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Add support for new game types (#1777)
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2 changed files with 20 additions and 3 deletions
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@ -1,3 +1,5 @@
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const Constants = require('../util/Constants');
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/**
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/**
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* Represents a user's presence.
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* Represents a user's presence.
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*/
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*/
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@ -53,9 +55,9 @@ class Game {
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/**
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/**
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* The type of the game status
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* The type of the game status
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* @type {number}
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* @type {GameType}
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*/
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*/
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this.type = data.type;
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this.type = Constants.GameTypes[data.type];
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/**
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/**
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* If the game is being streamed, a link to the stream
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* If the game is being streamed, a link to the stream
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@ -70,7 +72,7 @@ class Game {
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* @readonly
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* @readonly
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*/
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*/
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get streaming() {
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get streaming() {
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return this.type === 1;
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return this.type === Constants.GameTypes[1];
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}
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}
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/**
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/**
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@ -349,6 +349,21 @@ exports.MessageTypes = [
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'GUILD_MEMBER_JOIN',
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'GUILD_MEMBER_JOIN',
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];
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];
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/**
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* The type of a game of a users presence, e.g. `PLAYING`. Here are the available types:
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* - PLAYING
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* - STREAMING
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* - LISTENING
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* - WATCHING
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* @typedef {string} GameType
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*/
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exports.GameTypes = [
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'PLAYING',
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'STREAMING',
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'LISTENING',
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'WATCHING',
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];
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exports.ExplicitContentFilterTypes = [
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exports.ExplicitContentFilterTypes = [
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'DISABLED',
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'DISABLED',
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'NON_FRIENDS',
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'NON_FRIENDS',
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