mirror of
https://github.com/danbulant/discord.js
synced 2026-05-24 20:42:27 +00:00
Add support for new game types (#1777)
This commit is contained in:
parent
9c52030c29
commit
b2c7fcb603
2 changed files with 20 additions and 3 deletions
|
|
@ -1,3 +1,5 @@
|
|||
const Constants = require('../util/Constants');
|
||||
|
||||
/**
|
||||
* Represents a user's presence.
|
||||
*/
|
||||
|
|
@ -53,9 +55,9 @@ class Game {
|
|||
|
||||
/**
|
||||
* The type of the game status
|
||||
* @type {number}
|
||||
* @type {GameType}
|
||||
*/
|
||||
this.type = data.type;
|
||||
this.type = Constants.GameTypes[data.type];
|
||||
|
||||
/**
|
||||
* If the game is being streamed, a link to the stream
|
||||
|
|
@ -70,7 +72,7 @@ class Game {
|
|||
* @readonly
|
||||
*/
|
||||
get streaming() {
|
||||
return this.type === 1;
|
||||
return this.type === Constants.GameTypes[1];
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
|
|||
|
|
@ -349,6 +349,21 @@ exports.MessageTypes = [
|
|||
'GUILD_MEMBER_JOIN',
|
||||
];
|
||||
|
||||
/**
|
||||
* The type of a game of a users presence, e.g. `PLAYING`. Here are the available types:
|
||||
* - PLAYING
|
||||
* - STREAMING
|
||||
* - LISTENING
|
||||
* - WATCHING
|
||||
* @typedef {string} GameType
|
||||
*/
|
||||
exports.GameTypes = [
|
||||
'PLAYING',
|
||||
'STREAMING',
|
||||
'LISTENING',
|
||||
'WATCHING',
|
||||
];
|
||||
|
||||
exports.ExplicitContentFilterTypes = [
|
||||
'DISABLED',
|
||||
'NON_FRIENDS',
|
||||
|
|
|
|||
Loading…
Reference in a new issue