDrain will not be reset to false. + if (!ret) state.needDrain = true; + + if (state.writing || state.corked) { + var last = state.lastBufferedRequest; + state.lastBufferedRequest = { + chunk: chunk, + encoding: encoding, + isBuf: isBuf, + callback: cb, + next: null + }; + if (last) { + last.next = state.lastBufferedRequest; + } else { + state.bufferedRequest = state.lastBufferedRequest; + } + state.bufferedRequestCount += 1; + } else { + doWrite(stream, state, false, len, chunk, encoding, cb); + } + + return ret; +} + +function doWrite(stream, state, writev, len, chunk, encoding, cb) { + state.writelen = len; + state.writecb = cb; + state.writing = true; + state.sync = true; + if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite); + state.sync = false; +} + +function onwriteError(stream, state, sync, er, cb) { + --state.pendingcb; + + if (sync) { + // defer the callback if we are being called synchronously + // to avoid piling up things on the stack + processNextTick(cb, er); + // this can emit finish, and it will always happen + // after error + processNextTick(finishMaybe, stream, state); + stream._writableState.errorEmitted = true; + stream.emit('error', er); + } else { + // the caller expect this to happen before if + // it is async + cb(er); + stream._writableState.errorEmitted = true; + stream.emit('error', er); + // this can emit finish, but finish must + // always follow error + finishMaybe(stream, state); + } +} + +function onwriteStateUpdate(state) { + state.writing = false; + state.writecb = null; + state.length -= state.writelen; + state.writelen = 0; +} + +function onwrite(stream, er) { + var state = stream._writableState; + var sync = state.sync; + var cb = state.writecb; + + onwriteStateUpdate(state); + + if (er) onwriteError(stream, state, sync, er, cb);else { + // Check if we're actually ready to finish, but don't emit yet + var finished = needFinish(state); + + if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) { + clearBuffer(stream, state); + } + + if (sync) { + /**/ + asyncWrite(afterWrite, stream, state, finished, cb); + /**/ + } else { + afterWrite(stream, state, finished, cb); + } + } +} + +function afterWrite(stream, state, finished, cb) { + if (!finished) onwriteDrain(stream, state); + state.pendingcb--; + cb(); + finishMaybe(stream, state); +} + +// Must force callback to be called on nextTick, so that we don't +// emit 'drain' before the write() consumer gets the 'false' return +// value, and has a chance to attach a 'drain' listener. +function onwriteDrain(stream, state) { + if (state.length === 0 && state.needDrain) { + state.needDrain = false; + stream.emit('drain'); + } +} + +// if there's something in the buffer waiting, then process it +function clearBuffer(stream, state) { + state.bufferProcessing = true; + var entry = state.bufferedRequest; + + if (stream._writev && entry && entry.next) { + // Fast case, write everything using _writev() + var l = state.bufferedRequestCount; + var buffer = new Array(l); + var holder = state.corkedRequestsFree; + holder.entry = entry; + + var count = 0; + var allBuffers = true; + while (entry) { + buffer[count] = entry; + if (!entry.isBuf) allBuffers = false; + entry = entry.next; + count += 1; + } + buffer.allBuffers = allBuffers; + + doWrite(stream, state, true, state.length, buffer, '', holder.finish); + + // doWrite is almost always async, defer these to save a bit of time + // as the hot path ends with doWrite + state.pendingcb++; + state.lastBufferedRequest = null; + if (holder.next) { + state.corkedRequestsFree = holder.next; + holder.next = null; + } else { + state.corkedRequestsFree = new CorkedRequest(state); + } + } else { + // Slow case, write chunks one-by-one + while (entry) { + var chunk = entry.chunk; + var encoding = entry.encoding; + var cb = entry.callback; + var len = state.objectMode ? 1 : chunk.length; + + doWrite(stream, state, false, len, chunk, encoding, cb); + entry = entry.next; + // if we didn't call the onwrite immediately, then + // it means that we need to wait until it does. + // also, that means that the chunk and cb are currently + // being processed, so move the buffer counter past them. + if (state.writing) { + break; + } + } + + if (entry === null) state.lastBufferedRequest = null; + } + + state.bufferedRequestCount = 0; + state.bufferedRequest = entry; + state.bufferProcessing = false; +} + +Writable.prototype._write = function (chunk, encoding, cb) { + cb(new Error('_write() is not implemented')); +}; + +Writable.prototype._writev = null; + +Writable.prototype.end = function (chunk, encoding, cb) { + var state = this._writableState; + + if (typeof chunk === 'function') { + cb = chunk; + chunk = null; + encoding = null; + } else if (typeof encoding === 'function') { + cb = encoding; + encoding = null; + } + + if (chunk !== null && chunk !== undefined) this.write(chunk, encoding); + + // .end() fully uncorks + if (state.corked) { + state.corked = 1; + this.uncork(); + } + + // ignore unnecessary end() calls. + if (!state.ending && !state.finished) endWritable(this, state, cb); +}; + +function needFinish(state) { + return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing; +} +function callFinal(stream, state) { + stream._final(function (err) { + state.pendingcb--; + if (err) { + stream.emit('error', err); + } + state.prefinished = true; + stream.emit('prefinish'); + finishMaybe(stream, state); + }); +} +function prefinish(stream, state) { + if (!state.prefinished && !state.finalCalled) { + if (typeof stream._final === 'function') { + state.pendingcb++; + state.finalCalled = true; + processNextTick(callFinal, stream, state); + } else { + state.prefinished = true; + stream.emit('prefinish'); + } + } +} + +function finishMaybe(stream, state) { + var need = needFinish(state); + if (need) { + prefinish(stream, state); + if (state.pendingcb === 0) { + state.finished = true; + stream.emit('finish'); + } + } + return need; +} + +function endWritable(stream, state, cb) { + state.ending = true; + finishMaybe(stream, state); + if (cb) { + if (state.finished) processNextTick(cb);else stream.once('finish', cb); + } + state.ended = true; + stream.writable = false; +} + +function onCorkedFinish(corkReq, state, err) { + var entry = corkReq.entry; + corkReq.entry = null; + while (entry) { + var cb = entry.callback; + state.pendingcb--; + cb(err); + entry = entry.next; + } + if (state.corkedRequestsFree) { + state.corkedRequestsFree.next = corkReq; + } else { + state.corkedRequestsFree = corkReq; + } +} + +Object.defineProperty(Writable.prototype, 'destroyed', { + get: function () { + if (this._writableState === undefined) { + return false; + } + return this._writableState.destroyed; + }, + set: function (value) { + // we ignore the value if the stream + // has not been initialized yet + if (!this._writableState) { + return; + } + + // backward compatibility, the user is explicitly + // managing destroyed + this._writableState.destroyed = value; + } +}); + +Writable.prototype.destroy = destroyImpl.destroy; +Writable.prototype._undestroy = destroyImpl.undestroy; +Writable.prototype._destroy = function (err, cb) { + this.end(); + cb(err); +}; +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(7), __webpack_require__(82).setImmediate, __webpack_require__(6))) + +/***/ }), +/* 35 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +exports.decode = exports.parse = __webpack_require__(90); +exports.encode = exports.stringify = __webpack_require__(91); + + +/***/ }), +/* 36 */ +/***/ (function(module, exports, __webpack_require__) { + +/* WEBPACK VAR INJECTION */(function(global) {var ClientRequest = __webpack_require__(92) +var extend = __webpack_require__(95) +var statusCodes = __webpack_require__(96) +var url = __webpack_require__(52) + +var http = exports + +http.request = function (opts, cb) { + if (typeof opts === 'string') + opts = url.parse(opts) + else + opts = extend(opts) + + // Normally, the page is loaded from http or https, so not specifying a protocol + // will result in a (valid) protocol-relative url. However, this won't work if + // the protocol is something else, like 'file:' + var defaultProtocol = global.location.protocol.search(/^https?:$/) === -1 ? 'http:' : '' + + var protocol = opts.protocol || defaultProtocol + var host = opts.hostname || opts.host + var port = opts.port + var path = opts.path || '/' + + // Necessary for IPv6 addresses + if (host && host.indexOf(':') !== -1) + host = '[' + host + ']' + + // This may be a relative url. The browser should always be able to interpret it correctly. + opts.url = (host ? (protocol + '//' + host) : '') + (port ? ':' + port : '') + path + opts.method = (opts.method || 'GET').toUpperCase() + opts.headers = opts.headers || {} + + // Also valid opts.auth, opts.mode + + var req = new ClientRequest(opts) + if (cb) + req.on('response', cb) + return req +} + +http.get = function get (opts, cb) { + var req = http.request(opts, cb) + req.end() + return req +} + +http.Agent = function () {} +http.Agent.defaultMaxSockets = 4 + +http.STATUS_CODES = statusCodes + +http.METHODS = [ + 'CHECKOUT', + 'CONNECT', + 'COPY', + 'DELETE', + 'GET', + 'HEAD', + 'LOCK', + 'M-SEARCH', + 'MERGE', + 'MKACTIVITY', + 'MKCOL', + 'MOVE', + 'NOTIFY', + 'OPTIONS', + 'PATCH', + 'POST', + 'PROPFIND', + 'PROPPATCH', + 'PURGE', + 'PUT', + 'REPORT', + 'SEARCH', + 'SUBSCRIBE', + 'TRACE', + 'UNLOCK', + 'UNSUBSCRIBE' +] +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(6))) + +/***/ }), +/* 37 */ +/***/ (function(module, exports, __webpack_require__) { + +var __WEBPACK_AMD_DEFINE_FACTORY__, __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;/* + Copyright 2013 Daniel Wirtz + Copyright 2009 The Closure Library Authors. All Rights Reserved. + + Licensed under the Apache License, Version 2.0 (the "License"); + you may not use this file except in compliance with the License. + You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, software + distributed under the License is distributed on an "AS-IS" BASIS, + WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + See the License for the specific language governing permissions and + limitations under the License. + */ + +/** + * @license long.js (c) 2013 Daniel Wirtz + * Released under the Apache License, Version 2.0 + * see: https://github.com/dcodeIO/long.js for details + */ +(function(global, factory) { + + /* AMD */ if (true) + !(__WEBPACK_AMD_DEFINE_ARRAY__ = [], __WEBPACK_AMD_DEFINE_FACTORY__ = (factory), + __WEBPACK_AMD_DEFINE_RESULT__ = (typeof __WEBPACK_AMD_DEFINE_FACTORY__ === 'function' ? + (__WEBPACK_AMD_DEFINE_FACTORY__.apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__)) : __WEBPACK_AMD_DEFINE_FACTORY__), + __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)); + /* CommonJS */ else if (typeof require === 'function' && typeof module === "object" && module && module["exports"]) + module["exports"] = factory(); + /* Global */ else + (global["dcodeIO"] = global["dcodeIO"] || {})["Long"] = factory(); + +})(this, function() { + "use strict"; + + /** + * Constructs a 64 bit two's-complement integer, given its low and high 32 bit values as *signed* integers. + * See the from* functions below for more convenient ways of constructing Longs. + * @exports Long + * @class A Long class for representing a 64 bit two's-complement integer value. + * @param {number} low The low (signed) 32 bits of the long + * @param {number} high The high (signed) 32 bits of the long + * @param {boolean=} unsigned Whether unsigned or not, defaults to `false` for signed + * @constructor + */ + function Long(low, high, unsigned) { + + /** + * The low 32 bits as a signed value. + * @type {number} + */ + this.low = low | 0; + + /** + * The high 32 bits as a signed value. + * @type {number} + */ + this.high = high | 0; + + /** + * Whether unsigned or not. + * @type {boolean} + */ + this.unsigned = !!unsigned; + } + + // The internal representation of a long is the two given signed, 32-bit values. + // We use 32-bit pieces because these are the size of integers on which + // Javascript performs bit-operations. For operations like addition and + // multiplication, we split each number into 16 bit pieces, which can easily be + // multiplied within Javascript's floating-point representation without overflow + // or change in sign. + // + // In the algorithms below, we frequently reduce the negative case to the + // positive case by negating the input(s) and then post-processing the result. + // Note that we must ALWAYS check specially whether those values are MIN_VALUE + // (-2^63) because -MIN_VALUE == MIN_VALUE (since 2^63 cannot be represented as + // a positive number, it overflows back into a negative). Not handling this + // case would often result in infinite recursion. + // + // Common constant values ZERO, ONE, NEG_ONE, etc. are defined below the from* + // methods on which they depend. + + /** + * An indicator used to reliably determine if an object is a Long or not. + * @type {boolean} + * @const + * @private + */ + Long.prototype.__isLong__; + + Object.defineProperty(Long.prototype, "__isLong__", { + value: true, + enumerable: false, + configurable: false + }); + + /** + * @function + * @param {*} obj Object + * @returns {boolean} + * @inner + */ + function isLong(obj) { + return (obj && obj["__isLong__"]) === true; + } + + /** + * Tests if the specified object is a Long. + * @function + * @param {*} obj Object + * @returns {boolean} + */ + Long.isLong = isLong; + + /** + * A cache of the Long representations of small integer values. + * @type {!Object} + * @inner + */ + var INT_CACHE = {}; + + /** + * A cache of the Long representations of small unsigned integer values. + * @type {!Object} + * @inner + */ + var UINT_CACHE = {}; + + /** + * @param {number} value + * @param {boolean=} unsigned + * @returns {!Long} + * @inner + */ + function fromInt(value, unsigned) { + var obj, cachedObj, cache; + if (unsigned) { + value >>>= 0; + if (cache = (0 <= value && value < 256)) { + cachedObj = UINT_CACHE[value]; + if (cachedObj) + return cachedObj; + } + obj = fromBits(value, (value | 0) < 0 ? -1 : 0, true); + if (cache) + UINT_CACHE[value] = obj; + return obj; + } else { + value |= 0; + if (cache = (-128 <= value && value < 128)) { + cachedObj = INT_CACHE[value]; + if (cachedObj) + return cachedObj; + } + obj = fromBits(value, value < 0 ? -1 : 0, false); + if (cache) + INT_CACHE[value] = obj; + return obj; + } + } + + /** + * Returns a Long representing the given 32 bit integer value. + * @function + * @param {number} value The 32 bit integer in question + * @param {boolean=} unsigned Whether unsigned or not, defaults to `false` for signed + * @returns {!Long} The corresponding Long value + */ + Long.fromInt = fromInt; + + /** + * @param {number} value + * @param {boolean=} unsigned + * @returns {!Long} + * @inner + */ + function fromNumber(value, unsigned) { + if (isNaN(value) || !isFinite(value)) + return unsigned ? UZERO : ZERO; + if (unsigned) { + if (value < 0) + return UZERO; + if (value >= TWO_PWR_64_DBL) + return MAX_UNSIGNED_VALUE; + } else { + if (value <= -TWO_PWR_63_DBL) + return MIN_VALUE; + if (value + 1 >= TWO_PWR_63_DBL) + return MAX_VALUE; + } + if (value < 0) + return fromNumber(-value, unsigned).neg(); + return fromBits((value % TWO_PWR_32_DBL) | 0, (value / TWO_PWR_32_DBL) | 0, unsigned); + } + + /** + * Returns a Long representing the given value, provided that it is a finite number. Otherwise, zero is returned. + * @function + * @param {number} value The number in question + * @param {boolean=} unsigned Whether unsigned or not, defaults to `false` for signed + * @returns {!Long} The corresponding Long value + */ + Long.fromNumber = fromNumber; + + /** + * @param {number} lowBits + * @param {number} highBits + * @param {boolean=} unsigned + * @returns {!Long} + * @inner + */ + function fromBits(lowBits, highBits, unsigned) { + return new Long(lowBits, highBits, unsigned); + } + + /** + * Returns a Long representing the 64 bit integer that comes by concatenating the given low and high bits. Each is + * assumed to use 32 bits. + * @function + * @param {number} lowBits The low 32 bits + * @param {number} highBits The high 32 bits + * @param {boolean=} unsigned Whether unsigned or not, defaults to `false` for signed + * @returns {!Long} The corresponding Long value + */ + Long.fromBits = fromBits; + + /** + * @function + * @param {number} base + * @param {number} exponent + * @returns {number} + * @inner + */ + var pow_dbl = Math.pow; // Used 4 times (4*8 to 15+4) + + /** + * @param {string} str + * @param {(boolean|number)=} unsigned + * @param {number=} radix + * @returns {!Long} + * @inner + */ + function fromString(str, unsigned, radix) { + if (str.length === 0) + throw Error('empty string'); + if (str === "NaN" || str === "Infinity" || str === "+Infinity" || str === "-Infinity") + return ZERO; + if (typeof unsigned === 'number') { + // For goog.math.long compatibility + radix = unsigned, + unsigned = false; + } else { + unsigned = !! unsigned; + } + radix = radix || 10; + if (radix < 2 || 36 < radix) + throw RangeError('radix'); + + var p; + if ((p = str.indexOf('-')) > 0) + throw Error('interior hyphen'); + else if (p === 0) { + return fromString(str.substring(1), unsigned, radix).neg(); + } + + // Do several (8) digits each time through the loop, so as to + // minimize the calls to the very expensive emulated div. + var radixToPower = fromNumber(pow_dbl(radix, 8)); + + var result = ZERO; + for (var i = 0; i < str.length; i += 8) { + var size = Math.min(8, str.length - i), + value = parseInt(str.substring(i, i + size), radix); + if (size < 8) { + var power = fromNumber(pow_dbl(radix, size)); + result = result.mul(power).add(fromNumber(value)); + } else { + result = result.mul(radixToPower); + result = result.add(fromNumber(value)); + } + } + result.unsigned = unsigned; + return result; + } + + /** + * Returns a Long representation of the given string, written using the specified radix. + * @function + * @param {string} str The textual representation of the Long + * @param {(boolean|number)=} unsigned Whether unsigned or not, defaults to `false` for signed + * @param {number=} radix The radix in which the text is written (2-36), defaults to 10 + * @returns {!Long} The corresponding Long value + */ + Long.fromString = fromString; + + /** + * @function + * @param {!Long|number|string|!{low: number, high: number, unsigned: boolean}} val + * @returns {!Long} + * @inner + */ + function fromValue(val) { + if (val /* is compatible */ instanceof Long) + return val; + if (typeof val === 'number') + return fromNumber(val); + if (typeof val === 'string') + return fromString(val); + // Throws for non-objects, converts non-instanceof Long: + return fromBits(val.low, val.high, val.unsigned); + } + + /** + * Converts the specified value to a Long. + * @function + * @param {!Long|number|string|!{low: number, high: number, unsigned: boolean}} val Value + * @returns {!Long} + */ + Long.fromValue = fromValue; + + // NOTE: the compiler should inline these constant values below and then remove these variables, so there should be + // no runtime penalty for these. + + /** + * @type {number} + * @const + * @inner + */ + var TWO_PWR_16_DBL = 1 << 16; + + /** + * @type {number} + * @const + * @inner + */ + var TWO_PWR_24_DBL = 1 << 24; + + /** + * @type {number} + * @const + * @inner + */ + var TWO_PWR_32_DBL = TWO_PWR_16_DBL * TWO_PWR_16_DBL; + + /** + * @type {number} + * @const + * @inner + */ + var TWO_PWR_64_DBL = TWO_PWR_32_DBL * TWO_PWR_32_DBL; + + /** + * @type {number} + * @const + * @inner + */ + var TWO_PWR_63_DBL = TWO_PWR_64_DBL / 2; + + /** + * @type {!Long} + * @const + * @inner + */ + var TWO_PWR_24 = fromInt(TWO_PWR_24_DBL); + + /** + * @type {!Long} + * @inner + */ + var ZERO = fromInt(0); + + /** + * Signed zero. + * @type {!Long} + */ + Long.ZERO = ZERO; + + /** + * @type {!Long} + * @inner + */ + var UZERO = fromInt(0, true); + + /** + * Unsigned zero. + * @type {!Long} + */ + Long.UZERO = UZERO; + + /** + * @type {!Long} + * @inner + */ + var ONE = fromInt(1); + + /** + * Signed one. + * @type {!Long} + */ + Long.ONE = ONE; + + /** + * @type {!Long} + * @inner + */ + var UONE = fromInt(1, true); + + /** + * Unsigned one. + * @type {!Long} + */ + Long.UONE = UONE; + + /** + * @type {!Long} + * @inner + */ + var NEG_ONE = fromInt(-1); + + /** + * Signed negative one. + * @type {!Long} + */ + Long.NEG_ONE = NEG_ONE; + + /** + * @type {!Long} + * @inner + */ + var MAX_VALUE = fromBits(0xFFFFFFFF|0, 0x7FFFFFFF|0, false); + + /** + * Maximum signed value. + * @type {!Long} + */ + Long.MAX_VALUE = MAX_VALUE; + + /** + * @type {!Long} + * @inner + */ + var MAX_UNSIGNED_VALUE = fromBits(0xFFFFFFFF|0, 0xFFFFFFFF|0, true); + + /** + * Maximum unsigned value. + * @type {!Long} + */ + Long.MAX_UNSIGNED_VALUE = MAX_UNSIGNED_VALUE; + + /** + * @type {!Long} + * @inner + */ + var MIN_VALUE = fromBits(0, 0x80000000|0, false); + + /** + * Minimum signed value. + * @type {!Long} + */ + Long.MIN_VALUE = MIN_VALUE; + + /** + * @alias Long.prototype + * @inner + */ + var LongPrototype = Long.prototype; + + /** + * Converts the Long to a 32 bit integer, assuming it is a 32 bit integer. + * @returns {number} + */ + LongPrototype.toInt = function toInt() { + return this.unsigned ? this.low >>> 0 : this.low; + }; + + /** + * Converts the Long to a the nearest floating-point representation of this value (double, 53 bit mantissa). + * @returns {number} + */ + LongPrototype.toNumber = function toNumber() { + if (this.unsigned) + return ((this.high >>> 0) * TWO_PWR_32_DBL) + (this.low >>> 0); + return this.high * TWO_PWR_32_DBL + (this.low >>> 0); + }; + + /** + * Converts the Long to a string written in the specified radix. + * @param {number=} radix Radix (2-36), defaults to 10 + * @returns {string} + * @override + * @throws {RangeError} If `radix` is out of range + */ + LongPrototype.toString = function toString(radix) { + radix = radix || 10; + if (radix < 2 || 36 < radix) + throw RangeError('radix'); + if (this.isZero()) + return '0'; + if (this.isNegative()) { // Unsigned Longs are never negative + if (this.eq(MIN_VALUE)) { + // We need to change the Long value before it can be negated, so we remove + // the bottom-most digit in this base and then recurse to do the rest. + var radixLong = fromNumber(radix), + div = this.div(radixLong), + rem1 = div.mul(radixLong).sub(this); + return div.toString(radix) + rem1.toInt().toString(radix); + } else + return '-' + this.neg().toString(radix); + } + + // Do several (6) digits each time through the loop, so as to + // minimize the calls to the very expensive emulated div. + var radixToPower = fromNumber(pow_dbl(radix, 6), this.unsigned), + rem = this; + var result = ''; + while (true) { + var remDiv = rem.div(radixToPower), + intval = rem.sub(remDiv.mul(radixToPower)).toInt() >>> 0, + digits = intval.toString(radix); + rem = remDiv; + if (rem.isZero()) + return digits + result; + else { + while (digits.length < 6) + digits = '0' + digits; + result = '' + digits + result; + } + } + }; + + /** + * Gets the high 32 bits as a signed integer. + * @returns {number} Signed high bits + */ + LongPrototype.getHighBits = function getHighBits() { + return this.high; + }; + + /** + * Gets the high 32 bits as an unsigned integer. + * @returns {number} Unsigned high bits + */ + LongPrototype.getHighBitsUnsigned = function getHighBitsUnsigned() { + return this.high >>> 0; + }; + + /** + * Gets the low 32 bits as a signed integer. + * @returns {number} Signed low bits + */ + LongPrototype.getLowBits = function getLowBits() { + return this.low; + }; + + /** + * Gets the low 32 bits as an unsigned integer. + * @returns {number} Unsigned low bits + */ + LongPrototype.getLowBitsUnsigned = function getLowBitsUnsigned() { + return this.low >>> 0; + }; + + /** + * Gets the number of bits needed to represent the absolute value of this Long. + * @returns {number} + */ + LongPrototype.getNumBitsAbs = function getNumBitsAbs() { + if (this.isNegative()) // Unsigned Longs are never negative + return this.eq(MIN_VALUE) ? 64 : this.neg().getNumBitsAbs(); + var val = this.high != 0 ? this.high : this.low; + for (var bit = 31; bit > 0; bit--) + if ((val & (1 << bit)) != 0) + break; + return this.high != 0 ? bit + 33 : bit + 1; + }; + + /** + * Tests if this Long's value equals zero. + * @returns {boolean} + */ + LongPrototype.isZero = function isZero() { + return this.high === 0 && this.low === 0; + }; + + /** + * Tests if this Long's value is negative. + * @returns {boolean} + */ + LongPrototype.isNegative = function isNegative() { + return !this.unsigned && this.high < 0; + }; + + /** + * Tests if this Long's value is positive. + * @returns {boolean} + */ + LongPrototype.isPositive = function isPositive() { + return this.unsigned || this.high >= 0; + }; + + /** + * Tests if this Long's value is odd. + * @returns {boolean} + */ + LongPrototype.isOdd = function isOdd() { + return (this.low & 1) === 1; + }; + + /** + * Tests if this Long's value is even. + * @returns {boolean} + */ + LongPrototype.isEven = function isEven() { + return (this.low & 1) === 0; + }; + + /** + * Tests if this Long's value equals the specified's. + * @param {!Long|number|string} other Other value + * @returns {boolean} + */ + LongPrototype.equals = function equals(other) { + if (!isLong(other)) + other = fromValue(other); + if (this.unsigned !== other.unsigned && (this.high >>> 31) === 1 && (other.high >>> 31) === 1) + return false; + return this.high === other.high && this.low === other.low; + }; + + /** + * Tests if this Long's value equals the specified's. This is an alias of {@link Long#equals}. + * @function + * @param {!Long|number|string} other Other value + * @returns {boolean} + */ + LongPrototype.eq = LongPrototype.equals; + + /** + * Tests if this Long's value differs from the specified's. + * @param {!Long|number|string} other Other value + * @returns {boolean} + */ + LongPrototype.notEquals = function notEquals(other) { + return !this.eq(/* validates */ other); + }; + + /** + * Tests if this Long's value differs from the specified's. This is an alias of {@link Long#notEquals}. + * @function + * @param {!Long|number|string} other Other value + * @returns {boolean} + */ + LongPrototype.neq = LongPrototype.notEquals; + + /** + * Tests if this Long's value is less than the specified's. + * @param {!Long|number|string} other Other value + * @returns {boolean} + */ + LongPrototype.lessThan = function lessThan(other) { + return this.comp(/* validates */ other) < 0; + }; + + /** + * Tests if this Long's value is less than the specified's. This is an alias of {@link Long#lessThan}. + * @function + * @param {!Long|number|string} other Other value + * @returns {boolean} + */ + LongPrototype.lt = LongPrototype.lessThan; + + /** + * Tests if this Long's value is less than or equal the specified's. + * @param {!Long|number|string} other Other value + * @returns {boolean} + */ + LongPrototype.lessThanOrEqual = function lessThanOrEqual(other) { + return this.comp(/* validates */ other) <= 0; + }; + + /** + * Tests if this Long's value is less than or equal the specified's. This is an alias of {@link Long#lessThanOrEqual}. + * @function + * @param {!Long|number|string} other Other value + * @returns {boolean} + */ + LongPrototype.lte = LongPrototype.lessThanOrEqual; + + /** + * Tests if this Long's value is greater than the specified's. + * @param {!Long|number|string} other Other value + * @returns {boolean} + */ + LongPrototype.greaterThan = function greaterThan(other) { + return this.comp(/* validates */ other) > 0; + }; + + /** + * Tests if this Long's value is greater than the specified's. This is an alias of {@link Long#greaterThan}. + * @function + * @param {!Long|number|string} other Other value + * @returns {boolean} + */ + LongPrototype.gt = LongPrototype.greaterThan; + + /** + * Tests if this Long's value is greater than or equal the specified's. + * @param {!Long|number|string} other Other value + * @returns {boolean} + */ + LongPrototype.greaterThanOrEqual = function greaterThanOrEqual(other) { + return this.comp(/* validates */ other) >= 0; + }; + + /** + * Tests if this Long's value is greater than or equal the specified's. This is an alias of {@link Long#greaterThanOrEqual}. + * @function + * @param {!Long|number|string} other Other value + * @returns {boolean} + */ + LongPrototype.gte = LongPrototype.greaterThanOrEqual; + + /** + * Compares this Long's value with the specified's. + * @param {!Long|number|string} other Other value + * @returns {number} 0 if they are the same, 1 if the this is greater and -1 + * if the given one is greater + */ + LongPrototype.compare = function compare(other) { + if (!isLong(other)) + other = fromValue(other); + if (this.eq(other)) + return 0; + var thisNeg = this.isNegative(), + otherNeg = other.isNegative(); + if (thisNeg && !otherNeg) + return -1; + if (!thisNeg && otherNeg) + return 1; + // At this point the sign bits are the same + if (!this.unsigned) + return this.sub(other).isNegative() ? -1 : 1; + // Both are positive if at least one is unsigned + return (other.high >>> 0) > (this.high >>> 0) || (other.high === this.high && (other.low >>> 0) > (this.low >>> 0)) ? -1 : 1; + }; + + /** + * Compares this Long's value with the specified's. This is an alias of {@link Long#compare}. + * @function + * @param {!Long|number|string} other Other value + * @returns {number} 0 if they are the same, 1 if the this is greater and -1 + * if the given one is greater + */ + LongPrototype.comp = LongPrototype.compare; + + /** + * Negates this Long's value. + * @returns {!Long} Negated Long + */ + LongPrototype.negate = function negate() { + if (!this.unsigned && this.eq(MIN_VALUE)) + return MIN_VALUE; + return this.not().add(ONE); + }; + + /** + * Negates this Long's value. This is an alias of {@link Long#negate}. + * @function + * @returns {!Long} Negated Long + */ + LongPrototype.neg = LongPrototype.negate; + + /** + * Returns the sum of this and the specified Long. + * @param {!Long|number|string} addend Addend + * @returns {!Long} Sum + */ + LongPrototype.add = function add(addend) { + if (!isLong(addend)) + addend = fromValue(addend); + + // Divide each number into 4 chunks of 16 bits, and then sum the chunks. + + var a48 = this.high >>> 16; + var a32 = this.high & 0xFFFF; + var a16 = this.low >>> 