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https://github.com/danbulant/discord.js
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Webpack build for branch master: e677543c30
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66829a84df
commit
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2 changed files with 16 additions and 22 deletions
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@ -164,13 +164,7 @@ const AllowedImageFormats = [
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'gif',
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];
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const AllowedImageSizes = [
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128,
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256,
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512,
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1024,
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2048,
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];
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const AllowedImageSizes = Array.from({ length: 8 }, (e, i) => 2 ** (i + 4));
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function makeImageUrl(root, { format = 'webp', size } = {}) {
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if (format && !AllowedImageFormats.includes(format)) throw new Error('IMAGE_FORMAT', format);
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@ -6791,15 +6785,6 @@ class Game {
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this.url = data.url || null;
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}
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/**
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* Whether or not the game is being streamed
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* @type {boolean}
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* @readonly
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*/
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get streaming() {
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return this.type === Constants.GameTypes[1];
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}
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/**
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* Whether this game is equal to another game
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* @param {Game} game The game to compare with
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@ -18355,6 +18340,7 @@ class ClientUser extends User {
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* @property {boolean} [afk] Whether the user is AFK
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* @property {Object} [game] Game the user is playing
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* @property {string} [game.name] Name of the game
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* @property {GameType|number} [game.type] Type of the game
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* @property {string} [game.url] Twitch stream URL
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*/
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@ -18379,7 +18365,7 @@ class ClientUser extends User {
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}
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if (data.status) {
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if (typeof data.status !== 'string') throw new TypeError('STATUS_TYPE');
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if (typeof data.status !== 'string') throw new TypeError('INVALID_TYPE', 'status', 'string');
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if (this.bot) {
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status = data.status;
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} else {
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@ -18390,7 +18376,12 @@ class ClientUser extends User {
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if (data.game) {
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game = data.game;
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if (game.url) game.type = 1;
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if (typeof game.type === 'string') {
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game.type = Constants.GameTypes.indexOf(game.type);
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if (game.type === -1) throw new TypeError('INVALID_TYPE', 'type', 'GameType');
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} else if (typeof game.type !== 'number') {
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game.type = game.url ? 1 : 0;
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}
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} else if (typeof data.game !== 'undefined') {
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game = null;
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}
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@ -18434,15 +18425,18 @@ class ClientUser extends User {
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/**
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* Sets the game the client user is playing.
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* @param {?string} game Game being played
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* @param {string} [streamingURL] Twitch stream URL
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* @param {Object} [options] Options for setting the game
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* @param {string} [options.url] Twitch stream URL
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* @param {GameType|number} [options.type] Type of the game
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* @returns {Promise<ClientUser>}
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*/
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setGame(game, streamingURL) {
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setGame(game, { url, type } = {}) {
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if (!game) return this.setPresence({ game: null });
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return this.setPresence({
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game: {
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name: game,
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url: streamingURL,
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type,
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url,
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},
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});
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}
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2
discord.master.min.js
vendored
2
discord.master.min.js
vendored
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