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Updated docs
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22 changed files with 25 additions and 20 deletions
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@ -3,6 +3,8 @@
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Cache
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=====
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**extends Array**
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A Cache object extends an Array (so it can be used like a regular array) but introduces helper functions to make it more useful when developing with discord.js. Unlike a regular array, it doesn't care about the instance or prototype of an object, it works purely on properties.
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Functions
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Client
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======
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**extends EventEmitter_**
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This page contains documentation on the `Discord.Client` class. This should be used when you want to start creating things with the API.
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Attributes
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@ -1,3 +1,4 @@
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.. _Client : ./docs_client.html
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.. _Cache : ./docs_cache.html
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.. _Promises : https://developer.mozilla.org/en/docs/Web/JavaScript/Reference/Global_Objects/Promise
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.. _EventEmitter : https://nodejs.org/api/events.html#events_class_events_eventemitter
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@ -1389,7 +1389,7 @@ var InternalClient = (function () {
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if (channel instanceof PMChannel) {
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//PM CHANNEL
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client.emit("channelUpdated", self.private_channels.update(channel, new PMChannel(data, client)));
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client.emit("channelUpdated", channel, self.private_channels.update(channel, new PMChannel(data, client)));
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} else {
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if (channel.server) {
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if (channel.type === "text") {
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@ -30,7 +30,7 @@ var Cache = (function (_Array) {
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};
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Cache.prototype.getAll = function getAll(key, value) {
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var found = [];
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var found = new Cache(this.discrim);
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this.forEach(function (val, index, array) {
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if (val.hasOwnProperty(key) && val[key] == value) {
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found.push(val);
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