16; + var a00 = this.low & 0xFFFF; + + var b48 = addend.high >>> 16; + var b32 = addend.high & 0xFFFF; + var b16 = addend.low >>> 16; + var b00 = addend.low & 0xFFFF; + + var c48 = 0, c32 = 0, c16 = 0, c00 = 0; + c00 += a00 + b00; + c16 += c00 >>> 16; + c00 &= 0xFFFF; + c16 += a16 + b16; + c32 += c16 >>> 16; + c16 &= 0xFFFF; + c32 += a32 + b32; + c48 += c32 >>> 16; + c32 &= 0xFFFF; + c48 += a48 + b48; + c48 &= 0xFFFF; + return fromBits((c16 << 16) | c00, (c48 << 16) | c32, this.unsigned); + }; + + /** + * Returns the difference of this and the specified Long. + * @param {!Long|number|string} subtrahend Subtrahend + * @returns {!Long} Difference + */ + LongPrototype.subtract = function subtract(subtrahend) { + if (!isLong(subtrahend)) + subtrahend = fromValue(subtrahend); + return this.add(subtrahend.neg()); + }; + + /** + * Returns the difference of this and the specified Long. This is an alias of {@link Long#subtract}. + * @function + * @param {!Long|number|string} subtrahend Subtrahend + * @returns {!Long} Difference + */ + LongPrototype.sub = LongPrototype.subtract; + + /** + * Returns the product of this and the specified Long. + * @param {!Long|number|string} multiplier Multiplier + * @returns {!Long} Product + */ + LongPrototype.multiply = function multiply(multiplier) { + if (this.isZero()) + return ZERO; + if (!isLong(multiplier)) + multiplier = fromValue(multiplier); + if (multiplier.isZero()) + return ZERO; + if (this.eq(MIN_VALUE)) + return multiplier.isOdd() ? MIN_VALUE : ZERO; + if (multiplier.eq(MIN_VALUE)) + return this.isOdd() ? MIN_VALUE : ZERO; + + if (this.isNegative()) { + if (multiplier.isNegative()) + return this.neg().mul(multiplier.neg()); + else + return this.neg().mul(multiplier).neg(); + } else if (multiplier.isNegative()) + return this.mul(multiplier.neg()).neg(); + + // If both longs are small, use float multiplication + if (this.lt(TWO_PWR_24) && multiplier.lt(TWO_PWR_24)) + return fromNumber(this.toNumber() * multiplier.toNumber(), this.unsigned); + + // Divide each long into 4 chunks of 16 bits, and then add up 4x4 products. + // We can skip products that would overflow. + + var a48 = this.high >>> 16; + var a32 = this.high & 0xFFFF; + var a16 = this.low >>> 16; + var a00 = this.low & 0xFFFF; + + var b48 = multiplier.high >>> 16; + var b32 = multiplier.high & 0xFFFF; + var b16 = multiplier.low >>> 16; + var b00 = multiplier.low & 0xFFFF; + + var c48 = 0, c32 = 0, c16 = 0, c00 = 0; + c00 += a00 * b00; + c16 += c00 >>> 16; + c00 &= 0xFFFF; + c16 += a16 * b00; + c32 += c16 >>> 16; + c16 &= 0xFFFF; + c16 += a00 * b16; + c32 += c16 >>> 16; + c16 &= 0xFFFF; + c32 += a32 * b00; + c48 += c32 >>> 16; + c32 &= 0xFFFF; + c32 += a16 * b16; + c48 += c32 >>> 16; + c32 &= 0xFFFF; + c32 += a00 * b32; + c48 += c32 >>> 16; + c32 &= 0xFFFF; + c48 += a48 * b00 + a32 * b16 + a16 * b32 + a00 * b48; + c48 &= 0xFFFF; + return fromBits((c16 << 16) | c00, (c48 << 16) | c32, this.unsigned); + }; + + /** + * Returns the product of this and the specified Long. This is an alias of {@link Long#multiply}. + * @function + * @param {!Long|number|string} multiplier Multiplier + * @returns {!Long} Product + */ + LongPrototype.mul = LongPrototype.multiply; + + /** + * Returns this Long divided by the specified. The result is signed if this Long is signed or + * unsigned if this Long is unsigned. + * @param {!Long|number|string} divisor Divisor + * @returns {!Long} Quotient + */ + LongPrototype.divide = function divide(divisor) { + if (!isLong(divisor)) + divisor = fromValue(divisor); + if (divisor.isZero()) + throw Error('division by zero'); + if (this.isZero()) + return this.unsigned ? UZERO : ZERO; + var approx, rem, res; + if (!this.unsigned) { + // This section is only relevant for signed longs and is derived from the + // closure library as a whole. + if (this.eq(MIN_VALUE)) { + if (divisor.eq(ONE) || divisor.eq(NEG_ONE)) + return MIN_VALUE; // recall that -MIN_VALUE == MIN_VALUE + else if (divisor.eq(MIN_VALUE)) + return ONE; + else { + // At this point, we have |other| >= 2, so |this/other| < |MIN_VALUE|. + var halfThis = this.shr(1); + approx = halfThis.div(divisor).shl(1); + if (approx.eq(ZERO)) { + return divisor.isNegative() ? ONE : NEG_ONE; + } else { + rem = this.sub(divisor.mul(approx)); + res = approx.add(rem.div(divisor)); + return res; + } + } + } else if (divisor.eq(MIN_VALUE)) + return this.unsigned ? UZERO : ZERO; + if (this.isNegative()) { + if (divisor.isNegative()) + return this.neg().div(divisor.neg()); + return this.neg().div(divisor).neg(); + } else if (divisor.isNegative()) + return this.div(divisor.neg()).neg(); + res = ZERO; + } else { + // The algorithm below has not been made for unsigned longs. It's therefore + // required to take special care of the MSB prior to running it. + if (!divisor.unsigned) + divisor = divisor.toUnsigned(); + if (divisor.gt(this)) + return UZERO; + if (divisor.gt(this.shru(1))) // 15 >>> 1 = 7 ; with divisor = 8 ; true + return UONE; + res = UZERO; + } + + // Repeat the following until the remainder is less than other: find a + // floating-point that approximates remainder / other *from below*, add this + // into the result, and subtract it from the remainder. It is critical that + // the approximate value is less than or equal to the real value so that the + // remainder never becomes negative. + rem = this; + while (rem.gte(divisor)) { + // Approximate the result of division. This may be a little greater or + // smaller than the actual value. + approx = Math.max(1, Math.floor(rem.toNumber() / divisor.toNumber())); + + // We will tweak the approximate result by changing it in the 48-th digit or + // the smallest non-fractional digit, whichever is larger. + var log2 = Math.ceil(Math.log(approx) / Math.LN2), + delta = (log2 <= 48) ? 1 : pow_dbl(2, log2 - 48), + + // Decrease the approximation until it is smaller than the remainder. Note + // that if it is too large, the product overflows and is negative. + approxRes = fromNumber(approx), + approxRem = approxRes.mul(divisor); + while (approxRem.isNegative() || approxRem.gt(rem)) { + approx -= delta; + approxRes = fromNumber(approx, this.unsigned); + approxRem = approxRes.mul(divisor); + } + + // We know the answer can't be zero... and actually, zero would cause + // infinite recursion since we would make no progress. + if (approxRes.isZero()) + approxRes = ONE; + + res = res.add(approxRes); + rem = rem.sub(approxRem); + } + return res; + }; + + /** + * Returns this Long divided by the specified. This is an alias of {@link Long#divide}. + * @function + * @param {!Long|number|string} divisor Divisor + * @returns {!Long} Quotient + */ + LongPrototype.div = LongPrototype.divide; + + /** + * Returns this Long modulo the specified. + * @param {!Long|number|string} divisor Divisor + * @returns {!Long} Remainder + */ + LongPrototype.modulo = function modulo(divisor) { + if (!isLong(divisor)) + divisor = fromValue(divisor); + return this.sub(this.div(divisor).mul(divisor)); + }; + + /** + * Returns this Long modulo the specified. This is an alias of {@link Long#modulo}. + * @function + * @param {!Long|number|string} divisor Divisor + * @returns {!Long} Remainder + */ + LongPrototype.mod = LongPrototype.modulo; + + /** + * Returns the bitwise NOT of this Long. + * @returns {!Long} + */ + LongPrototype.not = function not() { + return fromBits(~this.low, ~this.high, this.unsigned); + }; + + /** + * Returns the bitwise AND of this Long and the specified. + * @param {!Long|number|string} other Other Long + * @returns {!Long} + */ + LongPrototype.and = function and(other) { + if (!isLong(other)) + other = fromValue(other); + return fromBits(this.low & other.low, this.high & other.high, this.unsigned); + }; + + /** + * Returns the bitwise OR of this Long and the specified. + * @param {!Long|number|string} other Other Long + * @returns {!Long} + */ + LongPrototype.or = function or(other) { + if (!isLong(other)) + other = fromValue(other); + return fromBits(this.low | other.low, this.high | other.high, this.unsigned); + }; + + /** + * Returns the bitwise XOR of this Long and the given one. + * @param {!Long|number|string} other Other Long + * @returns {!Long} + */ + LongPrototype.xor = function xor(other) { + if (!isLong(other)) + other = fromValue(other); + return fromBits(this.low ^ other.low, this.high ^ other.high, this.unsigned); + }; + + /** + * Returns this Long with bits shifted to the left by the given amount. + * @param {number|!Long} numBits Number of bits + * @returns {!Long} Shifted Long + */ + LongPrototype.shiftLeft = function shiftLeft(numBits) { + if (isLong(numBits)) + numBits = numBits.toInt(); + if ((numBits &= 63) === 0) + return this; + else if (numBits < 32) + return fromBits(this.low << numBits, (this.high << numBits) | (this.low >>> (32 - numBits)), this.unsigned); + else + return fromBits(0, this.low << (numBits - 32), this.unsigned); + }; + + /** + * Returns this Long with bits shifted to the left by the given amount. This is an alias of {@link Long#shiftLeft}. + * @function + * @param {number|!Long} numBits Number of bits + * @returns {!Long} Shifted Long + */ + LongPrototype.shl = LongPrototype.shiftLeft; + + /** + * Returns this Long with bits arithmetically shifted to the right by the given amount. + * @param {number|!Long} numBits Number of bits + * @returns {!Long} Shifted Long + */ + LongPrototype.shiftRight = function shiftRight(numBits) { + if (isLong(numBits)) + numBits = numBits.toInt(); + if ((numBits &= 63) === 0) + return this; + else if (numBits < 32) + return fromBits((this.low >>> numBits) | (this.high << (32 - numBits)), this.high >> numBits, this.unsigned); + else + return fromBits(this.high >> (numBits - 32), this.high >= 0 ? 0 : -1, this.unsigned); + }; + + /** + * Returns this Long with bits arithmetically shifted to the right by the given amount. This is an alias of {@link Long#shiftRight}. + * @function + * @param {number|!Long} numBits Number of bits + * @returns {!Long} Shifted Long + */ + LongPrototype.shr = LongPrototype.shiftRight; + + /** + * Returns this Long with bits logically shifted to the right by the given amount. + * @param {number|!Long} numBits Number of bits + * @returns {!Long} Shifted Long + */ + LongPrototype.shiftRightUnsigned = function shiftRightUnsigned(numBits) { + if (isLong(numBits)) + numBits = numBits.toInt(); + numBits &= 63; + if (numBits === 0) + return this; + else { + var high = this.high; + if (numBits < 32) { + var low = this.low; + return fromBits((low >>> numBits) | (high << (32 - numBits)), high >>> numBits, this.unsigned); + } else if (numBits === 32) + return fromBits(high, 0, this.unsigned); + else + return fromBits(high >>> (numBits - 32), 0, this.unsigned); + } + }; + + /** + * Returns this Long with bits logically shifted to the right by the given amount. This is an alias of {@link Long#shiftRightUnsigned}. + * @function + * @param {number|!Long} numBits Number of bits + * @returns {!Long} Shifted Long + */ + LongPrototype.shru = LongPrototype.shiftRightUnsigned; + + /** + * Converts this Long to signed. + * @returns {!Long} Signed long + */ + LongPrototype.toSigned = function toSigned() { + if (!this.unsigned) + return this; + return fromBits(this.low, this.high, false); + }; + + /** + * Converts this Long to unsigned. + * @returns {!Long} Unsigned long + */ + LongPrototype.toUnsigned = function toUnsigned() { + if (this.unsigned) + return this; + return fromBits(this.low, this.high, true); + }; + + /** + * Converts this Long to its byte representation. + * @param {boolean=} le Whether little or big endian, defaults to big endian + * @returns {!Array.} Byte representation + */ + LongPrototype.toBytes = function(le) { + return le ? this.toBytesLE() : this.toBytesBE(); + } + + /** + * Converts this Long to its little endian byte representation. + * @returns {!Array.} Little endian byte representation + */ + LongPrototype.toBytesLE = function() { + var hi = this.high, + lo = this.low; + return [ + lo & 0xff, + (lo >>> 8) & 0xff, + (lo >>> 16) & 0xff, + (lo >>> 24) & 0xff, + hi & 0xff, + (hi >>> 8) & 0xff, + (hi >>> 16) & 0xff, + (hi >>> 24) & 0xff + ]; + } + + /** + * Converts this Long to its big endian byte representation. + * @returns {!Array.} Big endian byte representation + */ + LongPrototype.toBytesBE = function() { + var hi = this.high, + lo = this.low; + return [ + (hi >>> 24) & 0xff, + (hi >>> 16) & 0xff, + (hi >>> 8) & 0xff, + hi & 0xff, + (lo >>> 24) & 0xff, + (lo >>> 16) & 0xff, + (lo >>> 8) & 0xff, + lo & 0xff + ]; + } + + return Long; +}); + + +/***/ }), +/* 38 */ +/***/ (function(module, exports, __webpack_require__) { + +/* WEBPACK VAR INJECTION */(function(Buffer) {const path = __webpack_require__(20); +const fs = __webpack_require__(27); +const snekfetch = __webpack_require__(32); + +const Constants = __webpack_require__(0); +const convertToBuffer = __webpack_require__(4).convertToBuffer; +const User = __webpack_require__(14); +const Message = __webpack_require__(22); +const Guild = __webpack_require__(30); +const Channel = __webpack_require__(17); +const GuildMember = __webpack_require__(24); +const Emoji = __webpack_require__(23); +const ReactionEmoji = __webpack_require__(39); + +/** + * The DataResolver identifies different objects and tries to resolve a specific piece of information from them, e.g. + * extracting a User from a Message object. + * @private + */ +class ClientDataResolver { + /** + * @param {Client} client The client the resolver is for + */ + constructor(client) { + this.client = client; + } + + /** + * Data that resolves to give a User object. This can be: + * * A User object + * * A Snowflake + * * A Message object (resolves to the message author) + * * A Guild object (owner of the guild) + * * A GuildMember object + * @typedef {User|Snowflake|Message|Guild|GuildMember} UserResolvable + */ + + /** + * Resolves a UserResolvable to a User object. + * @param {UserResolvable} user The UserResolvable to identify + * @returns {?User} + */ + resolveUser(user) { + if (user instanceof User) return user; + if (typeof user === 'string') return this.client.users.get(user) || null; + if (user instanceof GuildMember) return user.user; + if (user instanceof Message) return user.author; + if (user instanceof Guild) return user.owner; + return null; + } + + /** + * Resolves a UserResolvable to a user ID string. + * @param {UserResolvable} user The UserResolvable to identify + * @returns {?Snowflake} + */ + resolveUserID(user) { + if (user instanceof User || user instanceof GuildMember) return user.id; + if (typeof user === 'string') return user || null; + if (user instanceof Message) return user.author.id; + if (user instanceof Guild) return user.ownerID; + return null; + } + + /** + * Data that resolves to give a Guild object. This can be: + * * A Guild object + * * A Snowflake + * @typedef {Guild|Snowflake} GuildResolvable + */ + + /** + * Resolves a GuildResolvable to a Guild object. + * @param {GuildResolvable} guild The GuildResolvable to identify + * @returns {?Guild} + */ + resolveGuild(guild) { + if (guild instanceof Guild) return guild; + if (typeof guild === 'string') return this.client.guilds.get(guild) || null; + return null; + } + + /** + * Data that resolves to give a GuildMember object. This can be: + * * A GuildMember object + * * A User object + * @typedef {GuildMember|User} GuildMemberResolvable + */ + + /** + * Resolves a GuildMemberResolvable to a GuildMember object. + * @param {GuildResolvable} guild The guild that the member is part of + * @param {UserResolvable} user The user that is part of the guild + * @returns {?GuildMember} + */ + resolveGuildMember(guild, user) { + if (user instanceof GuildMember) return user; + guild = this.resolveGuild(guild); + user = this.resolveUser(user); + if (!guild || !user) return null; + return guild.members.get(user.id) || null; + } + + /** + * Data that can be resolved to give a Channel object. This can be: + * * A Channel object + * * A Message object (the channel the message was sent in) + * * A Guild object (the #general channel) + * * A Snowflake + * @typedef {Channel|Guild|Message|Snowflake} ChannelResolvable + */ + + /** + * Resolves a ChannelResolvable to a Channel object. + * @param {ChannelResolvable} channel The channel resolvable to resolve + * @returns {?Channel} + */ + resolveChannel(channel) { + if (channel instanceof Channel) return channel; + if (typeof channel === 'string') return this.client.channels.get(channel) || null; + if (channel instanceof Message) return channel.channel; + if (channel instanceof Guild) return channel.channels.get(channel.id) || null; + return null; + } + + /** + * Resolves a ChannelResolvable to a channel ID. + * @param {ChannelResolvable} channel The channel resolvable to resolve + * @returns {?Snowflake} + */ + resolveChannelID(channel) { + if (channel instanceof Channel) return channel.id; + if (typeof channel === 'string') return channel; + if (channel instanceof Message) return channel.channel.id; + if (channel instanceof Guild) return channel.defaultChannel.id; + return null; + } + + /** + * Data that can be resolved to give an invite code. This can be: + * * An invite code + * * An invite URL + * @typedef {string} InviteResolvable + */ + + /** + * Resolves InviteResolvable to an invite code. + * @param {InviteResolvable} data The invite resolvable to resolve + * @returns {string} + */ + resolveInviteCode(data) { + const inviteRegex = /discord(?:app\.com\/invite|\.gg)\/([\w-]{2,255})/i; + const match = inviteRegex.exec(data); + if (match && match[1]) return match[1]; + return data; + } + + /** + * Data that can be resolved to give a string. This can be: + * * A string + * * An array (joined with a new line delimiter to give a string) + * * Any value + * @typedef {string|Array|*} StringResolvable + */ + + /** + * Resolves a StringResolvable to a string. + * @param {StringResolvable} data The string resolvable to resolve + * @returns {string} + */ + resolveString(data) { + if (typeof data === 'string') return data; + if (data instanceof Array) return data.join('\n'); + return String(data); + } + + + /** + * Resolves a Base64Resolvable, a string, or a BufferResolvable to a Base 64 image. + * @param {BufferResolvable|Base64Resolvable} image The image to be resolved + * @returns {Promise} + */ + resolveImage(image) { + if (!image) return Promise.resolve(null); + if (typeof image === 'string' && image.startsWith('data:')) { + return Promise.resolve(image); + } + return this.resolveFile(image).then(this.resolveBase64); + } + + /** + * Data that resolves to give a Base64 string, typically for image uploading. This can be: + * * A Buffer + * * A base64 string + * @typedef {Buffer|string} Base64Resolvable + */ + + /** + * Resolves a Base64Resolvable to a Base 64 image. + * @param {Base64Resolvable} data The base 64 resolvable you want to resolve + * @returns {?string} + */ + resolveBase64(data) { + if (data instanceof Buffer) return `data:image/jpg;base64,${data.toString('base64')}`; + return data; + } + + /** + * Data that can be resolved to give a Buffer. This can be: + * * A Buffer + * * The path to a local file + * * A URL + * * A Stream + * @typedef {string|Buffer} BufferResolvable + */ + + /** + * @external Stream + * @see {@link https://nodejs.org/api/stream.html} + */ + + /** + * Resolves a BufferResolvable to a Buffer. + * @param {BufferResolvable|Stream} resource The buffer or stream resolvable to resolve + * @returns {Promise} + */ + resolveFile(resource) { + if (resource instanceof Buffer) return Promise.resolve(resource); + if (this.client.browser && resource instanceof ArrayBuffer) return Promise.resolve(convertToBuffer(resource)); + + if (typeof resource === 'string') { + return new Promise((resolve, reject) => { + if (/^https?:\/\//.test(resource)) { + snekfetch.get(resource) + .end((err, res) => { + if (err) return reject(err); + if (!(res.body instanceof Buffer)) return reject(new TypeError('The response body isn\'t a Buffer.')); + return resolve(res.body); + }); + } else { + const file = path.resolve(resource); + fs.stat(file, (err, stats) => { + if (err) return reject(err); + if (!stats || !stats.isFile()) return reject(new Error(`The file could not be found: ${file}`)); + fs.readFile(file, (err2, data) => { + if (err2) reject(err2); else resolve(data); + }); + return null; + }); + } + }); + } else if (resource.pipe && typeof resource.pipe === 'function') { + return new Promise((resolve, reject) => { + const buffers = []; + resource.once('error', reject); + resource.on('data', data => buffers.push(data)); + resource.once('end', () => resolve(Buffer.concat(buffers))); + }); + } + + return Promise.reject(new TypeError('The resource must be a string or Buffer.')); + } + + /** + * Data that can be resolved to give an emoji identifier. This can be: + * * The unicode representation of an emoji + * * A custom emoji ID + * * An Emoji object + * * A ReactionEmoji object + * @typedef {string|Emoji|ReactionEmoji} EmojiIdentifierResolvable + */ + + /** + * Resolves an EmojiResolvable to an emoji identifier. + * @param {EmojiIdentifierResolvable} emoji The emoji resolvable to resolve + * @returns {?string} + */ + resolveEmojiIdentifier(emoji) { + if (emoji instanceof Emoji || emoji instanceof ReactionEmoji) return emoji.identifier; + if (typeof emoji === 'string') { + if (this.client.emojis.has(emoji)) return this.client.emojis.get(emoji).identifier; + else if (!emoji.includes('%')) return encodeURIComponent(emoji); + else return emoji; + } + return null; + } + + /** + * Can be a Hex Literal, Hex String, Number, RGB Array, or one of the following + * ``` + * [ + * 'DEFAULT', + * 'AQUA', + * 'GREEN', + * 'BLUE', + * 'PURPLE', + * 'GOLD', + * 'ORANGE', + * 'RED', + * 'GREY', + * 'DARKER_GREY', + * 'NAVY', + * 'DARK_AQUA', + * 'DARK_GREEN', + * 'DARK_BLUE', + * 'DARK_PURPLE', + * 'DARK_GOLD', + * 'DARK_ORANGE', + * 'DARK_RED', + * 'DARK_GREY', + * 'LIGHT_GREY', + * 'DARK_NAVY', + * 'RANDOM', + * ] + * ``` + * or something like + * ``` + * [255, 0, 255] + * ``` + * for purple + * @typedef {string|number|Array} ColorResolvable + */ + + /** + * Resolves a ColorResolvable into a color number. + * @param {ColorResolvable} color Color to resolve + * @returns {number} A color + */ + static resolveColor(color) { + if (typeof color === 'string') { + if (color === 'RANDOM') return Math.floor(Math.random() * (0xFFFFFF + 1)); + color = Constants.Colors[color] || parseInt(color.replace('#', ''), 16); + } else if (color instanceof Array) { + color = (color[0] << 16) + (color[1] << 8) + color[2]; + } + + if (color < 0 || color > 0xFFFFFF) { + throw new RangeError('Color must be within the range 0 - 16777215 (0xFFFFFF).'); + } else if (color && isNaN(color)) { + throw new TypeError('Unable to convert color to a number.'); + } + + return color; + } + + /** + * @param {ColorResolvable} color Color to resolve + * @returns {number} A color + */ + resolveColor(color) { + return this.constructor.resolveColor(color); + } +} + +module.exports = ClientDataResolver; + +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(5).Buffer)) + +/***/ }), +/* 39 */ +/***/ (function(module, exports) { + +/** + * Represents a limited emoji set used for both custom and unicode emojis. Custom emojis + * will use this class opposed to the Emoji class when the client doesn't know enough + * information about them. + */ +class ReactionEmoji { + constructor(reaction, name, id) { + /** + * The message reaction this emoji refers to + * @type {MessageReaction} + */ + this.reaction = reaction; + + /** + * The name of this reaction emoji + * @type {string} + */ + this.name = name; + + /** + * The ID of this reaction emoji + * @type {?Snowflake} + */ + this.id = id; + } + + /** + * The identifier of this emoji, used for message reactions + * @type {string} + * @readonly + */ + get identifier() { + if (this.id) return `${this.name}:${this.id}`; + return encodeURIComponent(this.name); + } + + /** + * Creates the text required to form a graphical emoji on Discord. + * @example + * // Send the emoji used in a reaction to the channel the reaction is part of + * reaction.message.channel.send(`The emoji used is ${reaction.emoji}`); + * @returns {string} + */ + toString() { + return this.id ? `<:${this.name}:${this.id}>` : this.name; + } +} + +module.exports = ReactionEmoji; + + +/***/ }), +/* 40 */ +/***/ (function(module, exports, __webpack_require__) { + +const Collection = __webpack_require__(3); +const EventEmitter = __webpack_require__(9).EventEmitter; + +/** + * Filter to be applied to the collector. + * @typedef {Function} CollectorFilter + * @param {...*} args Any arguments received by the listener + * @param {Collection} collection The items collected by this collector + * @returns {boolean} + */ + +/** + * Options to be applied to the collector. + * @typedef {Object} CollectorOptions + * @property {number} [time] How long to run the collector for + */ + +/** + * Abstract class for defining a new Collector. + * @abstract + */ +class Collector extends EventEmitter { + constructor(client, filter, options = {}) { + super(); + + /** + * The client + * @name Collector#client + * @type {Client} + * @readonly + */ + Object.defineProperty(this, 'client', { value: client }); + + /** + * The filter applied to this collector + * @type {CollectorFilter} + */ + this.filter = filter; + + /** + * The options of this collector + * @type {CollectorOptions} + */ + this.options = options; + + /** + * The items collected by this collector + * @type {Collection} + */ + this.collected = new Collection(); + + /** + * Whether this collector has finished collecting + * @type {boolean} + */ + this.ended = false; + + /** + * Timeout for cleanup + * @type {?Timeout} + * @private + */ + this._timeout = null; + + /** + * Call this to handle an event as a collectable element + * Accepts any event data as parameters + * @type {Function} + * @private + */ + this.listener = this._handle.bind(this); + if (options.time) this._timeout = this.client.setTimeout(() => this.stop('time'), options.time); + } + + /** + * @param {...*} args The arguments emitted by the listener + * @emits Collector#collect + * @private + */ + _handle(...args) { + const collect = this.handle(...args); + if (!collect || !this.filter(...args, this.collected)) return; + + this.collected.set(collect.key, collect.value); + + /** + * Emitted whenever an element is collected. + * @event Collector#collect + * @param {*} element The element that got collected + * @param {Collector} collector The collector + */ + this.emit('collect', collect.value, this); + + const post = this.postCheck(...args); + if (post) this.stop(post); + } + + /** + * Return a promise that resolves with the next collected element; + * rejects with collected elements if the collector finishes without receving a next element + * @type {Promise} + * @readonly + */ + get next() { + return new Promise((resolve, reject) => { + if (this.ended) { + reject(this.collected); + return; + } + + const cleanup = () => { + this.removeListener('collect', onCollect); + this.removeListener('end', onEnd); + }; + + const onCollect = item => { + cleanup(); + resolve(item); + }; + + const onEnd = () => { + cleanup(); + reject(this.collected); // eslint-disable-line prefer-promise-reject-errors + }; + + this.on('collect', onCollect); + this.on('end', onEnd); + }); + } + + /** + * Stop this collector and emit the `end` event. + * @param {string} [reason='user'] The reason this collector is ending + * @emits Collector#end + */ + stop(reason = 'user') { + if (this.ended) return; + + if (this._timeout) this.client.clearTimeout(this._timeout); + this.ended = true; + this.cleanup(); + + /** + * Emitted when the collector is finished collecting. + * @event Collector#end + * @param {Collection} collected The elements collected by the collector + * @param {string} reason The reason the collector ended + */ + this.emit('end', this.collected, reason); + } + + /* eslint-disable no-empty-function, valid-jsdoc */ + /** + * Handles incoming events from the `listener` function. Returns null if the event should not be collected, + * or returns an object describing the data that should be stored. + * @see Collector#listener + * @param {...*} args Any args the event listener emits + * @returns {?{key: string, value}} Data to insert into collection, if any + * @abstract + */ + handle() {} + + /** + * This method runs after collection to see if the collector should finish. + * @param {...*} args Any args the event listener emits + * @returns {?string} Reason to end the collector, if any + * @abstract + */ + postCheck() {} + + /** + * Called when the collector is ending. + * @abstract + */ + cleanup() {} + /* eslint-enable no-empty-function, valid-jsdoc */ +} + +module.exports = Collector; + + +/***/ }), +/* 41 */ +/***/ (function(module, exports, __webpack_require__) { + +/* WEBPACK VAR INJECTION */(function(Buffer) {const path = __webpack_require__(20); +const Util = __webpack_require__(4); +const Attachment = __webpack_require__(29); +const RichEmbed = __webpack_require__(28); + +/** + * Represents a webhook. + */ +class Webhook { + constructor(client, dataOrID, token) { + if (client) { + /** + * The client that instantiated the webhook + * @name Webhook#client + * @type {Client} + * @readonly + */ + Object.defineProperty(this, 'client', { value: client }); + if (dataOrID) this.setup(dataOrID); + } else { + this.id = dataOrID; + this.token = token; + Object.defineProperty(this, 'client', { value: this }); + } + } + + setup(data) { + /** + * The name of the webhook + * @type {string} + */ + this.name = data.name; + + /** + * The token for the webhook + * @type {string} + */ + this.token = data.token; + + /** + * The avatar for the webhook + * @type {?string} + */ + this.avatar = data.avatar; + + /** + * The ID of the webhook + * @type {Snowflake} + */ + this.id = data.id; + + /** + * The guild the webhook belongs to + * @type {Snowflake} + */ + this.guildID = data.guild_id; + + /** + * The channel the webhook belongs to + * @type {Snowflake} + */ + this.channelID = data.channel_id; + + if (data.user) { + /** + * The owner of the webhook + * @type {?User|Object} + */ + this.owner = this.client.users ? this.client.users.get(data.user.id) : data.user; + } else { + this.owner = null; + } + } + + /** + * Options that can be passed into send, sendMessage, sendFile, sendEmbed, and sendCode. + * @typedef {Object} WebhookMessageOptions + * @property {string} [username=this.name] Username override for the message + * @property {string} [avatarURL] Avatar URL override for the message + * @property {boolean} [tts=false] Whether or not the message should be spoken aloud + * @property {string} [nonce=''] The nonce for the message + * @property {Array} [embeds] An array of embeds for the message + * (see [here](https://discordapp.com/developers/docs/resources/channel#embed-object) for more details) + * @property {boolean} [disableEveryone=this.client.options.disableEveryone] Whether or not @everyone and @here + * should be replaced with plain-text + * @property {FileOptions|BufferResolvable|Attachment} [file] A file to send with the message **(deprecated)** + * @property {FileOptions[]|BufferResolvable[]|Attachment[]} [files] Files to send with the message + * @property {string|boolean} [code] Language for optional codeblock formatting to apply + * @property {boolean|SplitOptions} [split=false] Whether or not the message should be split into multiple messages if + * it exceeds the character limit. If an object is provided, these are the options for splitting the message. + */ + + /** + * Send a message with this webhook. + * @param {StringResolvable} content The content to send + * @param {WebhookMessageOptions|Attachment|RichEmbed} [options] The options to provide + * can also be just a RichEmbed or Attachment + * @returns {Promise} + * @example + * // Send a message + * webhook.send('hello!') + * .then(message => console.log(`Sent message: ${message.content}`)) + * .catch(console.error); + */ + send(content, options) { // eslint-disable-line complexity + if (!options && typeof content === 'object' && !