mirror of
https://github.com/danbulant/discord.js
synced 2026-07-13 07:00:44 +00:00
fix(Guild): use snake case when editing system_channel_flags (#3781)
This commit is contained in:
parent
562b5bfca7
commit
878cc050d4
1 changed files with 1 additions and 1 deletions
|
|
@ -839,7 +839,7 @@ class Guild extends Base {
|
||||||
Number(data.defaultMessageNotifications);
|
Number(data.defaultMessageNotifications);
|
||||||
}
|
}
|
||||||
if (typeof data.systemChannelFlags !== 'undefined') {
|
if (typeof data.systemChannelFlags !== 'undefined') {
|
||||||
_data.systemChannelFlags = SystemChannelFlags.resolve(data.systemChannelFlags);
|
_data.system_channel_flags = SystemChannelFlags.resolve(data.systemChannelFlags);
|
||||||
}
|
}
|
||||||
return this.client.api.guilds(this.id).patch({ data: _data, reason })
|
return this.client.api.guilds(this.id).patch({ data: _data, reason })
|
||||||
.then(newData => this.client.actions.GuildUpdate.handle(newData).updated);
|
.then(newData => this.client.actions.GuildUpdate.handle(newData).updated);
|
||||||
|
|
|
||||||
Loading…
Reference in a new issue