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https://github.com/danbulant/discord.js
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Reconnect on 1000 if client didn't close
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6e4b744d03
commit
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1 changed files with 3 additions and 2 deletions
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@ -369,13 +369,13 @@ class WebSocketConnection extends EventEmitter {
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*/
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*/
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onClose(event) {
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onClose(event) {
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this.debug(`${this.expectingClose ? 'Server' : 'Client'} closed WebSocket connection: ${event.code}`);
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this.debug(`${this.expectingClose ? 'Server' : 'Client'} closed WebSocket connection: ${event.code}`);
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this.expectingClose = false;
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this.closeSequence = this.sequence;
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this.closeSequence = this.sequence;
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// Reset the state before trying to fix anything
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// Reset the state before trying to fix anything
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this.emit('close', event);
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this.emit('close', event);
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this.heartbeat(-1);
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this.heartbeat(-1);
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// Should we reconnect?
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// Should we reconnect?
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if (Constants.WSCodes[event.code]) {
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if (event.code === 1000 ? this.expectingClose : Constants.WSCodes[event.code]) {
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this.expectingClose = false;
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/**
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/**
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* Emitted when the client's WebSocket disconnects and will no longer attempt to reconnect.
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* Emitted when the client's WebSocket disconnects and will no longer attempt to reconnect.
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* @event Client#disconnect
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* @event Client#disconnect
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@ -386,6 +386,7 @@ class WebSocketConnection extends EventEmitter {
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this.destroy();
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this.destroy();
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return;
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return;
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}
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}
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this.expectingClose = false;
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this.reconnect();
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this.reconnect();
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}
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}
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