(content instanceof Array)) { + options = content; + content = ''; + } else if (!options) { + options = {}; + } + + if (options instanceof Attachment) options = { files: [options] }; + if (options instanceof RichEmbed) options = { embeds: [options] }; + + if (content) { + content = this.client.resolver.resolveString(content); + let { split, code, disableEveryone } = options; + if (split && typeof split !== 'object') split = {}; + if (typeof code !== 'undefined' && (typeof code !== 'boolean' || code === true)) { + content = Util.escapeMarkdown(content, true); + content = `\`\`\`${typeof code !== 'boolean' ? code || '' : ''}\n${content}\n\`\`\``; + if (split) { + split.prepend = `\`\`\`${typeof code !== 'boolean' ? code || '' : ''}\n`; + split.append = '\n```'; + } + } + if (disableEveryone || (typeof disableEveryone === 'undefined' && this.client.options.disableEveryone)) { + content = content.replace(/@(everyone|here)/g, '@\u200b$1'); + } + + if (split) content = Util.splitMessage(content, split); + } + + if (options.file) { + if (options.files) options.files.push(options.file); + else options.files = [options.file]; + } + + if (options.embeds) { + const files = []; + for (const embed of options.embeds) { + if (embed.file) files.push(embed.file); + } + if (options.files) options.files.push(...files); + else options.files = files; + } + + if (options.files) { + for (let i = 0; i < options.files.length; i++) { + let file = options.files[i]; + if (typeof file === 'string' || Buffer.isBuffer(file)) file = { attachment: file }; + if (!file.name) { + if (typeof file.attachment === 'string') { + file.name = path.basename(file.attachment); + } else if (file.attachment && file.attachment.path) { + file.name = path.basename(file.attachment.path); + } else if (file instanceof Attachment) { + file = { attachment: file.file, name: path.basename(file.file) || 'file.jpg' }; + } else { + file.name = 'file.jpg'; + } + } else if (file instanceof Attachment) { + file = file.file; + } + options.files[i] = file; + } + + return Promise.all(options.files.map(file => + this.client.resolver.resolveFile(file.attachment).then(resource => { + file.file = resource; + return file; + }) + )).then(files => this.client.rest.methods.sendWebhookMessage(this, content, options, files)); + } + + return this.client.rest.methods.sendWebhookMessage(this, content, options); + } + + /** + * Send a message with this webhook + * @param {StringResolvable} content The content to send + * @param {WebhookMessageOptions} [options={}] The options to provide + * @returns {Promise} + * @deprecated + * @example + * // Send a message + * webhook.sendMessage('hello!') + * .then(message => console.log(`Sent message: ${message.content}`)) + * .catch(console.error); + */ + sendMessage(content, options = {}) { + return this.send(content, options); + } + + /** + * Send a file with this webhook. + * @param {BufferResolvable} attachment The file to send + * @param {string} [name='file.jpg'] The name and extension of the file + * @param {StringResolvable} [content] Text message to send with the attachment + * @param {WebhookMessageOptions} [options] The options to provide + * @returns {Promise} + * @deprecated + */ + sendFile(attachment, name, content, options = {}) { + return this.send(content, Object.assign(options, { file: { attachment, name } })); + } + + /** + * Send a code block with this webhook. + * @param {string} lang Language for the code block + * @param {StringResolvable} content Content of the code block + * @param {WebhookMessageOptions} options The options to provide + * @returns {Promise} + * @deprecated + */ + sendCode(lang, content, options = {}) { + return this.send(content, Object.assign(options, { code: lang })); + } + + /** + * Send a raw slack message with this webhook. + * @param {Object} body The raw body to send + * @returns {Promise} + * @example + * // Send a slack message + * webhook.sendSlackMessage({ + * 'username': 'Wumpus', + * 'attachments': [{ + * 'pretext': 'this looks pretty cool', + * 'color': '#F0F', + * 'footer_icon': 'http://snek.s3.amazonaws.com/topSnek.png', + * 'footer': 'Powered by sneks', + * 'ts': Date.now() / 1000 + * }] + * }).catch(console.error); + */ + sendSlackMessage(body) { + return this.client.rest.methods.sendSlackWebhookMessage(this, body); + } + + /** + * Edit the webhook. + * @param {string} name The new name for the webhook + * @param {BufferResolvable} [avatar] The new avatar for the webhook + * @returns {Promise} + */ + edit(name = this.name, avatar) { + if (avatar) { + return this.client.resolver.resolveImage(avatar).then(data => + this.client.rest.methods.editWebhook(this, name, data) + ); + } + return this.client.rest.methods.editWebhook(this, name); + } + + /** + * Delete the webhook. + * @param {string} [reason] Reason for deleting the webhook + * @returns {Promise} + */ + delete(reason) { + return this.client.rest.methods.deleteWebhook(this, reason); + } +} + +module.exports = Webhook; + +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(5).Buffer)) + +/***/ }), +/* 42 */ +/***/ (function(module, exports, __webpack_require__) { + +const Snowflake = __webpack_require__(8); + +/** + * Represents an OAuth2 Application. + */ +class OAuth2Application { + constructor(client, data) { + /** + * The client that instantiated the application + * @name OAuth2Application#client + * @type {Client} + * @readonly + */ + Object.defineProperty(this, 'client', { value: client }); + + this.setup(data); + } + + setup(data) { + /** + * The ID of the app + * @type {Snowflake} + */ + this.id = data.id; + + /** + * The name of the app + * @type {string} + */ + this.name = data.name; + + /** + * The app's description + * @type {string} + */ + this.description = data.description; + + /** + * The app's icon hash + * @type {?string} + */ + this.icon = data.icon; + + /** + * The app's icon URL + * @type {string} + */ + this.iconURL = `https://cdn.discordapp.com/app-icons/${this.id}/${this.icon}.jpg`; + + /** + * The app's RPC origins + * @type {?string[]} + */ + this.rpcOrigins = data.rpc_origins; + + /** + * The app's redirect URIs + * @type {string[]} + */ + this.redirectURIs = data.redirect_uris; + + /** + * If this app's bot requires a code grant when using the OAuth2 flow + * @type {boolean} + */ + this.botRequireCodeGrant = data.bot_require_code_grant; + + /** + * If this app's bot is public + * @type {boolean} + */ + this.botPublic = data.bot_public; + + /** + * If this app can use rpc + * @type {boolean} + */ + this.rpcApplicationState = data.rpc_application_state; + + /** + * Object containing basic info about this app's bot + * @type {Object} + */ + this.bot = data.bot; + + /** + * The flags for the app + * @type {number} + */ + this.flags = data.flags; + + /** + * OAuth2 secret for the application + * @type {boolean} + */ + this.secret = data.secret; + + if (data.owner) { + /** + * The owner of this OAuth application + * @type {?User} + */ + this.owner = this.client.dataManager.newUser(data.owner); + } + } + + /** + * The timestamp the app was created at + * @type {number} + * @readonly + */ + get createdTimestamp() { + return Snowflake.deconstruct(this.id).timestamp; + } + + /** + * The time the app was created + * @type {Date} + * @readonly + */ + get createdAt() { + return new Date(this.createdTimestamp); + } + + /** + * Reset the app's secret and bot token. + * This is only available when using a user account. + * @returns {OAuth2Application} + */ + reset() { + return this.client.rest.methods.resetApplication(this.id); + } + + /** + * When concatenated with a string, this automatically concatenates the app name rather than the app object. + * @returns {string} + */ + toString() { + return this.name; + } +} + +module.exports = OAuth2Application; + + +/***/ }), +/* 43 */ +/***/ (function(module, exports, __webpack_require__) { + +const Channel = __webpack_require__(17); +const TextBasedChannel = __webpack_require__(21); +const Collection = __webpack_require__(3); +const Constants = __webpack_require__(0); + +/* +{ type: 3, + recipients: + [ { username: 'Charlie', + id: '123', + discriminator: '6631', + avatar: '123' }, + { username: 'Ben', + id: '123', + discriminator: '2055', + avatar: '123' }, + { username: 'Adam', + id: '123', + discriminator: '2406', + avatar: '123' } ], + owner_id: '123', + name: null, + last_message_id: '123', + id: '123', + icon: null } +*/ + +/** + * Represents a Group DM on Discord. + * @extends {Channel} + * @implements {TextBasedChannel} + */ +class GroupDMChannel extends Channel { + constructor(client, data) { + super(client, data); + this.type = 'group'; + this.messages = new Collection(); + this._typing = new Map(); + } + + setup(data) { + super.setup(data); + + /** + * The name of this Group DM, can be null if one isn't set + * @type {string} + */ + this.name = data.name; + + /** + * A hash of this Group DM icon + * @type {?string} + */ + this.icon = data.icon; + + /** + * The user ID of this Group DM's owner + * @type {string} + */ + this.ownerID = data.owner_id; + + /** + * If the DM is managed by an application + * @type {boolean} + */ + this.managed = data.managed; + + /** + * Application ID of the application that made this Group DM, if applicable + * @type {?string} + */ + this.applicationID = data.application_id; + + if (data.nicks) { + /** + * Nicknames for group members + * @type {?Collection} + */ + this.nicks = new Collection(data.nicks.map(n => [n.id, n.nick])); + } + + if (!this.recipients) { + /** + * A collection of the recipients of this DM, mapped by their ID + * @type {Collection} + */ + this.recipients = new Collection(); + } + + if (data.recipients) { + for (const recipient of data.recipients) { + const user = this.client.dataManager.newUser(recipient); + this.recipients.set(user.id, user); + } + } + + this.lastMessageID = data.last_message_id; + } + + /** + * The owner of this Group DM + * @type {User} + * @readonly + */ + get owner() { + return this.client.users.get(this.ownerID); + } + + /** + * The URL to this guild's icon + * @type {?string} + * @readonly + */ + get iconURL() { + if (!this.icon) return null; + return Constants.Endpoints.Channel(this).Icon(this.client.options.http.cdn, this.icon); + } + + edit(data) { + const _data = {}; + if (data.name) _data.name = data.name; + if (typeof data.icon !== 'undefined') _data.icon = data.icon; + return this.client.rest.methods.updateGroupDMChannel(this, _data); + } + + /** + * Whether this channel equals another channel. It compares all properties, so for most operations + * it is advisable to just compare `channel.id === channel2.id` as it is much faster and is often + * what most users need. + * @param {GroupDMChannel} channel Channel to compare with + * @returns {boolean} + */ + equals(channel) { + const equal = channel && + this.id === channel.id && + this.name === channel.name && + this.icon === channel.icon && + this.ownerID === channel.ownerID; + + if (equal) { + return this.recipients.equals(channel.recipients); + } + + return equal; + } + + /** + * Add a user to the DM + * @param {UserResolvable|string} accessTokenOrID Access token or user resolvable + * @param {string} [nick] Permanent nickname to give the user (only available if a bot is creating the DM) + * @returns {Promise} + */ + + addUser(accessTokenOrID, nick) { + return this.client.rest.methods.addUserToGroupDM(this, { + nick, + id: this.client.resolver.resolveUserID(accessTokenOrID), + accessToken: accessTokenOrID, + }); + } + + /** + * Set a new GroupDMChannel icon. + * @param {Base64Resolvable|BufferResolvable} icon The new icon of the group dm + * @returns {Promise} + * @example + * // Edit the group dm icon + * channel.setIcon('./icon.png') + * .then(updated => console.log('Updated the channel icon')) + * .catch(console.error); + */ + setIcon(icon) { + return this.client.resolver.resolveImage(icon).then(data => this.edit({ icon: data })); + } + + /** + * Sets a new name for this Group DM. + * @param {string} name New name for this Group DM + * @returns {Promise} + */ + setName(name) { + return this.edit({ name }); + } + + /** + * Removes an user from this Group DM. + * @param {UserResolvable} user User to remove + * @returns {Promise} + */ + removeUser(user) { + const id = this.client.resolver.resolveUserID(user); + return this.client.rest.methods.removeUserFromGroupDM(this, id); + } + + /** + * When concatenated with a string, this automatically concatenates the channel's name instead of the Channel object. + * @returns {string} + * @example + * // Logs: Hello from My Group DM! + * console.log(`Hello from ${channel}!`); + * @example + * // Logs: Hello from My Group DM! + * console.log(`Hello from ' + channel + '!'); + */ + toString() { + return this.name; + } + + // These are here only for documentation purposes - they are implemented by TextBasedChannel + /* eslint-disable no-empty-function */ + send() {} + sendMessage() {} + sendEmbed() {} + sendFile() {} + sendFiles() {} + sendCode() {} + fetchMessage() {} + fetchMessages() {} + fetchPinnedMessages() {} + search() {} + startTyping() {} + stopTyping() {} + get typing() {} + get typingCount() {} + createCollector() {} + createMessageCollector() {} + awaitMessages() {} + // Doesn't work on Group DMs; bulkDelete() {} + acknowledge() {} + _cacheMessage() {} +} + +TextBasedChannel.applyToClass(GroupDMChannel, true, ['bulkDelete']); + +module.exports = GroupDMChannel; + + +/***/ }), +/* 44 */ +/***/ (function(module, exports) { + +/** + * Represents an error from the Discord API. + * @extends Error + */ +class DiscordAPIError extends Error { + constructor(path, error) { + super(); + const flattened = this.constructor.flattenErrors(error.errors || error).join('\n'); + this.name = 'DiscordAPIError'; + this.message = error.message && flattened ? `${error.message}\n${flattened}` : error.message || flattened; + + /** + * The path of the request relative to the HTTP endpoint + * @type {string} + */ + this.path = path; + + /** + * HTTP error code returned by Discord + * @type {number} + */ + this.code = error.code; + } + + /** + * Flattens an errors object returned from the API into an array. + * @param {Object} obj Discord errors object + * @param {string} [key] Used internally to determine key names of nested fields + * @returns {string[]} + * @private + */ + static flattenErrors(obj, key = '') { + let messages = []; + + for (const k of Object.keys(obj)) { + if (k === 'message') continue; + const newKey = key ? isNaN(k) ? `${key}.${k}` : `${key}[${k}]` : k; + + if (obj[k]._errors) { + messages.push(`${newKey}: ${obj[k]._errors.map(e => e.message).join(' ')}`); + } else if (obj[k].code || obj[k].message) { + messages.push(`${obj[k].code ? `${obj[k].code}: ` : ''}: ${obj[k].message}`.trim()); + } else if (typeof obj[k] === 'string') { + messages.push(obj[k]); + } else { + messages = messages.concat(this.flattenErrors(obj[k], newKey)); + } + } + + return messages; + } +} + +module.exports = DiscordAPIError; + + +/***/ }), +/* 45 */ +/***/ (function(module, exports) { + +var toString = {}.toString; + +module.exports = Array.isArray || function (arr) { + return toString.call(arr) == '[object Array]'; +}; + + +/***/ }), +/* 46 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(global, process) {// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + + + +/**/ + +var processNextTick = __webpack_require__(26); +/**/ + +module.exports = Readable; + +/**/ +var isArray = __webpack_require__(45); +/**/ + +/**/ +var Duplex; +/**/ + +Readable.ReadableState = ReadableState; + +/**/ +var EE = __webpack_require__(9).EventEmitter; + +var EElistenerCount = function (emitter, type) { + return emitter.listeners(type).length; +}; +/**/ + +/**/ +var Stream = __webpack_require__(47); +/**/ + +// TODO(bmeurer): Change this back to const once hole checks are +// properly optimized away early in Ignition+TurboFan. +/**/ +var Buffer = __webpack_require__(33).Buffer; +var OurUint8Array = global.Uint8Array || function () {}; +function _uint8ArrayToBuffer(chunk) { + return Buffer.from(chunk); +} +function _isUint8Array(obj) { + return Buffer.isBuffer(obj) || obj instanceof OurUint8Array; +} +/**/ + +/**/ +var util = __webpack_require__(19); +util.inherits = __webpack_require__(10); +/**/ + +/**/ +var debugUtil = __webpack_require__(80); +var debug = void 0; +if (debugUtil && debugUtil.debuglog) { + debug = debugUtil.debuglog('stream'); +} else { + debug = function () {}; +} +/**/ + +var BufferList = __webpack_require__(81); +var destroyImpl = __webpack_require__(48); +var StringDecoder; + +util.inherits(Readable, Stream); + +var kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume']; + +function prependListener(emitter, event, fn) { + // Sadly this is not cacheable as some libraries bundle their own + // event emitter implementation with them. + if (typeof emitter.prependListener === 'function') { + return emitter.prependListener(event, fn); + } else { + // This is a hack to make sure that our error handler is attached before any + // userland ones. NEVER DO THIS. This is here only because this code needs + // to continue to work with older versions of Node.js that do not include + // the prependListener() method. The goal is to eventually remove this hack. + if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]]; + } +} + +function ReadableState(options, stream) { + Duplex = Duplex || __webpack_require__(12); + + options = options || {}; + + // object stream flag. Used to make read(n) ignore n and to + // make all the buffer merging and length checks go away + this.objectMode = !!options.objectMode; + + if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.readableObjectMode; + + // the point at which it stops calling _read() to fill the buffer + // Note: 0 is a valid value, means "don't call _read preemptively ever" + var hwm = options.highWaterMark; + var defaultHwm = this.objectMode ? 16 : 16 * 1024; + this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm; + + // cast to ints. + this.highWaterMark = Math.floor(this.highWaterMark); + + // A linked list is used to store data chunks instead of an array because the + // linked list can remove elements from the beginning faster than + // array.shift() + this.buffer = new BufferList(); + this.length = 0; + this.pipes = null; + this.pipesCount = 0; + this.flowing = null; + this.ended = false; + this.endEmitted = false; + this.reading = false; + + // a flag to be able to tell if the event 'readable'/'data' is emitted + // immediately, or on a later tick. We set this to true at first, because + // any actions that shouldn't happen until "later" should generally also + // not happen before the first read call. + this.sync = true; + + // whenever we return null, then we set a flag to say + // that we're awaiting a 'readable' event emission. + this.needReadable = false; + this.emittedReadable = false; + this.readableListening = false; + this.resumeScheduled = false; + + // has it been destroyed + this.destroyed = false; + + // Crypto is kind of old and crusty. Historically, its default string + // encoding is 'binary' so we have to make this configurable. + // Everything else in the universe uses 'utf8', though. + this.defaultEncoding = options.defaultEncoding || 'utf8'; + + // the number of writers that are awaiting a drain event in .pipe()s + this.awaitDrain = 0; + + // if true, a maybeReadMore has been scheduled + this.readingMore = false; + + this.decoder = null; + this.encoding = null; + if (options.encoding) { + if (!StringDecoder) StringDecoder = __webpack_require__(49).StringDecoder; + this.decoder = new StringDecoder(options.encoding); + this.encoding = options.encoding; + } +} + +function Readable(options) { + Duplex = Duplex || __webpack_require__(12); + + if (!(this instanceof Readable)) return new Readable(options); + + this._readableState = new ReadableState(options, this); + + // legacy + this.readable = true; + + if (options) { + if (typeof options.read === 'function') this._read = options.read; + + if (typeof options.destroy === 'function') this._destroy = options.destroy; + } + + Stream.call(this); +} + +Object.defineProperty(Readable.prototype, 'destroyed', { + get: function () { + if (this._readableState === undefined) { + return false; + } + return this._readableState.destroyed; + }, + set: function (value) { + // we ignore the value if the stream + // has not been initialized yet + if (!this._readableState) { + return; + } + + // backward compatibility, the user is explicitly + // managing destroyed + this._readableState.destroyed = value; + } +}); + +Readable.prototype.destroy = destroyImpl.destroy; +Readable.prototype._undestroy = destroyImpl.undestroy; +Readable.prototype._destroy = function (err, cb) { + this.push(null); + cb(err); +}; + +// Manually shove something into the read() buffer. +// This returns true if the highWaterMark has not been hit yet, +// similar to how Writable.write() returns true if you should +// write() some more. +Readable.prototype.push = function (chunk, encoding) { + var state = this._readableState; + var skipChunkCheck; + + if (!state.objectMode) { + if (typeof chunk === 'string') { + encoding = encoding || state.defaultEncoding; + if (encoding !== state.encoding) { + chunk = Buffer.from(chunk, encoding); + encoding = ''; + } + skipChunkCheck = true; + } + } else { + skipChunkCheck = true; + } + + return readableAddChunk(this, chunk, encoding, false, skipChunkCheck); +}; + +// Unshift should *always* be something directly out of read() +Readable.prototype.unshift = function (chunk) { + return readableAddChunk(this, chunk, null, true, false); +}; + +function readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) { + var state = stream._readableState; + if (chunk === null) { + state.reading = false; + onEofChunk(stream, state); + } else { + var er; + if (!skipChunkCheck) er = chunkInvalid(state, chunk); + if (er) { + stream.emit('error', er); + } else if (state.objectMode || chunk && chunk.length > 0) { + if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) { + chunk = _uint8ArrayToBuffer(chunk); + } + + if (addToFront) { + if (state.endEmitted) stream.emit('error', new Error('stream.unshift() after end event'));else addChunk(stream, state, chunk, true); + } else if (state.ended) { + stream.emit('error', new Error('stream.push() after EOF')); + } else { + state.reading = false; + if (state.decoder && !encoding) { + chunk = state.decoder.write(chunk); + if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state); + } else { + addChunk(stream, state, chunk, false); + } + } + } else if (!addToFront) { + state.reading = false; + } + } + + return needMoreData(state); +} + +function addChunk(stream, state, chunk, addToFront) { + if (state.flowing && state.length === 0 && !state.sync) { + stream.emit('data', chunk); + stream.read(0); + } else { + // update the buffer info. + state.length += state.objectMode ? 1 : chunk.length; + if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk); + + if (state.needReadable) emitReadable(stream); + } + maybeReadMore(stream, state); +} + +function chunkInvalid(state, chunk) { + var er; + if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) { + er = new TypeError('Invalid non-string/buffer chunk'); + } + return er; +} + +// if it's past the high water mark, we can push in some more. +// Also, if we have no data yet, we can stand some +// more bytes. This is to work around cases where hwm=0, +// such as the repl. Also, if the push() triggered a +// readable event, and the user called read(largeNumber) such that +// needReadable was set, then we ought to push more, so that another +// 'readable' event will be triggered. +function needMoreData(state) { + return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0); +} + +Readable.prototype.isPaused = function () { + return this._readableState.flowing === false; +}; + +// backwards compatibility. +Readable.prototype.setEncoding = function (enc) { + if (!StringDecoder) StringDecoder = __webpack_require__(49).StringDecoder; + this._readableState.decoder = new StringDecoder(enc); + this._readableState.encoding = enc; + return this; +}; + +// Don't raise the hwm > 8MB +var MAX_HWM = 0x800000; +function computeNewHighWaterMark(n) { + if (n >= MAX_HWM) { + n = MAX_HWM; + } else { + // Get the next highest power of 2 to prevent increasing hwm excessively in + // tiny amounts + n--; + n |= n >>> 1; + n |= n >>> 2; + n |= n >>> 4; + n |= n >>> 8; + n |= n >>> 16; + n++; + } + return n; +} + +// This function is designed to be inlinable, so please take care when making +// changes to the function body. +function howMuchToRead(n, state) { + if (n <= 0 || state.length === 0 && state.ended) return 0; + if (state.objectMode) return 1; + if (n !== n) { + // Only flow one buffer at a time + if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length; + } + // If we're asking for more than the current hwm, then raise the hwm. + if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n); + if (n <= state.length) return n; + // Don't have enough + if (!state.ended) { + state.needReadable = true; + return 0; + } + return state.length; +} + +// you can override either this method, or the async _read(n) below. +Readable.prototype.read = function (n) { + debug('read', n); + n = parseInt(n, 10); + var state = this._readableState; + var nOrig = n; + + if (n !== 0) state.emittedReadable = false; + + // if we're doing read(0) to trigger a readable event, but we + // already have a bunch of data in the buffer, then just trigger + // the 'readable' event and move on. + if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) { + debug('read: emitReadable', state.length, state.ended); + if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this); + return null; + } + + n = howMuchToRead(n, state); + + // if we've ended, and we're now clear, then finish it up. + if (n === 0 && state.ended) { + if (state.length === 0) endReadable(this); + return null; + } + + // All the actual chunk generation logic needs to be + // *below* the call to _read. The reason is that in certain + // synthetic stream cases, such as passthrough streams, _read + // may be a completely synchronous operation which may change + // the state of the read buffer, providing enough data when + // before there was *not* enough. + // + // So, the steps are: + // 1. Figure out what the state of things will be after we do + // a read from the buffer. + // + // 2. If that resulting state will trigger a _read, then call _read. + // Note that this may be asynchronous, or synchronous. Yes, it is + // deeply ugly to write APIs this way, but that still doesn't mean + // that the Readable class should behave improperly, as streams are + // designed to be sync/async agnostic. + // Take note if the _read call is sync or async (ie, if the read call + // has returned yet), so that we know whether or not it's safe to emit + // 'readable' etc. + // + // 3. Actually pull the requested chunks out of the buffer and return. + + // if we need a readable event, then we need to do some reading. + var doRead = state.needReadable; + debug('need readable', doRead); + + // if we currently have less than the highWaterMark, then also read some + if (state.length === 0 || state.length - n < state.highWaterMark) { + doRead = true; + debug('length less than watermark', doRead); + } + + // however, if we've ended, then there's no point, and if we're already + // reading, then it's unnecessary. + if (state.ended || state.reading) { + doRead = false; + debug('reading or ended', doRead); + } else if (doRead) { + debug('do read'); + state.reading = true; + state.sync = true; + // if the length is currently zero, then we *need* a readable event. + if (state.length === 0) state.needReadable = true; + // call internal read method + this._read(state.highWaterMark); + state.sync = false; + // If _read pushed data synchronously, then `reading` will be false, + // and we need to re-evaluate how much data we can return to the user. + if (!state.reading) n = howMuchToRead(nOrig, state); + } + + var ret; + if (n > 0) ret = fromList(n, state);else ret = null; + + if (ret === null) { + state.needReadable = true; + n = 0; + } else { + state.length -= n; + } + + if (state.length === 0) { + // If we have nothing in the buffer, then we want to know + // as soon as we *do* get something into the buffer. + if (!state.ended) state.needReadable = true; + + // If we tried to read() past the EOF, then emit end on the next tick. + if (nOrig !== n && state.ended) endReadable(this); + } + + if (ret !