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https://github.com/danbulant/discord.js
synced 2026-05-25 13:02:38 +00:00
3.3.4, added support for older node versions
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parent
a1b6f6a8d1
commit
ae1202aa2d
3 changed files with 13 additions and 13 deletions
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@ -42,7 +42,7 @@ var Client = (function () {
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this.events = {};
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this.user = null;
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this.alreadySentData = false;
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this.serverCreateListener = new Map();
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this.serverCreateListener = {};
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this.email = "abc";
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this.password = "abc";
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@ -205,7 +205,7 @@ var Client = (function () {
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// potentially redundant in future
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// creating here does NOT give us the channels of the server
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// so we must wait for the guild_create event.
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self.serverCreateListener.set(res.body.id, [resolve, callback]);
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self.serverCreateListener[res.body.id] = [resolve, callback];
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/*var srv = self.addServer(res.body);
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callback(null, srv);
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resolve(srv);*/
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@ -578,7 +578,7 @@ var Client = (function () {
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if (self.getServer("id", res.body.guild.id)) {
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resolve(self.getServer("id", res.body.guild.id));
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} else {
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self.serverCreateListener.set(res.body.guild.id, [resolve, callback]);
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self.serverCreateListener[res.body.guild.id] = [resolve, callback];
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}
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}
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});
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@ -1000,11 +1000,11 @@ var Client = (function () {
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}*/
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if (self.serverCreateListener.get(data.id)) {
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var cbs = self.serverCreateListener.get(data.id);
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if (self.serverCreateListener[data.id]) {
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var cbs = self.serverCreateListener[data.id];
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cbs[0](server); //promise then callback
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cbs[1](null, server); //legacy callback
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self.serverCreateListener["delete"](data.id);
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self.serverCreateListener[data.id] = null;
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}
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self.trigger("serverCreate", server);
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@ -1,6 +1,6 @@
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{
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"name": "discord.js",
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"version": "3.3.3",
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"version": "3.3.4",
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"description": "A way to interface with the Discord API",
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"main": "./lib/index.js",
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"scripts": {
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@ -32,7 +32,7 @@ class Client {
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this.events = {};
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this.user = null;
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this.alreadySentData = false;
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this.serverCreateListener = new Map();
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this.serverCreateListener = {};
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this.email = "abc";
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this.password = "abc";
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@ -227,7 +227,7 @@ class Client {
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// potentially redundant in future
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// creating here does NOT give us the channels of the server
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// so we must wait for the guild_create event.
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self.serverCreateListener.set(res.body.id, [resolve, callback]);
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self.serverCreateListener[res.body.id] = [resolve, callback];
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/*var srv = self.addServer(res.body);
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callback(null, srv);
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resolve(srv);*/
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@ -584,7 +584,7 @@ class Client {
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if (self.getServer("id", res.body.guild.id)) {
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resolve(self.getServer("id", res.body.guild.id));
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} else {
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self.serverCreateListener.set(res.body.guild.id, [resolve, callback]);
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self.serverCreateListener[res.body.guild.id] = [resolve, callback];
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}
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}
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});
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@ -903,11 +903,11 @@ class Client {
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}*/
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if (self.serverCreateListener.get(data.id)) {
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var cbs = self.serverCreateListener.get(data.id);
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if (self.serverCreateListener[data.id]) {
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var cbs = self.serverCreateListener[data.id];
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cbs[0](server); //promise then callback
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cbs[1](null, server); //legacy callback
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self.serverCreateListener.delete(data.id);
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self.serverCreateListener[data.id] = null;
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}
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self.trigger("serverCreate", server);
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