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https://github.com/danbulant/discord.js
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Client.readyTime -> readyAt (consistency)
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3 changed files with 12 additions and 4 deletions
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@ -145,7 +145,7 @@ class Client extends EventEmitter {
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* The date at which the Client was regarded as being in the `READY` state.
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* The date at which the Client was regarded as being in the `READY` state.
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* @type {?Date}
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* @type {?Date}
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*/
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*/
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this.readyTime = null;
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this.readyAt = null;
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this._timeouts = new Set();
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this._timeouts = new Set();
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this._intervals = new Set();
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this._intervals = new Set();
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@ -170,7 +170,7 @@ class Client extends EventEmitter {
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* @readonly
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* @readonly
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*/
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*/
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get uptime() {
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get uptime() {
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return this.readyTime ? Date.now() - this.readyTime : null;
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return this.readyAt ? Date.now() - this.readyAt : null;
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}
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}
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/**
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/**
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@ -195,6 +195,14 @@ class Client extends EventEmitter {
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return emojis;
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return emojis;
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}
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}
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/**
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* The timestamp that the client was last ready at
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* @type {?number}
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*/
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get readyTimestamp() {
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return this.readyAt ? this.readyAt.getTime() : null;
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}
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/**
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/**
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* Logs the client in. If successful, resolves with the account's token. <warn>If you're making a bot, it's
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* Logs the client in. If successful, resolves with the account's token. <warn>If you're making a bot, it's
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* much better to use a bot account rather than a user account.
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* much better to use a bot account rather than a user account.
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@ -10,7 +10,7 @@ class ReadyHandler extends AbstractHandler {
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const clientUser = new ClientUser(client, data.user);
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const clientUser = new ClientUser(client, data.user);
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client.user = clientUser;
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client.user = clientUser;
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client.readyTime = new Date();
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client.readyAt = new Date();
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client.users.set(clientUser.id, clientUser);
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client.users.set(clientUser.id, clientUser);
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for (const guild of data.guilds) client.dataManager.newGuild(guild);
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for (const guild of data.guilds) client.dataManager.newGuild(guild);
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