== null) this.emit('data', ret); + + return ret; +}; + +function onEofChunk(stream, state) { + if (state.ended) return; + if (state.decoder) { + var chunk = state.decoder.end(); + if (chunk && chunk.length) { + state.buffer.push(chunk); + state.length += state.objectMode ? 1 : chunk.length; + } + } + state.ended = true; + + // emit 'readable' now to make sure it gets picked up. + emitReadable(stream); +} + +// Don't emit readable right away in sync mode, because this can trigger +// another read() call => stack overflow. This way, it might trigger +// a nextTick recursion warning, but that's not so bad. +function emitReadable(stream) { + var state = stream._readableState; + state.needReadable = false; + if (!state.emittedReadable) { + debug('emitReadable', state.flowing); + state.emittedReadable = true; + if (state.sync) processNextTick(emitReadable_, stream);else emitReadable_(stream); + } +} + +function emitReadable_(stream) { + debug('emit readable'); + stream.emit('readable'); + flow(stream); +} + +// at this point, the user has presumably seen the 'readable' event, +// and called read() to consume some data. that may have triggered +// in turn another _read(n) call, in which case reading = true if +// it's in progress. +// However, if we're not ended, or reading, and the length < hwm, +// then go ahead and try to read some more preemptively. +function maybeReadMore(stream, state) { + if (!state.readingMore) { + state.readingMore = true; + processNextTick(maybeReadMore_, stream, state); + } +} + +function maybeReadMore_(stream, state) { + var len = state.length; + while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) { + debug('maybeReadMore read 0'); + stream.read(0); + if (len === state.length) + // didn't get any data, stop spinning. + break;else len = state.length; + } + state.readingMore = false; +} + +// abstract method. to be overridden in specific implementation classes. +// call cb(er, data) where data is <= n in length. +// for virtual (non-string, non-buffer) streams, "length" is somewhat +// arbitrary, and perhaps not very meaningful. +Readable.prototype._read = function (n) { + this.emit('error', new Error('_read() is not implemented')); +}; + +Readable.prototype.pipe = function (dest, pipeOpts) { + var src = this; + var state = this._readableState; + + switch (state.pipesCount) { + case 0: + state.pipes = dest; + break; + case 1: + state.pipes = [state.pipes, dest]; + break; + default: + state.pipes.push(dest); + break; + } + state.pipesCount += 1; + debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts); + + var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr; + + var endFn = doEnd ? onend : unpipe; + if (state.endEmitted) processNextTick(endFn);else src.once('end', endFn); + + dest.on('unpipe', onunpipe); + function onunpipe(readable, unpipeInfo) { + debug('onunpipe'); + if (readable === src) { + if (unpipeInfo && unpipeInfo.hasUnpiped === false) { + unpipeInfo.hasUnpiped = true; + cleanup(); + } + } + } + + function onend() { + debug('onend'); + dest.end(); + } + + // when the dest drains, it reduces the awaitDrain counter + // on the source. This would be more elegant with a .once() + // handler in flow(), but adding and removing repeatedly is + // too slow. + var ondrain = pipeOnDrain(src); + dest.on('drain', ondrain); + + var cleanedUp = false; + function cleanup() { + debug('cleanup'); + // cleanup event handlers once the pipe is broken + dest.removeListener('close', onclose); + dest.removeListener('finish', onfinish); + dest.removeListener('drain', ondrain); + dest.removeListener('error', onerror); + dest.removeListener('unpipe', onunpipe); + src.removeListener('end', onend); + src.removeListener('end', unpipe); + src.removeListener('data', ondata); + + cleanedUp = true; + + // if the reader is waiting for a drain event from this + // specific writer, then it would cause it to never start + // flowing again. + // So, if this is awaiting a drain, then we just call it now. + // If we don't know, then assume that we are waiting for one. + if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain(); + } + + // If the user pushes more data while we're writing to dest then we'll end up + // in ondata again. However, we only want to increase awaitDrain once because + // dest will only emit one 'drain' event for the multiple writes. + // => Introduce a guard on increasing awaitDrain. + var increasedAwaitDrain = false; + src.on('data', ondata); + function ondata(chunk) { + debug('ondata'); + increasedAwaitDrain = false; + var ret = dest.write(chunk); + if (false === ret && !increasedAwaitDrain) { + // If the user unpiped during `dest.write()`, it is possible + // to get stuck in a permanently paused state if that write + // also returned false. + // => Check whether `dest` is still a piping destination. + if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) { + debug('false write response, pause', src._readableState.awaitDrain); + src._readableState.awaitDrain++; + increasedAwaitDrain = true; + } + src.pause(); + } + } + + // if the dest has an error, then stop piping into it. + // however, don't suppress the throwing behavior for this. + function onerror(er) { + debug('onerror', er); + unpipe(); + dest.removeListener('error', onerror); + if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er); + } + + // Make sure our error handler is attached before userland ones. + prependListener(dest, 'error', onerror); + + // Both close and finish should trigger unpipe, but only once. + function onclose() { + dest.removeListener('finish', onfinish); + unpipe(); + } + dest.once('close', onclose); + function onfinish() { + debug('onfinish'); + dest.removeListener('close', onclose); + unpipe(); + } + dest.once('finish', onfinish); + + function unpipe() { + debug('unpipe'); + src.unpipe(dest); + } + + // tell the dest that it's being piped to + dest.emit('pipe', src); + + // start the flow if it hasn't been started already. + if (!state.flowing) { + debug('pipe resume'); + src.resume(); + } + + return dest; +}; + +function pipeOnDrain(src) { + return function () { + var state = src._readableState; + debug('pipeOnDrain', state.awaitDrain); + if (state.awaitDrain) state.awaitDrain--; + if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) { + state.flowing = true; + flow(src); + } + }; +} + +Readable.prototype.unpipe = function (dest) { + var state = this._readableState; + var unpipeInfo = { hasUnpiped: false }; + + // if we're not piping anywhere, then do nothing. + if (state.pipesCount === 0) return this; + + // just one destination. most common case. + if (state.pipesCount === 1) { + // passed in one, but it's not the right one. + if (dest && dest !== state.pipes) return this; + + if (!dest) dest = state.pipes; + + // got a match. + state.pipes = null; + state.pipesCount = 0; + state.flowing = false; + if (dest) dest.emit('unpipe', this, unpipeInfo); + return this; + } + + // slow case. multiple pipe destinations. + + if (!dest) { + // remove all. + var dests = state.pipes; + var len = state.pipesCount; + state.pipes = null; + state.pipesCount = 0; + state.flowing = false; + + for (var i = 0; i < len; i++) { + dests[i].emit('unpipe', this, unpipeInfo); + }return this; + } + + // try to find the right one. + var index = indexOf(state.pipes, dest); + if (index === -1) return this; + + state.pipes.splice(index, 1); + state.pipesCount -= 1; + if (state.pipesCount === 1) state.pipes = state.pipes[0]; + + dest.emit('unpipe', this, unpipeInfo); + + return this; +}; + +// set up data events if they are asked for +// Ensure readable listeners eventually get something +Readable.prototype.on = function (ev, fn) { + var res = Stream.prototype.on.call(this, ev, fn); + + if (ev === 'data') { + // Start flowing on next tick if stream isn't explicitly paused + if (this._readableState.flowing !== false) this.resume(); + } else if (ev === 'readable') { + var state = this._readableState; + if (!state.endEmitted && !state.readableListening) { + state.readableListening = state.needReadable = true; + state.emittedReadable = false; + if (!state.reading) { + processNextTick(nReadingNextTick, this); + } else if (state.length) { + emitReadable(this); + } + } + } + + return res; +}; +Readable.prototype.addListener = Readable.prototype.on; + +function nReadingNextTick(self) { + debug('readable nexttick read 0'); + self.read(0); +} + +// pause() and resume() are remnants of the legacy readable stream API +// If the user uses them, then switch into old mode. +Readable.prototype.resume = function () { + var state = this._readableState; + if (!state.flowing) { + debug('resume'); + state.flowing = true; + resume(this, state); + } + return this; +}; + +function resume(stream, state) { + if (!state.resumeScheduled) { + state.resumeScheduled = true; + processNextTick(resume_, stream, state); + } +} + +function resume_(stream, state) { + if (!state.reading) { + debug('resume read 0'); + stream.read(0); + } + + state.resumeScheduled = false; + state.awaitDrain = 0; + stream.emit('resume'); + flow(stream); + if (state.flowing && !state.reading) stream.read(0); +} + +Readable.prototype.pause = function () { + debug('call pause flowing=%j', this._readableState.flowing); + if (false !== this._readableState.flowing) { + debug('pause'); + this._readableState.flowing = false; + this.emit('pause'); + } + return this; +}; + +function flow(stream) { + var state = stream._readableState; + debug('flow', state.flowing); + while (state.flowing && stream.read() !== null) {} +} + +// wrap an old-style stream as the async data source. +// This is *not* part of the readable stream interface. +// It is an ugly unfortunate mess of history. +Readable.prototype.wrap = function (stream) { + var state = this._readableState; + var paused = false; + + var self = this; + stream.on('end', function () { + debug('wrapped end'); + if (state.decoder && !state.ended) { + var chunk = state.decoder.end(); + if (chunk && chunk.length) self.push(chunk); + } + + self.push(null); + }); + + stream.on('data', function (chunk) { + debug('wrapped data'); + if (state.decoder) chunk = state.decoder.write(chunk); + + // don't skip over falsy values in objectMode + if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return; + + var ret = self.push(chunk); + if (!ret) { + paused = true; + stream.pause(); + } + }); + + // proxy all the other methods. + // important when wrapping filters and duplexes. + for (var i in stream) { + if (this[i] === undefined && typeof stream[i] === 'function') { + this[i] = function (method) { + return function () { + return stream[method].apply(stream, arguments); + }; + }(i); + } + } + + // proxy certain important events. + for (var n = 0; n < kProxyEvents.length; n++) { + stream.on(kProxyEvents[n], self.emit.bind(self, kProxyEvents[n])); + } + + // when we try to consume some more bytes, simply unpause the + // underlying stream. + self._read = function (n) { + debug('wrapped _read', n); + if (paused) { + paused = false; + stream.resume(); + } + }; + + return self; +}; + +// exposed for testing purposes only. +Readable._fromList = fromList; + +// Pluck off n bytes from an array of buffers. +// Length is the combined lengths of all the buffers in the list. +// This function is designed to be inlinable, so please take care when making +// changes to the function body. +function fromList(n, state) { + // nothing buffered + if (state.length === 0) return null; + + var ret; + if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) { + // read it all, truncate the list + if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length); + state.buffer.clear(); + } else { + // read part of list + ret = fromListPartial(n, state.buffer, state.decoder); + } + + return ret; +} + +// Extracts only enough buffered data to satisfy the amount requested. +// This function is designed to be inlinable, so please take care when making +// changes to the function body. +function fromListPartial(n, list, hasStrings) { + var ret; + if (n < list.head.data.length) { + // slice is the same for buffers and strings + ret = list.head.data.slice(0, n); + list.head.data = list.head.data.slice(n); + } else if (n === list.head.data.length) { + // first chunk is a perfect match + ret = list.shift(); + } else { + // result spans more than one buffer + ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list); + } + return ret; +} + +// Copies a specified amount of characters from the list of buffered data +// chunks. +// This function is designed to be inlinable, so please take care when making +// changes to the function body. +function copyFromBufferString(n, list) { + var p = list.head; + var c = 1; + var ret = p.data; + n -= ret.length; + while (p = p.next) { + var str = p.data; + var nb = n > str.length ? str.length : n; + if (nb === str.length) ret += str;else ret += str.slice(0, n); + n -= nb; + if (n === 0) { + if (nb === str.length) { + ++c; + if (p.next) list.head = p.next;else list.head = list.tail = null; + } else { + list.head = p; + p.data = str.slice(nb); + } + break; + } + ++c; + } + list.length -= c; + return ret; +} + +// Copies a specified amount of bytes from the list of buffered data chunks. +// This function is designed to be inlinable, so please take care when making +// changes to the function body. +function copyFromBuffer(n, list) { + var ret = Buffer.allocUnsafe(n); + var p = list.head; + var c = 1; + p.data.copy(ret); + n -= p.data.length; + while (p = p.next) { + var buf = p.data; + var nb = n > buf.length ? buf.length : n; + buf.copy(ret, ret.length - n, 0, nb); + n -= nb; + if (n === 0) { + if (nb === buf.length) { + ++c; + if (p.next) list.head = p.next;else list.head = list.tail = null; + } else { + list.head = p; + p.data = buf.slice(nb); + } + break; + } + ++c; + } + list.length -= c; + return ret; +} + +function endReadable(stream) { + var state = stream._readableState; + + // If we get here before consuming all the bytes, then that is a + // bug in node. Should never happen. + if (state.length > 0) throw new Error('"endReadable()" called on non-empty stream'); + + if (!state.endEmitted) { + state.ended = true; + processNextTick(endReadableNT, state, stream); + } +} + +function endReadableNT(state, stream) { + // Check that we didn't get one last unshift. + if (!state.endEmitted && state.length === 0) { + state.endEmitted = true; + stream.readable = false; + stream.emit('end'); + } +} + +function forEach(xs, f) { + for (var i = 0, l = xs.length; i < l; i++) { + f(xs[i], i); + } +} + +function indexOf(xs, x) { + for (var i = 0, l = xs.length; i < l; i++) { + if (xs[i] === x) return i; + } + return -1; +} +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(6), __webpack_require__(7))) + +/***/ }), +/* 47 */ +/***/ (function(module, exports, __webpack_require__) { + +module.exports = __webpack_require__(9).EventEmitter; + + +/***/ }), +/* 48 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +/**/ + +var processNextTick = __webpack_require__(26); +/**/ + +// undocumented cb() API, needed for core, not for public API +function destroy(err, cb) { + var _this = this; + + var readableDestroyed = this._readableState && this._readableState.destroyed; + var writableDestroyed = this._writableState && this._writableState.destroyed; + + if (readableDestroyed || writableDestroyed) { + if (cb) { + cb(err); + } else if (err && (!this._writableState || !this._writableState.errorEmitted)) { + processNextTick(emitErrorNT, this, err); + } + return; + } + + // we set destroyed to true before firing error callbacks in order + // to make it re-entrance safe in case destroy() is called within callbacks + + if (this._readableState) { + this._readableState.destroyed = true; + } + + // if this is a duplex stream mark the writable part as destroyed as well + if (this._writableState) { + this._writableState.destroyed = true; + } + + this._destroy(err || null, function (err) { + if (!cb && err) { + processNextTick(emitErrorNT, _this, err); + if (_this._writableState) { + _this._writableState.errorEmitted = true; + } + } else if (cb) { + cb(err); + } + }); +} + +function undestroy() { + if (this._readableState) { + this._readableState.destroyed = false; + this._readableState.reading = false; + this._readableState.ended = false; + this._readableState.endEmitted = false; + } + + if (this._writableState) { + this._writableState.destroyed = false; + this._writableState.ended = false; + this._writableState.ending = false; + this._writableState.finished = false; + this._writableState.errorEmitted = false; + } +} + +function emitErrorNT(self, err) { + self.emit('error', err); +} + +module.exports = { + destroy: destroy, + undestroy: undestroy +}; + +/***/ }), +/* 49 */ +/***/ (function(module, exports, __webpack_require__) { + +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +var Buffer = __webpack_require__(5).Buffer; + +var isBufferEncoding = Buffer.isEncoding + || function(encoding) { + switch (encoding && encoding.toLowerCase()) { + case 'hex': case 'utf8': case 'utf-8': case 'ascii': case 'binary': case 'base64': case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': case 'raw': return true; + default: return false; + } + } + + +function assertEncoding(encoding) { + if (encoding && !isBufferEncoding(encoding)) { + throw new Error('Unknown encoding: ' + encoding); + } +} + +// StringDecoder provides an interface for efficiently splitting a series of +// buffers into a series of JS strings without breaking apart multi-byte +// characters. CESU-8 is handled as part of the UTF-8 encoding. +// +// @TODO Handling all encodings inside a single object makes it very difficult +// to reason about this code, so it should be split up in the future. +// @TODO There should be a utf8-strict encoding that rejects invalid UTF-8 code +// points as used by CESU-8. +var StringDecoder = exports.StringDecoder = function(encoding) { + this.encoding = (encoding || 'utf8').toLowerCase().replace(/[-_]/, ''); + assertEncoding(encoding); + switch (this.encoding) { + case 'utf8': + // CESU-8 represents each of Surrogate Pair by 3-bytes + this.surrogateSize = 3; + break; + case 'ucs2': + case 'utf16le': + // UTF-16 represents each of Surrogate Pair by 2-bytes + this.surrogateSize = 2; + this.detectIncompleteChar = utf16DetectIncompleteChar; + break; + case 'base64': + // Base-64 stores 3 bytes in 4 chars, and pads the remainder. + this.surrogateSize = 3; + this.detectIncompleteChar = base64DetectIncompleteChar; + break; + default: + this.write = passThroughWrite; + return; + } + + // Enough space to store all bytes of a single character. UTF-8 needs 4 + // bytes, but CESU-8 may require up to 6 (3 bytes per surrogate). + this.charBuffer = new Buffer(6); + // Number of bytes received for the current incomplete multi-byte character. + this.charReceived = 0; + // Number of bytes expected for the current incomplete multi-byte character. + this.charLength = 0; +}; + + +// write decodes the given buffer and returns it as JS string that is +// guaranteed to not contain any partial multi-byte characters. Any partial +// character found at the end of the buffer is buffered up, and will be +// returned when calling write again with the remaining bytes. +// +// Note: Converting a Buffer containing an orphan surrogate to a String +// currently works, but converting a String to a Buffer (via `new Buffer`, or +// Buffer#write) will replace incomplete surrogates with the unicode +// replacement character. See https://codereview.chromium.org/121173009/ . +StringDecoder.prototype.write = function(buffer) { + var charStr = ''; + // if our last write ended with an incomplete multibyte character + while (this.charLength) { + // determine how many remaining bytes this buffer has to offer for this char + var available = (buffer.length >= this.charLength - this.charReceived) ? + this.charLength - this.charReceived : + buffer.length; + + // add the new bytes to the char buffer + buffer.copy(this.charBuffer, this.charReceived, 0, available); + this.charReceived += available; + + if (this.charReceived < this.charLength) { + // still not enough chars in this buffer? wait for more ... + return ''; + } + + // remove bytes belonging to the current character from the buffer + buffer = buffer.slice(available, buffer.length); + + // get the character that was split + charStr = this.charBuffer.slice(0, this.charLength).toString(this.encoding); + + // CESU-8: lead surrogate (D800-DBFF) is also the incomplete character + var charCode = charStr.charCodeAt(charStr.length - 1); + if (charCode >= 0xD800 && charCode <= 0xDBFF) { + this.charLength += this.surrogateSize; + charStr = ''; + continue; + } + this.charReceived = this.charLength = 0; + + // if there are no more bytes in this buffer, just emit our char + if (buffer.length === 0) { + return charStr; + } + break; + } + + // determine and set charLength / charReceived + this.detectIncompleteChar(buffer); + + var end = buffer.length; + if (this.charLength) { + // buffer the incomplete character bytes we got + buffer.copy(this.charBuffer, 0, buffer.length - this.charReceived, end); + end -= this.charReceived; + } + + charStr += buffer.toString(this.encoding, 0, end); + + var end = charStr.length - 1; + var charCode = charStr.charCodeAt(end); + // CESU-8: lead surrogate (D800-DBFF) is also the incomplete character + if (charCode >= 0xD800 && charCode <= 0xDBFF) { + var size = this.surrogateSize; + this.charLength += size; + this.charReceived += size; + this.charBuffer.copy(this.charBuffer, size, 0, size); + buffer.copy(this.charBuffer, 0, 0, size); + return charStr.substring(0, end); + } + + // or just emit the charStr + return charStr; +}; + +// detectIncompleteChar determines if there is an incomplete UTF-8 character at +// the end of the given buffer. If so, it sets this.charLength to the byte +// length that character, and sets this.charReceived to the number of bytes +// that are available for this character. +StringDecoder.prototype.detectIncompleteChar = function(buffer) { + // determine how many bytes we have to check at the end of this buffer + var i = (buffer.length >= 3) ? 3 : buffer.length; + + // Figure out if one of the last i bytes of our buffer announces an + // incomplete char. + for (; i > 0; i--) { + var c = buffer[buffer.length - i]; + + // See http://en.wikipedia.org/wiki/UTF-8#Description + + // 110XXXXX + if (i == 1 && c >> 5 == 0x06) { + this.charLength = 2; + break; + } + + // 1110XXXX + if (i <= 2 && c >> 4 == 0x0E) { + this.charLength = 3; + break; + } + + // 11110XXX + if (i <= 3 && c >> 3 == 0x1E) { + this.charLength = 4; + break; + } + } + this.charReceived = i; +}; + +StringDecoder.prototype.end = function(buffer) { + var res = ''; + if (buffer && buffer.length) + res = this.write(buffer); + + if (this.charReceived) { + var cr = this.charReceived; + var buf = this.charBuffer; + var enc = this.encoding; + res += buf.slice(0, cr).toString(enc); + } + + return res; +}; + +function passThroughWrite(buffer) { + return buffer.toString(this.encoding); +} + +function utf16DetectIncompleteChar(buffer) { + this.charReceived = buffer.length % 2; + this.charLength = this.charReceived ? 2 : 0; +} + +function base64DetectIncompleteChar(buffer) { + this.charReceived = buffer.length % 3; + this.charLength = this.charReceived ? 3 : 0; +} + + +/***/ }), +/* 50 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +// a transform stream is a readable/writable stream where you do +// something with the data. Sometimes it's called a "filter", +// but that's not a great name for it, since that implies a thing where +// some bits pass through, and others are simply ignored. (That would +// be a valid example of a transform, of course.) +// +// While the output is causally related to the input, it's not a +// necessarily symmetric or synchronous transformation. For example, +// a zlib stream might take multiple plain-text writes(), and then +// emit a single compressed chunk some time in the future. +// +// Here's how this works: +// +// The Transform stream has all the aspects of the readable and writable +// stream classes. When you write(chunk), that calls _write(chunk,cb) +// internally, and returns false if there's a lot of pending writes +// buffered up. When you call read(), that calls _read(n) until +// there's enough pending readable data buffered up. +// +// In a transform stream, the written data is placed in a buffer. When +// _read(n) is called, it transforms the queued up data, calling the +// buffered _write cb's as it consumes chunks. If consuming a single +// written chunk would result in multiple output chunks, then the first +// outputted bit calls the readcb, and subsequent chunks just go into +// the read buffer, and will cause it to emit 'readable' if necessary. +// +// This way, back-pressure is actually determined by the reading side, +// since _read has to be called to start processing a new chunk. However, +// a pathological inflate type of transform can cause excessive buffering +// here. For example, imagine a stream where every byte of input is +// interpreted as an integer from 0-255, and then results in that many +// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in +// 1kb of data being output. In this case, you could write a very small +// amount of input, and end up with a very large amount of output. In +// such a pathological inflating mechanism, there'd be no way to tell +// the system to stop doing the transform. A single 4MB write could +// cause the system to run out of memory. +// +// However, even in such a pathological case, only a single written chunk +// would be consumed, and then the rest would wait (un-transformed) until +// the results of the previous transformed chunk were consumed. + + + +module.exports = Transform; + +var Duplex = __webpack_require__(12); + +/**/ +var util = __webpack_require__(19); +util.inherits = __webpack_require__(10); +/**/ + +util.inherits(Transform, Duplex); + +function TransformState(stream) { + this.afterTransform = function (er, data) { + return afterTransform(stream, er, data); + }; + + this.needTransform = false; + this.transforming = false; + this.writecb = null; + this.writechunk = null; + this.writeencoding = null; +} + +function afterTransform(stream, er, data) { + var ts = stream._transformState; + ts.transforming = false; + + var cb = ts.writecb; + + if (!cb) { + return stream.emit('error', new Error('write callback called multiple times')); + } + + ts.writechunk = null; + ts.writecb = null; + + if (data !== null && data !== undefined) stream.push(data); + + cb(er); + + var rs = stream._readableState; + rs.reading = false; + if (rs.needReadable || rs.length < rs.highWaterMark) { + stream._read(rs.highWaterMark); + } +} + +function Transform(options) { + if (!(this instanceof Transform)) return new Transform(options); + + Duplex.call(this, options); + + this._transformState = new TransformState(this); + + var stream = this; + + // start out asking for a readable event once data is transformed. + this._readableState.needReadable = true; + + // we have implemented the _read method, and done the other things + // that Readable wants before the first _read call, so unset the + // sync guard flag. + this._readableState.sync = false; + + if (options) { + if (typeof options.transform === 'function') this._transform = options.transform; + + if (typeof options.flush === 'function') this._flush = options.flush; + } + + // When the writable side finishes, then flush out anything remaining. + this.once('prefinish', function () { + if (typeof this._flush === 'function') this._flush(function (er, data) { + done(stream, er, data); + });else done(stream); + }); +} + +Transform.prototype.push = function (chunk, encoding) { + this._transformState.needTransform = false; + return Duplex.prototype.push.call(this, chunk, encoding); +}; + +// This is the part where you do stuff! +// override this function in implementation classes. +// 'chunk' is an input chunk. +// +// Call `push(newChunk)` to pass along transformed output +// to the readable side. You may call 'push' zero or more times. +// +// Call `cb(err)` when you are done with this chunk. If you pass +// an error, then that'll put the hurt on the whole operation. If you +// never call cb(), then you'll never get another chunk. +Transform.prototype._transform = function (chunk, encoding, cb) { + throw new Error('_transform() is not implemented'); +}; + +Transform.prototype._write = function (chunk, encoding, cb) { + var ts = this._transformState; + ts.writecb = cb; + ts.writechunk = chunk; + ts.writeencoding = encoding; + if (!ts.transforming) { + var rs = this._readableState; + if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark); + } +}; + +// Doesn't matter what the args are here. +// _transform does all the work. +// That we got here means that the readable side wants more data. +Transform.prototype._read = function (n) { + var ts = this._transformState; + + if (ts.writechunk !== null && ts.writecb && !ts.transforming) { + ts.transforming = true; + this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform); + } else { + // mark that we need a transform, so that any data that comes in + // will get processed, now that we've asked for it. + ts.needTransform = true; + } +}; + +Transform.prototype._destroy = function (err, cb) { + var _this = this; + + Duplex.prototype._destroy.call(this, err, function (err2) { + cb(err2); + _this.emit('close'); + }); +}; + +function done(stream, er, data) { + if (er) return stream.emit('error', er); + + if (data !== null && data !== undefined) stream.push(data); + + // if there's nothing in the write buffer, then that means + // that nothing more will ever be provided + var ws = stream._writableState; + var ts = stream._transformState; + + if (ws.length) throw new Error('Calling transform done when ws.length != 0'); + + if (ts.transforming) throw new Error('Calling transform done when still transforming'); + + return stream.push(null); +} + +/***/ }), +/* 51 */ +/***/ (function(module, exports, __webpack_require__) { + +/* WEBPACK VAR INJECTION */(function(global) {exports.fetch = isFunction(global.fetch) && isFunction(global.ReadableStream) + +exports.blobConstructor = false +try { + new Blob([new ArrayBuffer(1)]) + exports.blobConstructor = true +} catch (e) {} + +// The xhr request to example.com may violate some restrictive CSP configurations, +// so if we're running in a browser that supports `fetch`, avoid calling getXHR() +// and assume support for certain features below. +var xhr +function getXHR () { + // Cache the xhr value + if (xhr !== undefined) return xhr + + if (global.XMLHttpRequest) { + xhr = new global.XMLHttpRequest() + // If XDomainRequest is available (ie only, where xhr might not work + // cross domain), use the page location. Otherwise use example.com + // Note: this doesn't actually make an http request. + try { + xhr.open('GET', global.XDomainRequest ? '/' : 'https://example.com') + } catch(e) { + xhr = null + } + } else { + // Service workers don't have XHR + xhr = null + } + return xhr +} + +function checkTypeSupport (type) { + var xhr = getXHR() + if (!xhr) return false + try { + xhr.responseType = type + return xhr.responseType === type + } catch (e) {} + return false +} + +// For some strange reason, Safari 7.0 reports typeof global.ArrayBuffer === 'object'. +// Safari 7.1 appears to have fixed this bug. +var haveArrayBuffer = typeof global.ArrayBuffer !== 'undefined' +var haveSlice = haveArrayBuffer && isFunction(global.ArrayBuffer.prototype.slice) + +// If fetch is supported, then arraybuffer will be supported too. Skip calling +// checkTypeSupport(), since that calls getXHR(). +exports.arraybuffer = exports.fetch || (haveArrayBuffer && checkTypeSupport('arraybuffer')) + +// These next two tests unavoidably show warnings in Chrome. Since fetch will always +// be used if it's available, just return false for these to avoid the warnings. +exports.msstream = !exports.fetch && haveSlice && checkTypeSupport('ms-stream') +exports.mozchunkedarraybuffer = !exports.fetch && haveArrayBuffer && + checkTypeSupport('moz-chunked-arraybuffer') + +// If fetch is supported, then overrideMimeType will be supported too. Skip calling +// getXHR(). +exports.overrideMimeType = exports.fetch || (getXHR() ? isFunction(getXHR().overrideMimeType) : false) + +exports.vbArray = isFunction(global.VBArray) + +function isFunction (value) { + return typeof value === 'function' +} + +xhr = null // Help gc + +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(6))) + +/***/ }), +/* 52 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + + + +var punycode = __webpack_require__(97); +var util = __webpack_require__(99); + +exports.parse = urlParse; +exports.resolve = urlResolve; +exports.resolveObject = urlResolveObject; +exports.format = urlFormat; + +exports.Url = Url; + +function Url() { + this.protocol = null; + this.slashes = null; + this.auth = null; + this.host = null; + this.port = null; + this.hostname = null; + this.hash = null; + this.search = null; + this.query = null; + this.pathname = null; + this.path = null; + this.href = null; +} + +// Reference: RFC 3986, RFC 1808, RFC 2396 + +// define these here so at least they only have to be +// compiled once on the first module load. +var protocolPattern = /^([a-z0-9.+-]+:)/i, + portPattern = /:[0-9]*$/, + + // Special case for a simple path URL + simplePathPattern = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/, + + // RFC 2396: characters reserved for delimiting URLs. + // We actually just auto-escape these. + delims = ['<', '>', '"', '`', ' ', '\r', '\n', '\t'], + + // RFC 2396: characters not allowed for various reasons. + unwise = ['{', '}', '|', '\\', '^', '`'].concat(delims), + + // Allowed by RFCs, but cause of XSS attacks. Always escape these. + autoEscape = ['\''].concat(unwise), + // Characters that are never ever allowed in a hostname. + // Note that any invalid chars are also handled, but these + // are the ones that are *expected* to be seen, so we fast-path + // them. + nonHostChars = ['%', '/', '?', ';', '#'].concat(autoEscape), + hostEndingChars = ['/', '?', '#'], + hostnameMaxLen = 255, + hostnamePartPattern = /^[+a-z0-9A-Z_-]{0,63}$/, + hostnamePartStart = /^([+a-z0-9A-Z_-]{0,63})(.*)$/, + // protocols that can allow "unsafe" and "unwise" chars. + unsafeProtocol = { + 'javascript': true, + 'javascript:': true + }, + // protocols that never have a hostname. + hostlessProtocol = { + 'javascript': true, + 'javascript:': true + }, + // protocols that always contain a // bit. + slashedProtocol = { + 'http': true, + 'https': true, + 'ftp': true, + 'gopher': true, + 'file': true, + 'http:': true, + 'https:': true, + 'ftp:': true, + 'gopher:': true, + 'file:': true + }, + querystring = __webpack_require__(35); + +function urlParse(url, parseQueryString, slashesDenoteHost) { + if (url && util.isObject(url) && url instanceof Url) return url; + + var u = new Url; + u.parse(url, parseQueryString, slashesDenoteHost); + return u; +} + +Url.prototype.parse = function(url, parseQueryString, slashesDenoteHost) { + if (!util.isString(url)) { + throw new TypeError("Parameter 'url' must be a string, not " + typeof url); + } + + // Copy chrome, IE, opera backslash-handling behavior. + // Back slashes before the query string get converted to forward slashes + // See: https://code.google.com/p/chromium/issues/detail?id=25916 + var queryIndex = url.indexOf('?'), + splitter = + (queryIndex !== -1 && queryIndex < url.indexOf('#')) ? '?' : '#', + uSplit = url.split(splitter), + slashRegex = /\\/g; + uSplit[0] = uSplit[0].replace(slashRegex, '/'); + url = uSplit.join(splitter); + + var rest = url; + + // trim before proceeding. + // This is to support parse stuff like " http://foo.com \n" + rest = rest.trim(); + + if (!slashesDenoteHost && url.split('#').length === 1) { + // Try fast path regexp + var simplePath = simplePathPattern.exec(rest); + if (simplePath) { + this.path = rest; + this.href = rest; + this.pathname = simplePath[1]; + if (simplePath[2]) { + this.search = simplePath[2]; + if (parseQueryString) { + this.query = querystring.parse(this.search.substr(1)); + } else { + this.query = this.search.substr(1); + } + } else if (parseQueryString) { + this.search = ''; + this.query = {}; + } + return this; + } + } + + var proto = protocolPattern.exec(rest); + if (proto) { + proto = proto[0]; + var lowerProto = proto.toLowerCase(); + this.protocol = lowerProto; + rest = rest.substr(proto.length); + } + + // figure out if it's got a host + // user@server is *always* interpreted as a hostname, and url + // resolution will treat //foo/bar as host=foo,path=bar because that's + // how the browser resolves relative URLs. + if (slashesDenoteHost || proto || rest.match(/^\/\/[^@\/]+@[^@\/]+/)) { + var slashes = rest.substr(0, 2) === '//'; + if (slashes && !(proto && hostlessProtocol[proto])) { + rest = rest.substr(2); + this.slashes = true; + } + } + + if (!hostlessProtocol[proto] && + (slashes || (proto && !slashedProtocol[proto]))) { + + // there's a hostname. + // the first instance of /, ?, ;, or # ends the host. + // + // If there is an @ in the hostname, then non-host chars *are* allowed + // to the left of the last @ sign, unless some host-ending character + // comes *before* the @-sign. + // URLs are obnoxious. + // + // ex: + // http://a@b@c/ => user:a@b host:c + // http://a@b?@c => user:a host:c path:/?@c + + // v0.12 TODO(isaacs): This is not quite how Chrome does things. + // Review our test case against browsers more comprehensively. + + // find the first instance of any hostEndingChars + var hostEnd = -1; + for (var i = 0; i < hostEndingChars.length; i++) { + var hec = rest.indexOf(hostEndingChars[i]); + if (hec !== -1 && (hostEnd === -1 || hec < hostEnd)) + hostEnd = hec; + } + + // at this point, either we have an explicit point where the + // auth portion cannot go past, or the last @ char is the decider. + var auth, atSign; + if (hostEnd === -1) { + // atSign can be anywhere. + atSign = rest.lastIndexOf('@'); + } else { + // atSign must be in auth portion. + // http://a@b/c@d => host:b auth:a path:/c@d + atSign = rest.lastIndexOf('@', hostEnd); + } + + // Now we have a portion which is definitely the auth. + // Pull that off. + if (atSign !== -1) { + auth = rest.slice(0, atSign); + rest = rest.slice(atSign + 1); + this.auth = decodeURIComponent(auth); + } + + // the host is the remaining to the left of the first non-host char + hostEnd = -1; + for (var i = 0; i < nonHostChars.length; i++) { + var hec = rest.indexOf(nonHostChars[i]); + if (hec !== -1 && (hostEnd === -1 || hec < hostEnd)) + hostEnd = hec; + } + // if we still have not hit it, then the entire thing is a host. + if (hostEnd === -1) + hostEnd = rest.length; + + this.host = rest.slice(0, hostEnd); + rest = rest.slice(hostEnd); + + // pull out port. + this.parseHost(); + + // we've indicated that there is a hostname, + // so even if it's empty, it has to be present. + this.hostname = this.hostname || ''; + + // if hostname begins with [ and ends with ] + // assume that it's an IPv6 address. + var ipv6Hostname = this.hostname[0] === '[' && + this.hostname[this.hostname.length - 1] === ']'; + + // validate a little. + if (!ipv6Hostname) { + var hostparts = this.hostname.split(/\./); + for (var i = 0, l = hostparts.length; i < l; i++) { + var part = hostparts[i]; + if (!part) continue; + if (!part.match(hostnamePartPattern)) { + var newpart = ''; + for (var j = 0, k = part.length; j < k; j++) { + if (part.charCodeAt(j) > 127) { + // we replace non-ASCII char with a temporary placeholder + // we need this to make sure size of hostname is not + // broken by replacing non-ASCII by nothing + newpart += 'x'; + } else { + newpart += part[j]; + } + } + // we test again with ASCII char only + if (!newpart.match(hostnamePartPattern)) { + var validParts = hostparts.slice(0, i); + var notHost = hostparts.slice(i + 1); + var bit = part.match(hostnamePartStart); + if (bit) { + validParts.push(bit[1]); + notHost.unshift(bit[2]); + } + if (notHost.length) { + rest = '/' + notHost.join('.') + rest; + } + this.hostname = validParts.join('.'); + break; + } + } + } + } + + if (this.hostname.length > hostnameMaxLen) { + this.hostname = ''; + } else { + // hostnames are always lower case. + this.hostname = this.hostname.toLowerCase(); + } + + if (!ipv6Hostname) { + // IDNA Support: Returns a punycoded representation of "domain". + // It only converts parts of the domain name that + // have non-ASCII characters, i.e. it doesn't matter if + // you call it with a domain that already is ASCII-only. + this.hostname = punycode.toASCII(this.hostname); + } + + var p = this.port ? ':' + this.port : ''; + var h = this.hostname || ''; + this.host = h + p; + this.href += this.host; + + // strip [ and ] from the hostname + // the host field still retains them, though + if (ipv6Hostname) { + this.hostname = this.hostname.substr(1, this.hostname.length - 2); + if (rest[0] !== '/') { + rest = '/' + rest; + } + } + } + + // now rest is set to the post-host stuff. + // chop off any delim chars. + if (!unsafeProtocol[lowerProto]) { + + // First, make 100% sure that any "autoEscape" chars get + // escaped, even if encodeURIComponent doesn't think they + // need to be. + for (var i = 0, l = autoEscape.length; i < l; i++) { + var ae = autoEscape[i]; + if (rest.indexOf(ae) === -1) + continue; + var esc = encodeURIComponent(ae); + if (esc === ae) { + esc = escape(ae); + } + rest = rest.split(ae).join(esc); + } + } + + + // chop off from the tail first. + var hash = rest.indexOf('#'); + if (hash !== -1) { + // got a fragment string. + this.hash = rest.substr(hash); + rest = rest.slice(0, hash); + } + var qm = rest.indexOf('?'); + if (qm !== -1) { + this.search = rest.substr(qm); + this.query = rest.substr(qm + 1); + if (parseQueryString) { + this.query = querystring.parse(this.query); + } + rest = rest.slice(0, qm); + } else if (parseQueryString) { + // no query string, but parseQueryString still requested + this.search = ''; + this.query = {}; + } + if (rest) this.pathname = rest; + if (slashedProtocol[lowerProto] && + this.hostname && !this.pathname) { + this.pathname = '/'; + } + + //to support http.request + if (this.pathname || this.search) { + var p = this.pathname || ''; + var s = this.search || ''; + this.path = p + s; + } + + // finally, reconstruct the href based on what has been validated. + this.href = this.format(); + return this; +}; + +// format a parsed object into a url string +function urlFormat(obj) { + // ensure it's an object, and not a string url. + // If it's an obj, this is a no-op. + // this way, you can call url_format() on strings + // to clean up potentially wonky urls. + if (util.isString(obj)) obj = urlParse(obj); + if (!(obj instanceof Url)) return Url.prototype.format.call(obj); + return obj.format(); +} + +Url.prototype.format = function() { + var auth = this.auth || ''; + if (auth) { + auth = encodeURIComponent(auth); + auth = auth.replace(/%3A/i, ':'); + auth += '@'; + } + + var protocol = this.protocol || '', + pathname = this.pathname || '', + hash = this.hash || '', + host = false, + query = ''; + + if (this.host) { + host = auth + this.host; + } else if (this.hostname) { + host = auth + (this.hostname.indexOf(':') === -1 ? + this.hostname : + '[' + this.hostname + ']'); + if (this.port) { + host += ':' + this.port; + } + } + + if (this.query && + util.isObject(this.query) && + Object.keys(this.query).length) { + query = querystring.stringify(this.query); + } + + var search = this.search || (query && ('?' + query)) || ''; + + if (protocol && protocol.substr(-1) !== ':') protocol += ':'; + + // only the slashedProtocols get the //. Not mailto:, xmpp:, etc. + // unless they had them to begin with. + if (this.slashes || + (!protocol || slashedProtocol[protocol]) && host !== false) { + host = '//' + (host || ''); + if (pathname && pathname.charAt(0) !== '/') pathname = '/' + pathname; + } else if (!host) { + host = ''; + } + + if (hash && hash.charAt(0) !== '#') hash = '#' + hash; + if (search && search.charAt(0) !== '?') search = '?' + search; + + pathname = pathname.replace(/[?#]/g, function(match) { + return encodeURIComponent(match); + }); + search = search.replace('#', '%23'); + + return protocol + host + pathname + search + hash; +}; + +function urlResolve(source, relative) { + return urlParse(source, false, true).resolve(relative); +} + +Url.prototype.resolve = function(relative) { + return this.resolveObject(urlParse(relative, false, true)).format(); +}; + +function urlResolveObject(source, relative) { + if (!source) return relative; + return urlParse(source, false, true).resolveObject(relative); +} + +Url.prototype.resolveObject = function(relative) { + if (util.isString(relative)) { + var rel = new Url(); + rel.parse(relative, false, true); + relative = rel; + } + + var result = new Url(); + var tkeys = Object.keys(this); + for (var tk = 0; tk < tkeys.length; tk++) { + var tkey = tkeys[tk]; + result[tkey] = this[tkey]; + } + + // hash is always overridden, no matter what. + // even href="" will remove it. + result.hash = relative.hash; + + // if the relative url is empty, then there's nothing left to do here. + if (relative.href === '') { + result.href = result.format(); + return result; + } + + // hrefs like //foo/bar always cut to the protocol. + if (relative.slashes && !relative.protocol) { + // take everything except the protocol from relative + var rkeys = Object.keys(relative); + for (var rk = 0; rk < rkeys.length; rk++) { + var rkey = rkeys[rk]; + if (rkey !== 'protocol') + result[rkey] = relative[rkey]; + } + + //urlParse appends trailing / to urls like http://www.example.com + if (slashedProtocol[result.protocol] && + result.hostname && !result.pathname) { + result.path = result.pathname = '/'; + } + + result.href = result.format(); + return result; + } + + if (relative.protocol && relative.protocol !== result.protocol) { + // if it's a known url protocol, then changing + // the protocol does weird things + // first, if it's not file:, then we MUST have a host, + // and if there was a path + // to begin with, then we MUST have a path. + // if it is file:, then the host is dropped, + // because that's known to be hostless. + // anything else is assumed to be absolute. + if (!slashedProtocol[relative.protocol]) { + var keys = Object.keys(relative); + for (var v = 0; v < keys.length; v++) { + var k = keys[v]; + result[k] = relative[k]; + } + result.href = result.format(); + return result; + } + + result.protocol = relative.protocol; + if (!relative.host && !hostlessProtocol[relative.protocol]) { + var relPath = (relative.pathname || '').split('/'); + while (relPath.length && !(relative.host = relPath.shift())); + if (!relative.host) relative.host = ''; + if (!relative.hostname) relative.hostname = ''; + if (relPath[0] !== '') relPath.unshift(''); + if (relPath.length < 2) relPath.unshift(''); + result.pathname = relPath.join('/'); + } else { + result.pathname = relative.pathname; + } + result.search = relative.search; + result.query = relative.query; + result.host = relative.host || ''; + result.auth = relative.auth; + result.hostname = relative.hostname || relative.host; + result.port = relative.port; + // to support http.request + if (result.pathname || result.search) { + var p = result.pathname || ''; + var s = result.search || ''; + result.path = p + s; + } + result.slashes = result.slashes || relative.slashes; + result.href = result.format(); + return result; + } + + var isSourceAbs = (result.pathname && result.pathname.charAt(0) === '/'), + isRelAbs = ( + relative.host || + relative.pathname && relative.pathname.charAt(0) === '/' + ), + mustEndAbs = (isRelAbs || isSourceAbs || + (result.host && relative.pathname)), + removeAllDots = mustEndAbs, + srcPath = result.pathname && result.pathname.split('/') || [], + relPath = relative.pathname && relative.pathname.split('/') || [], + psychotic = result.protocol && !slashedProtocol[result.protocol]; + + // if the url is a non-slashed url, then relative + // links like ../.. should be able + // to crawl up to the hostname, as well. This is strange. + // result.protocol has already been set by now. + // Later on, put the first path part into the host field. + if (psychotic) { + result.hostname = ''; + result.port = null; + if (result.host) { + if (srcPath[0] === '') srcPath[0] = result.host; + else srcPath.unshift(result.host); + } + result.host = ''; + if (relative.protocol) { + relative.hostname = null; + relative.port = null; + if (relative.host) { + if (relPath[0] === '') relPath[0] = relative.host; + else relPath.unshift(relative.host); + } + relative.host = null; + } + mustEndAbs = mustEndAbs && (relPath[0] === '' || srcPath[0] === ''); + } + + if (isRelAbs) { + // it's absolute. + result.host = (relative.host || relative.host === '') ? + relative.host : result.host; + result.hostname = (relative.hostname || relative.hostname === '') ? + relative.hostname : result.hostname; + result.search = relative.search; + result.query = relative.query; + srcPath = relPath; + // fall through to the dot-handling below. + } else if (relPath.length) { + // it's relative + // throw away the existing file, and take the new path instead. + if (!srcPath) srcPath = []; + srcPath.pop(); + srcPath = srcPath.concat(relPath); + result.search = relative.search; + result.query = relative.query; + } else if (!util.isNullOrUndefined(relative.search)) { + // just pull out the search. + // like href='?foo'. + // Put this after the other two cases because it simplifies the booleans + if (psychotic) { + result.hostname = result.host = srcPath.shift(); + //occationaly the auth can get stuck only in host + //this especially happens in cases like + //url.resolveObject('mailto:local1@domain1', 'local2@domain2') + var authInHost = result.host && result.host.indexOf('@') > 0 ? + result.host.split('@') : false; + if (authInHost) { + result.auth = authInHost.shift(); + result.host = result.hostname = authInHost.shift(); + } + } + result.search = relative.search; + result.query = relative.query; + //to support http.request + if (!util.isNull(result.pathname) || !util.isNull(result.search)) { + result.path = (result.pathname ? result.pathname : '') + + (result.search ? result.search : ''); + } + result.href = result.format(); + return result; + } + + if (!srcPath.length) { + // no path at all. easy. + // we've already handled the other stuff above. + result.pathname = null; + //to support http.request + if (result.search) { + result.path = '/' + result.search; + } else { + result.path = null; + } + result.href = result.format(); + return result; + } + + // if a url ENDs in . or .., then it must get a trailing slash. + // however, if it ends in anything else non-slashy, + // then it must NOT get a trailing slash. + var last = srcPath.slice(-1)[0]; + var hasTrailingSlash = ( + (result.host || relative.host || srcPath.length > 1) && + (last === '.' || last === '..') || last === ''); + + // strip single dots, resolve double dots to parent dir + // if the path tries to go above the root, `up` ends up > 0 + var up = 0; + for (var i = srcPath.length; i >= 0; i--) { + last = srcPath[i]; + if (last === '.') { + srcPath.splice(i, 1); + } else if (last === '..') { + srcPath.splice(i, 1); + up++; + } else if (up) { + srcPath.splice(i, 1); + up--; + } + } + + // if the path is allowed to go above the root, restore leading ..s + if (!mustEndAbs && !removeAllDots) { + for (; up--; up) { + srcPath.unshift('..'); + } + } + + if (mustEndAbs && srcPath[0] !== '' && + (!srcPath[0] || srcPath[0].charAt(0) !== '/')) { + srcPath.unshift(''); + } + + if (hasTrailingSlash && (srcPath.join('/').substr(-1) !== '/')) { + srcPath.push(''); + } + + var isAbsolute = srcPath[0] === '' || + (srcPath[0] && srcPath[0].charAt(0) === '/'); + + // put the host back + if (psychotic) { + result.hostname = result.host = isAbsolute ? '' : + srcPath.length ? srcPath.shift() : ''; + //occationaly the auth can get stuck only in host + //this especially happens in cases like + //url.resolveObject('mailto:local1@domain1', 'local2@domain2') + var authInHost = result.host && result.host.indexOf('@') > 0 ? + result.host.split('@') : false; + if (authInHost) { + result.auth = authInHost.shift(); + result.host = result.hostname = authInHost.shift(); + } + } + + mustEndAbs = mustEndAbs || (result.host && srcPath.length); + + if (mustEndAbs && !isAbsolute) { + srcPath.unshift(''); + } + + if (!srcPath.length) { + result.pathname = null; + result.path = null; + } else { + result.pathname = srcPath.join('/'); + } + + //to support request.http + if (!util.isNull(result.pathname) || !util.isNull(result.search)) { + result.path = (result.pathname ? result.pathname : '') + + (result.search ? result.search : ''); + } + result.auth = relative.auth || result.auth; + result.slashes = result.slashes || relative.slashes; + result.href = result.format(); + return result; +}; + +Url.prototype.parseHost = function() { + var host = this.host; + var port = portPattern.exec(host); + if (port) { + port = port[0]; + if (port !== ':') { + this.port = port.substr(1); + } + host = host.substr(0, host.length - port.length); + } + if (host) this.hostname = host; +}; + + +/***/ }), +/* 53 */ +/***/ (function(module, exports, __webpack_require__) { + +const mimes = __webpack_require__(103); +const mimeOfBuffer = __webpack_require__(104); + +function lookupMime(ext) { + return mimes[ext.replace(/^\./, '')] || mimes.bin; +} + +function lookupBuffer(buffer) { + const ret = mimeOfBuffer(buffer) + return ret ? ret.mime : mimes.bin; +} + +module.exports = { + buffer: lookupBuffer, + lookup: lookupMime, +}; + + +/***/ }), +/* 54 */ +/***/ (function(module, exports, __webpack_require__) { + +const Stream = __webpack_require__(25); + +class ResponseStream extends Stream.Readable { + constructor() { + super(); + this.statusCode = 200; + this.status = 'OK'; + } + + error(code, message) { + this.statusCode = code; + this.status = message; + return this; + } + + on(event, handler) { + if (['end', 'open'].includes(event)) handler(); + } + + _read() {} // eslint-disable-line no-empty-function +} + +module.exports = ResponseStream; + + +/***/ }), +/* 55 */ +/***/ (function(module, exports) { + +module.exports = {"name":"discord.js","version":"11.2.0","description":"A powerful library for interacting with the Discord API","main":"./src/index","types":"./typings/index.d.ts","scripts":{"test":"npm run lint && npm run docs:test","docs":"docgen --source src --custom docs/index.yml --output docs/docs.json","docs:test":"docgen --source src --custom docs/index.yml","lint":"eslint src","lint:fix":"eslint --fix src","webpack":"parallel-webpack"},"repository":{"type":"git","url":"git+https://github.com/hydrabolt/discord.js.git"},"keywords":["discord","api","bot","client","node","discordapp"],"author":"Amish Shah ","license":"Apache-2.0","bugs":{"url":"https://github.com/hydrabolt/discord.js/issues"},"homepage":"https://github.com/hydrabolt/discord.js#readme","runkitExampleFilename":"./docs/examples/ping.js","dependencies":{"long":"^3.2.0","prism-media":"^0.0.1","snekfetch":"^3.3.0","tweetnacl":"^1.0.0","ws":"^3.1.0"},"peerDependencies":{"bufferutil":"^3.0.2","erlpack":"hammerandchisel/erlpack","node-opus":"^0.2.6","opusscript":"^0.0.3","sodium":"^2.0.1","libsodium-wrappers":"^0.5.4","uws":"^0.14.5"},"devDependencies":{"@types/node":"^7.0.43","discord.js-docgen":"hydrabolt/discord.js-docgen","eslint":"^4.6.0","parallel-webpack":"^2.1.0","uglifyjs-webpack-plugin":"^1.0.0-beta.1","webpack":"^3.5.5"},"engines":{"node":">=6.0.0"},"browser":{"ws":false,"uws":false,"erlpack":false,"prism-media":false,"opusscript":false,"node-opus":false,"tweetnacl":false,"sodium":false,"src/sharding/Shard.js":false,"src/sharding/ShardClientUtil.js":false,"src/sharding/ShardingManager.js":false,"src/client/voice/dispatcher/StreamDispatcher.js":false,"src/client/voice/opus/BaseOpusEngine.js":false,"src/client/voice/opus/NodeOpusEngine.js":false,"src/client/voice/opus/OpusEngineList.js":false,"src/client/voice/opus/OpusScriptEngine.js":false,"src/client/voice/pcm/ConverterEngine.js":false,"src/client/voice/pcm/ConverterEngineList.js":false,"src/client/voice/pcm/FfmpegConverterEngine.js":false,"src/client/voice/player/AudioPlayer.js":false,"src/client/voice/receiver/VoiceReadable.js":false,"src/client/voice/receiver/VoiceReceiver.js":false,"src/client/voice/util/Secretbox.js":false,"src/client/voice/util/SecretKey.js":false,"src/client/voice/util/VolumeInterface.js":false,"src/client/voice/ClientVoiceManager.js":false,"src/client/voice/VoiceBroadcast.js":false,"src/client/voice/VoiceConnection.js":false,"src/client/voice/VoiceUDPClient.js":false,"src/client/voice/VoiceWebSocket.js":false}} + +/***/ }), +/* 56 */ +/***/ (function(module, exports, __webpack_require__) { + +const UserAgentManager = __webpack_require__(111); +const RESTMethods = __webpack_require__(112); +const SequentialRequestHandler = __webpack_require__(116); +const BurstRequestHandler = __webpack_require__(117); +const APIRequest = __webpack_require__(118); +const Constants = __webpack_require__(0); + +class RESTManager { + constructor(client) { + this.client = client; + this.handlers = {}; + this.userAgentManager = new UserAgentManager(this); + this.methods = new RESTMethods(this); + this.rateLimitedEndpoints = {}; + this.globallyRateLimited = false; + } + + destroy() { + for (const handlerID in this.handlers) { + this.handlers[handlerID].destroy(); + } + } + + push(handler, apiRequest) { + return new Promise((resolve, reject) => { + handler.push({ + request: apiRequest, + resolve, + reject, + }); + }); + } + + getRequestHandler() { + switch (this.client.options.apiRequestMethod) { + case 'sequential': + return SequentialRequestHandler; + case 'burst': + return BurstRequestHandler; + default: + throw new Error(Constants.Errors.INVALID_RATE_LIMIT_METHOD); + } + } + + makeRequest(method, url, auth, data, file, reason) { + const apiRequest = new APIRequest(this, method, url, auth, data, file, reason); + if (!this.handlers[apiRequest.route]) { + const RequestHandlerType = this.getRequestHandler(); + this.handlers[apiRequest.route] = new RequestHandlerType(this, apiRequest.route); + } + + return this.push(this.handlers[apiRequest.route], apiRequest); + } +} + +module.exports = RESTManager; + + +/***/ }), +/* 57 */ +/***/ (function(module, exports, __webpack_require__) { + +const Collection = __webpack_require__(3); + +/** + * Keeps track of mentions in a {@link Message}. + */ +class MessageMentions { + constructor(message, users, roles, everyone) { + /** + * Whether `@everyone` or `@here` were mentioned + * @type {boolean} + */ + this.everyone = Boolean(everyone); + + if (users) { + if (users instanceof Collection) { + /** + * Any users that were mentioned + * @type {Collection} + */ + this.users = new Collection(users); + } else { + this.users = new Collection(); + for (const mention of users) { + let user = message.client.users.get(mention.id); + if (!user) user = message.client.dataManager.newUser(mention); + this.users.set(user.id, user); + } + } + } else { + this.users = new Collection(); + } + + if (roles) { + if (roles instanceof Collection) { + /** + * Any roles that were mentioned + * @type {Collection} + */ + this.roles = new Collection(roles); + } else { + this.roles = new Collection(); + for (const mention of roles) { + const role = message.channel.guild.roles.get(mention); + if (role) this.roles.set(role.id, role); + } + } + } else { + this.roles = new Collection(); + } + + /** + * Content of the message + * @type {Message} + * @private + */ + this._content = message.content; + + /** + * The client the message is from + * @type {Client} + * @private + */ + this._client = message.client; + + /** + * The guild the message is in + * @type {?Guild} + * @private + */ + this._guild = message.channel.guild; + + /** + * Cached members for {@MessageMention#members} + * @type {?Collection} + * @private + */ + this._members = null; + + /** + * Cached channels for {@MessageMention#channels} + * @type {?Collection} + * @private + */ + this._channels = null; + } + + /** + * Any members that were mentioned (only in {@link TextChannel}s) + * @type {?Collection} + * @readonly + */ + get members() { + if (this._members) return this._members; + if (!this._guild) return null; + this._members = new Collection(); + this.users.forEach(user => { + const member = this._guild.member(user); + if (member) this._members.set(member.user.id, member); + }); + return this._members; + } + + /** + * Any channels that were mentioned + * @type {Collection} + * @readonly + */ + get channels() { + if (this._channels) return this._channels; + this._channels = new Collection(); + let matches; + while ((matches = this.constructor.CHANNELS_PATTERN.exec(this._content)) !== null) { + const chan = this._client.channels.get(matches[1]); + if (chan) this._channels.set(chan.id, chan); + } + return this._channels; + } +} + +/** + * Regular expression that globally matches `@everyone` and `@here` + * @type {RegExp} + */ +MessageMentions.EVERYONE_PATTERN = /@(everyone|here)/g; + +/** + * Regular expression that globally matches user mentions like `<@81440962496172032>` + * @type {RegExp} + */ +MessageMentions.USERS_PATTERN = /<@!?[0-9]+>/g; + +/** + * Regular expression that globally matches role mentions like `<@&297577916114403338>` + * @type {RegExp} + */ +MessageMentions.ROLES_PATTERN = /<@&[0-9]+>/g; + +/** + * Regular expression that globally matches channel mentions like `<#222079895583457280>` + * @type {RegExp} + */ +MessageMentions.CHANNELS_PATTERN = /<#([0-9]+)>/g; + +module.exports = MessageMentions; + + +/***/ }), +/* 58 */ +/***/ (function(module, exports) { + +/** + * Represents an attachment in a message. + */ +class MessageAttachment { + constructor(message, data) { + /** + * The client that instantiated this MessageAttachment + * @name MessageAttachment#client + * @type {Client} + * @readonly + */ + Object.defineProperty(this, 'client', { value: message.client }); + + /** + * The message this attachment is part of + * @type {Message} + */ + this.message = message; + + this.setup(data); + } + + setup(data) { + /** + * The ID of this attachment + * @type {Snowflake} + */ + this.id = data.id; + + /** + * The file name of this attachment + * @type {string} + */ + this.filename = data.filename; + + /** + * The size of this attachment in bytes + * @type {number} + */ + this.filesize = data.size; + + /** + * The URL to this attachment + * @type {string} + */ + this.url = data.url; + + /** + * The Proxy URL to this attachment + * @type {string} + */ + this.proxyURL = data.proxy_url; + + /** + * The height of this attachment (if an image) + * @type {?number} + */ + this.height = data.height; + + /** + * The width of this attachment (if an image) + * @type {?number} + */ + this.width = data.width; + } +} + +module.exports = MessageAttachment; + + +/***/ }), +/* 59 */ +/***/ (function(module, exports) { + +/** + * Represents an embed in a message (image/video preview, rich embed, etc.) + * This class is only used for *recieved* embeds. If you wish to send one, use the {@link RichEmbed} class. + */ +class MessageEmbed { + constructor(message, data) { + /** + * The client that instantiated this embed + * @name MessageEmbed#client + * @type {Client} + * @readonly + */ + Object.defineProperty(this, 'client', { value: message.client }); + + /** + * The message this embed is part of + * @type {Message} + */ + this.message = message; + + this.setup(data); + } + + setup(data) { + /** + * The type of this embed + * @type {string} + */ + this.type = data.type; + + /** + * The title of this embed + * @type {?string} + */ + this.title = data.title; + + /** + * The description of this embed + * @type {?string} + */ + this.description = data.description; + + /** + * The URL of this embed + * @type {string} + */ + this.url = data.url; + + /** + * The color of the embed + * @type {number} + */ + this.color = data.color; + + /** + * The fields of this embed + * @type {MessageEmbedField[]} + */ + this.fields = []; + if (data.fields) for (const field of data.fields) this.fields.push(new MessageEmbedField(this, field)); + + /** + * The timestamp of this embed + * @type {number} + */ + this.createdTimestamp = data.timestamp; + + /** + * The thumbnail of this embed + * @type {?MessageEmbedThumbnail} + */ + this.thumbnail = data.thumbnail ? new MessageEmbedThumbnail(this, data.thumbnail) : null; + + /** + * The image of this embed + * @type {?MessageEmbedImage} + */ + this.image = data.image ? new MessageEmbedImage(this, data.image) : null; + + /** + * The video of this embed + * @type {?MessageEmbedVideo} + */ + this.video = data.video ? new MessageEmbedVideo(this, data.video) : null; + + /** + * The author of this embed + * @type {?MessageEmbedAuthor} + */ + this.author = data.author ? new MessageEmbedAuthor(this, data.author) : null; + + /** + * The provider of this embed + * @type {?MessageEmbedProvider} + */ + this.provider = data.provider ? new MessageEmbedProvider(this, data.provider) : null; + + /** + * The footer of this embed + * @type {?MessageEmbedFooter} + */ + this.footer = data.footer ? new MessageEmbedFooter(this, data.footer) : null; + } + + /** + * The date this embed was created + * @type {Date} + * @readonly + */ + get createdAt() { + return new Date(this.createdTimestamp); + } + + /** + * The hexadecimal version of the embed color, with a leading hash + * @type {string} + * @readonly + */ + get hexColor() { + let col = this.color.toString(16); + while (col.length < 6) col = `0${col}`; + return `#${col}`; + } +} + +/** + * Represents a thumbnail for a message embed. + */ +class MessageEmbedThumbnail { + constructor(embed, data) { + /** + * The embed this thumbnail is part of + * @type {MessageEmbed} + */ + this.embed = embed; + + this.setup(data); + } + + setup(data) { + /** + * The URL for this thumbnail + * @type {string} + */ + this.url = data.url; + + /** + * The Proxy URL for this thumbnail + * @type {string} + */ + this.proxyURL = data.proxy_url; + + /** + * The height of the thumbnail + * @type {number} + */ + this.height = data.height; + + /** + * The width of the thumbnail + * @type {number} + */ + this.width = data.width; + } +} + +/** + * Represents an image for a message embed. + */ +class MessageEmbedImage { + constructor(embed, data) { + /** + * The embed this image is part of + * @type {MessageEmbed} + */ + this.embed = embed; + + this.setup(data); + } + + setup(data) { + /** + * The URL for this image + * @type {string} + */ + this.url = data.url; + + /** + * The Proxy URL for this image + * @type {string} + */ + this.proxyURL = data.proxy_url; + + /** + * The height of the image + * @type {number} + */ + this.height = data.height; + + /** + * The width of the image + * @type {number} + */ + this.width = data.width; + } +} + +/** + * Represents a video for a message embed. + */ +class MessageEmbedVideo { + constructor(embed, data) { + /** + * The embed this video is part of + * @type {MessageEmbed} + */ + this.embed = embed; + + this.setup(data); + } + + setup(data) { + /** + * The source URL for this video + * @type {string} + */ + this.url = data.url; + + /** + * The height of the video + * @type {number} + */ + this.height = data.height; + + /** + * The width of the video + * @type {number} + */ + this.width = data.width; + } +} + +/** + * Represents a provider for a message embed. + */ +class MessageEmbedProvider { + constructor(embed, data) { + /** + * The embed this provider is part of + * @type {MessageEmbed} + */ + this.embed = embed; + + this.setup(data); + } + + setup(data) { + /** + * The name of this provider + * @type {string} + */ + this.name = data.name; + + /** + * The URL of this provider + * @type {string} + */ + this.url = data.url; + } +} + +/** + * Represents an author for a message embed. + */ +class MessageEmbedAuthor { + constructor(embed, data) { + /** + * The embed this author is part of + * @type {MessageEmbed} + */ + this.embed = embed; + + this.setup(data); + } + + setup(data) { + /** + * The name of this author + * @type {string} + */ + this.name = data.name; + + /** + * The URL of this author + * @type {string} + */ + this.url = data.url; + + /** + * The icon URL of this author + * @type {string} + */ + this.iconURL = data.icon_url; + } +} + +/** + * Represents a field for a message embed. + */ +class MessageEmbedField { + constructor(embed, data) { + /** + * The embed this footer is part of + * @type {MessageEmbed} + */ + this.embed = embed; + + this.setup(data); + } + + setup(data) { + /** + * The name of this field + * @type {string} + */ + this.name = data.name; + + /** + * The value of this field + * @type {string} + */ + this.value = data.value; + + /** + * If this field is displayed inline + * @type {boolean} + */ + this.inline = data.inline; + } +} + +/** + * Represents the footer of a message embed. + */ +class MessageEmbedFooter { + constructor(embed, data) { + /** + * The embed this footer is part of + * @type {MessageEmbed} + */ + this.embed = embed; + + this.setup(data); + } + + setup(data) { + /** + * The text in this footer + * @type {string} + */ + this.text = data.text; + + /** + * The icon URL of this footer + * @type {string} + */ + this.iconURL = data.icon_url; + + /** + * The proxy icon URL of this footer + * @type {string} + */ + this.proxyIconUrl = data.proxy_icon_url; + } +} + +MessageEmbed.Thumbnail = MessageEmbedThumbnail; +MessageEmbed.Image = MessageEmbedImage; +MessageEmbed.Video = MessageEmbedVideo; +MessageEmbed.Provider = MessageEmbedProvider; +MessageEmbed.Author = MessageEmbedAuthor; +MessageEmbed.Field = MessageEmbedField; +MessageEmbed.Footer = MessageEmbedFooter; + +module.exports = MessageEmbed; + + +/***/ }), +/* 60 */ +/***/ (function(module, exports, __webpack_require__) { + +const Collection = __webpack_require__(3); +const Emoji = __webpack_require__(23); +const ReactionEmoji = __webpack_require__(39); + +/** + * Represents a reaction to a message. + */ +class MessageReaction { + constructor(message, emoji, count, me) { + /** + * The message that this reaction refers to + * @type {Message} + */ + this.message = message; + + /** + * Whether the client has given this reaction + * @type {boolean} + */ + this.me = me; + + /** + * The number of people that have given the same reaction + * @type {number} + */ + this.count = count || 0; + + /** + * The users that have given this reaction, mapped by their ID + * @type {Collection} + */ + this.users = new Collection(); + + this._emoji = new ReactionEmoji(this, emoji.name, emoji.id); + } + + /** + * The emoji of this reaction, either an Emoji object for known custom emojis, or a ReactionEmoji + * object which has fewer properties. Whatever the prototype of the emoji, it will still have + * `name`, `id`, `identifier` and `toString()` + * @type {Emoji|ReactionEmoji} + * @readonly + */ + get emoji() { + if (this._emoji instanceof Emoji) return this._emoji; + // Check to see if the emoji has become known to the client + if (this._emoji.id) { + const emojis = this.message.client.emojis; + if (emojis.has(this._emoji.id)) { + const emoji = emojis.get(this._emoji.id); + this._emoji = emoji; + return emoji; + } + } + return this._emoji; + } + + /** + * Removes a user from this reaction. + * @param {UserResolvable} [user=this.message.client.user] The user to remove the reaction of + * @returns {Promise} + */ + remove(user = this.message.client.user) { + const message = this.message; + const userID = this.message.client.resolver.resolveUserID(user); + if (!userID) return Promise.reject(new Error('Couldn\'t resolve the user ID to remove from the reaction.')); + return message.client.rest.methods.removeMessageReaction( + message, this.emoji.identifier, userID + ); + } + + /** + * Fetch all the users that gave this reaction. Resolves with a collection of users, mapped by their IDs. + * @param {number} [limit=100] The maximum amount of users to fetch, defaults to 100 + * @returns {Promise>} + */ + fetchUsers(limit = 100) { + const message = this.message; + return message.client.rest.methods.getMessageReactionUsers( + message, this.emoji.identifier, limit + ).then(users => { + this.users = new Collection(); + for (const rawUser of users) { + const user = this.message.client.dataManager.newUser(rawUser); + this.users.set(user.id, user); + } + this.count = this.users.size; + return this.users; + }); + } +} + +module.exports = MessageReaction; + + +/***/ }), +/* 61 */ +/***/ (function(module, exports, __webpack_require__) { + +const Collector = __webpack_require__(40); +const Collection = __webpack_require__(3); + +/** + * @typedef {CollectorOptions} ReactionCollectorOptions + * @property {number} max The maximum total amount of reactions to collect + * @property {number} maxEmojis The maximum number of emojis to collect + * @property {number} maxUsers The maximum number of users to react + */ + +/** + * Collects reactions on messages. + * @extends {Collector} + */ +class ReactionCollector extends Collector { + /** + * @param {Message} message The message upon which to collect reactions + * @param {CollectorFilter} filter The filter to apply to this collector + * @param {ReactionCollectorOptions} [options={}] The options to apply to this collector + */ + constructor(message, filter, options = {}) { + super(message.client, filter, options); + + /** + * The message + * @type {Message} + */ + this.message = message; + + /** + * The users which have reacted + * @type {Collection} + */ + this.users = new Collection(); + + /** + * The total number of reactions collected + * @type {number} + */ + this.total = 0; + + this.client.on('messageReactionAdd', this.listener); + } + + /** + * Handle an incoming reaction for possible collection. + * @param {MessageReaction} reaction The reaction to possibly collect + * @returns {?{key: Snowflake, value: MessageReaction}} + * @private + */ + handle(reaction) { + if (reaction.message.id !== this.message.id) return null; + return { + key: reaction.emoji.id || reaction.emoji.name, + value: reaction, + }; + } + + /** + * Check after collection to see if the collector is done. + * @param {MessageReaction} reaction The reaction that was collected + * @param {User} user The user that reacted + * @returns {?string} Reason to end the collector, if any + * @private + */ + postCheck(reaction, user) { + this.users.set(user.id, user); + if (this.options.max && ++this.total >= this.options.max) return 'limit'; + if (this.options.maxEmojis && this.collected.size >= this.options.maxEmojis) return 'emojiLimit'; + if (this.options.maxUsers && this.users.size >= this.options.maxUsers) return 'userLimit'; + return null; + } + + /** + * Remove event listeners. + * @private + */ + cleanup() { + this.client.removeListener('messageReactionAdd', this.listener); + } +} + +module.exports = ReactionCollector; + + +/***/ }), +/* 62 */ +/***/ (function(module, exports, __webpack_require__) { + +const Collector = __webpack_require__(40); +const util = __webpack_require__(13); + +/** + * @typedef {CollectorOptions} MessageCollectorOptions + * @property {number} max The maximum amount of messages to process + * @property {number} maxMatches The maximum amount of messages to collect + */ + +/** + * Collects messages on a channel. + * @extends {Collector} + */ +class MessageCollector extends Collector { + /** + * @param {TextChannel|DMChannel|GroupDMChannel} channel The channel + * @param {CollectorFilter} filter The filter to be applied to this collector + * @param {MessageCollectorOptions} options The options to be applied to this collector + * @emits MessageCollector#message + */ + constructor(channel, filter, options = {}) { + super(channel.client, filter, options); + + /** + * The channel + * @type {TextBasedChannel} + */ + this.channel = channel; + + /** + * Total number of messages that were received in the channel during message collection + * @type {number} + */ + this.received = 0; + + this.client.on('message', this.listener); + + // For backwards compatibility (remove in v12) + if (this.options.max) this.options.maxProcessed = this.options.max; + if (this.options.maxMatches) this.options.max = this.options.maxMatches; + this._reEmitter = message => { + /** + * Emitted when the collector receives a message. + * @event MessageCollector#message + * @param {Message} message The message + * @deprecated + */ + this.emit('message', message); + }; + this.on('collect', this._reEmitter); + } + + // Remove in v12 + on(eventName, listener) { + if (eventName === 'message') { + listener = util.deprecate(listener, 'MessageCollector will soon no longer emit "message", use "collect" instead'); + } + super.on(eventName, listener); + } + + /** + * Handle an incoming message for possible collection. + * @param {Message} message The message that could be collected + * @returns {?{key: Snowflake, value: Message}} + * @private + */ + handle(message) { + if (message.channel.id !== this.channel.id) return null; + this.received++; + return { + key: message.id, + value: message, + }; + } + + /** + * Check after collection to see if the collector is done. + * @returns {?string} Reason to end the collector, if any + * @private + */ + postCheck() { + // Consider changing the end reasons for v12 + if (this.options.maxMatches && this.collected.size >= this.options.max) return 'matchesLimit'; + if (this.options.max && this.received >= this.options.maxProcessed) return 'limit'; + return null; + } + + /** + * Removes event listeners. + * @private + */ + cleanup() { + this.removeListener('collect', this._reEmitter); + this.client.removeListener('message', this.listener); + } +} + +module.exports = MessageCollector; + + +/***/ }), +/* 63 */ +/***/ (function(module, exports, __webpack_require__) { + +const PartialGuild = __webpack_require__(64); +const PartialGuildChannel = __webpack_require__(65); +const Constants = __webpack_require__(0); + +/** + * Represents an invitation to a guild channel. + * The only guaranteed properties are `code`, `guild` and `channel`. Other properties can be missing. + */ +class Invite { + constructor(client, data) { + /** + * The client that instantiated the invite + * @name Invite#client + * @type {Client} + * @readonly + */ + Object.defineProperty(this, 'client', { value: client }); + + this.setup(data); + } + + setup(data) { + /** + * The guild the invite is for. If this guild is already known, this will be a guild object. If the guild is + * unknown, this will be a PartialGuild object + * @type {Guild|PartialGuild} + */ + this.guild = this.client.guilds.get(data.guild.id) || new PartialGuild(this.client, data.guild); + + /** + * The code for this invite + * @type {string} + */ + this.code = data.code; + + /** + * The approximate number of online members of the guild this invite is for + * @type {number} + */ + this.presenceCount = data.approximate_presence_count; + + /** + * The approximate total number of members of the guild this invite is for + * @type {number} + */ + this.memberCount = data.approximate_member_count; + + /** + * The number of text channels the guild this invite goes to has + * @type {number} + */ + this.textChannelCount = data.guild.text_channel_count; + + /** + * The number of voice channels the guild this invite goes to has + * @type {number} + */ + this.voiceChannelCount = data.guild.voice_channel_count; + + /** + * Whether or not this invite is temporary + * @type {boolean} + */ + this.temporary = data.temporary; + + /** + * The maximum age of the invite, in seconds + * @type {?number} + */ + this.maxAge = data.max_age; + + /** + * How many times this invite has been used + * @type {number} + */ + this.uses = data.uses; + + /** + * The maximum uses of this invite + * @type {number} + */ + this.maxUses = data.max_uses; + + if (data.inviter) { + /** + * The user who created this invite + * @type {User} + */ + this.inviter = this.client.dataManager.newUser(data.inviter); + } + + /** + * The channel the invite is for. If this channel is already known, this will be a GuildChannel object. + * If the channel is unknown, this will be a PartialGuildChannel object. + * @type {GuildChannel|PartialGuildChannel} + */ + this.channel = this.client.channels.get(data.channel.id) || new PartialGuildChannel(this.client, data.channel); + + /** + * The timestamp the invite was created at + * @type {number} + */ + this.createdTimestamp = new Date(data.created_at).getTime(); + } + + /** + * The time the invite was created + * @type {Date} + * @readonly + */ + get createdAt() { + return new Date(this.createdTimestamp); + } + + /** + * The timestamp the invite will expire at + * @type {number} + * @readonly + */ + get expiresTimestamp() { + return this.createdTimestamp + (this.maxAge * 1000); + } + + /** + * The time the invite will expire + * @type {Date} + * @readonly + */ + get expiresAt() { + return new Date(this.expiresTimestamp); + } + + /** + * The URL to the invite + * @type {string} + * @readonly + */ + get url() { + return Constants.Endpoints.inviteLink(this.code); + } + + /** + * Deletes this invite. + * @param {string} [reason] Reason for deleting this invite + * @returns {Promise} + */ + delete(reason) { + return this.client.rest.methods.deleteInvite(this, reason); + } + + /** + * When concatenated with a string, this automatically concatenates the invite's URL instead of the object. + * @returns {string} + * @example + * // Logs: Invite: https://discord.gg/A1b2C3 + * console.log(`Invite: ${invite}`); + */ + toString() { + return this.url; + } +} + +module.exports = Invite; + + +/***/ }), +/* 64 */ +/***/ (function(module, exports) { + +/* +{ splash: null, + id: '123123123', + icon: '123123123', + name: 'name' } +*/ + +/** + * Represents a guild that the client only has limited information for - e.g. from invites. + */ +class PartialGuild { + constructor(client, data) { + /** + * The client that instantiated this PartialGuild + * @name PartialGuild#client + * @type {Client} + * @readonly + */ + Object.defineProperty(this, 'client', { value: client }); + + this.setup(data); + } + + setup(data) { + /** + * The ID of this guild + * @type {Snowflake} + */ + this.id = data.id; + + /** + * The name of this guild + * @type {string} + */ + this.name = data.name; + + /** + * The hash of this guild's icon + * @type {?string} + */ + this.icon = data.icon; + + /** + * The hash of the guild splash image (VIP only) + * @type {?string} + */ + this.splash = data.splash; + } +} + +module.exports = PartialGuild; + + +/***/ }), +/* 65 */ +/***/ (function(module, exports, __webpack_require__) { + +const Constants = __webpack_require__(0); + +/* +{ type: 0, id: '123123', name: 'heavy-testing' } } +*/ + +/** + * Represents a guild channel that the client only has limited information for - e.g. from invites. + */ +class PartialGuildChannel { + constructor(client, data) { + /** + * The client that instantiated this PartialGuildChannel + * @name PartialGuildChannel#client + * @type {Client} + * @readonly + */ + Object.defineProperty(this, 'client', { value: client }); + + this.setup(data); + } + + setup(data) { + /** + * The ID of this guild channel + * @type {Snowflake} + */ + this.id = data.id; + + /** + * The name of this guild channel + * @type {string} + */ + this.name = data.name; + + /** + * The type of this guild channel - `text` or `voice` + * @type {string} + */ + this.type = Constants.ChannelTypes.TEXT === data.type ? 'text' : 'voice'; + } +} + +module.exports = PartialGuildChannel; + + +/***/ }), +/* 66 */ +/***/ (function(module, exports, __webpack_require__) { + +const Collection = __webpack_require__(3); +const Snowflake = __webpack_require__(8); + +const Targets = { + ALL: 'ALL', + GUILD: 'GUILD', + CHANNEL: 'CHANNEL', + USER: 'USER', + ROLE: 'ROLE', + INVITE: 'INVITE', + WEBHOOK: 'WEBHOOK', + EMOJI: 'EMOJI', + MESSAGE: 'MESSAGE', +}; + +const Actions = { + ALL: null, + GUILD_UPDATE: 1, + CHANNEL_CREATE: 10, + CHANNEL_UPDATE: 11, + CHANNEL_DELETE: 12, + CHANNEL_OVERWRITE_CREATE: 13, + CHANNEL_OVERWRITE_UPDATE: 14, + CHANNEL_OVERWRITE_DELETE: 15, + MEMBER_KICK: 20, + MEMBER_PRUNE: 21, + MEMBER_BAN_ADD: 22, + MEMBER_BAN_REMOVE: 23, + MEMBER_UPDATE: 24, + MEMBER_ROLE_UPDATE: 25, + ROLE_CREATE: 30, + ROLE_UPDATE: 31, + ROLE_DELETE: 32, + INVITE_CREATE: 40, + INVITE_UPDATE: 41, + INVITE_DELETE: 42, + WEBHOOK_CREATE: 50, + WEBHOOK_UPDATE: 51, + WEBHOOK_DELETE: 52, + EMOJI_CREATE: 60, + EMOJI_UPDATE: 61, + EMOJI_DELETE: 62, + MESSAGE_DELETE: 72, +}; + + +/** + * Audit logs entries are held in this class. + */ +class GuildAuditLogs { + constructor(guild, data) { + if (data.users) for (const user of data.users) guild.client.dataManager.newUser(user); + + /** + * The entries for this guild's audit logs + * @type {Collection} + */ + this.entries = new Collection(); + for (const item of data.audit_log_entries) { + const entry = new GuildAuditLogsEntry(guild, item); + this.entries.set(entry.id, entry); + } + } + + /** + * Handles possible promises for entry targets. + * @returns {Promise} + */ + static build(...args) { + const logs = new GuildAuditLogs(...args); + return Promise.all(logs.entries.map(e => e.target)).then(() => logs); + } + + /** + * Find target type from entry action. + * @param {number} target The action target + * @returns {?string} + */ + static targetType(target) { + if (target < 10) return Targets.GUILD; + if (target < 20) return Targets.CHANNEL; + if (target < 30) return Targets.USER; + if (target < 40) return Targets.ROLE; + if (target < 50) return Targets.INVITE; + if (target < 60) return Targets.WEBHOOK; + if (target < 70) return Targets.EMOJI; + if (target < 80) return Targets.MESSAGE; + return null; + } + + + /** + * Find action type from entry action. + * @param {string} action The action target + * @returns {string} + */ + static actionType(action) { + if ([ + Actions.CHANNEL_CREATE, + Actions.CHANNEL_OVERWRITE_CREATE, + Actions.MEMBER_BAN_REMOVE, + Actions.ROLE_CREATE, + Actions.INVITE_CREATE, + Actions.WEBHOOK_CREATE, + Actions.EMOJI_CREATE, + ].includes(action)) return 'CREATE'; + + if ([ + Actions.CHANNEL_DELETE, + Actions.CHANNEL_OVERWRITE_DELETE, + Actions.MEMBER_KICK, + Actions.MEMBER_PRUNE, + Actions.MEMBER_BAN_ADD, + Actions.ROLE_DELETE, + Actions.INVITE_DELETE, + Actions.WEBHOOK_DELETE, + Actions.EMOJI_DELETE, + Actions.MESSAGE_DELETE, + ].includes(action)) return 'DELETE'; + + if ([ + Actions.GUILD_UPDATE, + Actions.CHANNEL_UPDATE, + Actions.CHANNEL_OVERWRITE_UPDATE, + Actions.MEMBER_UPDATE, + Actions.MEMBER_ROLE_UPDATE, + Actions.ROLE_UPDATE, + Actions.INVITE_UPDATE, + Actions.WEBHOOK_UPDATE, + Actions.EMOJI_UPDATE, + ].includes(action)) return 'UPDATE'; + + return 'ALL'; + } +} + +/** + * Audit logs entry. + */ +class GuildAuditLogsEntry { + constructor(guild, data) { + const targetType = GuildAuditLogs.targetType(data.action_type); + /** + * The target type of this entry + * @type {string} + */ + this.targetType = targetType; + + /** + * The action type of this entry + * @type {string} + */ + this.actionType = GuildAuditLogs.actionType(data.action_type); + + /** + * Specific action type of this entry + * @type {string} + */ + this.action = Object.keys(Actions).find(k => Actions[k] === data.action_type); + + /** + * The reason of this entry + * @type {?string} + */ + this.reason = data.reason || null; + + /** + * The user that executed this entry + * @type {User} + */ + this.executor = guild.client.users.get(data.user_id); + + /** + * An entry in the audit log representing a specific change. + * @typedef {object} AuditLogChange + * @property {string} key The property that was changed, e.g. `nick` for nickname changes + * @property {*} [old] The old value of the change, e.g. for nicknames, the old nickname + * @property {*} [new] The new value of the change, e.g. for nicknames, the new nickname + */ + + /** + * Specific property changes + * @type {AuditLogChange[]} + */ + this.changes = data.changes ? data.changes.map(c => ({ key: c.key, old: c.old_value, new: c.new_value })) : null; + + /** + * The ID of this entry + * @type {Snowflake} + */ + this.id = data.id; + + /** + * Any extra data from the entry + * @type {?Object|Role|GuildMember} + */ + this.extra = null; + if (data.options) { + if (data.action_type === Actions.MEMBER_PRUNE) { + this.extra = { + removed: data.options.members_removed, + days: data.options.delete_member_days, + }; + } else if (data.action_type === Actions.MESSAGE_DELETE) { + this.extra = { + count: data.options.count, + channel: guild.channels.get(data.options.channel_id), + }; + } else { + switch (data.options.type) { + case 'member': + this.extra = guild.members.get(data.options.id); + if (!this.extra) this.extra = { id: data.options.id }; + break; + case 'role': + this.extra = guild.roles.get(data.options.id); + if (!this.extra) this.extra = { id: data.options.id, name: data.options.role_name }; + break; + default: + break; + } + } + } + + if ([Targets.USER, Targets.GUILD].includes(targetType)) { + /** + * The target of this entry + * @type {?Guild|User|Role|Emoji|Invite|Webhook} + */ + this.target = guild.client[`${targetType.toLowerCase()}s`].get(data.target_id); + } else if (targetType === Targets.WEBHOOK) { + this.target = guild.fetchWebhooks() + .then(hooks => { + this.target = hooks.find(h => h.id === data.target_id); + return this.target; + }); + } else if (targetType === Targets.INVITE) { + const change = this.changes.find(c => c.key === 'code'); + this.target = guild.fetchInvites() + .then(invites => { + this.target = invites.find(i => i.code === (change.new_value || change.old_value)); + return this.target; + }); + } else if (targetType === Targets.MESSAGE) { + this.target = guild.client.users.get(data.target_id); + } else { + this.target = guild[`${targetType.toLowerCase()}s`].get(data.target_id); + } + } + + /** + * The timestamp this entry was created at + * @type {number} + * @readonly + */ + get createdTimestamp() { + return Snowflake.deconstruct(this.id).timestamp; + } + + /** + * The time this entry was created + * @type {Date} + * @readonly + */ + get createdAt() { + return new Date(this.createdTimestamp); + } +} + +GuildAuditLogs.Actions = Actions; +GuildAuditLogs.Targets = Targets; +GuildAuditLogs.Entry = GuildAuditLogsEntry; + +module.exports = GuildAuditLogs; + + +/***/ }), +/* 67 */ +/***/ (function(module, exports) { + +/** + * A base class for different types of rate limiting handlers for the REST API. + * @private + */ +class RequestHandler { + /** + * @param {RESTManager} restManager The REST manager to use + */ + constructor(restManager) { + /** + * The RESTManager that instantiated this RequestHandler + * @type {RESTManager} + */ + this.restManager = restManager; + + /** + * A list of requests that have yet to be processed + * @type {APIRequest[]} + */ + this.queue = []; + } + + /** + * Whether or not the client is being rate limited on every endpoint + * @type {boolean} + * @readonly + */ + get globalLimit() { + return this.restManager.globallyRateLimited; + } + + set globalLimit(value) { + this.restManager.globallyRateLimited = value; + } + + /** + * Push a new API request into this bucket. + * @param {APIRequest} request The new request to push into the queue + */ + push(request) { + this.queue.push(request); + } + + /** + * Attempts to get this RequestHandler to process its current queue. + */ + handle() {} // eslint-disable-line no-empty-function + + destroy() { + this.queue = []; + } +} + +module.exports = RequestHandler; + + +/***/ }), +/* 68 */ +/***/ (function(module, exports, __webpack_require__) { + +const Channel = __webpack_require__(17); +const TextBasedChannel = __webpack_require__(21); +const Collection = __webpack_require__(3); + +/** + * Represents a direct message channel between two users. + * @extends {Channel} + * @implements {TextBasedChannel} + */ +class DMChannel extends Channel { + constructor(client, data) { + super(client, data); + this.type = 'dm'; + this.messages = new Collection(); + this._typing = new Map(); + } + + setup(data) { + super.setup(data); + + /** + * The recipient on the other end of the DM + * @type {User} + */ + this.recipient = this.client.dataManager.newUser(data.recipients[0]); + + this.lastMessageID = data.last_message_id; + } + + /** + * When concatenated with a string, this automatically concatenates the recipient's mention instead of the + * DM channel object. + * @returns {string} + */ + toString() { + return this.recipient.toString(); + } + + // These are here only for documentation purposes - they are implemented by TextBasedChannel + /* eslint-disable no-empty-function */ + send() {} + sendMessage() {} + sendEmbed() {} + sendFile() {} + sendFiles() {} + sendCode() {} + fetchMessage() {} + fetchMessages() {} + fetchPinnedMessages() {} + search() {} + startTyping() {} + stopTyping() {} + get typing() {} + get typingCount() {} + createCollector() {} + createMessageCollector() {} + awaitMessages() {} + // Doesn't work on DM channels; bulkDelete() {} + acknowledge() {} + _cacheMessage() {} +} + +TextBasedChannel.applyToClass(DMChannel, true, ['bulkDelete']); + +module.exports = DMChannel; + + +/***/ }), +/* 69 */ +/***/ (function(module, exports, __webpack_require__) { + +const GuildChannel = __webpack_require__(31); +const TextBasedChannel = __webpack_require__(21); +const Collection = __webpack_require__(3); + +/** + * Represents a guild text channel on Discord. + * @extends {GuildChannel} + * @implements {TextBasedChannel} + */ +class TextChannel extends GuildChannel { + constructor(guild, data) { + super(guild, data); + this.type = 'text'; + this.messages = new Collection(); + this._typing = new Map(); + } + + setup(data) { + super.setup(data); + + /** + * The topic of the text channel + * @type {?string} + */ + this.topic = data.topic; + + /** + * If the Discord considers this channel NSFW + * @type {boolean} + * @readonly + */ + this.nsfw = Boolean(data.nsfw); + + this.lastMessageID = data.last_message_id; + } + + /** + * A collection of members that can see this channel, mapped by their ID + * @type {Collection} + * @readonly + */ + get members() { + const members = new Collection(); + for (const member of this.guild.members.values()) { + if (this.permissionsFor(member).has('READ_MESSAGES')) { + members.set(member.id, member); + } + } + return members; + } + + /** + * Fetch all webhooks for the channel. + * @returns {Promise>} + */ + fetchWebhooks() { + return this.client.rest.methods.getChannelWebhooks(this); + } + + /** + * Create a webhook for the channel. + * @param {string} name The name of the webhook + * @param {BufferResolvable|Base64Resolvable} [avatar] The avatar for the webhook + * @param {string} [reason] Reason for creating this webhook + * @returns {Promise} webhook The created webhook + * @example + * channel.createWebhook('Snek', 'https://i.imgur.com/mI8XcpG.jpg') + * .then(webhook => console.log(`Created webhook ${webhook}`)) + * .catch(console.error) + */ + createWebhook(name, avatar, reason) { + if (typeof avatar === 'string' && avatar.startsWith('data:')) { + return this.client.rest.methods.createWebhook(this, name, avatar, reason); + } else { + return this.client.resolver.resolveImage(avatar).then(data => + this.client.rest.methods.createWebhook(this, name, data, reason) + ); + } + } + + // These are here only for documentation purposes - they are implemented by TextBasedChannel + /* eslint-disable no-empty-function */ + send() {} + sendMessage() {} + sendEmbed() {} + sendFile() {} + sendFiles() {} + sendCode() {} + fetchMessage() {} + fetchMessages() {} + fetchPinnedMessages() {} + search() {} + startTyping() {} + stopTyping() {} + get typing() {} + get typingCount() {} + createCollector() {} + createMessageCollector() {} + awaitMessages() {} + bulkDelete() {} + acknowledge() {} + _cacheMessage() {} +} + +TextBasedChannel.applyToClass(TextChannel, true); + +module.exports = TextChannel; + + +/***/ }), +/* 70 */ +/***/ (function(module, exports) { + +/** + * Represents a permission overwrite for a role or member in a guild channel. + */ +class PermissionOverwrites { + constructor(guildChannel, data) { + /** + * The GuildChannel this overwrite is for + * @name PermissionOverwrites#channel + * @type {GuildChannel} + * @readonly + */ + Object.defineProperty(this, 'channel', { value: guildChannel }); + + if (data) this.setup(data); + } + + setup(data) { + /** + * The ID of this overwrite, either a user ID or a role ID + * @type {Snowflake} + */ + this.id = data.id; + + /** + * The type of this overwrite + * @type {string} + */ + this.type = data.type; + + this.deny = data.deny; + this.allow = data.allow; + } + + /** + * Delete this Permission Overwrite. + * @param {string} [reason] Reason for deleting this overwrite + * @returns {Promise} + */ + delete(reason) { + return this.channel.client.rest.methods.deletePermissionOverwrites(this, reason); + } +} + +module.exports = PermissionOverwrites; + + +/***/ }), +/* 71 */ +/***/ (function(module, exports, __webpack_require__) { + +const GuildChannel = __webpack_require__(31); +const Collection = __webpack_require__(3); + +/** + * Represents a guild voice channel on Discord. + * @extends {GuildChannel} + */ +class VoiceChannel extends GuildChannel { + constructor(guild, data) { + super(guild, data); + + /** + * The members in this voice channel + * @type {Collection} + */ + this.members = new Collection(); + + this.type = 'voice'; + } + + setup(data) { + super.setup(data); + + /** + * The bitrate of this voice channel + * @type {number} + */ + this.bitrate = data.bitrate * 0.001; + + /** + * The maximum amount of users allowed in this channel - 0 means unlimited. + * @type {number} + */ + this.userLimit = data.user_limit; + } + + /** + * The voice connection for this voice channel, if the client is connected + * @type {?VoiceConnection} + * @readonly + */ + get connection() { + const connection = this.guild.voiceConnection; + if (connection && connection.channel.id === this.id) return connection; + return null; + } + + /** + * Checks if the voice channel is full + * @type {boolean} + * @readonly + */ + get full() { + return this.userLimit > 0 && this.members.size >= this.userLimit; + } + + /** + * Checks if the client has permission join the voice channel + * @type {boolean} + * @readonly + */ + get joinable() { + if (this.client.browser) return false; + if (!this.permissionsFor(this.client.user).has('CONNECT')) return false; + if (this.full && !this.permissionsFor(this.client.user).has('MOVE_MEMBERS')) return false; + return true; + } + + /** + * Checks if the client has permission to send audio to the voice channel + * @type {boolean} + * @readonly + */ + get speakable() { + return this.permissionsFor(this.client.user).has('SPEAK'); + } + + /** + * Sets the bitrate of the channel (in kbps). + * @param {number} bitrate The new bitrate + * @param {string} [reason] Reason for changing the channel's bitrate + * @returns {Promise} + * @example + * // Set the bitrate of a voice channel + * voiceChannel.setBitrate(48) + * .then(vc => console.log(`Set bitrate to ${vc.bitrate}kbps for ${vc.name}`)) + * .catch(console.error); + */ + setBitrate(bitrate, reason) { + bitrate *= 1000; + return this.edit({ bitrate }, reason); + } + + /** + * Sets the user limit of the channel. + * @param {number} userLimit The new user limit + * @param {string} [reason] Reason for changing the user limit + * @returns {Promise} + * @example + * // Set the user limit of a voice channel + * voiceChannel.setUserLimit(42) + * .then(vc => console.log(`Set user limit to ${vc.userLimit} for ${vc.name}`)) + * .catch(console.error); + */ + setUserLimit(userLimit, reason) { + return this.edit({ userLimit }, reason); + } + + /** + * Attempts to join this voice channel. + * @returns {Promise} + * @example + * // Join a voice channel + * voiceChannel.join() + * .then(connection => console.log('Connected!')) + * .catch(console.error); + */ + join() { + if (this.client.browser) return Promise.reject(new Error('Voice connections are not available in browsers.')); + return this.client.voice.joinChannel(this); + } + + /** + * Leaves this voice channel. + * @example + * // Leave a voice channel + * voiceChannel.leave(); + */ + leave() { + if (this.client.browser) return; + const connection = this.client.voice.connections.get(this.guild.id); + if (connection && connection.channel.id === this.id) connection.disconnect(); + } +} + +module.exports = VoiceChannel; + + +/***/ }), +/* 72 */ +/***/ (function(module, exports, __webpack_require__) { + +/* WEBPACK VAR INJECTION */(function(Buffer) {const browser = typeof window !== 'undefined'; +const EventEmitter = __webpack_require__(9); +const Constants = __webpack_require__(0); +const zlib = __webpack_require__(27); +const PacketManager = __webpack_require__(121); +const erlpack = (function findErlpack() { + try { + const e = __webpack_require__(161); + if (!e.pack) return null; + return e; + } catch (e) { + return null; + } +}()); + +const WebSocket = (function findWebSocket() { + if (browser) return window.WebSocket; // eslint-disable-line no-undef + try { + return __webpack_require__(162); + } catch (e) { + return __webpack_require__(163); + } +}()); + +/** + * Abstracts a WebSocket connection with decoding/encoding for the Discord gateway. + * @private + */ +class WebSocketConnection extends EventEmitter { + /** + * @param {WebSocketManager} manager The WebSocket manager + * @param {string} gateway The WebSocket gateway to connect to + */ + constructor(manager, gateway) { + super(); + /** + * The WebSocket Manager of this connection + * @type {WebSocketManager} + */ + this.manager = manager; + + /** + * The client this belongs to + * @type {Client} + */ + this.client = manager.client; + + /** + * The WebSocket connection itself + * @type {WebSocket} + */ + this.ws = null; + + /** + * The current sequence of the WebSocket + * @type {number} + */ + this.sequence = -1; + + /** + * The current status of the client + * @type {number} + */ + this.status = Constants.Status.IDLE; + + /** + * The Packet Manager of the connection + * @type {WebSocketPacketManager} + */ + this.packetManager = new PacketManager(this); + + /** + * The last time a ping was sent (a timestamp) + * @type {number} + */ + this.lastPingTimestamp = 0; + + /** + * Contains the rate limit queue and metadata + * @type {Object} + */ + this.ratelimit = { + queue: [], + remaining: 120, + resetTime: -1, + }; + this.connect(gateway); + + /** + * Events that are disabled (will not be processed) + * @type {Object} + */ + this.disabledEvents = {}; + + /** + * The sequence on WebSocket close + * @type {number} + */ + this.closeSequence = 0; + + /** + * Whether or not the WebSocket is expecting to be closed + * @type {boolean} + */ + this.expectingClose = false; + for (const event of this.client.options.disabledEvents) this.disabledEvents[event] = true; + } + + /** + * Causes the client to be marked as ready and emits the ready event. + * @returns {void} + */ + triggerReady() { + if (this.status === Constants.Status.READY) { + this.debug('Tried to mark self as ready, but already ready'); + return; + } + /** + * Emitted when the client becomes ready to start working. + * @event Client#ready + */ + this.status = Constants.Status.READY; + this.client.emit(Constants.Events.READY); + this.packetManager.handleQueue(); + } + + /** + * Checks whether the client is ready to be marked as ready. + * @returns {void} + */ + checkIfReady() { + if (this.status === Constants.Status.READY || this.status === Constants.Status.NEARLY) return false; + let unavailableGuilds = 0; + for (const guild of this.client.guilds.values()) { + if (!guild.available) unavailableGuilds++; + } + if (unavailableGuilds === 0) { + this.status = Constants.Status.NEARLY; + if (!this.client.options.fetchAllMembers) return this.triggerReady(); + // Fetch all members before marking self as ready + const promises = this.client.guilds.map(g => g.fetchMembers()); + Promise.all(promises) + .then(() => this.triggerReady()) + .catch(e => { + this.debug(`Failed to fetch all members before ready! ${e}`); + this.triggerReady(); + }); + } + return true; + } + + // Util + /** + * Emits a debug message. + * @param {string} message Debug message + * @returns {void} + */ + debug(message) { + if (message instanceof Error) message = message.stack; + return this.manager.debug(`[connection] ${message}`); + } + + /** + * Attempts to serialise data from the WebSocket. + * @param {string|Object} data Data to unpack + * @returns {Object} + */ + unpack(data) { + if (data instanceof ArrayBuffer) data = Buffer.from(new Uint8Array(data)); + + if (erlpack && typeof data !== 'string') return erlpack.unpack(data); + else if (data instanceof Buffer) data = zlib.inflateSync(data).toString(); + + return JSON.parse(data); + } + + /** + * Packs an object ready to be sent. + * @param {Object} data Data to pack + * @returns {string|Buffer} + */ + pack(data) { + return erlpack ? erlpack.pack(data) : JSON.stringify(data); + } + + /** + * Processes the current WebSocket queue. + */ + processQueue() { + if (this.ratelimit.remaining === 0) return; + if (this.ratelimit.queue.length === 0) return; + if (this.ratelimit.remaining === 120) { + this.ratelimit.resetTimer = setTimeout(() => { + this.ratelimit.remaining = 120; + this.processQueue(); + }, 120e3); // eslint-disable-line + } + while (this.ratelimit.remaining > 0) { + const item = this.ratelimit.queue.shift(); + if (!item) return; + this._send(item); + this.ratelimit.remaining--; + } + } + + /** + * Sends data, bypassing the queue. + * @param {Object} data Packet to send + * @returns {void} + */ + _send(data) { + if (!this.ws || this.ws.readyState !== WebSocket.OPEN) { + this.debug(`Tried to send packet ${data} but no WebSocket is available!`); + return; + } + this.ws.send(this.pack(data)); + } + + /** + * Adds data to the queue to be sent. + * @param {Object} data Packet to send + * @returns {void} + */ + send(data) { + if (!this.ws || this.ws.readyState !== WebSocket.OPEN) { + this.debug(`Tried to send packet ${data} but no WebSocket is available!`); + return; + } + this.ratelimit.queue.push(data); + this.processQueue(); + } + + /** + * Creates a connection to a gateway. + * @param {string} gateway The gateway to connect to + * @param {number} [after=0] How long to wait before connecting + * @param {boolean} [force=false] Whether or not to force a new connection even if one already exists + * @returns {boolean} + */ + connect(gateway = this.gateway, after = 0, force = false) { + if (after) return this.client.setTimeout(() => this.connect(gateway, 0, force), after); // eslint-disable-line + if (this.ws && !force) { + this.debug('WebSocket connection already exists'); + return false; + } else if (typeof gateway !== 'string') { + this.debug(`Tried to connect to an invalid gateway: ${gateway}`); + return false; + } + this.expectingClose = false; + this.gateway = gateway; + this.debug(`Connecting to ${gateway}`); + const ws = this.ws = new WebSocket(gateway); + if (browser) ws.binaryType = 'arraybuffer'; + ws.onmessage = this.onMessage.bind(this); + ws.onopen = this.onOpen.bind(this); + ws.onerror = this.onError.bind(this); + ws.onclose = this.onClose.bind(this); + this.status = Constants.Status.CONNECTING; + return true; + } + + /** + * Destroys the connection. + * @returns {boolean} + */ + destroy() { + const ws = this.ws; + if (!ws) { + this.debug('Attempted to destroy WebSocket but no connection exists!'); + return false; + } + this.heartbeat(-1); + this.expectingClose = true; + ws.close(1000); + this.packetManager.handleQueue(); + this.ws = null; + this.status = Constants.Status.DISCONNECTED; + return true; + } + + /** + * Called whenever a message is received. + * @param {Event} event Event received + * @returns {boolean} + */ + onMessage(event) { + let data; + try { + data = this.unpack(event.data); + } catch (err) { + this.emit('debug', err); + } + return this.onPacket(data); + } + + /** + * Sets the current sequence of the connection. + * @param {number} s New sequence + */ + setSequence(s) { + this.sequence = s > this.sequence ? s : this.sequence; + } + + /** + * Called whenever a packet is received. + * @param {Object} packet Received packet + * @returns {boolean} + */ + onPacket(packet) { + if (!packet) { + this.debug('Received null packet'); + return false; + } + this.client.emit('raw', packet); + switch (packet.op) { + case Constants.OPCodes.HELLO: + return this.heartbeat(packet.d.heartbeat_interval); + case Constants.OPCodes.RECONNECT: + return this.reconnect(); + case Constants.OPCodes.INVALID_SESSION: + if (!packet.d) this.sessionID = null; + this.sequence = -1; + this.debug('Session invalidated -- will identify with a new session'); + return this.identify(packet.d ? 2500 : 0); + case Constants.OPCodes.HEARTBEAT_ACK: + return this.ackHeartbeat(); + case Constants.OPCodes.HEARTBEAT: + return this.heartbeat(); + default: + return this.packetManager.handle(packet); + } + } + + /** + * Called whenever a connection is opened to the gateway. + * @param {Event} event Received open event + */ + onOpen(event) { + if (event && event.target && event.target.url) this.gateway = event.target.url; + this.debug(`Connected to gateway ${this.gateway}`); + this.identify(); + } + + /** + * Causes a reconnection to the gateway. + */ + reconnect() { + this.debug('Attemping to reconnect in 5500ms...'); + /** + * Emitted whenever the client tries to reconnect to the WebSocket. + * @event Client#reconnecting + */ + this.client.emit(Constants.Events.RECONNECTING); + this.connect(this.gateway, 5500, true); + } + + /** + * Called whenever an error occurs with the WebSocket. + * @param {Error} error The error that occurred + */ + onError(error) { + if (error && error.message === 'uWs client connection error') { + this.reconnect(); + return; + } + /** + * Emitted whenever the client's WebSocket encounters a connection error. + * @event Client#error + * @param {Error} error The encountered error + */ + this.client.emit(Constants.Events.ERROR, error); + } + + /** + * @external CloseEvent + * @see {@link https://developer.mozilla.org/en-US/docs/Web/API/CloseEvent} + */ + + /** + * Called whenever a connection to the gateway is closed. + * @param {CloseEvent} event Close event that was received + */ + onClose(event) { + this.debug(`${this.expectingClose ? 'Client' : 'Server'} closed the WebSocket connection: ${event.code}`); + this.closeSequence = this.sequence; + // Reset the state before trying to fix anything + this.emit('close', event); + this.heartbeat(-1); + // Should we reconnect? + if (event.code === 1000 ? this.expectingClose : Constants.WSCodes[event.code]) { + this.expectingClose = false; + /** + * Emitted when the client's WebSocket disconnects and will no longer attempt to reconnect. + * @event Client#disconnect + * @param {CloseEvent} event The WebSocket close event + */ + this.client.emit(Constants.Events.DISCONNECT, event); + this.debug(Constants.WSCodes[event.code]); + this.destroy(); + return; + } + this.expectingClose = false; + this.reconnect(); + } + + // Heartbeat + /** + * Acknowledges a heartbeat. + */ + ackHeartbeat() { + this.debug(`Heartbeat acknowledged, latency of ${Date.now() - this.lastPingTimestamp}ms`); + this.client._pong(this.lastPingTimestamp); + } + + /** + * Sends a heartbeat or sets an interval for sending heartbeats. + * @param {number} [time] If -1, clears the interval, any other number sets an interval + * If no value is given, a heartbeat will be sent instantly + */ + heartbeat(time) { + if (!isNaN(time)) { + if (time === -1) { + this.debug('Clearing heartbeat interval'); + this.client.clearInterval(this.heartbeatInterval); + this.heartbeatInterval = null; + } else { + this.debug(`Setting a heartbeat interval for ${time}ms`); + this.heartbeatInterval = this.client.setInterval(() => this.heartbeat(), time); + } + return; + } + this.debug('Sending a heartbeat'); + this.lastPingTimestamp = Date.now(); + this.send({ + op: Constants.OPCodes.HEARTBEAT, + d: this.sequence, + }); + } + + // Identification + /** + * Identifies the client on a connection. + * @param {number} [after] How long to wait before identifying + * @returns {void} + */ + identify(after) { + if (after) return this.client.setTimeout(this.identify.bind(this), after); + return this.sessionID ? this.identifyResume() : this.identifyNew(); + } + + /** + * Identifies as a new connection on the gateway. + * @returns {void} + */ + identifyNew() { + if (!this.client.token) { + this.debug('No token available to identify a new session with'); + return; + } + // Clone the generic payload and assign the token + const d = Object.assign({ token: this.client.token }, this.client.options.ws); + + // Sharding stuff + const { shardId, shardCount } = this.client.options; + if (shardCount > 0) d.shard = [Number(shardId), Number(shardCount)]; + + // Send the payload + this.debug('Identifying as a new session'); + this.send({ op: Constants.OPCodes.IDENTIFY, d }); + } + + /** + * Resumes a session on the gateway. + * @returns {void} + */ + identifyResume() { + if (!this.sessionID) { + this.debug('Warning: wanted to resume but session ID not available; identifying as a new session instead'); + return this.identifyNew(); + } + this.debug(`Attempting to resume session ${this.sessionID}`); + + const d = { + token: this.client.token, + session_id: this.sessionID, + seq: this.sequence, + }; + + return this.send({ + op: Constants.OPCodes.RESUME, + d, + }); + } +} + +/** + * Encoding the WebSocket connections will use. + * @type {string} + */ +WebSocketConnection.ENCODING = erlpack ? 'etf' : 'json'; +WebSocketConnection.WebSocket = WebSocket; + +module.exports = WebSocketConnection; + +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(5).Buffer)) + +/***/ }), +/* 73 */ +/***/ (function(module, exports, __webpack_require__) { + +const User = __webpack_require__(14); +const Collection = __webpack_require__(3); +const ClientUserSettings = __webpack_require__(74); +const ClientUserGuildSettings = __webpack_require__(123); +const Constants = __webpack_require__(0); + +/** + * Represents the logged in client's Discord user. + * @extends {User} + */ +class ClientUser extends User { + setup(data) { + super.setup(data); + + /** + * Whether or not this account has been verified + * @type {boolean} + */ + this.verified = data.verified; + + /** + * The email of this account + * @type {string} + */ + this.email = data.email; + this.localPresence = {}; + this._typing = new Map(); + + /** + * A Collection of friends for the logged in user + * This is only filled when using a user account. + * @type {Collection} + */ + this.friends = new Collection(); + + /** + * A Collection of blocked users for the logged in user + * This is only filled when using a user account. + * @type {Collection} + */ + this.blocked = new Collection(); + + /** + * A Collection of notes for the logged in user + * This is only filled when using a user account. + * @type {Collection} + */ + this.notes = new Collection(); + + /** + * If the user has Discord premium (nitro) + * This is only filled when using a user account. + * @type {?boolean} + */ + this.premium = typeof data.premium === 'boolean' ? data.premium : null; + + /** + * If the user has MFA enabled on their account + * This is only filled when using a user account. + * @type {?boolean} + */ + this.mfaEnabled = typeof data.mfa_enabled === 'boolean' ? data.mfa_enabled : null; + + /** + * If the user has ever used a mobile device on Discord + * This is only filled when using a user account. + * @type {?boolean} + */ + this.mobile = typeof data.mobile === 'boolean' ? data.mobile : null; + + /** + * Various settings for this user + * This is only filled when using a user account. + * @type {?ClientUserSettings} + */ + this.settings = data.user_settings ? new ClientUserSettings(this, data.user_settings) : null; + + /** + * All of the user's guild settings + * This is only filled when using a user account + * @type {Collection} + */ + this.guildSettings = new Collection(); + if (data.user_guild_settings) { + for (const settings of data.user_guild_settings) { + this.guildSettings.set(settings.guild_id, new ClientUserGuildSettings(settings, this.client)); + } + } + } + + edit(data) { + return this.client.rest.methods.updateCurrentUser(data); + } + + /** + * Set the username of the logged in client. + * Changing usernames in Discord is heavily rate limited, with only 2 requests + * every hour. Use this sparingly! + * @param {string} username The new username + * @param {string} [password] Current password (only for user accounts) + * @returns {Promise} + * @example + * // Set username + * client.user.setUsername('discordjs') + * .then(user => console.log(`My new username is ${user.username}`)) + * .catch(console.error); + */ + setUsername(username, password) { + return this.client.rest.methods.updateCurrentUser({ username }, password); + } + + /** + * Changes the email for the client user's account. + * This is only available when using a user account. + * @param {string} email New email to change to + * @param {string} password Current password + * @returns {Promise} + * @example + * // Set email + * client.user.setEmail('bob@gmail.com', 'some amazing password 123') + * .then(user => console.log(`My new email is ${user.email}`)) + * .catch(console.error); + */ + setEmail(email, password) { + return this.client.rest.methods.updateCurrentUser({ email }, password); + } + + /** + * Changes the password for the client user's account. + * This is only available when using a user account. + * @param {string} newPassword New password to change to + * @param {string} oldPassword Current password + * @returns {Promise} + * @example + * // Set password + * client.user.setPassword('some new amazing password 456', 'some amazing password 123') + * .then(user => console.log('New password set!')) + * .catch(console.error); + */ + setPassword(newPassword, oldPassword) { + return this.client.rest.methods.updateCurrentUser({ password: newPassword }, oldPassword); + } + + /** + * Set the avatar of the logged in client. + * @param {BufferResolvable|Base64Resolvable} avatar The new avatar + * @returns {Promise} + * @example + * // Set avatar + * client.user.setAvatar('./avatar.png') + * .then(user => console.log(`New avatar set!`)) + * .catch(console.error); + */ + setAvatar(avatar) { + return this.client.resolver.resolveImage(avatar).then(data => + this.client.rest.methods.updateCurrentUser({ avatar: data }) + ); + } + + /** + * Data resembling a raw Discord presence. + * @typedef {Object} PresenceData + * @property {PresenceStatus} [status] Status of the user + * @property {boolean} [afk] Whether the user is AFK + * @property {Object} [game] Game the user is playing + * @property {string} [game.name] Name of the game + * @property {string} [game.url] Twitch stream URL + */ + + /** + * Sets the full presence of the client user. + * @param {PresenceData} data Data for the presence + * @returns {Promise} + */ + setPresence(data) { + // {"op":3,"d":{"status":"dnd","since":0,"game":null,"afk":false}} + return new Promise(resolve => { + let status = this.localPresence.status || this.presence.status; + let game = this.localPresence.game; + let afk = this.localPresence.afk || this.presence.afk; + + if (!game && this.presence.game) { + game = { + name: this.presence.game.name, + type: this.presence.game.type, + url: this.presence.game.url, + }; + } + + if (data.status) { + if (typeof data.status !== 'string') throw new TypeError('Status must be a string'); + if (this.bot) { + status = data.status; + } else { + this.settings.update(Constants.UserSettingsMap.status, data.status); + status = 'invisible'; + } + } + + if (data.game) { + game = data.game; + game.type = game.url ? 1 : 0; + } else if (typeof data.game !== 'undefined') { + game = null; + } + + if (typeof data.afk !== 'undefined') afk = data.afk; + afk = Boolean(afk); + + this.localPresence = { status, game, afk }; + this.localPresence.since = 0; + this.localPresence.game = this.localPresence.game || null; + + this.client.ws.send({ + op: 3, + d: this.localPresence, + }); + + this.client._setPresence(this.id, this.localPresence); + + resolve(this); + }); + } + + /** + * A user's status. Must be one of: + * * `online` + * * `idle` + * * `invisible` + * * `dnd` (do not disturb) + * @typedef {string} PresenceStatus + */ + + /** + * Sets the status of the client user. + * @param {PresenceStatus} status Status to change to + * @returns {Promise} + */ + setStatus(status) { + return this.setPresence({ status }); + } + + /** + * Sets the game the client user is playing. + * @param {?string} game Game being played + * @param {string} [streamingURL] Twitch stream URL + * @returns {Promise} + */ + setGame(game, streamingURL) { + if (!game) return this.setPresence({ game: null }); + return this.setPresence({ + game: { + name: game, + url: streamingURL, + }, + }); + } + + /** + * Sets/removes the AFK flag for the client user. + * @param {boolean} afk Whether or not the user is AFK + * @returns {Promise} + */ + setAFK(afk) { + return this.setPresence({ afk }); + } + + /** + * Fetches messages that mentioned the client's user. + * @param {Object} [options] Options for the fetch + * @param {number} [options.limit=25] Maximum number of mentions to retrieve + * @param {boolean} [options.roles=true] Whether to include role mentions + * @param {boolean} [options.everyone=true] Whether to include everyone/here mentions + * @param {Guild|Snowflake} [options.guild] Limit the search to a specific guild + * @returns {Promise} + */ + fetchMentions(options = {}) { + return this.client.rest.methods.fetchMentions(options); + } + + /** + * Send a friend request. + * This is only available when using a user account. + * @param {UserResolvable} user The user to send the friend request to + * @returns {Promise} The user the friend request was sent to + */ + addFriend(user) { + user = this.client.resolver.resolveUser(user); + return this.client.rest.methods.addFriend(user); + } + + /** + * Remove a friend. + * This is only available when using a user account. + * @param {UserResolvable} user The user to remove from your friends + * @returns {Promise} The user that was removed + */ + removeFriend(user) { + user = this.client.resolver.resolveUser(user); + return this.client.rest.methods.removeFriend(user); + } + + /** + * Creates a guild. + * This is only available when using a user account. + * @param {string} name The name of the guild + * @param {string} [region] The region for the server + * @param {BufferResolvable|Base64Resolvable} [icon=null] The icon for the guild + * @returns {Promise} The guild that was created + */ + createGuild(name, region, icon = null) { + if (typeof icon === 'string' && icon.startsWith('data:')) { + return this.client.rest.methods.createGuild({ name, icon, region }); + } else { + return this.client.resolver.resolveImage(icon).then(data => + this.client.rest.methods.createGuild({ name, icon: data, region }) + ); + } + } + + /** + * An object containing either a user or access token, and an optional nickname. + * @typedef {Object} GroupDMRecipientOptions + * @property {UserResolvable|Snowflake} [user] User to add to the Group DM + * (only available if a user is creating the DM) + * @property {string} [accessToken] Access token to use to add a user to the Group DM + * (only available if a bot is creating the DM) + * @property {string} [nick] Permanent nickname (only available if a bot is creating the DM) + */ + + /** + * Creates a Group DM. + * @param {GroupDMRecipientOptions[]} recipients The recipients + * @returns {Promise} + */ + createGroupDM(recipients) { + return this.client.rest.methods.createGroupDM({ + recipients: recipients.map(u => this.client.resolver.resolveUserID(u.user)), + accessTokens: recipients.map(u => u.accessToken), + nicks: recipients.map(u => u.nick), + }); + } + + /** + * Accepts an invite to join a guild. + * This is only available when using a user account. + * @param {Invite|string} invite Invite or code to accept + * @returns {Promise} Joined guild + */ + acceptInvite(invite) { + return this.client.rest.methods.acceptInvite(invite); + } +} + +module.exports = ClientUser; + + +/***/ }), +/* 74 */ +/***/ (function(module, exports, __webpack_require__) { + +const Constants = __webpack_require__(0); +const Util = __webpack_require__(4); + +/** + * A wrapper around the ClientUser's settings. + */ +class ClientUserSettings { + constructor(user, data) { + this.user = user; + this.patch(data); + } + + /** + * Patch the data contained in this class with new partial data. + * @param {Object} data Data to patch this with + * @returns {void} + * @private + */ + patch(data) { + for (const key of Object.keys(Constants.UserSettingsMap)) { + const value = Constants.UserSettingsMap[key]; + if (!data.hasOwnProperty(key)) continue; + if (typeof value === 'function') { + this[value.name] = value(data[key]); + } else { + this[value] = data[key]; + } + } + } + + /** + * Update a specific property of of user settings. + * @param {string} name Name of property + * @param {*} value Value to patch + * @returns {Promise} + */ + update(name, value) { + return this.user.client.rest.methods.patchUserSettings({ [name]: value }); + } + + /** + * Sets the position at which this guild will appear in the Discord client. + * @param {Guild} guild The guild to move + * @param {number} position Absolute or relative position + * @param {boolean} [relative=false] Whether to position relatively or absolutely + * @returns {Promise} + */ + setGuildPosition(guild, position, relative) { + const temp = Object.assign([], this.guildPositions); + Util.moveElementInArray(temp, guild.id, position, relative); + return this.update('guild_positions', temp).then(() => guild); + } + + /** + * Add a guild to the list of restricted guilds. + * @param {Guild} guild The guild to add + * @returns {Promise} + */ + addRestrictedGuild(guild) { + const temp = Object.assign([], this.restrictedGuilds); + if (temp.includes(guild.id)) return Promise.reject(new Error('Guild is already restricted')); + temp.push(guild.id); + return this.update('restricted_guilds', temp).then(() => guild); + } + + /** + * Remove a guild from the list of restricted guilds. + * @param {Guild} guild The guild to remove + * @returns {Promise} + */ + removeRestrictedGuild(guild) { + const temp = Object.assign([], this.restrictedGuilds); + const index = temp.indexOf(guild.id); + if (index < 0) return Promise.reject(new Error('Guild is not restricted')); + temp.splice(index, 1); + return this.update('restricted_guilds', temp).then(() => guild); + } +} + +module.exports = ClientUserSettings; + + +/***/ }), +/* 75 */ +/***/ (function(module, exports, __webpack_require__) { + +const browser = typeof window !== 'undefined'; +const webpack = !!"true"; + +const Discord = __webpack_require__(76); + +module.exports = Discord; +if (browser && webpack) window.Discord = Discord; // eslint-disable-line no-undef +// eslint-disable-next-line no-console +else if (!browser) console.warn('Warning: Attempting to use browser version of Discord.js in a non-browser environment!'); + + +/***/ }), +/* 76 */ +/***/ (function(module, exports, __webpack_require__) { + +const Util = __webpack_require__(4); + +module.exports = { + // "Root" classes (starting points) + Client: __webpack_require__(108), + Shard: __webpack_require__(197), + ShardClientUtil: __webpack_require__(198), + ShardingManager: __webpack_require__(199), + WebhookClient: __webpack_require__(200), + + // Utilities + Collection: __webpack_require__(3), + Constants: __webpack_require__(0), + DiscordAPIError: __webpack_require__(44), + EvaluatedPermissions: __webpack_require__(11), + Permissions: __webpack_require__(11), + Snowflake: __webpack_require__(8), + SnowflakeUtil: __webpack_require__(8), + Util: Util, + util: Util, + version: __webpack_require__(55).version, + + // Shortcuts to Util methods + escapeMarkdown: Util.escapeMarkdown, + fetchRecommendedShards: Util.fetchRecommendedShards, + splitMessage: Util.splitMessage, + + // Structures + Attachment: __webpack_require__(29), + Channel: __webpack_require__(17), + ClientUser: __webpack_require__(73), + ClientUserSettings: __webpack_require__(74), + Collector: __webpack_require__(40), + DMChannel: __webpack_require__(68), + Emoji: __webpack_require__(23), + Game: __webpack_require__(16).Game, + GroupDMChannel: __webpack_require__(43), + Guild: __webpack_require__(30), + GuildAuditLogs: __webpack_require__(66), + GuildChannel: __webpack_require__(31), + GuildMember: __webpack_require__(24), + Invite: __webpack_require__(63), + Message: __webpack_require__(22), + MessageAttachment: __webpack_require__(58), + MessageCollector: __webpack_require__(62), + MessageEmbed: __webpack_require__(59), + MessageMentions: __webpack_require__(57), + MessageReaction: __webpack_require__(60), + OAuth2Application: __webpack_require__(42), + ClientOAuth2Application: __webpack_require__(42), + PartialGuild: __webpack_require__(64), + PartialGuildChannel: __webpack_require__(65), + PermissionOverwrites: __webpack_require__(70), + Presence: __webpack_require__(16).Presence, + ReactionEmoji: __webpack_require__(39), + ReactionCollector: __webpack_require__(61), + RichEmbed: __webpack_require__(28), + Role: __webpack_require__(15), + TextChannel: __webpack_require__(69), + User: __webpack_require__(14), + VoiceChannel: __webpack_require__(71), + Webhook: __webpack_require__(41), +}; + + +/***/ }), +/* 77 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +exports.byteLength = byteLength +exports.toByteArray = toByteArray +exports.fromByteArray = fromByteArray + +var lookup = [] +var revLookup = [] +var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array + +var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/' +for (var i = 0, len = code.length; i < len; ++i) { + lookup[i] = code[i] + revLookup[code.charCodeAt(i)] = i +} + +revLookup['-'.charCodeAt(0)] = 62 +revLookup['_'.charCodeAt(0)] = 63 + +function placeHoldersCount (b64) { + var len = b64.length + if (len % 4 > 0) { + throw new Error('Invalid string. Length must be a multiple of 4') + } + + // the number of equal signs (place holders) + // if there are two placeholders, than the two characters before it + // represent one byte + // if there is only one, then the three characters before it represent 2 bytes + // this is just a cheap hack to not do indexOf twice + return b64[len - 2] === '=' ? 2 : b64[len - 1] === '=' ? 1 : 0 +} + +function byteLength (b64) { + // base64 is 4/3 + up to two characters of the original data + return (b64.length * 3 / 4) - placeHoldersCount(b64) +} + +function toByteArray (b64) { + var i, l, tmp, placeHolders, arr + var len = b64.length + placeHolders = placeHoldersCount(b64) + + arr = new Arr((len * 3 / 4) - placeHolders) + + // if there are placeholders, only get up to the last complete 4 chars + l = placeHolders > 0 ? len - 4 : len + + var L = 0 + + for (i = 0; i < l; i += 4) { + tmp = (revLookup[b64.charCodeAt(i)] << 18) | (revLookup[b64.charCodeAt(i + 1)] << 12) | (revLookup[b64.charCodeAt(i + 2)] << 6) | revLookup[b64.charCodeAt(i + 3)] + arr[L++] = (tmp >> 16) & 0xFF + arr[L++] = (tmp >> 8) & 0xFF + arr[L++] = tmp & 0xFF + } + + if (placeHolders === 2) { + tmp = (revLookup[b64.charCodeAt(i)] << 2) | (revLookup[b64.charCodeAt(i + 1)] >> 4) + arr[L++] = tmp & 0xFF + } else if (placeHolders === 1) { + tmp = (revLookup[b64.charCodeAt(i)] << 10) | (revLookup[b64.charCodeAt(i + 1)] << 4) | (revLookup[b64.charCodeAt(i + 2)] >> 2) + arr[L++] = (tmp >> 8) & 0xFF + arr[L++] = tmp & 0xFF + } + + return arr +} + +function tripletToBase64 (num) { + return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F] +} + +function encodeChunk (uint8, start, end) { + var tmp + var output = [] + for (var i = start; i < end; i += 3) { + tmp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2]) + output.push(tripletToBase64(tmp)) + } + return output.join('') +} + +function fromByteArray (uint8) { + var tmp + var len = uint8.length + var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes + var output = '' + var parts = [] + var maxChunkLength = 16383 // must be multiple of 3 + + // go through the array every three bytes, we'll deal with trailing stuff later + for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) { + parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength))) + } + + // pad the end with zeros, but make sure to not forget the extra bytes + if (extraBytes === 1) { + tmp = uint8[len - 1] + output += lookup[tmp >> 2] + output += lookup[(tmp << 4) & 0x3F] + output += '==' + } else if (extraBytes === 2) { + tmp = (uint8[len - 2] << 8) + (uint8[len - 1]) + output += lookup[tmp >> 10] + output += lookup[(tmp >> 4) & 0x3F] + output += lookup[(tmp << 2) & 0x3F] + output += '=' + } + + parts.push(output) + + return parts.join('') +} + + +/***/ }), +/* 78 */ +/***/ (function(module, exports) { + +exports.read = function (buffer, offset, isLE, mLen, nBytes) { + var e, m + var eLen = nBytes * 8 - mLen - 1 + var eMax = (1 << eLen) - 1 + var eBias = eMax >> 1 + var nBits = -7 + var i = isLE ? (nBytes - 1) : 0 + var d = isLE ? -1 : 1 + var s = buffer[offset + i] + + i += d + + e = s & ((1 << (-nBits)) - 1) + s >>= (-nBits) + nBits += eLen + for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8) {} + + m = e & ((1 << (-nBits)) - 1) + e >>= (-nBits) + nBits += mLen + for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8) {} + + if (e === 0) { + e = 1 - eBias + } else if (e === eMax) { + return m ? NaN : ((s ? -1 : 1) * Infinity) + } else { + m = m + Math.pow(2, mLen) + e = e - eBias + } + return (s ? -1 : 1) * m * Math.pow(2, e - mLen) +} + +exports.write = function (buffer, value, offset, isLE, mLen, nBytes) { + var e, m, c + var eLen = nBytes * 8 - mLen - 1 + var eMax = (1 << eLen) - 1 + var eBias = eMax >> 1 + var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0) + var i = isLE ? 0 : (nBytes - 1) + var d = isLE ? 1 : -1 + var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0 + + value = Math.abs(value) + + if (isNaN(value) || value === Infinity) { + m = isNaN(value) ? 1 : 0 + e = eMax + } else { + e = Math.floor(Math.log(value) / Math.LN2) + if (value * (c = Math.pow(2, -e)) < 1) { + e-- + c *= 2 + } + if (e + eBias >= 1) { + value += rt / c + } else { + value += rt * Math.pow(2, 1 - eBias) + } + if (value * c >= 2) { + e++ + c /= 2 + } + + if (e + eBias >= eMax) { + m = 0 + e = eMax + } else if (e + eBias >= 1) { + m = (value * c - 1) * Math.pow(2, mLen) + e = e + eBias + } else { + m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen) + e = 0 + } + } + + for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {} + + e = (e << mLen) | m + eLen += mLen + for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {} + + buffer[offset + i - d] |= s * 128 +} + + +/***/ }), +/* 79 */ +/***/ (function(module, exports, __webpack_require__) { + +/* WEBPACK VAR INJECTION */(function(Buffer) {__webpack_require__(25); +const zlib = __webpack_require__(27); +const qs = __webpack_require__(35); +const http = __webpack_require__(36); +const https = __webpack_require__(100); +const URL = __webpack_require__(52); +const Package = __webpack_require__(101); +const Stream = __webpack_require__(25); +const FormData = __webpack_require__(102); + +const transports = { + http, + https, + file: __webpack_require__(105), + http2: __webpack_require__(106), +}; + +/** + * Snekfetch + * @extends Stream.Readable + * @extends Promise + */ +class Snekfetch extends Stream.Readable { + /** + * Create a request, but you probably wanna use `snekfetch#method` + * @param {string} method HTTP method + * @param {string} url URL + * @param {Object} opts Options + * @param {Object} [opts.headers] Headers to initialize the request with + * @param {Object|string|Buffer} [opts.data] Data to initialize the request with + * @param {string|Object} [opts.query] Query to intialize the request with + */ + constructor(method, url, opts = { headers: null, data: null, query: null, version: 1 }) { + super(); + + const options = URL.parse(url); + options.method = method.toUpperCase(); + if (opts.headers) options.headers = opts.headers; + if ('agent' in opts) options.agent = opts.agent; + + const transport = opts.version === 2 ? transports.http2 : transports[options.protocol.replace(':', '')]; + this.request = transport.request(options); + this.request.followRedirects = opts.followRedirects; + if (opts.query) this.query(opts.query); + if (opts.data) this.send(opts.data); + } + + /** + * Add a query param to the request + * @param {string|Object} name Name of query param or object to add to query + * @param {string} [value] If name is a string value, this will be the value of the query param + * @returns {Snekfetch} This request + */ + query(name, value) { + if (this.response) throw new Error('Cannot modify query after being sent!'); + if (name !== null && typeof name === 'object') { + this.request.query = Object.assign(this.request.query || {}, name); + } else { + this.request.query[name] = value; + } + return this; + } + + /** + * Add a header to the request + * @param {string|Object} name Name of query param or object to add to headers + * @param {string} [value] If name is a string value, this will be the value of the header + * @returns {Snekfetch} This request + */ + set(name, value) { + if (this.response) throw new Error('Cannot modify headers after being sent!'); + if (name !== null && typeof name === 'object') { + for (const key of Object.keys(name)) this.set(key, name[key]); + } else { + this.request.setHeader(name, value); + } + return this; + } + + /** + * Attach a form data object + * @param {string} name Name of the form attachment + * @param {string|Object|Buffer} data Data for the attachment + * @param {string} [filename] Optional filename if form attachment name needs to be overridden + * @returns {Snekfetch} This request + */ + attach(name, data, filename) { + if (this.response) throw new Error('Cannot modify data after being sent!'); + const form = this._getFormData(); + this.set('Content-Type', `multipart/form-data; boundary=${form.boundary}`); + form.append(name, data, filename); + this.data = form; + return this; + } + + /** + * Send data with the request + * @param {string|Buffer|Object} data Data to send + * @returns {Snekfetch} This request + */ + send(data) { + if (this.response) throw new Error('Cannot modify data after being sent!'); + if (data instanceof Buffer || data instanceof Stream) { + this.data = data; + } else if (data !== null && typeof data === 'object') { + const header = this._getRequestHeader('content-type'); + let serialize; + if (header) { + if (header.includes('json')) serialize = JSON.stringify; + else if (header.includes('urlencoded')) serialize = qs.stringify; + } else { + this.set('Content-Type', 'application/json'); + serialize = JSON.stringify; + } + this.data = serialize(data); + } else { + this.data = data; + } + return this; + } + + then(resolver, rejector) { + return new Promise((resolve, reject) => { + const request = this.request; + + const handleError = (err) => { + if (!err) err = new Error('Unknown error occured'); + err.request = request; + reject(err); + }; + + request.once('abort', handleError); + request.once('aborted', handleError); + request.once('error', handleError); + + request.once('response', (response) => { + const stream = new Stream.PassThrough(); + if (this._shouldUnzip(response)) { + response.pipe(zlib.createUnzip({ + flush: zlib.Z_SYNC_FLUSH, + finishFlush: zlib.Z_SYNC_FLUSH, + })).pipe(stream); + } else { + response.pipe(stream); + } + + const body = []; + + stream.on('data', (chunk) => { + if (!this.push(chunk)) this.pause(); + body.push(chunk); + }); + + stream.once('end', () => { + this.push(null); + const concated = Buffer.concat(body); + + if (this.request.followRedirects && this._shouldRedirect(response)) { + let method = this.request.method; + if ([301, 302].includes(response.statusCode)) { + if (method !== 'HEAD') method = 'GET'; + this.data = null; + } else if (response.statusCode === 303) { + method = 'GET'; + } + + const headers = {}; + if (this.request._headerNames) { + for (const name of Object.keys(this.request._headerNames)) { + if (name.toLowerCase() === 'host') continue; + headers[this.request._headerNames[name]] = this.request._headers[name]; + } + } else { + for (const name of Object.keys(this.request._headers)) { + if (name.toLowerCase() === 'host') continue; + const header = this.request._headers[name]; + headers[header.name] = header.value; + } + } + + const newURL = /^https?:\/\//i.test(response.headers.location) ? + response.headers.location : + URL.resolve(makeURLFromRequest(request), response.headers.location); + resolve(new Snekfetch(method, newURL, { data: this.data, headers })); + return; + } + + /** + * @typedef {Object} SnekfetchResponse + * @prop {HTTP.Request} request + * @prop {?string|object|Buffer} body Processed response body + * @prop {string} text Raw response body + * @prop {boolean} ok If the response code is >= 200 and < 300 + * @prop {number} status HTTP status code + * @prop {string} statusText Human readable HTTP status + */ + const res = { + request: this.request, + get body() { + delete res.body; + const type = response.headers['content-type']; + if (type && type.includes('application/json')) { + try { + res.body = JSON.parse(res.text); + } catch (err) { + res.body = res.text; + } // eslint-disable-line no-empty + } else if (type && type.includes('application/x-www-form-urlencoded')) { + res.body = qs.parse(res.text); + } else { + res.body = concated; + } + + return res.body; + }, + text: concated.toString(), + ok: response.statusCode >= 200 && response.statusCode < 400, + headers: response.headers, + status: response.statusCode, + statusText: response.statusText || http.STATUS_CODES[response.statusCode], + }; + + if (res.ok) { + resolve(res); + } else { + const err = new Error(`${res.status} ${res.statusText}`.trim()); + Object.assign(err, res); + reject(err); + } + }); + }); + + const data = this.data ? this.data.end ? this.data.end() : this.data : null; + this._addFinalHeaders(); + if (this.request.query) this.request.path = `${this.request.path}?${qs.stringify(this.request.query)}`; + if (Array.isArray(data)) { + for (const chunk of data) request.write(chunk); + request.end(); + } else if (data instanceof Stream) { + data.pipe(request); + } else if (data instanceof Buffer) { + this.set('Content-Length', Buffer.byteLength(data)); + request.end(data); + } else { + request.end(data); + } + }) + .then(resolver, rejector); + } + + catch(rejector) { + return this.then(null, rejector); + } + + /** + * End the request + * @param {Function} [cb] Optional callback to handle the response + * @returns {Promise} This request + */ + end(cb) { + return this.then( + (res) => cb ? cb(null, res) : res, + (err) => cb ? cb(err, err.status ? err : null) : err + ); + } + + _read() { + this.resume(); + if (this.response) return; + this.catch((err) => this.emit('error', err)); + } + + _shouldUnzip(res) { + if (res.statusCode === 204 || res.statusCode === 304) return false; + if (res.headers['content-length'] === '0') return false; + return /^\s*(?:deflate|gzip)\s*$/.test(res.headers['content-encoding']); + } + + _shouldRedirect(res) { + return [301, 302, 303, 307, 308].includes(res.statusCode); + } + + _getFormData() { + if (!this._formData) this._formData = new FormData(); + return this._formData; + } + + _addFinalHeaders() { + if (!this.request) return; + if (!this._getRequestHeader('user-agent')) { + this.set('User-Agent', `snekfetch/${Snekfetch.version} (${Package.repository.url.replace(/\.?git/, '')})`); + } + if (this.request.method !== 'HEAD') this.set('Accept-Encoding', 'gzip, deflate'); + if (this.data && this.data.end) this.set('Content-Length', this.data.length); + } + + get response() { + return this.request ? this.request.res || this.request._response || null : null; + } + + _getRequestHeader(header) { + // https://github.com/jhiesey/stream-http/pull/77 + try { + return this.request.getHeader(header); + } catch (err) { + return null; + } + } +} + +Snekfetch.version = Package.version; + +Snekfetch.METHODS = (http.METHODS || ['GET', 'POST', 'PUT', 'DELETE', 'OPTIONS', 'HEAD']).concat('BREW'); +for (const method of Snekfetch.METHODS) { + Snekfetch[method === 'M-SEARCH' ? 'msearch' : method.toLowerCase()] = (url, opts) => new Snekfetch(method, url, opts); +} + +if (true) module.exports = Snekfetch; +else if (typeof window !== 'undefined') window.Snekfetch = Snekfetch; + +function makeURLFromRequest(request) { + return URL.format({ + protocol: request.connection.encrypted ? 'https:' : 'http:', + hostname: request.getHeader('host'), + pathname: request.path.split('?')[0], + query: request.query, + }); +} + +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(5).Buffer)) + +/***/ }), +/* 80 */ +/***/ (function(module, exports) { + +/* (ignored) */ + +/***/ }), +/* 81 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +/**/ + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +var Buffer = __webpack_require__(33).Buffer; +/**/ + +function copyBuffer(src, target, offset) { + src.copy(target, offset); +} + +module.exports = function () { + function BufferList() { + _classCallCheck(this, BufferList); + + this.head = null; + this.tail = null; + this.length = 0; + } + + BufferList.prototype.push = function push(v) { + var entry = { data: v, next: null }; + if (this.length > 0) this.tail.next = entry;else this.head = entry; + this.tail = entry; + ++this.length; + }; + + BufferList.prototype.unshift = function unshift(v) { + var entry = { data: v, next: this.head }; + if (this.length === 0) this.tail = entry; + this.head = entry; + ++this.length; + }; + + BufferList.prototype.shift = function shift() { + if (this.length === 0) return; + var ret = this.head.data; + if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next; + --this.length; + return ret; + }; + + BufferList.prototype.clear = function clear() { + this.head = this.tail = null; + this.length = 0; + }; + + BufferList.prototype.join = function join(s) { + if (this.length === 0) return ''; + var p = this.head; + var ret = '' + p.data; + while (p = p.next) { + ret += s + p.data; + }return ret; + }; + + BufferList.prototype.concat = function concat(n) { + if (this.length === 0) return Buffer.alloc(0); + if (this.length === 1) return this.head.data; + var ret = Buffer.allocUnsafe(n >>> 0); + var p = this.head; + var i = 0; + while (p) { + copyBuffer(p.data, ret, i); + i += p.data.length; + p = p.next; + } + return ret; + }; + + return BufferList; +}(); + +/***/ }), +/* 82 */ +/***/ (function(module, exports, __webpack_require__) { + +var apply = Function.prototype.apply; + +// DOM APIs, for completeness + +exports.setTimeout = function() { + return new Timeout(apply.call(setTimeout, window, arguments), clearTimeout); +}; +exports.setInterval = function() { + return new Timeout(apply.call(setInterval, window, arguments), clearInterval); +}; +exports.clearTimeout = +exports.clearInterval = function(timeout) { + if (timeout) { + timeout.close(); + } +}; + +function Timeout(id, clearFn) { + this._id = id; + this._clearFn = clearFn; +} +Timeout.prototype.unref = Timeout.prototype.ref = function() {}; +Timeout.prototype.close = function() { + this._clearFn.call(window, this._id); +}; + +// Does not start the time, just sets up the members needed. +exports.enroll = function(item, msecs) { + clearTimeout(item._idleTimeoutId); + item._idleTimeout = msecs; +}; + +exports.unenroll = function(item) { + clearTimeout(item._idleTimeoutId); + item._idleTimeout = -1; +}; + +exports._unrefActive = exports.active = function(item) { + clearTimeout(item._idleTimeoutId); + + var msecs = item._idleTimeout; + if (msecs >= 0) { + item._idleTimeoutId = setTimeout(function onTimeout() { + if (item._onTimeout) + item._onTimeout(); + }, msecs); + } +}; + +// setimmediate attaches itself to the global object +__webpack_require__(83); +exports.setImmediate = setImmediate; +exports.clearImmediate = clearImmediate; + + +/***/ }), +/* 83 */ +/***/ (function(module, exports, __webpack_require__) { + +/* WEBPACK VAR INJECTION */(function(global, process) {(function (global, undefined) { + "use strict"; + + if (global.setImmediate) { + return; + } + + var nextHandle = 1; // Spec says greater than zero + var tasksByHandle = {}; + var currentlyRunningATask = false; + var doc = global.document; + var registerImmediate; + + function setImmediate(callback) { + // Callback can either be a function or a string + if (typeof callback !== "function") { + callback = new Function("" + callback); + } + // Copy function arguments + var args = new Array(arguments.length - 1); + for (var i = 0; i < args.length; i++) { + args[i] = arguments[i + 1]; + } + // Store and register the task + var task = { callback: callback, args: args }; + tasksByHandle[nextHandle] = task; + registerImmediate(nextHandle); + return nextHandle++; + } + + function clearImmediate(handle) { + delete tasksByHandle[handle]; + } + + function run(task) { + var callback = task.callback; + var args = task.args; + switch (args.length) { + case 0: + callback(); + break; + case 1: + callback(args[0]); + break; + case 2: + callback(args[0], args[1]); + break; + case 3: + callback(args[0], args[1], args[2]); + break; + default: + callback.apply(undefined, args); + break; + } + } + + function runIfPresent(handle) { + // From the spec: "Wait until any invocations of this algorithm started before this one have completed." + // So if we're currently running a task, we'll need to delay this invocation. + if (currentlyRunningATask) { + // Delay by doing a setTimeout. setImmediate was tried instead, but in Firefox 7 it generated a + // "too much recursion" error. + setTimeout(runIfPresent, 0, handle); + } else { + var task = tasksByHandle[handle]; + if (task) { + currentlyRunningATask = true; + try { + run(task); + } finally { + clearImmediate(handle); + currentlyRunningATask = false; + } + } + } + } + + function installNextTickImplementation() { + registerImmediate = function(handle) { + process.nextTick(function () { runIfPresent(handle); }); + }; + } + + function canUsePostMessage() { + // The test against `importScripts` prevents this implementation from being installed inside a web worker, + // where `global.postMessage` means something completely different and can't be used for this purpose. + if (global.postMessage && !global.importScripts) { + var postMessageIsAsynchronous = true; + var oldOnMessage = global.onmessage; + global.onmessage = function() { + postMessageIsAsynchronous = false; + }; + global.postMessage("", "*"); + global.onmessage = oldOnMessage; + return postMessageIsAsynchronous; + } + } + + function installPostMessageImplementation() { + // Installs an event handler on `global` for the `message` event: see + // * https://developer.mozilla.org/en/DOM/window.postMessage + // * http://www.whatwg.org/specs/web-apps/current-work/multipage/comms.html#crossDocumentMessages + + var messagePrefix = "setImmediate$" + Math.random() + "$"; + var onGlobalMessage = function(event) { + if (event.source === global && + typeof event.data === "string" && + event.data.indexOf(messagePrefix) === 0) { + runIfPresent(+event.data.slice(messagePrefix.length)); + } + }; + + if (global.addEventListener) { + global.addEventListener("message", onGlobalMessage, false); + } else { + global.attachEvent("onmessage", onGlobalMessage); + } + + registerImmediate = function(handle) { + global.postMessage(messagePrefix + handle, "*"); + }; + } + + function installMessageChannelImplementation() { + var channel = new MessageChannel(); + channel.port1.onmessage = function(event) { + var handle = event.data; + runIfPresent(handle); + }; + + registerImmediate = function(handle) { + channel.port2.postMessage(handle); + }; + } + + function installReadyStateChangeImplementation() { + var html = doc.documentElement; + registerImmediate = function(handle) { + // Create a